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2b1904a849b80ccd242eb21669d574e3b3205c3d
SDL
/
src
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render
/
gpu
History
Sam Lantinga
ead02b08dd
Skip tonemapping for render targets with unspecified HDR headroom
2025-11-10 18:30:02 -08:00
..
shaders
gpu renderer: add color to the point/line vertex data
2025-11-10 18:30:02 -08:00
SDL_gpu_util.h
Updated copyright for 2025
2025-01-01 07:45:52 -08:00
SDL_pipeline_gpu.c
gpu renderer: add color to the point/line vertex data
2025-11-10 18:30:02 -08:00
SDL_pipeline_gpu.h
Added support for custom shaders with the GPU renderer
2025-03-14 09:26:30 -07:00
SDL_render_gpu.c
Skip tonemapping for render targets with unspecified HDR headroom
2025-11-10 18:30:02 -08:00
SDL_shaders_gpu.c
Added an advanced shader for the GPU renderer
2025-10-01 07:17:55 -07:00
SDL_shaders_gpu.h
Added an advanced shader for the GPU renderer
2025-10-01 07:17:55 -07:00