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			478 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			478 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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  Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely.
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*/
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/********************************************************************************
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 *                                                                              *
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 * Test of the overlay used for moved pictures, test more closed to real life.  *
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 * Running trojan moose :) Coded by Mike Gorchak.                               *
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 *                                                                              *
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 ********************************************************************************/
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#include <SDL3/SDL_test.h>
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#include <SDL3/SDL_test_common.h>
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#include <SDL3/SDL_main.h>
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#include "testutils.h"
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#ifdef SDL_PLATFORM_EMSCRIPTEN
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#include <emscripten/emscripten.h>
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#endif
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#include <stdlib.h>
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#define MOOSEPIC_W 64
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#define MOOSEPIC_H 88
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#define MOOSEFRAME_SIZE   (MOOSEPIC_W * MOOSEPIC_H)
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#define MOOSEFRAME_PITCH  MOOSEPIC_W
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#define MOOSEFRAMES_COUNT 10
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/* *INDENT-OFF* */ /* clang-format off */
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static const SDL_Color MooseColors[84] = {
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    {49, 49, 49, SDL_ALPHA_OPAQUE}
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    , {66, 24, 0, SDL_ALPHA_OPAQUE}
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    , {66, 33, 0, SDL_ALPHA_OPAQUE}
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    , {66, 66, 66, SDL_ALPHA_OPAQUE}
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    ,
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    {66, 115, 49, SDL_ALPHA_OPAQUE}
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    , {74, 33, 0, SDL_ALPHA_OPAQUE}
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    , {74, 41, 16, SDL_ALPHA_OPAQUE}
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    , {82, 33, 8, SDL_ALPHA_OPAQUE}
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    ,
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    {82, 41, 8, SDL_ALPHA_OPAQUE}
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    , {82, 49, 16, SDL_ALPHA_OPAQUE}
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    , {82, 82, 82, SDL_ALPHA_OPAQUE}
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    , {90, 41, 8, SDL_ALPHA_OPAQUE}
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    ,
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    {90, 41, 16, SDL_ALPHA_OPAQUE}
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    , {90, 57, 24, SDL_ALPHA_OPAQUE}
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    , {99, 49, 16, SDL_ALPHA_OPAQUE}
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    , {99, 66, 24, SDL_ALPHA_OPAQUE}
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    ,
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    {99, 66, 33, SDL_ALPHA_OPAQUE}
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    , {99, 74, 33, SDL_ALPHA_OPAQUE}
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    , {107, 57, 24, SDL_ALPHA_OPAQUE}
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    , {107, 82, 41, SDL_ALPHA_OPAQUE}
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    ,
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    {115, 57, 33, SDL_ALPHA_OPAQUE}
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    , {115, 66, 33, SDL_ALPHA_OPAQUE}
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    , {115, 66, 41, SDL_ALPHA_OPAQUE}
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    , {115, 74, 0, SDL_ALPHA_OPAQUE}
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    ,
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    {115, 90, 49, SDL_ALPHA_OPAQUE}
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    , {115, 115, 115, SDL_ALPHA_OPAQUE}
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    , {123, 82, 0, SDL_ALPHA_OPAQUE}
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    , {123, 99, 57, SDL_ALPHA_OPAQUE}
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    ,
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    {132, 66, 41, SDL_ALPHA_OPAQUE}
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    , {132, 74, 41, SDL_ALPHA_OPAQUE}
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    , {132, 90, 8, SDL_ALPHA_OPAQUE}
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    , {132, 99, 33, SDL_ALPHA_OPAQUE}
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    ,
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    {132, 99, 66, SDL_ALPHA_OPAQUE}
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    , {132, 107, 66, SDL_ALPHA_OPAQUE}
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    , {140, 74, 49, SDL_ALPHA_OPAQUE}
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    , {140, 99, 16, SDL_ALPHA_OPAQUE}
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    ,
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    {140, 107, 74, SDL_ALPHA_OPAQUE}
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    , {140, 115, 74, SDL_ALPHA_OPAQUE}
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    , {148, 107, 24, SDL_ALPHA_OPAQUE}
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    , {148, 115, 82, SDL_ALPHA_OPAQUE}
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    ,
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    {148, 123, 74, SDL_ALPHA_OPAQUE}
