mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-04-29 10:44:16 +00:00
We have gotten feedback that abstracting the coordinate system based on the display scale is unexpected and it is difficult to adapt existing applications to the proposed API. The new approach is to provide the coordinate systems that people expect, but provide additional information that will help applications properly handle high DPI situations. The concepts needed for high DPI support are documented in README-highdpi.md. An example of automatically adapting the content to display scale changes can be found in SDL_test_common.c, where auto_scale_content is checked. Also, the SDL_WINDOW_ALLOW_HIGHDPI window flag has been replaced by the SDL_HINT_VIDEO_ENABLE_HIGH_PIXEL_DENSITY hint. Fixes https://github.com/libsdl-org/SDL/issues/7709
305 lines
9.3 KiB
C
305 lines
9.3 KiB
C
/*
|
|
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely.
|
|
*/
|
|
|
|
#include <stdlib.h>
|
|
|
|
#ifdef __EMSCRIPTEN__
|
|
#include <emscripten/emscripten.h>
|
|
#endif
|
|
|
|
#include <SDL3/SDL_test_common.h>
|
|
#include <SDL3/SDL_test_font.h>
|
|
#include <SDL3/SDL_main.h>
|
|
|
|
static SDLTest_CommonState *state;
|
|
static int done;
|
|
|
|
static const char *cursorNames[] = {
|
|
"arrow",
|
|
"ibeam",
|
|
"wait",
|
|
"crosshair",
|
|
"waitarrow",
|
|
"sizeNWSE",
|
|
"sizeNESW",
|
|
"sizeWE",
|
|
"sizeNS",
|
|
"sizeALL",
|
|
"NO",
|
|
"hand",
|
|
};
|
|
static int system_cursor = -1;
|
|
static SDL_Cursor *cursor = NULL;
|
|
static SDL_bool relative_mode = SDL_FALSE;
|
|
static const SDL_DisplayMode *highlighted_mode = NULL;
|
|
|
|
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
|
|
static void
|
|
quit(int rc)
|
|
{
|
|
SDLTest_CommonQuit(state);
|
|
/* Let 'main()' return normally */
|
|
if (rc != 0) {
|
|
exit(rc);
|
|
}
|
|
}
|
|
|
|
/* Draws the modes menu, and stores the mode index under the mouse in highlighted_mode */
|
|
static void
|
|
draw_modes_menu(SDL_Window *window, SDL_Renderer *renderer, SDL_FRect viewport)
|
|
{
|
|
const SDL_DisplayMode **modes;
|
|
char text[1024];
|
|
const int lineHeight = 10;
|
|
int i, j;
|
|
int column_chars = 0;
|
|
int text_length;
|
|
float x, y;
|
|
float table_top;
|
|
SDL_FPoint mouse_pos = { -1.0f, -1.0f };
|
|
SDL_DisplayID *display_ids;
|
|
|
|
/* Get mouse position */
|
|
if (SDL_GetMouseFocus() == window) {
|
|
float window_x, window_y;
|
|
float logical_x, logical_y;
|
|
|
|
SDL_GetMouseState(&window_x, &window_y);
|
|
SDL_RenderCoordinatesFromWindow(renderer, window_x, window_y, &logical_x, &logical_y);
|
|
|
|
mouse_pos.x = logical_x;
|
|
mouse_pos.y = logical_y;
|
|
}
|
|
|
|
x = 0.0f;
|
|
y = viewport.y;
|
|
|
|
y += lineHeight;
|
|
|
|
SDL_strlcpy(text, "Click on a mode to set it with SDL_SetWindowFullscreenMode", sizeof(text));
|
|
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
|
|
SDLTest_DrawString(renderer, x, y, text);
|
|
y += lineHeight;
|
|
|
|
SDL_strlcpy(text, "Press Ctrl+Enter to toggle SDL_WINDOW_FULLSCREEN", sizeof(text));
