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mirror of https://github.com/libsdl-org/SDL.git synced 2025-10-02 16:08:30 +00:00
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8270172e74a7da32c459c64a7c363b7bf05d1df2
SDL/src/render
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Ozkan Sezer 8270172e74 fix -Wshorten-64-to-32 warnings in android builds.
see: https://github.com/libsdl-org/SDL/pull/4195#issuecomment-901506386
2021-08-19 12:11:10 +03:00
..
direct3d
Change 'size_indice' to 'size_indices'
2021-08-19 00:10:59 +02:00
direct3d11
Change 'size_indice' to 'size_indices'
2021-08-19 00:10:59 +02:00
metal
Change 'size_indice' to 'size_indices'
2021-08-19 00:10:59 +02:00
opengl
Change 'size_indice' to 'size_indices'
2021-08-19 00:10:59 +02:00
opengles
Change 'size_indice' to 'size_indices'
2021-08-19 00:10:59 +02:00
opengles2
Add (uintptr_t) casts
2021-08-19 00:10:59 +02:00
psp
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
software
fix -Wshorten-64-to-32 warnings in android builds.
2021-08-19 12:11:10 +03:00
vitagxm
Remove 'support' for rgb/bgr textures, that was causing issues with them
2021-07-19 10:14:13 -04:00
SDL_d3dmath.c
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
SDL_d3dmath.h
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
SDL_render.c
fix -Wshorten-64-to-32 warnings in android builds.
2021-08-19 12:11:10 +03:00
SDL_sysrender.h
Change 'size_indice' to 'size_indices'
2021-08-19 00:10:59 +02:00
SDL_yuv_sw_c.h
Remove old YUV fixme
2021-02-10 10:22:18 -05:00
SDL_yuv_sw.c
Fix software UpdateNVTexture non fullscreen (bug #5430)
2021-01-05 21:54:03 +01:00
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