mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-10-03 08:28:29 +00:00
825 lines
24 KiB
C
825 lines
24 KiB
C
/*
|
|
Simple DirectMedia Layer
|
|
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely, subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not
|
|
claim that you wrote the original software. If you use this software
|
|
in a product, an acknowledgment in the product documentation would be
|
|
appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be
|
|
misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
#include "SDL_internal.h"
|
|
|
|
#include "SDL_hints_c.h"
|
|
#include "SDL_properties_c.h"
|
|
|
|
|
|
typedef struct
|
|
{
|
|
SDL_PropertyType type;
|
|
|
|
union {
|
|
void *pointer_value;
|
|
char *string_value;
|
|
Sint64 number_value;
|
|
float float_value;
|
|
bool boolean_value;
|
|
} value;
|
|
|
|
char *string_storage;
|
|
|
|
SDL_CleanupPropertyCallback cleanup;
|
|
void *userdata;
|
|
} SDL_Property;
|
|
|
|
typedef struct
|
|
{
|
|
SDL_HashTable *props;
|
|
SDL_Mutex *lock;
|
|
} SDL_Properties;
|
|
|
|
static SDL_InitState SDL_properties_init;
|
|
static SDL_HashTable *SDL_properties;
|
|
static SDL_AtomicU32 SDL_last_properties_id;
|
|
static SDL_AtomicU32 SDL_global_properties;
|
|
|
|
|
|
static void SDL_FreePropertyWithCleanup(const void *key, const void *value, void *data, bool cleanup)
|
|
{
|
|
SDL_Property *property = (SDL_Property *)value;
|
|
if (property) {
|
|
switch (property->type) {
|
|
case SDL_PROPERTY_TYPE_POINTER:
|
|
if (property->cleanup && cleanup) {
|
|
property->cleanup(property->userdata, property->value.pointer_value);
|
|
}
|
|
break;
|
|
case SDL_PROPERTY_TYPE_STRING:
|
|
SDL_free(property->value.string_value);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
SDL_free(property->string_storage);
|
|
}
|
|
SDL_free((void *)key);
|
|
SDL_free((void *)value);
|
|
}
|
|
|
|
static void SDLCALL SDL_FreeProperty(void *data, const void *key, const void *value)
|
|
{
|
|
SDL_FreePropertyWithCleanup(key, value, data, true);
|
|
}
|
|
|
|
static void SDL_FreeProperties(SDL_Properties *properties)
|
|
{
|
|
if (properties) {
|
|
SDL_DestroyHashTable(properties->props);
|
|
SDL_DestroyMutex(properties->lock);
|
|
SDL_free(properties);
|
|
}
|
|
}
|
|
|
|
bool SDL_InitProperties(void)
|
|
{
|
|
if (!SDL_ShouldInit(&SDL_properties_init)) {
|
|
return true;
|
|
}
|
|
|
|
SDL_properties = SDL_CreateHashTable(0, true, SDL_HashID, SDL_KeyMatchID, NULL, NULL);
|
|
const bool initialized = (SDL_properties != NULL);
|
|
SDL_SetInitialized(&SDL_properties_init, initialized);
|
|
return initialized;
|
|
}
|
|
|
|
static bool SDLCALL FreeOneProperties(void *userdata, const SDL_HashTable *table, const void *key, const void *value)
|
|
{
|
|
SDL_FreeProperties((SDL_Properties *)value);
|
|
return true; // keep iterating.
|
|
}
|
|
|
|
void SDL_QuitProperties(void)
|
|
{
|
|
if (!SDL_ShouldQuit(&SDL_properties_init)) {
|
|
return;
|
|
}
|
|
|
|
SDL_PropertiesID props;
|
|
do {
|
|
props = SDL_GetAtomicU32(&SDL_global_properties);
|
|
} while (!SDL_CompareAndSwapAtomicU32(&SDL_global_properties, props, 0));
|
|
|
|
if (props) {
|
|
SDL_DestroyProperties(props);
|
|
}
|
|
|
|
// this can't just DestroyHashTable with SDL_FreeProperties as the destructor, because
|
|
// other destructors under this might cause use to attempt a recursive lock on SDL_properties,
|
|
// which isn't allowed with rwlocks. So manually iterate and free everything.
