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			201 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			201 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|   Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely.
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| */
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| #include <stdlib.h>
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| #include <math.h>
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| #include <stdio.h>
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| #include "SDL.h"
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| #include "SDL_shape.h"
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| 
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| #define SHAPED_WINDOW_X 150
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| #define SHAPED_WINDOW_Y 150
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| #define SHAPED_WINDOW_DIMENSION 640
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| 
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| typedef struct LoadedPicture {
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|     SDL_Surface *surface;
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|     SDL_Texture *texture;
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|     SDL_WindowShapeMode mode;
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|     const char* name;
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| } LoadedPicture;
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| 
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| void render(SDL_Renderer *renderer,SDL_Texture *texture,SDL_Rect texture_dimensions)
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| {
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|     /* Clear render-target to blue. */
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|     SDL_SetRenderDrawColor(renderer,0x00,0x00,0xff,0xff);
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|     SDL_RenderClear(renderer);
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| 
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|     /* Render the texture. */
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|     SDL_RenderCopy(renderer,texture,&texture_dimensions,&texture_dimensions);
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| 
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|     SDL_RenderPresent(renderer);
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| }
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| 
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| int main(int argc,char** argv)
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| {
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|     Uint8 num_pictures;
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|     LoadedPicture* pictures;
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|     int i, j;
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|     SDL_PixelFormat* format = NULL;
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|     SDL_Window *window;
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|     SDL_Renderer *renderer;
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|     SDL_Color black = {0,0,0,0xff};
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|     SDL_Event event;
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|     int should_exit = 0;
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|     unsigned int current_picture;
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|     int button_down;
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|     Uint32 pixelFormat = 0;
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|     int access = 0;
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|     SDL_Rect texture_dimensions;
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| 
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|     /* Enable standard application logging */
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|     SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
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| 
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|     if(argc < 2) {
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|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Shape requires at least one bitmap file as argument.");
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|         exit(-1);
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|     }
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| 
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|     if(SDL_VideoInit(NULL) == -1) {
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|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not initialize SDL video.");
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|         exit(-2);
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|     }
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| 
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|     num_pictures = argc - 1;
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|     pictures = (LoadedPicture *)SDL_malloc(sizeof(LoadedPicture)*num_pictures);
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|     if (!pictures) {
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|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not allocate memory.");
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|         exit(1);
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|     }
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|     for(i=0;i<num_pictures;i++)
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|         pictures[i].surface = NULL;
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|     for(i=0;i<num_pictures;i++) {
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|         pictures[i].surface = SDL_LoadBMP(argv[i+1]);
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|         pictures[i].name = argv[i+1];
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|         if(pictures[i].surface == NULL) {
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|             for(j=0;j<num_pictures;j++)
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|                 SDL_FreeSurface(pictures[j].surface);
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|             SDL_free(pictures);
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|             SDL_VideoQuit();
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|             SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not load surface from named bitmap file: %s", argv[i+1]);
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|             exit(-3);
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|         }
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| 
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|         format = pictures[i].surface->format;
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|         if(SDL_ISPIXELFORMAT_ALPHA(format->format)) {
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|             pictures[i].mode.mode = ShapeModeBinarizeAlpha;
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|             pictures[i].mode.parameters.binarizationCutoff = 255;
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|         }
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|         else {
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|             pictures[i].mode.mode = ShapeModeColorKey;
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|             pictures[i].mode.parameters.colorKey = black;
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|         }
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|     }
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| 
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|     window = SDL_CreateShapedWindow("SDL_Shape test",
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|         SHAPED_WINDOW_X, SHAPED_WINDOW_Y,
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|         SHAPED_WINDOW_DIMENSION,SHAPED_WINDOW_DIMENSION,
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|         0);
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|     SDL_SetWindowPosition(window, SHAPED_WINDOW_X, SHAPED_WINDOW_Y);
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|     if(window == NULL) {
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|         for(i=0;i<num_pictures;i++)
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|             SDL_FreeSurface(pictures[i].surface);
