mirror of
				https://github.com/libsdl-org/SDL.git
				synced 2025-11-04 09:44:35 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			121 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			121 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
 | 
						|
  Simple DirectMedia Layer
 | 
						|
  Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
 | 
						|
 | 
						|
  This software is provided 'as-is', without any express or implied
 | 
						|
  warranty.  In no event will the authors be held liable for any damages
 | 
						|
  arising from the use of this software.
 | 
						|
 | 
						|
  Permission is granted to anyone to use this software for any purpose,
 | 
						|
  including commercial applications, and to alter it and redistribute it
 | 
						|
  freely, subject to the following restrictions:
 | 
						|
 | 
						|
  1. The origin of this software must not be misrepresented; you must not
 | 
						|
     claim that you wrote the original software. If you use this software
 | 
						|
     in a product, an acknowledgment in the product documentation would be
 | 
						|
     appreciated but is not required.
 | 
						|
  2. Altered source versions must be plainly marked as such, and must not be
 | 
						|
     misrepresented as being the original software.
 | 
						|
  3. This notice may not be removed or altered from any source distribution.
 | 
						|
*/
 | 
						|
 | 
						|
/**
 | 
						|
 *  \file SDL_blendmode.h
 | 
						|
 *
 | 
						|
 *  Header file declaring the SDL_BlendMode enumeration
 | 
						|
 */
 | 
						|
 | 
						|
#ifndef SDL_blendmode_h_
 | 
						|
#define SDL_blendmode_h_
 | 
						|
 | 
						|
#include "begin_code.h"
 | 
						|
/* Set up for C function definitions, even when using C++ */
 | 
						|
#ifdef __cplusplus
 | 
						|
extern "C" {
 | 
						|
#endif
 | 
						|
 | 
						|
/**
 | 
						|
 *  \brief The blend mode used in SDL_RenderCopy() and drawing operations.
 | 
						|
 */
 | 
						|
typedef enum
 | 
						|
{
 | 
						|
    SDL_BLENDMODE_NONE = 0x00000000,     /**< no blending
 | 
						|
                                              dstRGBA = srcRGBA */
 | 
						|
    SDL_BLENDMODE_BLEND = 0x00000001,    /**< alpha blending
 | 
						|
                                              dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA))
 | 
						|
                                              dstA = srcA + (dstA * (1-srcA)) */
 | 
						|
    SDL_BLENDMODE_ADD = 0x00000002,      /**< additive blending
 | 
						|
                                              dstRGB = (srcRGB * srcA) + dstRGB
 | 
						|
                                              dstA = dstA */
 | 
						|
    SDL_BLENDMODE_MOD = 0x00000004,      /**< color modulate
 | 
						|
                                              dstRGB = srcRGB * dstRGB
 | 
						|
                                              dstA = dstA */
 | 
						|
    SDL_BLENDMODE_INVALID = 0x7FFFFFFF
 | 
						|
 | 
						|
    /* Additional custom blend modes can be returned by SDL_ComposeCustomBlendMode() */
 | 
						|
 | 
						|
} SDL_BlendMode;
 | 
						|
 | 
						|
/**
 | 
						|
 *  \brief The blend operation used when combining source and destination pixel components
 | 
						|
 */
 | 
						|
typedef enum
 | 
						|
{
 | 
						|
    SDL_BLENDOPERATION_ADD              = 0x1,  /**< dst + src: supported by all renderers */
 | 
						|
    SDL_BLENDOPERATION_SUBTRACT         = 0x2,  /**< dst - src : supported by D3D9, D3D11, OpenGL, OpenGLES */
 | 
						|
    SDL_BLENDOPERATION_REV_SUBTRACT     = 0x3,  /**< src - dst : supported by D3D9, D3D11, OpenGL, OpenGLES */
 | 
						|
    SDL_BLENDOPERATION_MINIMUM          = 0x4,  /**< min(dst, src) : supported by D3D11 */
 | 
						|
    SDL_BLENDOPERATION_MAXIMUM          = 0x5   /**< max(dst, src) : supported by D3D11 */
 | 
						|
 | 
						|
} SDL_BlendOperation;
 | 
						|
 | 
						|
/**
 | 
						|
 *  \brief The normalized factor used to multiply pixel components
 | 
						|
 */
 | 
						|
typedef enum
 | 
						|
{
 | 
						|
    SDL_BLENDFACTOR_ZERO                = 0x1,  /**< 0, 0, 0, 0 */
 | 
						|
    SDL_BLENDFACTOR_ONE                 = 0x2,  /**< 1, 1, 1, 1 */
 | 
						|
    SDL_BLENDFACTOR_SRC_COLOR           = 0x3,  /**< srcR, srcG, srcB, srcA */
 | 
						|
    SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR = 0x4,  /**< 1-srcR, 1-srcG, 1-srcB, 1-srcA */
 | 
						|
    SDL_BLENDFACTOR_SRC_ALPHA           = 0x5,  /**< srcA, srcA, srcA, srcA */
 | 
						|
    SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA = 0x6,  /**< 1-srcA, 1-srcA, 1-srcA, 1-srcA */
 | 
						|
    SDL_BLENDFACTOR_DST_COLOR           = 0x7,  /**< dstR, dstG, dstB, dstA */
 | 
						|
    SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR = 0x8,  /**< 1-dstR, 1-dstG, 1-dstB, 1-dstA */
 | 
						|
    SDL_BLENDFACTOR_DST_ALPHA           = 0x9,  /**< dstA, dstA, dstA, dstA */
 | 
						|
    SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA = 0xA   /**< 1-dstA, 1-dstA, 1-dstA, 1-dstA */
 | 
						|
 | 
						|
} SDL_BlendFactor;
 | 
						|
 | 
						|
/**
 | 
						|
 *  \brief Create a custom blend mode, which may or may not be supported by a given renderer
 | 
						|
 *
 | 
						|
 *  \param srcColorFactor
 | 
						|
 *  \param dstColorFactor
 | 
						|
 *  \param colorOperation
 | 
						|
 *  \param srcAlphaFactor
 | 
						|
 *  \param dstAlphaFactor
 | 
						|
 *  \param alphaOperation
 | 
						|
 *
 | 
						|
 *  The result of the blend mode operation will be:
 | 
						|
 *      dstRGB = dstRGB * dstColorFactor colorOperation srcRGB * srcColorFactor
 | 
						|
 *  and
 | 
						|
 *      dstA = dstA * dstAlphaFactor alphaOperation srcA * srcAlphaFactor
 | 
						|
 */
 | 
						|
extern DECLSPEC SDL_BlendMode SDLCALL SDL_ComposeCustomBlendMode(SDL_BlendFactor srcColorFactor,
 | 
						|
                                                                 SDL_BlendFactor dstColorFactor,
 | 
						|
                                                                 SDL_BlendOperation colorOperation,
 | 
						|
                                                                 SDL_BlendFactor srcAlphaFactor,
 | 
						|
                                                                 SDL_BlendFactor dstAlphaFactor,
 | 
						|
                                                                 SDL_BlendOperation alphaOperation);
 | 
						|
 | 
						|
/* Ends C function definitions when using C++ */
 | 
						|
#ifdef __cplusplus
 | 
						|
}
 | 
						|
#endif
 | 
						|
#include "close_code.h"
 | 
						|
 | 
						|
#endif /* SDL_blendmode_h_ */
 | 
						|
 | 
						|
/* vi: set ts=4 sw=4 expandtab: */
 |