|
|
SDL_HashTable *properties = SDL_properties;
|
|
SDL_properties = NULL;
|
|
SDL_IterateHashTable(properties, FreeOneProperties, NULL);
|
|
SDL_DestroyHashTable(properties);
|
|
|
|
SDL_SetInitialized(&SDL_properties_init, false);
|
|
}
|
|
|
|
static bool SDL_CheckInitProperties(void)
|
|
{
|
|
return SDL_InitProperties();
|
|
}
|
|
|
|
SDL_PropertiesID SDL_GetGlobalProperties(void)
|
|
{
|
|
SDL_PropertiesID props = SDL_GetAtomicU32(&SDL_global_properties);
|
|
if (!props) {
|
|
props = SDL_CreateProperties();
|
|
if (!SDL_CompareAndSwapAtomicU32(&SDL_global_properties, 0, props)) {
|
|
// Somebody else created global properties before us, just use those
|
|
SDL_DestroyProperties(props);
|
|
props = SDL_GetAtomicU32(&SDL_global_properties);
|
|
}
|
|
}
|
|
return props;
|
|
}
|
|
|
|
SDL_PropertiesID SDL_CreateProperties(void)
|
|
{
|
|
if (!SDL_CheckInitProperties()) {
|
|
return 0;
|
|
}
|
|
|
|
SDL_Properties *properties = (SDL_Properties *)SDL_calloc(1, sizeof(*properties));
|
|
if (!properties) {
|
|
return 0;
|
|
}
|
|
|
|
properties->lock = SDL_CreateMutex();
|
|
if (!properties->lock) {
|
|
SDL_free(properties);
|
|
return 0;
|
|
}
|
|
|
|
properties->props = SDL_CreateHashTable(0, false, SDL_HashString, SDL_KeyMatchString, SDL_FreeProperty, NULL);
|
|
if (!properties->props) {
|
|
SDL_DestroyMutex(properties->lock);
|
|
SDL_free(properties);
|
|
return 0;
|
|
}
|
|
|
|
SDL_PropertiesID props = 0;
|
|
while (true) {
|
|
props = (SDL_GetAtomicU32(&SDL_last_properties_id) + 1);
|
|
if (props == 0) {
|
|
continue;
|
|
} else if (SDL_CompareAndSwapAtomicU32(&SDL_last_properties_id, props - 1, props)) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
SDL_assert(!SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, NULL)); // should NOT be in the hash table already.
|
|
|
|
if (!SDL_InsertIntoHashTable(SDL_properties, (const void *)(uintptr_t)props, properties, false)) {
|
|
SDL_FreeProperties(properties);
|
|
return 0;
|
|
}
|
|
|
|
return props; // All done!
|
|
}
|
|
|
|
typedef struct CopyOnePropertyData
|
|
{
|
|
SDL_Properties *dst_properties;
|
|
bool result;
|
|
} CopyOnePropertyData;
|
|
|
|
static bool SDLCALL CopyOneProperty(void *userdata, const SDL_HashTable *table, const void *key, const void *value)
|
|
{
|
|
const SDL_Property *src_property = (const SDL_Property *)value;
|
|
if (src_property->cleanup) {
|
|
// Can't copy properties with cleanup functions, we don't know how to duplicate the data
|
|
return true; // keep iterating.
|
|
}
|
|
|
|
CopyOnePropertyData *data = (CopyOnePropertyData *) userdata;
|
|
SDL_Properties *dst_properties = data->dst_properties;
|
|
const char *src_name = (const char *)key;
|
|
SDL_Property *dst_property;
|
|
|
|
char *dst_name = SDL_strdup(src_name);
|
|
if (!dst_name) {
|
|
data->result = false;
|
|
return true; // keep iterating (I guess...?)
|
|
}
|
|
|
|
dst_property = (SDL_Property *)SDL_malloc(sizeof(*dst_property));
|
|
if (!dst_property) {
|
|
SDL_free(dst_name);
|
|
data->result = false;
|
|
return true; // keep iterating (I guess...?)