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    , {148, 123, 90, SDL_ALPHA_OPAQUE}
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    , {156, 115, 33, SDL_ALPHA_OPAQUE}
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    , {156, 115, 90, SDL_ALPHA_OPAQUE}
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    ,
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    {156, 123, 82, SDL_ALPHA_OPAQUE}
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    , {156, 132, 82, SDL_ALPHA_OPAQUE}
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    , {156, 132, 99, SDL_ALPHA_OPAQUE}
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    , {156, 156, 156, SDL_ALPHA_OPAQUE}
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    ,
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    {165, 123, 49, SDL_ALPHA_OPAQUE}
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    , {165, 123, 90, SDL_ALPHA_OPAQUE}
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    , {165, 132, 82, SDL_ALPHA_OPAQUE}
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    , {165, 132, 90, SDL_ALPHA_OPAQUE}
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    ,
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    {165, 132, 99, SDL_ALPHA_OPAQUE}
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    , {165, 140, 90, SDL_ALPHA_OPAQUE}
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    , {173, 132, 57, SDL_ALPHA_OPAQUE}
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    , {173, 132, 99, SDL_ALPHA_OPAQUE}
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    ,
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    {173, 140, 107, SDL_ALPHA_OPAQUE}
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    , {173, 140, 115, SDL_ALPHA_OPAQUE}
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    , {173, 148, 99, SDL_ALPHA_OPAQUE}
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    , {173, 173, 173, SDL_ALPHA_OPAQUE}
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    ,
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    {181, 140, 74, SDL_ALPHA_OPAQUE}
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    , {181, 148, 115, SDL_ALPHA_OPAQUE}
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    , {181, 148, 123, SDL_ALPHA_OPAQUE}
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    , {181, 156, 107, SDL_ALPHA_OPAQUE}
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    ,
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    {189, 148, 123, SDL_ALPHA_OPAQUE}
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    , {189, 156, 82, SDL_ALPHA_OPAQUE}
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    , {189, 156, 123, SDL_ALPHA_OPAQUE}
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    , {189, 156, 132, SDL_ALPHA_OPAQUE}
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    ,
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    {189, 189, 189, SDL_ALPHA_OPAQUE}
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    , {198, 156, 123, SDL_ALPHA_OPAQUE}
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    , {198, 165, 132, SDL_ALPHA_OPAQUE}
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    , {206, 165, 99, SDL_ALPHA_OPAQUE}
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    ,
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    {206, 165, 132, SDL_ALPHA_OPAQUE}
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    , {206, 173, 140, SDL_ALPHA_OPAQUE}
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    , {206, 206, 206, SDL_ALPHA_OPAQUE}
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    , {214, 173, 115, SDL_ALPHA_OPAQUE}
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    ,
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    {214, 173, 140, SDL_ALPHA_OPAQUE}
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    , {222, 181, 148, SDL_ALPHA_OPAQUE}
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    , {222, 189, 132, SDL_ALPHA_OPAQUE}
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    , {222, 189, 156, SDL_ALPHA_OPAQUE}
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    ,
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    {222, 222, 222, SDL_ALPHA_OPAQUE}
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    , {231, 198, 165, SDL_ALPHA_OPAQUE}
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    , {231, 231, 231, SDL_ALPHA_OPAQUE}
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    , {239, 206, 173, SDL_ALPHA_OPAQUE}
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};
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/* *INDENT-ON* */ /* clang-format on */
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static SDLTest_CommonState *state;
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static Uint64 next_fps_check;
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static Uint32 frames;
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static const Uint32 fps_check_delay = 5000;
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static SDL_Surface *MooseSurfaces[MOOSEFRAMES_COUNT];
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static SDL_Texture *MooseTexture = NULL;
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static SDL_Palette *MoosePalette = NULL;
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static SDL_FRect displayrect;
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static int window_w;
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static int window_h;
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static int paused = 0;
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static int done = 0;
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static int fpsdelay;
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static bool streaming = true;
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static Uint8 *RawMooseData = NULL;
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/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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static void
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quit(int rc)
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{
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    int i;
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    /* If rc is 0, just let main return normally rather than calling exit.
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     * This allows testing of platforms where SDL_main is required and does meaningful cleanup.
