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	This eliminates the tap dancing needed for allocating TLS slots, we'll automatically allocate them as needed, in a thread-safe way.
		
			
				
	
	
		
			163 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			163 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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  Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely.
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*/
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/* Simple test of the SDL threading code */
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#include <stdlib.h>
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#include <signal.h>
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_main.h>
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#include <SDL3/SDL_test.h>
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static SDL_TLSID tls;
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static int alive = 0;
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static int testprio = 0;
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static SDLTest_CommonState *state;
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/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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static void
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quit(int rc)
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{
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    SDLTest_CommonDestroyState(state);
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    SDL_Quit();
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    /* Let 'main()' return normally */
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    if (rc != 0) {
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        exit(rc);
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    }
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}
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static const char *
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getprioritystr(SDL_ThreadPriority priority)
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{
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    switch (priority) {
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    case SDL_THREAD_PRIORITY_LOW:
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        return "SDL_THREAD_PRIORITY_LOW";
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    case SDL_THREAD_PRIORITY_NORMAL:
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        return "SDL_THREAD_PRIORITY_NORMAL";
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    case SDL_THREAD_PRIORITY_HIGH:
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        return "SDL_THREAD_PRIORITY_HIGH";
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    case SDL_THREAD_PRIORITY_TIME_CRITICAL:
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        return "SDL_THREAD_PRIORITY_TIME_CRITICAL";
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    }
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    return "???";
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}
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static int SDLCALL
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ThreadFunc(void *data)
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{
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    SDL_ThreadPriority prio = SDL_THREAD_PRIORITY_NORMAL;
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    SDL_SetTLS(&tls, "baby thread", NULL);
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    SDL_Log("Started thread %s: My thread id is %" SDL_PRIu64 ", thread data = %s\n",
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            (char *)data, SDL_GetCurrentThreadID(), (const char *)SDL_GetTLS(&tls));
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    while (alive) {
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        SDL_Log("Thread '%s' is alive!\n", (char *)data);
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        if (testprio) {
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            SDL_Log("SDL_SetThreadPriority(%s):%d\n", getprioritystr(prio), SDL_SetThreadPriority(prio));
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            if (++prio > SDL_THREAD_PRIORITY_TIME_CRITICAL) {
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                prio = SDL_THREAD_PRIORITY_LOW;
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            }
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        }
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        SDL_Delay(1 * 1000);
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    }
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    SDL_Log("Thread '%s' exiting!\n", (char *)data);
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    return 0;
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}
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static void
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killed(int sig)
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{
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    SDL_Log("Killed with SIGTERM, waiting 5 seconds to exit\n");
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    SDL_Delay(5 * 1000);
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    alive = 0;
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    quit(0);
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}
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int main(int argc, char *argv[])
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{
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    int i;
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    SDL_Thread *thread;
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    /* Initialize test framework */
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    state = SDLTest_CommonCreateState(argv, 0);
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    if (!state) {
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        return 1;
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    }
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    /* Enable standard application logging */
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    SDL_SetLogPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
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    /* Parse commandline */
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    for (i = 1; i < argc;) {
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        int consumed;
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        consumed = SDLTest_CommonArg(state, i);
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        if (!consumed) {
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            if (SDL_strcmp("--prio", argv[i]) == 0) {
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                testprio = 1;
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                consumed = 1;
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            }
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        }
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        if (consumed <= 0) {
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            static const char *options[] = { "[--prio]", NULL };
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            SDLTest_CommonLogUsage(state, argv[0], options);
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            exit(1);
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        }
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        i += consumed;
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    }
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    /* Load the SDL library */
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    if (SDL_Init(0) < 0) {
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        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
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        return 1;
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    }
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    if (SDL_getenv("SDL_TESTS_QUICK") != NULL) {
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        SDL_Log("Not running slower tests");
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        SDL_Quit();
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        return 0;
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    }
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    SDL_SetTLS(&tls, "main thread", NULL);
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    SDL_Log("Main thread data initially: %s\n", (const char *)SDL_GetTLS(&tls));
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    alive = 1;
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    thread = SDL_CreateThread(ThreadFunc, "One", "#1");
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    if (!thread) {
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        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create thread: %s\n", SDL_GetError());
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        quit(1);
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    }
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    SDL_Delay(5 * 1000);
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    SDL_Log("Waiting for thread #1\n");
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    alive = 0;
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    SDL_WaitThread(thread, NULL);
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    SDL_Log("Main thread data finally: %s\n", (const char *)SDL_GetTLS(&tls));
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    alive = 1;
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    (void)signal(SIGTERM, killed);
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    thread = SDL_CreateThread(ThreadFunc, "Two", "#2");
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    if (!thread) {
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        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create thread: %s\n", SDL_GetError());
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        quit(1);
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    }
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    (void)raise(SIGTERM);
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    SDL_Quit(); /* Never reached */
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    return 0;   /* Never reached */
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}
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