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mirror of https://github.com/libsdl-org/SDL.git synced 2025-10-06 09:56:26 +00:00
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32668c4ddda9dee698a66513509cfa08da70f3eb
SDL/src/render/direct3d11
History
Sam Lantinga 8d7cd3c6c2 Fixed line endings
2025-10-01 14:01:59 -07:00
..
compile_shaders.bat
Added the Chrome HDR tonemap operator
2024-02-21 19:25:49 -08:00
D3D11_PixelShader_Advanced.h
Fixed line endings
2025-10-01 14:01:59 -07:00
D3D11_PixelShader_Advanced.hlsl
Use the hlsli extension for shader includes
2024-03-05 12:46:44 -08:00
D3D11_PixelShader_Colors.h
Fixed line endings
2025-10-01 14:01:59 -07:00
D3D11_PixelShader_Colors.hlsl
Use the hlsli extension for shader includes
2024-03-05 12:46:44 -08:00
D3D11_PixelShader_Common.hlsli
Fixed pixel shader for palettized textures using pixelart scaling
2025-10-01 07:17:55 -07:00
D3D11_PixelShader_Textures.h
Fixed line endings
2025-10-01 14:01:59 -07:00
D3D11_PixelShader_Textures.hlsl
Fixed pixel shader for palettized textures using pixelart scaling
2025-10-01 07:17:55 -07:00
D3D11_VertexShader.h
Fixed line endings
2025-10-01 14:01:59 -07:00
D3D11_VertexShader.hlsl
Added support for SDL_COLORSPACE_BT709_FULL to the hardware renderers
2024-02-04 13:09:40 -08:00
SDL_render_d3d11.c
Fixed pixel shader for palettized textures using pixelart scaling
2025-10-01 07:17:55 -07:00
SDL_shaders_d3d11.c
Updated copyright for 2025
2025-01-01 07:45:52 -08:00
SDL_shaders_d3d11.h
Updated copyright for 2025
2025-01-01 07:45:52 -08:00
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