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SDL/examples/renderer/02-primitives
Max Seidenstücker d870911202 CodeSpell
2026-02-07 18:14:00 +03:00
..
2026-02-07 18:14:00 +03:00

This example creates an SDL window and renderer, and then draws some lines,
rectangles and points to it every frame.

This is just a quick overview of simple drawing primitives; further examples
will explore them in more detail.