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mirrors/SDL
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mirror of https://github.com/libsdl-org/SDL.git synced 2025-10-03 00:18:28 +00:00
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587384756fd922fe570438efa05133ddded2cd5c
SDL/src/render/gpu
History
Evan Hemsley 119b4fa5f5 GPU: Remove D3D11 backend and allow D3D12 to ingest DXBC (#11456)
2024-11-12 10:55:21 -08:00
..
shaders
render: Integrate fix-shaders.sh into build-shaders.sh
2024-09-18 10:38:59 -07:00
SDL_gpu_util.h
Renamed sdlgpu to gpu
2024-09-11 08:34:51 -07:00
SDL_pipeline_gpu.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
SDL_pipeline_gpu.h
Simplified internal SDL_Surface structure
2024-10-01 08:10:04 -07:00
SDL_render_gpu.c
Set SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER for the GPU renderer
2024-11-01 18:38:42 -07:00
SDL_shaders_gpu.c
GPU: Remove D3D11 backend and allow D3D12 to ingest DXBC (#11456)
2024-11-12 10:55:21 -08:00
SDL_shaders_gpu.h
Renamed sdlgpu to gpu
2024-09-11 08:34:51 -07:00
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