Files
SDL/src/joystick/hidapi/SDL_hidapi_8bitdo.c
Aubrey Hesselgren 60fb1b5541 Fix IMU orientations for 8bitdo wireless 2 controller in bluetooth mode
Fix IMU timing stamp - simulate the timing stamp from the controller hardware's perspective, as opposed to the receiving computer's perspective. Do this by advancing a time stamp by a fixed rate, based on observation of average rate over bluetooth.
2025-04-09 13:39:25 -07:00

460 lines
16 KiB
C

/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef SDL_JOYSTICK_HIDAPI
#include "../SDL_sysjoystick.h"
#include "SDL_hidapijoystick_c.h"
#include "SDL_hidapi_rumble.h"
#ifdef SDL_JOYSTICK_HIDAPI_8BITDO
// Define this if you want to log all packets from the controller
#if 0
#define DEBUG_8BITDO_PROTOCOL
#endif
enum
{
SDL_GAMEPAD_BUTTON_8BITDO_L4 = 11,
SDL_GAMEPAD_BUTTON_8BITDO_R4,
SDL_GAMEPAD_BUTTON_8BITDO_PL,
SDL_GAMEPAD_BUTTON_8BITDO_PR,
SDL_GAMEPAD_NUM_8BITDO_BUTTONS,
};
#define ABITDO_ACCEL_SCALE 4096.f
#define SENSOR_INTERVAL_NS 8000000ULL
typedef struct
{
bool sensors_supported;
bool sensors_enabled;
bool touchpad_01_supported;
bool touchpad_02_supported;
bool rumble_supported;
bool rumble_type;
bool rgb_supported;
bool player_led_supported;
bool powerstate_supported;
Uint8 serial[6];
Uint16 version;
Uint16 version_beta;
float accelScale;
float gyroScale;
Uint8 last_state[USB_PACKET_LENGTH];
Uint64 sensor_timestamp; // Microseconds. Simulate onboard clock. Advance by known rate: SENSOR_INTERVAL_NS == 8ms = 125 Hz
} SDL_Driver8BitDo_Context;
#pragma pack(push,1)
typedef struct
{
bool sensors_supported;
bool touchpad_01_supported;
bool touchpad_02_supported;
bool rumble_supported;
bool rumble_type;
bool rgb_supported;
Uint8 device_type;
Uint8 serial[6];
Uint16 version;
Uint16 version_beta;
Uint16 pid;
} ABITDO_DEVICE_INFO;
typedef struct
{
// Accelerometer values
short sAccelX;
short sAccelY;
short sAccelZ;
// Gyroscope values
short sGyroX;
short sGyroY;
short sGyroZ;
} ABITDO_SENSORS;
#pragma pack(pop)
static void HIDAPI_Driver8BitDo_RegisterHints(SDL_HintCallback callback, void *userdata)
{
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_8BITDO, callback, userdata);
}
static void HIDAPI_Driver8BitDo_UnregisterHints(SDL_HintCallback callback, void *userdata)
{
SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_8BITDO, callback, userdata);
}
static bool HIDAPI_Driver8BitDo_IsEnabled(void)
{
return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_8BITDO, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT));
}
static bool HIDAPI_Driver8BitDo_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
{
return SDL_IsJoystick8BitDoController(vendor_id, product_id);
}
static bool HIDAPI_Driver8BitDo_InitDevice(SDL_HIDAPI_Device *device)
{
SDL_Driver8BitDo_Context *ctx = (SDL_Driver8BitDo_Context *)SDL_calloc(1, sizeof(*ctx));
if (!ctx) {
return false;
}
device->context = ctx;
if (device->product_id == USB_PRODUCT_8BITDO_ULTIMATE2_WIRELESS) {
// The Ultimate 2 Wireless v1.02 firmware has 12 byte reports, v1.03 firmware has 34 byte reports
const int ULTIMATE2_WIRELESS_V103_REPORT_SIZE = 34;
Uint8 data[USB_PACKET_LENGTH];
int size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 80);
if (size >= ULTIMATE2_WIRELESS_V103_REPORT_SIZE) {
ctx->sensors_supported = true;
ctx->rumble_supported = true;
ctx->powerstate_supported = true;
}
}
return HIDAPI_JoystickConnected(device, NULL);
}
static int HIDAPI_Driver8BitDo_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
{
return -1;
}
static void HIDAPI_Driver8BitDo_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
{
}
#ifndef DEG2RAD
#define DEG2RAD(x) ((float)(x) * (float)(SDL_PI_F / 180.f))
#endif
static bool HIDAPI_Driver8BitDo_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
SDL_Driver8BitDo_Context *ctx = (SDL_Driver8BitDo_Context *)device->context;
SDL_AssertJoysticksLocked();
SDL_zeroa(ctx->last_state);
// Initialize the joystick capabilities
joystick->nbuttons = SDL_GAMEPAD_NUM_8BITDO_BUTTONS;
joystick->naxes = SDL_GAMEPAD_AXIS_COUNT;
joystick->nhats = 1;
if (ctx->sensors_supported) {
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 125.0f);
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 125.0f);
ctx->accelScale = SDL_STANDARD_GRAVITY / ABITDO_ACCEL_SCALE;
ctx->gyroScale = DEG2RAD(2048) / INT16_MAX; // Hardware senses +/- 2048 Degrees per second mapped to +/- INT16_MAX
}
return true;
}
static bool HIDAPI_Driver8BitDo_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
{
SDL_Driver8BitDo_Context *ctx = (SDL_Driver8BitDo_Context *)device->context;
if (ctx->rumble_supported) {
Uint8 rumble_packet[5] = { 0x05, 0x00, 0x00, 0x00, 0x00 };