|
|
}
|
|
|
|
SDL_copyp(dst_property, src_property);
|
|
if (src_property->type == SDL_PROPERTY_TYPE_STRING) {
|
|
dst_property->value.string_value = SDL_strdup(src_property->value.string_value);
|
|
if (!dst_property->value.string_value) {
|
|
SDL_free(dst_name);
|
|
SDL_free(dst_property);
|
|
data->result = false;
|
|
return true; // keep iterating (I guess...?)
|
|
}
|
|
}
|
|
|
|
if (!SDL_InsertIntoHashTable(dst_properties->props, dst_name, dst_property, true)) {
|
|
SDL_FreePropertyWithCleanup(dst_name, dst_property, NULL, false);
|
|
data->result = false;
|
|
}
|
|
|
|
return true; // keep iterating.
|
|
}
|
|
|
|
bool SDL_CopyProperties(SDL_PropertiesID src, SDL_PropertiesID dst)
|
|
{
|
|
if (!src) {
|
|
return SDL_InvalidParamError("src");
|
|
}
|
|
if (!dst) {
|
|
return SDL_InvalidParamError("dst");
|
|
}
|
|
|
|
SDL_Properties *src_properties = NULL;
|
|
SDL_Properties *dst_properties = NULL;
|
|
|
|
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)src, (const void **)&src_properties);
|
|
if (!src_properties) {
|
|
return SDL_InvalidParamError("src");
|
|
}
|
|
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)dst, (const void **)&dst_properties);
|
|
if (!dst_properties) {
|
|
return SDL_InvalidParamError("dst");
|
|
}
|
|
|
|
bool result = true;
|
|
SDL_LockMutex(src_properties->lock);
|
|
SDL_LockMutex(dst_properties->lock);
|
|
{
|
|
CopyOnePropertyData data = { dst_properties, true };
|
|
SDL_IterateHashTable(src_properties->props, CopyOneProperty, &data);
|
|
result = data.result;
|
|
}
|
|
SDL_UnlockMutex(dst_properties->lock);
|
|
SDL_UnlockMutex(src_properties->lock);
|
|
|
|
return result;
|
|
}
|
|
|
|
bool SDL_LockProperties(SDL_PropertiesID props)
|
|
{
|
|
SDL_Properties *properties = NULL;
|
|
|
|
if (!props) {
|
|
return SDL_InvalidParamError("props");
|
|
}
|
|
|
|
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
|
|
if (!properties) {
|
|
return SDL_InvalidParamError("props");
|
|
}
|
|
|
|
SDL_LockMutex(properties->lock);
|
|
return true;
|
|
}
|
|
|
|
void SDL_UnlockProperties(SDL_PropertiesID props)
|
|
{
|
|
SDL_Properties *properties = NULL;
|
|
|
|
if (!props) {
|
|
return;
|
|
}
|
|
|
|
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
|
|
if (!properties) {
|
|
return;
|
|
}
|
|
|
|
SDL_UnlockMutex(properties->lock);
|
|
}
|
|
|
|
static bool SDL_PrivateSetProperty(SDL_PropertiesID props, const char *name, SDL_Property *property)
|
|
{
|
|
SDL_Properties *properties = NULL;
|
|
bool result = true;
|
|
|
|
if (!props) {
|
|
SDL_FreePropertyWithCleanup(NULL, property, NULL, true);
|
|
return SDL_InvalidParamError("props");
|
|
}
|
|
if (!name || !*name) {
|
|
SDL_FreePropertyWithCleanup(NULL, property, NULL, true);
|
|
return SDL_InvalidParamError("name");
|
|
}
|
|
|
|
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
|
|
if (!properties) {
|
|
SDL_FreePropertyWithCleanup(NULL, property, NULL, true);
|
|
return SDL_InvalidParamError("props");
|
|
}
|
|
|
|
SDL_LockMutex(properties->lock);
|
|
{
|
|
SDL_RemoveFromHashTable(properties->props, name);
|
|
if (property) {
|
|
char *key = SDL_strdup(name);
|
|
if (!key || !SDL_InsertIntoHashTable(properties->props, key, property, false)) {
|
|
SDL_FreePropertyWithCleanup(key, property, NULL, true);
|
|
result = false;
|
|
}
|
|
}
|
|
}
|
|
SDL_UnlockMutex(properties->lock);
|
|
|
|
return result;
|
|
}
|
|
|
|
bool SDL_SetPointerPropertyWithCleanup(SDL_PropertiesID props, const char *name, void *value, SDL_CleanupPropertyCallback cleanup, void *userdata)
|
|
{
|
|