|
|
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
|
|
SDLTest_DrawString(renderer, x, y, text);
|
|
y += lineHeight;
|
|
|
|
table_top = y;
|
|
|
|
/* Clear the cached mode under the mouse */
|
|
if (window == SDL_GetMouseFocus()) {
|
|
highlighted_mode = NULL;
|
|
}
|
|
|
|
display_ids = SDL_GetDisplays(NULL);
|
|
|
|
if (display_ids) {
|
|
for (i = 0; display_ids[i]; ++i) {
|
|
const SDL_DisplayID display_id = display_ids[i];
|
|
modes = SDL_GetFullscreenDisplayModes(display_id, NULL);
|
|
for (j = 0; modes[j]; ++j) {
|
|
SDL_FRect cell_rect;
|
|
const SDL_DisplayMode *mode = modes[j];
|
|
|
|
(void)SDL_snprintf(text, sizeof(text), "%s mode %d: %dx%d@%gHz",
|
|
SDL_GetDisplayName(display_id),
|
|
j, mode->w, mode->h, mode->refresh_rate);
|
|
|
|
/* Update column width */
|
|
text_length = (int)SDL_strlen(text);
|
|
column_chars = SDL_max(column_chars, text_length);
|
|
|
|
/* Check if under mouse */
|
|
cell_rect.x = x;
|
|
cell_rect.y = y;
|
|
cell_rect.w = (float)(text_length * FONT_CHARACTER_SIZE);
|
|
cell_rect.h = (float)lineHeight;
|
|
|
|
if (SDL_PointInRectFloat(&mouse_pos, &cell_rect)) {
|
|
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
|
|
|
|
/* Update cached mode under the mouse */
|
|
if (window == SDL_GetMouseFocus()) {
|
|
highlighted_mode = mode;
|
|
}
|
|
} else {
|
|
SDL_SetRenderDrawColor(renderer, 170, 170, 170, 255);
|
|
}
|
|
|
|
SDLTest_DrawString(renderer, x, y, text);
|
|
y += lineHeight;
|
|
|
|
if ((y + lineHeight) > (viewport.y + viewport.h)) {
|
|
/* Advance to next column */
|
|
x += (column_chars + 1) * FONT_CHARACTER_SIZE;
|
|
y = table_top;
|
|
column_chars = 0;
|
|
}
|
|
}
|
|
SDL_free((void *)modes);
|
|
}
|
|
SDL_free(display_ids);
|
|
}
|
|
}
|
|
|
|
static void loop(void)
|
|
{
|
|
int i;
|
|
SDL_Event event;
|
|
/* Check for events */
|
|
while (SDL_PollEvent(&event)) {
|
|
SDLTest_CommonEvent(state, &event, &done);
|
|
|
|
if (event.type == SDL_EVENT_WINDOW_RESIZED) {
|
|
SDL_Window *window = SDL_GetWindowFromID(event.window.windowID);
|
|
if (window) {
|
|
SDL_Log("Window %" SDL_PRIu32 " resized to %" SDL_PRIs32 "x%" SDL_PRIs32 "\n",
|
|
event.window.windowID,
|
|
event.window.data1,
|
|
event.window.data2);
|
|
}
|
|
}
|
|
if (event.type == SDL_EVENT_WINDOW_MOVED) {
|
|
SDL_Window *window = SDL_GetWindowFromID(event.window.windowID);
|
|
if (window) {
|
|
SDL_Log("Window %" SDL_PRIu32 " moved to %" SDL_PRIs32 ",%" SDL_PRIs32 " (display %s)\n",
|
|
event.window.windowID,
|
|
event.window.data1,
|
|
event.window.data2,
|
|
SDL_GetDisplayName(SDL_GetDisplayForWindow(window)));
|
|
}
|
|
}
|
|
if (event.type == SDL_EVENT_WINDOW_FOCUS_LOST) {
|
|
relative_mode = SDL_GetRelativeMouseMode();
|
|
if (relative_mode) {
|
|
SDL_SetRelativeMouseMode(SDL_FALSE);
|
|
}
|
|
}
|
|
if (event.type == SDL_EVENT_WINDOW_FOCUS_GAINED) {
|
|
if (relative_mode) {
|
|
SDL_SetRelativeMouseMode(SDL_TRUE);
|
|
}
|
|
}
|
|
if (event.type == SDL_EVENT_KEY_UP) {
|
|
SDL_bool updateCursor = SDL_FALSE;
|
|
|
|
if (event.key.keysym.sym == SDLK_a) {
