This website requires JavaScript.
Explore
Projects
Krypton
CPU vs AI
Eko
Help
Register
Sign In
mirrors
/
SDL
Watch
1
Star
0
Fork
0
You've already forked SDL
mirror of
https://github.com/libsdl-org/SDL.git
synced
2025-10-17 07:16:00 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
257cef3024831c491eac5038465d33b1f4ea7b92
SDL
/
src
/
timer
History
Gabriel Jacobo
2490166d2d
Fixes for -Wdeclaration-after-statement
2013-08-21 10:12:16 -03:00
..
beos
auto init the ticks if the GetTicks and the like methods are called before SDL_Init().. This prevents annoying game bugs such as caching SDL_GetPerformanceFrequency in a static initializer
2013-08-17 18:07:29 -04:00
dummy
auto init the ticks if the GetTicks and the like methods are called before SDL_Init().. This prevents annoying game bugs such as caching SDL_GetPerformanceFrequency in a static initializer
2013-08-17 18:07:29 -04:00
psp
auto init the ticks if the GetTicks and the like methods are called before SDL_Init().. This prevents annoying game bugs such as caching SDL_GetPerformanceFrequency in a static initializer
2013-08-17 18:07:29 -04:00
unix
Fixes for -Wdeclaration-after-statement
2013-08-21 10:12:16 -03:00
windows
Patched to compile with Visual Studio.
2013-08-17 20:46:34 -04:00
SDL_timer_c.h
Fixes
#2022
, do not resume on Android when surfaceChanged
2013-08-12 11:13:50 -03:00
SDL_timer.c
auto init the ticks if the GetTicks and the like methods are called before SDL_Init().. This prevents annoying game bugs such as caching SDL_GetPerformanceFrequency in a static initializer
2013-08-17 18:07:29 -04:00