SDL_Property *property;
|
|
|
|
if (!value) {
|
|
if (cleanup) {
|
|
cleanup(userdata, value);
|
|
}
|
|
return SDL_ClearProperty(props, name);
|
|
}
|
|
|
|
property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
|
|
if (!property) {
|
|
if (cleanup) {
|
|
cleanup(userdata, value);
|
|
}
|
|
SDL_FreePropertyWithCleanup(NULL, property, NULL, false);
|
|
return false;
|
|
}
|
|
property->type = SDL_PROPERTY_TYPE_POINTER;
|
|
property->value.pointer_value = value;
|
|
property->cleanup = cleanup;
|
|
property->userdata = userdata;
|
|
return SDL_PrivateSetProperty(props, name, property);
|
|
}
|
|
|
|
bool SDL_SetPointerProperty(SDL_PropertiesID props, const char *name, void *value)
|
|
{
|
|
SDL_Property *property;
|
|
|
|
if (!value) {
|
|
return SDL_ClearProperty(props, name);
|
|
}
|
|
|
|
property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
|
|
if (!property) {
|
|
return false;
|
|
}
|
|
property->type = SDL_PROPERTY_TYPE_POINTER;
|
|
property->value.pointer_value = value;
|
|
return SDL_PrivateSetProperty(props, name, property);
|
|
}
|
|
|
|
static void SDLCALL CleanupFreeableProperty(void *userdata, void *value)
|
|
{
|
|
SDL_free(value);
|
|
}
|
|
|
|
bool SDL_SetFreeableProperty(SDL_PropertiesID props, const char *name, void *value)
|
|
{
|
|
return SDL_SetPointerPropertyWithCleanup(props, name, value, CleanupFreeableProperty, NULL);
|
|
}
|
|
|
|
static void SDLCALL CleanupSurface(void *userdata, void *value)
|
|
{
|
|
SDL_Surface *surface = (SDL_Surface *)value;
|
|
|
|
SDL_DestroySurface(surface);
|
|
}
|
|
|
|
bool SDL_SetSurfaceProperty(SDL_PropertiesID props, const char *name, SDL_Surface *surface)
|
|
{
|
|
return SDL_SetPointerPropertyWithCleanup(props, name, surface, CleanupSurface, NULL);
|
|
}
|
|
|
|
bool SDL_SetStringProperty(SDL_PropertiesID props, const char *name, const char *value)
|
|
{
|
|
SDL_Property *property;
|
|
|
|
if (!value) {
|
|
return SDL_ClearProperty(props, name);
|
|
}
|
|
|
|
property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
|
|
if (!property) {
|
|
return false;
|
|
}
|
|
property->type = SDL_PROPERTY_TYPE_STRING;
|
|
property->value.string_value = SDL_strdup(value);
|
|
if (!property->value.string_value) {
|
|
SDL_free(property);
|
|
return false;
|
|
}
|
|
return SDL_PrivateSetProperty(props, name, property);
|
|
}
|
|
|
|
bool SDL_SetNumberProperty(SDL_PropertiesID props, const char *name, Sint64 value)
|
|
{
|
|
SDL_Property *property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
|
|
if (!property) {
|
|
return false;
|
|
}
|
|
property->type = SDL_PROPERTY_TYPE_NUMBER;
|
|
property->value.number_value = value;
|
|
return SDL_PrivateSetProperty(props, name, property);
|
|
}
|
|
|
|
bool SDL_SetFloatProperty(SDL_PropertiesID props, const char *name, float value)
|
|
{
|
|
SDL_Property *property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
|
|
if (!property) {
|
|
return false;
|
|
}
|
|
property->type = SDL_PROPERTY_TYPE_FLOAT;
|
|
property->value.float_value = value;
|
|
return SDL_PrivateSetProperty(props, name, property);
|
|
}
|
|
|
|
bool SDL_SetBooleanProperty(SDL_PropertiesID props, const char *name, bool value)
|
|
{
|
|
SDL_Property *property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
|
|
if (!property) {
|
|
return false;
|
|
}
|
|
property->type = SDL_PROPERTY_TYPE_BOOLEAN;
|
|
property->value.boolean_value = value ? true : false;
|
|
return SDL_PrivateSetProperty(props, name, property);
|
|
}
|
|
|
|
bool SDL_HasProperty(SDL_PropertiesID props, const char *name)
|