rumble_packet[1] = low_frequency_rumble >> 8;
rumble_packet[2] = high_frequency_rumble >> 8;
if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
return SDL_SetError("Couldn't send rumble packet");
}
return true;
} else {
return SDL_Unsupported();
}
}
static bool HIDAPI_Driver8BitDo_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
{
return SDL_Unsupported();
}
static Uint32 HIDAPI_Driver8BitDo_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
SDL_Driver8BitDo_Context *ctx = (SDL_Driver8BitDo_Context *)device->context;
Uint32 caps = 0;
if (ctx->rumble_supported) {
caps |= SDL_JOYSTICK_CAP_RUMBLE;
}
if (ctx->rgb_supported) {
caps |= SDL_JOYSTICK_CAP_RGB_LED;
}
return caps;
}
static bool HIDAPI_Driver8BitDo_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
{
return SDL_Unsupported();
}
static bool HIDAPI_Driver8BitDo_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
{
return SDL_Unsupported();
}
static bool HIDAPI_Driver8BitDo_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled)
{
SDL_Driver8BitDo_Context *ctx = (SDL_Driver8BitDo_Context *)device->context;
if (ctx->sensors_supported) {
ctx->sensors_enabled = enabled;
return true;
}
return SDL_Unsupported();
}
static void HIDAPI_Driver8BitDo_HandleStatePacket(SDL_Joystick *joystick, SDL_Driver8BitDo_Context *ctx, Uint8 *data, int size)
{
Sint16 axis;
Uint64 timestamp = SDL_GetTicksNS();
if (data[0] != 0x03 && data[0] != 0x01) {
// We don't know how to handle this report
return;
}
if (ctx->last_state[1] != data[1]) {
Uint8 hat;
switch (data[1]) {
case 0:
hat = SDL_HAT_UP;
break;
case 1:
hat = SDL_HAT_RIGHTUP;
break;
case 2:
hat = SDL_HAT_RIGHT;
break;
case 3:
hat = SDL_HAT_RIGHTDOWN;
break;
case 4:
hat = SDL_HAT_DOWN;
break;
case 5:
hat = SDL_HAT_LEFTDOWN;
break;
case 6:
hat = SDL_HAT_LEFT;
break;
case 7:
hat = SDL_HAT_LEFTUP;
break;
default:
hat = SDL_HAT_CENTERED;
break;
}
SDL_SendJoystickHat(timestamp, joystick, 0, hat);
}
if (ctx->last_state[8] != data[8]) {
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[8] & 0x01) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[8] & 0x02) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[8] & 0x08) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[8] & 0x10) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[8] & 0x40) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[8] & 0x80) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_8BITDO_PL, ((data[8] & 0x20) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_8BITDO_PR, ((data[8] & 0x04) != 0));
}
if (ctx->last_state[9] != data[9]) {
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[9] & 0x10) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[9] & 0x04) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[9] & 0x08) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[9] & 0x20) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[9] & 0x40) != 0));
}
if (ctx->last_state[10] != data[10]) {
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_8BITDO_L4, ((data[10] & 0x01) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_8BITDO_R4, ((data[10] & 0x02) != 0));
}
#define READ_STICK_AXIS(offset) \
(data[offset] == 0x7f ? 0 : (Sint16)HIDAPI_RemapVal((float)((int)data[offset] - 0x7f), -0x7f, 0xff - 0x7f, SDL_MIN_SINT16, SDL_MAX_SINT16))
{
axis = READ_STICK_AXIS(2);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
axis = READ_STICK_AXIS(3);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
axis = READ_STICK_AXIS(4);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
axis = READ_STICK_AXIS(5);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
}
#undef READ_STICK_AXIS
#define READ_TRIGGER_AXIS(offset) \
(Sint16)(((int)data[offset] * 257) - 32768)
{
axis = READ_TRIGGER_AXIS(7);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
axis = READ_TRIGGER_AXIS(6);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis);
}
#undef READ_TRIGGER_AXIS
if (ctx->powerstate_supported) {
SDL_PowerState state;
int percent;
Uint8 status = data[14] >> 7;
Uint8 level = (data[14] & 0x7f);
if (level == 100) {
status = 2;
}
switch (status) {
case 0:
state = SDL_POWERSTATE_ON_BATTERY;
percent = level;
break;
case 1:
state = SDL_POWERSTATE_CHARGING;
percent = level;
break;
case 2:
state = SDL_POWERSTATE_CHARGED;
percent = 100;
break;
default:
state = SDL_POWERSTATE_UNKNOWN;
percent = 0;
break;
}
SDL_SendJoystickPowerInfo(joystick, state, percent);
}
if (ctx->sensors_enabled) {
Uint64 sensor_timestamp;
float values[3];
ABITDO_SENSORS *sensors = (ABITDO_SENSORS *)&data[15];
// Note: we cannot use the time stamp of the receiving computer due to packet delay creating "spiky" timings.
