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mirror of https://github.com/libsdl-org/SDL.git synced 2026-01-18 02:47:06 +00:00
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480c1f9fef73dece0ead7c95a60dcb67ec4e7ce7
SDL/src/joystick/windows
History
Sam Lantinga cbe13d232d Fixed controller hotplug detection when joystick thread is not enabled
2020-12-18 13:10:36 -08:00
..
SDL_dinputjoystick_c.h
Don't use the WGI driver if another driver is already handling the joystick
2020-04-23 10:13:17 -07:00
SDL_dinputjoystick.c
Fixed Xbox 360 wireless controller being picked up by WGI when it's being managed by RAWINPUT
2020-11-27 10:44:47 -08:00
SDL_mmjoystick.c
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_rawinputjoystick_c.h
Moved raw input event processing from the main thread to the joystick thread
2020-11-27 13:08:40 -08:00
SDL_rawinputjoystick.c
more "'for' loop initial declarations are only allowed in C99 mode" fixes
2020-12-17 14:11:00 +03:00
SDL_windows_gaming_input.c
Fixed bug 5375 - WGI: Fix HSTRING memory leak.
2020-12-09 20:28:51 -08:00
SDL_windowsjoystick_c.h
Moved rumble expiration to the main joystick handling level, and prevent sending the driver layer duplicate rumble requests.
2020-02-04 12:48:53 -08:00
SDL_windowsjoystick.c
Fixed controller hotplug detection when joystick thread is not enabled
2020-12-18 13:10:36 -08:00
SDL_xinputjoystick_c.h
Moved rumble expiration to the main joystick handling level, and prevent sending the driver layer duplicate rumble requests.
2020-02-04 12:48:53 -08:00
SDL_xinputjoystick.c
Fixed bug 5235 - All internal sources should include SDL_assert.h
2020-12-09 07:16:22 -08:00
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