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|         SDL_free(pictures);
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|         SDL_VideoQuit();
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|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create shaped window for SDL_Shape.");
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|         exit(-4);
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|     }
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|     renderer = SDL_CreateRenderer(window,-1,0);
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|     if (!renderer) {
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|         SDL_DestroyWindow(window);
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|         for(i=0;i<num_pictures;i++)
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|             SDL_FreeSurface(pictures[i].surface);
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|         SDL_free(pictures);
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|         SDL_VideoQuit();
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|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create rendering context for SDL_Shape window.");
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|         exit(-5);
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|     }
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| 
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|     for(i=0;i<num_pictures;i++)
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|         pictures[i].texture = NULL;
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|     for(i=0;i<num_pictures;i++) {
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|         pictures[i].texture = SDL_CreateTextureFromSurface(renderer,pictures[i].surface);
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|         if(pictures[i].texture == NULL) {
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|             for(i=0;i<num_pictures;i++)
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|                 if(pictures[i].texture != NULL)
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|                     SDL_DestroyTexture(pictures[i].texture);
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|             for(i=0;i<num_pictures;i++)
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|                 SDL_FreeSurface(pictures[i].surface);
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|             SDL_free(pictures);
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|             SDL_DestroyRenderer(renderer);
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|             SDL_DestroyWindow(window);
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|             SDL_VideoQuit();
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|             SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create texture for SDL_shape.");
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|             exit(-6);
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|         }
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|     }
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| 
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|     should_exit = 0;
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|     current_picture = 0;
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|     button_down = 0;
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|     texture_dimensions.h = 0;
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|     texture_dimensions.w = 0;
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|     texture_dimensions.x = 0;
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|     texture_dimensions.y = 0;
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|     SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Changing to shaped bmp: %s", pictures[current_picture].name);
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|     SDL_QueryTexture(pictures[current_picture].texture,(Uint32 *)&pixelFormat,(int *)&access,&texture_dimensions.w,&texture_dimensions.h);
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|     SDL_SetWindowSize(window,texture_dimensions.w,texture_dimensions.h);
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|     SDL_SetWindowShape(window,pictures[current_picture].surface,&pictures[current_picture].mode);
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|     while(should_exit == 0) {
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|         while (SDL_PollEvent(&event)) {
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|             if(event.type == SDL_KEYDOWN) {
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|                 button_down = 1;
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|                 if(event.key.keysym.sym == SDLK_ESCAPE) {
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|                     should_exit = 1;
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|                     break;
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|                 }
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|             }
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|             if(button_down && event.type == SDL_KEYUP) {
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|                 button_down = 0;
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|                 current_picture += 1;
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|                 if(current_picture >= num_pictures)
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|                     current_picture = 0;
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|                 SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Changing to shaped bmp: %s", pictures[current_picture].name);
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|                 SDL_QueryTexture(pictures[current_picture].texture,(Uint32 *)&pixelFormat,(int *)&access,&texture_dimensions.w,&texture_dimensions.h);
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|                 SDL_SetWindowSize(window,texture_dimensions.w,texture_dimensions.h);
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|                 SDL_SetWindowShape(window,pictures[current_picture].surface,&pictures[current_picture].mode);
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|             }
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|             if (event.type == SDL_QUIT) {
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|                 should_exit = 1;
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|                 break;
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|             }
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|         }
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|         render(renderer,pictures[current_picture].texture,texture_dimensions);
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|         SDL_Delay(10);
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|     }
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| 
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|     /* Free the textures. */
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|     for(i=0;i<num_pictures;i++)
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|         SDL_DestroyTexture(pictures[i].texture);
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|     SDL_DestroyRenderer(renderer);
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|     /* Destroy the window. */
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|     SDL_DestroyWindow(window);
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|     /* Free the original surfaces backing the textures. */
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|     for(i=0;i<num_pictures;i++)
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|         SDL_FreeSurface(pictures[i].surface);
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|     SDL_free(pictures);
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|     /* Call SDL_VideoQuit() before quitting. */
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|     SDL_VideoQuit();
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| 
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|     return 0;
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| }
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| 
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| /* vi: set ts=4 sw=4 expandtab: */
 | 