|
{
|
|
return (SDL_GetPropertyType(props, name) != SDL_PROPERTY_TYPE_INVALID);
|
|
}
|
|
|
|
SDL_PropertyType SDL_GetPropertyType(SDL_PropertiesID props, const char *name)
|
|
{
|
|
SDL_Properties *properties = NULL;
|
|
SDL_PropertyType type = SDL_PROPERTY_TYPE_INVALID;
|
|
|
|
if (!props) {
|
|
return SDL_PROPERTY_TYPE_INVALID;
|
|
}
|
|
if (!name || !*name) {
|
|
return SDL_PROPERTY_TYPE_INVALID;
|
|
}
|
|
|
|
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
|
|
if (!properties) {
|
|
return SDL_PROPERTY_TYPE_INVALID;
|
|
}
|
|
|
|
SDL_LockMutex(properties->lock);
|
|
{
|
|
SDL_Property *property = NULL;
|
|
if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
|
|
type = property->type;
|
|
}
|
|
}
|
|
SDL_UnlockMutex(properties->lock);
|
|
|
|
return type;
|
|
}
|
|
|
|
void *SDL_GetPointerProperty(SDL_PropertiesID props, const char *name, void *default_value)
|
|
{
|
|
SDL_Properties *properties = NULL;
|
|
void *value = default_value;
|
|
|
|
if (!props) {
|
|
return value;
|
|
}
|
|
if (!name || !*name) {
|
|
return value;
|
|
}
|
|
|
|
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
|
|
if (!properties) {
|
|
return value;
|
|
}
|
|
|
|
// Note that taking the lock here only guarantees that we won't read the
|
|
// hashtable while it's being modified. The value itself can easily be
|
|
// freed from another thread after it is returned here.
|
|
SDL_LockMutex(properties->lock);
|
|
{
|
|
SDL_Property *property = NULL;
|
|
if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
|
|
if (property->type == SDL_PROPERTY_TYPE_POINTER) {
|
|
value = property->value.pointer_value;
|
|
}
|
|
}
|
|
}
|
|
SDL_UnlockMutex(properties->lock);
|
|
|
|
return value;
|
|
}
|
|
|
|
const char *SDL_GetStringProperty(SDL_PropertiesID props, const char *name, const char *default_value)
|
|
{
|
|
SDL_Properties *properties = NULL;
|
|
const char *value = default_value;
|
|
|
|
if (!props) {
|
|
return value;
|
|
}
|
|
if (!name || !*name) {
|
|
return value;
|
|
}
|
|
|
|
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
|
|
if (!properties) {
|
|
return value;
|
|
}
|
|
|
|
SDL_LockMutex(properties->lock);
|
|
{
|
|
SDL_Property *property = NULL;
|
|
if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
|
|
switch (property->type) {
|
|
case SDL_PROPERTY_TYPE_STRING:
|
|
value = property->value.string_value;
|
|
break;
|
|
case SDL_PROPERTY_TYPE_NUMBER:
|
|
if (property->string_storage) {
|
|
value = property->string_storage;
|
|
} else {
|
|
SDL_asprintf(&property->string_storage, "%" SDL_PRIs64, property->value.number_value);
|
|
if (property->string_storage) {
|
|
value = property->string_storage;
|
|
}
|
|
}
|
|
break;
|
|
case SDL_PROPERTY_TYPE_FLOAT:
|
|
if (property->string_storage) {
|
|
value = property->string_storage;
|
|
} else {
|
|
SDL_asprintf(&property->string_storage, "%f", property->value.float_value);
|
|
if (property->string_storage) {
|
|
value = property->string_storage;
|
|
}
|
|
}
|
|
break;
|
|
case SDL_PROPERTY_TYPE_BOOLEAN:
|
|
value = property->value.boolean_value ? "true" : "false";
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
SDL_UnlockMutex(properties->lock);
|
|
|
|
return value;
|
|
}
|
|
|
|
Sint64 SDL_GetNumberProperty(SDL_PropertiesID props, const char *name, Sint64 default_value)
|
|
{
|
|
SDL_Properties *properties = NULL;
|
|
Sint64 value = default_value;
|
|
|
|
if (!props) {
|
|
return value;
|
|
}
|
|
if (!name || !*name) {
|
|
return value;
|
|
}
|
|
|
|
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
|
|
