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mirror of https://github.com/libsdl-org/SDL.git synced 2026-05-16 10:24:29 +00:00
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29153a1c6334b2c2f8e1cb68c57e0bb60ea0a1ff
SDL/src/joystick/windows
History
Sam Lantinga fadfa51022 Don't uncorrelate while rumble is active and stay correlated longer in case raw input messages are lagging a bit.
2021-02-10 10:22:19 -05:00
..
SDL_dinputjoystick_c.h
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
SDL_dinputjoystick.c
SDL_dinputjoystick.c: fixes to dfDIJoystick2[] array from Wine git.
2021-01-24 00:51:25 -05:00
SDL_mmjoystick.c
move outdated winmm and psp joystick codes to struct _SDL_JoystickDriver
2021-01-24 00:51:25 -05:00
SDL_rawinputjoystick_c.h
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
SDL_rawinputjoystick.c
Don't uncorrelate while rumble is active and stay correlated longer in case raw input messages are lagging a bit.
2021-02-10 10:22:19 -05:00
SDL_windows_gaming_input.c
use WIN_StringToUTF8W macro instead of WIN_StringToUTF8, where needed:
2021-01-04 10:00:30 +03:00
SDL_windowsjoystick_c.h
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
SDL_windowsjoystick.c
SDL_windowsjoystick.c (SDL_CreateDeviceNotification): use L, not TEXT()
2021-01-04 01:23:50 +03:00
SDL_xinputjoystick_c.h
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
SDL_xinputjoystick.c
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
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