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     */
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    for (i = 0; i < MOOSEFRAMES_COUNT; i++) {
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         SDL_DestroySurface(MooseSurfaces[i]);
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    }
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    SDL_DestroyPalette(MoosePalette);
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    SDL_free(RawMooseData);
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    SDLTest_CommonQuit(state);
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    /* Let 'main()' return normally */
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    if (rc != 0) {
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         exit(rc);
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    }
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}
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static void MoveSprites(SDL_Renderer *renderer)
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{
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    static int i = 0;
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    if (streaming) {
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         if (!paused) {
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             i = (i + 1) % MOOSEFRAMES_COUNT;
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             SDL_UpdateTexture(MooseTexture, NULL, RawMooseData + i * MOOSEFRAME_SIZE, MOOSEFRAME_PITCH);
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         }
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         SDL_RenderClear(renderer);
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         SDL_RenderTexture(renderer, MooseTexture, NULL, &displayrect);
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         SDL_RenderPresent(renderer);
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    } else {
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         SDL_Texture *tmp;
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         /* Test SDL_CreateTextureFromSurface */
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         if (!paused) {
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             i = (i + 1) % MOOSEFRAMES_COUNT;
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         }
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         tmp = SDL_CreateTextureFromSurface(renderer, MooseSurfaces[i]);
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         if (!tmp) {
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             SDL_Log("Error %s", SDL_GetError());
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             quit(7);
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         }
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         SDL_RenderClear(renderer);
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         SDL_RenderTexture(renderer, tmp, NULL, &displayrect);
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         SDL_RenderPresent(renderer);
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         SDL_DestroyTexture(tmp);
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    }
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}
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static void loop(void)
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{
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    Uint64 now;
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    int i;
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    SDL_Event event;
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    SDL_Renderer *renderer = state->renderers[0]; /* only 1 window */
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    /* Check for events */
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    while (SDL_PollEvent(&event)) {
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        SDLTest_CommonEvent(state, &event, &done);
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        SDL_ConvertEventToRenderCoordinates(SDL_GetRenderer(SDL_GetWindowFromEvent(&event)), &event);
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        switch (event.type) {
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        case SDL_EVENT_WINDOW_RESIZED:
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            SDL_SetRenderViewport(renderer, NULL);
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            window_w = event.window.data1;
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            window_h = event.window.data2;
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            displayrect.w = (float)window_w;
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            displayrect.h = (float)window_h;
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            break;
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        case SDL_EVENT_MOUSE_BUTTON_DOWN:
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            displayrect.x = event.button.x - window_w / 2;
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            displayrect.y = event.button.y - window_h / 2;
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            break;
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        case SDL_EVENT_MOUSE_MOTION:
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            if (event.motion.state) {
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                displayrect.x = event.motion.x - window_w / 2;
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                displayrect.y = event.motion.y - window_h / 2;
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            }
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            break;
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        case SDL_EVENT_KEY_DOWN:
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            if (event.key.key == SDLK_SPACE) {
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                paused = !paused;
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                break;
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            }
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            if (event.key.key != SDLK_ESCAPE) {
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                break;
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            }
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            break;
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        default:
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            break;
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        }
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    }
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#ifndef SDL_PLATFORM_EMSCRIPTEN
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    SDL_Delay(fpsdelay);
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#endif
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    for (i = 0; i < state->num_windows; ++i) {
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        if (state->windows[i] == NULL) {
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            continue;
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        }
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        MoveSprites(state->renderers[i]);
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    }
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#ifdef SDL_PLATFORM_EMSCRIPTEN
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    if (done) {
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        emscripten_cancel_main_loop();
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    }
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#endif
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    frames++;
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    now = SDL_GetTicks();
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    if (now >= next_fps_check) {
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        /* Print out some timing information */
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        const Uint64 then = next_fps_check - fps_check_delay;
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        const double fps = ((double)frames * 1000) / (now - then);
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        SDL_Log("%2.2f frames per second", fps);
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        next_fps_check = now + fps_check_delay;
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        frames = 0;
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    }
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}
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int main(int argc, char **argv)
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{
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    SDL_IOStream *handle;
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    int i;
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    int fps = 12;
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    int nodelay = 0;
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    int scale = 5;
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    char *filename = NULL;
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    /* Initialize test framework */
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    state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
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    if (!state) {
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        return 1;
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    }
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    for (i = 1; i < argc;) {
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        int consumed;
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        consumed = SDLTest_CommonArg(state, i);
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        if (consumed == 0) {
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            consumed = -1;
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            if (SDL_strcmp(argv[i], "--fps") == 0) {