if (!properties) {
|
|
return value;
|
|
}
|
|
|
|
SDL_LockMutex(properties->lock);
|
|
{
|
|
SDL_Property *property = NULL;
|
|
if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
|
|
switch (property->type) {
|
|
case SDL_PROPERTY_TYPE_STRING:
|
|
value = (Sint64)SDL_strtoll(property->value.string_value, NULL, 0);
|
|
break;
|
|
case SDL_PROPERTY_TYPE_NUMBER:
|
|
value = property->value.number_value;
|
|
break;
|
|
case SDL_PROPERTY_TYPE_FLOAT:
|
|
value = (Sint64)SDL_round((double)property->value.float_value);
|
|
break;
|
|
case SDL_PROPERTY_TYPE_BOOLEAN:
|
|
value = property->value.boolean_value;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
SDL_UnlockMutex(properties->lock);
|
|
|
|
return value;
|
|
}
|
|
|
|
float SDL_GetFloatProperty(SDL_PropertiesID props, const char *name, float default_value)
|
|
{
|
|
SDL_Properties *properties = NULL;
|
|
float value = default_value;
|
|
|
|
if (!props) {
|
|
return value;
|
|
}
|
|
if (!name || !*name) {
|
|
return value;
|
|
}
|
|
|
|
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
|
|
if (!properties) {
|
|
return value;
|
|
}
|
|
|
|
SDL_LockMutex(properties->lock);
|
|
{
|
|
SDL_Property *property = NULL;
|
|
if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
|
|
switch (property->type) {
|
|
case SDL_PROPERTY_TYPE_STRING:
|
|
value = (float)SDL_atof(property->value.string_value);
|
|
break;
|
|
case SDL_PROPERTY_TYPE_NUMBER:
|
|
value = (float)property->value.number_value;
|
|
break;
|
|
case SDL_PROPERTY_TYPE_FLOAT:
|
|
value = property->value.float_value;
|
|
break;
|
|
case SDL_PROPERTY_TYPE_BOOLEAN:
|
|
value = (float)property->value.boolean_value;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
SDL_UnlockMutex(properties->lock);
|
|
|
|
return value;
|
|
}
|
|
|
|
bool SDL_GetBooleanProperty(SDL_PropertiesID props, const char *name, bool default_value)
|
|
{
|
|
SDL_Properties *properties = NULL;
|
|
bool value = default_value ? true : false;
|
|
|
|
if (!props) {
|
|
return value;
|
|
}
|
|
if (!name || !*name) {
|
|
return value;
|
|
}
|
|
|
|
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
|
|
if (!properties) {
|
|
return value;
|
|
}
|
|
|
|
SDL_LockMutex(properties->lock);
|
|
{
|
|
SDL_Property *property = NULL;
|
|
if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
|
|
switch (property->type) {
|
|
case SDL_PROPERTY_TYPE_STRING:
|
|
value = SDL_GetStringBoolean(property->value.string_value, default_value);
|
|
break;
|
|
case SDL_PROPERTY_TYPE_NUMBER:
|
|
value = (property->value.number_value != 0);
|
|
break;
|
|
case SDL_PROPERTY_TYPE_FLOAT:
|
|
value = (property->value.float_value != 0.0f);
|
|
break;
|
|
case SDL_PROPERTY_TYPE_BOOLEAN:
|
|
value = property->value.boolean_value;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
SDL_UnlockMutex(properties->lock);
|
|
|
|
return value;
|
|
}
|
|
|
|
bool SDL_ClearProperty(SDL_PropertiesID props, const char *name)
|
|
{
|
|
return SDL_PrivateSetProperty(props, name, NULL);
|
|
}
|
|
|
|
typedef struct EnumerateOnePropertyData
|
|
{
|
|
SDL_EnumeratePropertiesCallback callback;
|
|
void *userdata;
|
|
SDL_PropertiesID props;
|
|
} EnumerateOnePropertyData;
|
|
|
|
|
|
static bool SDLCALL EnumerateOneProperty(void *userdata, const SDL_HashTable *table, const void *key, const void *value)
|
|
{
|
|
(void) table;
|
|
(void) value;
|
|
const EnumerateOnePropertyData *data = (const EnumerateOnePropertyData *) userdata;
|
|
data->callback(data->userdata, data->props, (const char *)key);
|
|
return true; // keep iterating.