// The imu time stamp is intended to be the sample time of the on-board hardware.
// In the absence of time stamp data from the data[], we can simulate that by
// advancing a time stamp by the observed/known imu clock rate. This is 8ms = 125 Hz
sensor_timestamp = ctx->sensor_timestamp;
ctx->sensor_timestamp += SENSOR_INTERVAL_NS;
// This device's IMU values are reported differently from SDL
// Thus we perform a rotation of the coordinate system to match the SDL standard.
// By observation of this device:
// Hardware x is reporting roll (rotation about the power jack's axis)
// Hardware y is reporting pitch (rotation about the horizontal axis)
// Hardware z is reporting yaw (rotation about the joysticks' center axis)
values[0] = -sensors->sGyroY * ctx->gyroScale; // Rotation around pitch axis
values[1] = sensors->sGyroZ * ctx->gyroScale; // Rotation around yaw axis
values[2] = -sensors->sGyroX * ctx->gyroScale; // Rotation around roll axis
SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_GYRO, sensor_timestamp, values, 3);
// By observation of this device:
// Accelerometer X is positive when front of the controller points toward the sky.
// Accelerometer y is positive when left side of the controller points toward the sky.
// Accelerometer Z is positive when sticks point toward the sky.
values[0] = -sensors->sAccelY * ctx->accelScale; // Acceleration along pitch axis
values[1] = sensors->sAccelZ * ctx->accelScale; // Acceleration along yaw axis
values[2] = -sensors->sAccelX * ctx->accelScale; // Acceleration along roll axis
SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_ACCEL, sensor_timestamp, values, 3);
}
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
}
static bool HIDAPI_Driver8BitDo_UpdateDevice(SDL_HIDAPI_Device *device)
{
SDL_Driver8BitDo_Context *ctx = (SDL_Driver8BitDo_Context *)device->context;
SDL_Joystick *joystick = NULL;
Uint8 data[USB_PACKET_LENGTH];
int size = 0;
if (device->num_joysticks > 0) {
joystick = SDL_GetJoystickFromID(device->joysticks[0]);
} else {
return false;
}
while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
#ifdef DEBUG_8BITDO_PROTOCOL
HIDAPI_DumpPacket("8BitDo packet: size = %d", data, size);
#endif
if (!joystick) {
continue;
}
HIDAPI_Driver8BitDo_HandleStatePacket(joystick, ctx, data, size);
}
if (size < 0) {
// Read error, device is disconnected
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
}
return (size >= 0);
}
static void HIDAPI_Driver8BitDo_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
}
static void HIDAPI_Driver8BitDo_FreeDevice(SDL_HIDAPI_Device *device)
{
}
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_Driver8BitDo = {
SDL_HINT_JOYSTICK_HIDAPI_8BITDO,
true,
HIDAPI_Driver8BitDo_RegisterHints,
HIDAPI_Driver8BitDo_UnregisterHints,
HIDAPI_Driver8BitDo_IsEnabled,
HIDAPI_Driver8BitDo_IsSupportedDevice,
HIDAPI_Driver8BitDo_InitDevice,
HIDAPI_Driver8BitDo_GetDevicePlayerIndex,
HIDAPI_Driver8BitDo_SetDevicePlayerIndex,
HIDAPI_Driver8BitDo_UpdateDevice,
HIDAPI_Driver8BitDo_OpenJoystick,
HIDAPI_Driver8BitDo_RumbleJoystick,
HIDAPI_Driver8BitDo_RumbleJoystickTriggers,
HIDAPI_Driver8BitDo_GetJoystickCapabilities,
HIDAPI_Driver8BitDo_SetJoystickLED,
HIDAPI_Driver8BitDo_SendJoystickEffect,
HIDAPI_Driver8BitDo_SetJoystickSensorsEnabled,
HIDAPI_Driver8BitDo_CloseJoystick,
HIDAPI_Driver8BitDo_FreeDevice,
};
#endif // SDL_JOYSTICK_HIDAPI_8BITDO
#endif // SDL_JOYSTICK_HIDAPI