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mirrors/SDL
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mirror of https://github.com/libsdl-org/SDL.git synced 2025-10-03 16:36:25 +00:00
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62494a2e2785346126a85eae46e62ca60d4366d4
SDL/src/render
History
Ryan C. Gordon 62494a2e27 Merge SDL-ryan-batching-renderer branch to default.
2018-10-31 15:03:41 -04:00
..
direct3d
render: D3D9 doesn't need to check for stream offset support anymore.
2018-10-01 13:41:15 -04:00
direct3d11
render: D3D11 now cycles through 8 vertex buffers.
2018-10-03 19:05:20 -04:00
metal
Merge SDL-ryan-batching-renderer branch to default.
2018-10-31 15:03:41 -04:00
opengl
Merge SDL-ryan-batching-renderer branch to default.
2018-10-31 15:03:41 -04:00
opengles
Small stack allocations fall back to malloc if they're unexpectedly large.
2018-10-22 20:50:32 -04:00
opengles2
Merge SDL-ryan-batching-renderer branch to default.
2018-10-31 15:03:41 -04:00
psp
render: Move PSP backend to new interface.
2018-10-04 16:11:43 -04:00
software
Merge SDL-ryan-batching-renderer branch to default.
2018-10-31 15:03:41 -04:00
SDL_d3dmath.c
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
SDL_d3dmath.h
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
SDL_render.c
Merge SDL-ryan-batching-renderer branch to default.
2018-10-31 15:03:41 -04:00
SDL_sysrender.h
render: Add floating point versions of various draw APIs.
2018-10-23 01:34:03 -04:00
SDL_yuv_sw_c.h
Add and update include guards
2018-10-28 21:36:48 +01:00
SDL_yuv_sw.c
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
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