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                if (argv[i + 1]) {
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                    consumed = 2;
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                    fps = SDL_atoi(argv[i + 1]);
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                    if (fps == 0) {
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                        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12.");
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                        quit(10);
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                    }
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                    if ((fps < 0) || (fps > 1000)) {
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                        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option must be in range from 1 to 1000, default is 12.");
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                        quit(10);
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                    }
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                } else {
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                    SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12.");
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                    quit(10);
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                }
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            } else if (SDL_strcmp(argv[i], "--nodelay") == 0) {
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                consumed = 1;
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                nodelay = 1;
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            } else if (SDL_strcmp(argv[i], "--nostreaming") == 0) {
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                consumed = 1;
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                streaming = false;
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            } else if (SDL_strcmp(argv[i], "--scale") == 0) {
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                consumed = 2;
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                if (argv[i + 1]) {
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                    scale = SDL_atoi(argv[i + 1]);
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                    if (scale == 0) {
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                        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --scale option requires an argument [from 1 to 50], default is 5.");
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                        quit(10);
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                    }
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                    if ((scale < 0) || (scale > 50)) {
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                        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --scale option must be in range from 1 to 50, default is 5.");
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                        quit(10);
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                    }
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                } else {
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                    SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12.");
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                    quit(10);
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                }
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            }
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        }
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        if (consumed < 0) {
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            static const char *options[] = {
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                "[--fps <frames per second>]",
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                "[--nodelay]",
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                "[--scale <scale factor>] (initial scale of the overlay)",
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                "[--nostreaming] path that use SDL_CreateTextureFromSurface() not STREAMING texture",
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                NULL
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            };
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            SDLTest_CommonLogUsage(state, argv[0], options);
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            quit(1);
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        }
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        i += consumed;
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    }
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    /* Force window size */
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    state->window_w = MOOSEPIC_W * scale;
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    state->window_h = MOOSEPIC_H * scale;
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    if (!SDLTest_CommonInit(state)) {
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        quit(2);
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    }
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    RawMooseData = (Uint8 *)SDL_malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
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    if (!RawMooseData) {
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        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't allocate memory for movie !");
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        quit(1);
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    }
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    /* load the trojan moose images */
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    filename = GetResourceFilename(NULL, "moose.dat");
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    if (!filename) {
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        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory");
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        quit(2);
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    }
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    handle = SDL_IOFromFile(filename, "rb");
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    SDL_free(filename);
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    if (!handle) {
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        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't find the file moose.dat !");
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        quit(2);
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    }
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    SDL_ReadIO(handle, RawMooseData, MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
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    SDL_CloseIO(handle);
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    MoosePalette = SDL_CreatePalette(SDL_arraysize(MooseColors));
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    if (!MoosePalette) {
 | 
						|
        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create palette: %s", SDL_GetError());
 | 
						|
        quit(3);
 | 
						|
    }
 | 
						|
    SDL_SetPaletteColors(MoosePalette, MooseColors, 0, SDL_arraysize(MooseColors));
 | 
						|
 | 
						|
    /* Create the window and renderer */
 | 
						|
    window_w = MOOSEPIC_W * scale;
 | 
						|
    window_h = MOOSEPIC_H * scale;
 | 
						|
 | 
						|
    if (state->num_windows != 1) {
 | 
						|
        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Only one window allowed");
 | 
						|
        quit(1);
 | 
						|
    }
 | 
						|
 | 
						|
    for (i = 0; i < state->num_windows; ++i) {
 | 
						|
        SDL_Renderer *renderer = state->renderers[i];
 | 
						|
 | 
						|
        if (streaming) {
 | 
						|
            MooseTexture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_INDEX8, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H);
 | 
						|
            if (!MooseTexture) {
 | 
						|
                SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create texture: %s", SDL_GetError());
 | 
						|
                quit(5);
 | 
						|
            }
 | 
						|
            SDL_SetTexturePalette(MooseTexture, MoosePalette);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    /* Uncomment this to check vertex color with a paletted texture */
 | 
						|
    /* SDL_SetTextureColorMod(MooseTexture, 0xff, 0x80, 0x80); */
 | 
						|
 | 
						|
    for (i = 0; i < MOOSEFRAMES_COUNT; i++) {
 | 
						|
        MooseSurfaces[i] = SDL_CreateSurfaceFrom(MOOSEPIC_W, MOOSEPIC_H, SDL_PIXELFORMAT_INDEX8,
 | 
						|
                                                 RawMooseData + i * MOOSEFRAME_SIZE, MOOSEFRAME_PITCH);
 | 
						|
        if (!MooseSurfaces[i]) {
 | 
						|
            quit(6);
 | 
						|
        }
 | 
						|
        SDL_SetSurfacePalette(MooseSurfaces[i], MoosePalette);
 | 
						|
    }
 | 
						|
 | 
						|
    /* set the start frame */
 | 
						|
    i = 0;
 | 
						|
    if (nodelay) {
 | 
						|
        fpsdelay = 0;
 | 
						|
    } else {
 | 
						|
        fpsdelay = 1000 / fps;
 | 
						|
    }
 | 
						|
 | 
						|
    displayrect.x = 0;
 | 
						|
    displayrect.y = 0;
 | 
						|
    displayrect.w = (float)window_w;
 | 
						|
    displayrect.h = (float)window_h;
 | 
						|
 | 
						|
    /* Ignore key up events, they don't even get filtered */
 | 
						|
    SDL_SetEventEnabled(SDL_EVENT_KEY_UP, false);
 | 
						|
 | 
						|
    /* Main render loop */
 | 
						|
    frames = 0;
 | 
						|
    next_fps_check = SDL_GetTicks() + fps_check_delay;
 | 
						|
    done = 0;
 | 
						|
 | 
						|
    /* Loop, waiting for QUIT or RESIZE */
 | 
						|
#ifdef SDL_PLATFORM_EMSCRIPTEN
 | 
						|
    emscripten_set_main_loop(loop, nodelay ? 0 : fps, 1);
 | 
						|
#else
 | 
						|
    while (!done) {
 | 
						|
        loop();
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    quit(0);
 | 
						|
    return 0;
 | 
						|
}
 |