|
|
}
|
|
|
|
bool SDL_EnumerateProperties(SDL_PropertiesID props, SDL_EnumeratePropertiesCallback callback, void *userdata)
|
|
{
|
|
SDL_Properties *properties = NULL;
|
|
|
|
if (!props) {
|
|
return SDL_InvalidParamError("props");
|
|
}
|
|
if (!callback) {
|
|
return SDL_InvalidParamError("callback");
|
|
}
|
|
|
|
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
|
|
if (!properties) {
|
|
return SDL_InvalidParamError("props");
|
|
}
|
|
|
|
SDL_LockMutex(properties->lock);
|
|
{
|
|
EnumerateOnePropertyData data = { callback, userdata, props };
|
|
SDL_IterateHashTable(properties->props, EnumerateOneProperty, &data);
|
|
}
|
|
SDL_UnlockMutex(properties->lock);
|
|
|
|
return true;
|
|
}
|
|
|
|
static void SDLCALL SDL_DumpPropertiesCallback(void *userdata, SDL_PropertiesID props, const char *name)
|
|
{
|
|
switch (SDL_GetPropertyType(props, name)) {
|
|
case SDL_PROPERTY_TYPE_POINTER:
|
|
SDL_Log("%s: %p", name, SDL_GetPointerProperty(props, name, NULL));
|
|
break;
|
|
case SDL_PROPERTY_TYPE_STRING:
|
|
SDL_Log("%s: \"%s\"", name, SDL_GetStringProperty(props, name, ""));
|
|
break;
|
|
case SDL_PROPERTY_TYPE_NUMBER:
|
|
{
|
|
Sint64 value = SDL_GetNumberProperty(props, name, 0);
|
|
SDL_Log("%s: %" SDL_PRIs64 " (%" SDL_PRIx64 ")", name, value, value);
|
|
}
|
|
break;
|
|
case SDL_PROPERTY_TYPE_FLOAT:
|
|
SDL_Log("%s: %g", name, SDL_GetFloatProperty(props, name, 0.0f));
|
|
break;
|
|
case SDL_PROPERTY_TYPE_BOOLEAN:
|
|
SDL_Log("%s: %s", name, SDL_GetBooleanProperty(props, name, false) ? "true" : "false");
|
|
break;
|
|
default:
|
|
SDL_Log("%s UNKNOWN TYPE", name);
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool SDL_DumpProperties(SDL_PropertiesID props)
|
|
{
|
|
return SDL_EnumerateProperties(props, SDL_DumpPropertiesCallback, NULL);
|
|
}
|
|
|
|
void SDL_DestroyProperties(SDL_PropertiesID props)
|
|
{
|
|
if (props) {
|
|
// this can't just use RemoveFromHashTable with SDL_FreeProperties as the destructor, because
|
|
// other destructors under this might cause use to attempt a recursive lock on SDL_properties,
|
|
// which isn't allowed with rwlocks. So manually look it up and remove/free it.
|
|
SDL_Properties *properties = NULL;
|
|
if (SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties)) {
|
|
SDL_FreeProperties(properties);
|
|
SDL_RemoveFromHashTable(SDL_properties, (const void *)(uintptr_t)props);
|
|
}
|
|
}
|
|
}
|