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mirror of https://github.com/libsdl-org/SDL.git synced 2025-10-08 19:06:26 +00:00
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2c0ffdc6d514f7c864c8693546e545a3fd64e98c
SDL/include/build_config
History
Sam Lantinga d86f504637 Fix potential cases where we define SDL_GPU_* as an undefined symbol
2024-08-29 17:33:52 -07:00
..
SDL_build_config_android.h
Add the SDL_GPU API
2024-08-29 15:57:29 -07:00
SDL_build_config_emscripten.h
Use C99 bool internally in SDL
2024-08-22 13:30:02 -07:00
SDL_build_config_ios.h
Use C99 bool internally in SDL
2024-08-22 13:30:02 -07:00
SDL_build_config_macos.h
Add the SDL_GPU API
2024-08-29 15:57:29 -07:00
SDL_build_config_minimal.h
Added portable file and directory operations (thanks @icculus!)
2024-03-17 08:39:43 -07:00
SDL_build_config_ngage.h
Added portable file and directory operations (thanks @icculus!)
2024-03-17 08:39:43 -07:00
SDL_build_config_windows.h
Fix potential cases where we define SDL_GPU_* as an undefined symbol
2024-08-29 17:33:52 -07:00
SDL_build_config_wingdk.h
Fix potential cases where we define SDL_GPU_* as an undefined symbol
2024-08-29 17:33:52 -07:00
SDL_build_config_winrt.h
Use C99 bool internally in SDL
2024-08-22 13:30:02 -07:00
SDL_build_config_xbox.h
Add the SDL_GPU API
2024-08-29 15:57:29 -07:00
SDL_build_config.h
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
2024-01-24 01:40:51 +00:00
SDL_build_config.h.cmake
Add the SDL_GPU API
2024-08-29 15:57:29 -07:00
SDL_revision.h.cmake
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
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