|
|
SDL_assert(!"Keyboard generated assert");
|
|
} else if (event.key.keysym.sym == SDLK_LEFT) {
|
|
--system_cursor;
|
|
if (system_cursor < 0) {
|
|
system_cursor = SDL_NUM_SYSTEM_CURSORS - 1;
|
|
}
|
|
updateCursor = SDL_TRUE;
|
|
} else if (event.key.keysym.sym == SDLK_RIGHT) {
|
|
++system_cursor;
|
|
if (system_cursor >= SDL_NUM_SYSTEM_CURSORS) {
|
|
system_cursor = 0;
|
|
}
|
|
updateCursor = SDL_TRUE;
|
|
}
|
|
if (updateCursor) {
|
|
SDL_Log("Changing cursor to \"%s\"", cursorNames[system_cursor]);
|
|
SDL_DestroyCursor(cursor);
|
|
cursor = SDL_CreateSystemCursor((SDL_SystemCursor)system_cursor);
|
|
SDL_SetCursor(cursor);
|
|
}
|
|
}
|
|
if (event.type == SDL_EVENT_MOUSE_BUTTON_UP) {
|
|
SDL_Window *window = SDL_GetMouseFocus();
|
|
if (highlighted_mode != NULL && window != NULL) {
|
|
SDL_memcpy(&state->fullscreen_mode, highlighted_mode, sizeof(state->fullscreen_mode));
|
|
SDL_SetWindowFullscreenMode(window, highlighted_mode);
|
|
}
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < state->num_windows; ++i) {
|
|
SDL_Window *window = state->windows[i];
|
|
SDL_Renderer *renderer = state->renderers[i];
|
|
if (window != NULL && renderer != NULL) {
|
|
float y = 0.0f;
|
|
SDL_Rect viewport;
|
|
SDL_FRect menurect;
|
|
|
|
SDL_GetRenderViewport(renderer, &viewport);
|
|
|
|
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
|
|
SDL_RenderClear(renderer);
|
|
|
|
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
|
|
SDLTest_CommonDrawWindowInfo(renderer, state->windows[i], &y);
|
|
|
|
menurect.x = 0.0f;
|
|
menurect.y = y;
|
|
menurect.w = (float)viewport.w;
|
|
menurect.h = (float)viewport.h - y;
|
|
draw_modes_menu(window, renderer, menurect);
|
|
|
|
SDL_Delay(16);
|
|
SDL_RenderPresent(renderer);
|
|
}
|
|
}
|
|
#ifdef __EMSCRIPTEN__
|
|
if (done) {
|
|
emscripten_cancel_main_loop();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
int main(int argc, char *argv[])
|
|
{
|
|
int i;
|
|
|
|
/* Initialize test framework */
|
|
state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
|
|
if (state == NULL) {
|
|
return 1;
|
|
}
|
|
|
|
/* Enable standard application logging */
|
|
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
|
|
|
SDL_assert(SDL_arraysize(cursorNames) == SDL_NUM_SYSTEM_CURSORS);
|
|
|
|
if (!SDLTest_CommonDefaultArgs(state, argc, argv) || !SDLTest_CommonInit(state)) {
|
|
SDLTest_CommonQuit(state);
|
|
return 1;
|
|
}
|
|
|
|
SDL_SetEventEnabled(SDL_EVENT_DROP_FILE, SDL_TRUE);
|
|
SDL_SetEventEnabled(SDL_EVENT_DROP_TEXT, SDL_TRUE);
|
|
|
|
for (i = 0; i < state->num_windows; ++i) {
|
|
SDL_Renderer *renderer = state->renderers[i];
|
|
SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
|
|
SDL_RenderClear(renderer);
|
|
}
|
|
|
|
/* Main render loop */
|
|
done = 0;
|
|
#ifdef __EMSCRIPTEN__
|
|
emscripten_set_main_loop(loop, 0, 1);
|
|
#else
|
|
while (!done) {
|
|
loop();
|
|
}
|
|
#endif
|
|
SDL_DestroyCursor(cursor);
|
|
|
|
quit(0);
|
|
/* keep the compiler happy ... */
|
|
return 0;
|
|
}
|