mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-10-07 02:16:26 +00:00

Most SDL functions used to indicate success or failure using an int return code. These functions have been changed to return SDL_bool. Here is a coccinelle patch to change code that previously compared the return value to 0 and changes it to a boolean test: @ bool_return_type @ identifier func =~ "^(SDL_AddEventWatch|SDL_AddHintCallback|SDL_AddSurfaceAlternateImage|SDL_AddVulkanRenderSemaphores|SDL_BindAudioStream|SDL_BindAudioStreams|SDL_BlitSurface|SDL_BlitSurface9Grid|SDL_BlitSurfaceScaled|SDL_BlitSurfaceTiled|SDL_BlitSurfaceTiledWithScale|SDL_BlitSurfaceUnchecked|SDL_BlitSurfaceUncheckedScaled|SDL_CaptureMouse|SDL_ClearAudioStream|SDL_ClearClipboardData|SDL_ClearComposition|SDL_ClearError|SDL_ClearProperty|SDL_ClearSurface|SDL_CloseIO|SDL_CloseStorage|SDL_ConvertAudioSamples|SDL_ConvertEventToRenderCoordinates|SDL_ConvertPixels|SDL_ConvertPixelsAndColorspace|SDL_CopyFile|SDL_CopyProperties|SDL_CopyStorageFile|SDL_CreateDirectory|SDL_CreateStorageDirectory|SDL_CreateWindowAndRenderer|SDL_DateTimeToTime|SDL_DestroyWindowSurface|SDL_DetachVirtualJoystick|SDL_DisableScreenSaver|SDL_EnableScreenSaver|SDL_EnumerateDirectory|SDL_EnumerateProperties|SDL_EnumerateStorageDirectory|SDL_FillSurfaceRect|SDL_FillSurfaceRects|SDL_FlashWindow|SDL_FlipSurface|SDL_FlushAudioStream|SDL_FlushRenderer|SDL_GL_DestroyContext|SDL_GL_GetAttribute|SDL_GL_GetSwapInterval|SDL_GL_LoadLibrary|SDL_GL_MakeCurrent|SDL_GL_SetAttribute|SDL_GL_SetSwapInterval|SDL_GL_SwapWindow|SDL_GetAudioDeviceFormat|SDL_GetAudioStreamFormat|SDL_GetCameraFormat|SDL_GetClosestFullscreenDisplayMode|SDL_GetCurrentRenderOutputSize|SDL_GetCurrentTime|SDL_GetDXGIOutputInfo|SDL_GetDateTimeLocalePreferences|SDL_GetDisplayBounds|SDL_GetDisplayUsableBounds|SDL_GetGDKDefaultUser|SDL_GetGDKTaskQueue|SDL_GetGamepadSensorData|SDL_GetGamepadTouchpadFinger|SDL_GetHapticEffectStatus|SDL_GetJoystickBall|SDL_GetMasksForPixelFormat|SDL_GetPathInfo|SDL_GetRectUnion|SDL_GetRectUnionFloat|SDL_GetRenderClipRect|SDL_GetRenderColorScale|SDL_GetRenderDrawBlendMode|SDL_GetRenderDrawColor|SDL_GetRenderDrawColorFloat|SDL_GetRenderLogicalPresentation|SDL_GetRenderLogicalPresentationRect|SDL_GetRenderOutputSize|SDL_GetRenderSafeArea|SDL_GetRenderScale|SDL_GetRenderVSync|SDL_GetRenderViewport|SDL_GetSensorData|SDL_GetStorageFileSize|SDL_GetStoragePathInfo|SDL_GetSurfaceAlphaMod|SDL_GetSurfaceBlendMode|SDL_GetSurfaceClipRect|SDL_GetSurfaceColorKey|SDL_GetSurfaceColorMod|SDL_GetTextInputArea|SDL_GetTextureAlphaMod|SDL_GetTextureAlphaModFloat|SDL_GetTextureBlendMode|SDL_GetTextureColorMod|SDL_GetTextureColorModFloat|SDL_GetTextureScaleMode|SDL_GetTextureSize|SDL_GetWindowAspectRatio|SDL_GetWindowBordersSize|SDL_GetWindowMaximumSize|SDL_GetWindowMinimumSize|SDL_GetWindowPosition|SDL_GetWindowRelativeMouseMode|SDL_GetWindowSafeArea|SDL_GetWindowSize|SDL_GetWindowSizeInPixels|SDL_GetWindowSurfaceVSync|SDL_HideCursor|SDL_HideWindow|SDL_Init|SDL_InitHapticRumble|SDL_InitSubSystem|SDL_LoadWAV|SDL_LoadWAV_IO|SDL_LockAudioStream|SDL_LockProperties|SDL_LockSurface|SDL_LockTexture|SDL_LockTextureToSurface|SDL_MaximizeWindow|SDL_MinimizeWindow|SDL_MixAudio|SDL_OpenURL|SDL_OutOfMemory|SDL_PauseAudioDevice|SDL_PauseAudioStreamDevice|SDL_PauseHaptic|SDL_PlayHapticRumble|SDL_PremultiplyAlpha|SDL_PremultiplySurfaceAlpha|SDL_PushEvent|SDL_PutAudioStreamData|SDL_RaiseWindow|SDL_ReadStorageFile|SDL_ReadSurfacePixel|SDL_ReadSurfacePixelFloat|SDL_RegisterApp|SDL_ReloadGamepadMappings|SDL_RemovePath|SDL_RemoveStoragePath|SDL_RemoveTimer|SDL_RenamePath|SDL_RenameStoragePath|SDL_RenderClear|SDL_RenderCoordinatesFromWindow|SDL_RenderCoordinatesToWindow|SDL_RenderFillRect|SDL_RenderFillRects|SDL_RenderGeometry|SDL_RenderGeometryRaw|SDL_RenderLine|SDL_RenderLines|SDL_RenderPoint|SDL_RenderPoints|SDL_RenderPresent|SDL_RenderRect|SDL_RenderRects|SDL_RenderTexture|SDL_RenderTexture9Grid|SDL_RenderTextureRotated|SDL_RenderTextureTiled|SDL_RequestAndroidPermission|SDL_RestoreWindow|SDL_ResumeAudioDevice|SDL_ResumeAudioStreamDevice|SDL_ResumeHaptic|SDL_RumbleGamepad|SDL_RumbleGamepadTriggers|SDL_RumbleJoystick|SDL_RumbleJoystickTriggers|SDL_RunHapticEffect|SDL_SaveBMP|SDL_SaveBMP_IO|SDL_SendAndroidMessage|SDL_SendGamepadEffect|SDL_SendJoystickEffect|SDL_SendJoystickVirtualSensorData|SDL_SetAppMetadata|SDL_SetAppMetadataProperty|SDL_SetAudioDeviceGain|SDL_SetAudioPostmixCallback|SDL_SetAudioStreamFormat|SDL_SetAudioStreamFrequencyRatio|SDL_SetAudioStreamGain|SDL_SetAudioStreamGetCallback|SDL_SetAudioStreamInputChannelMap|SDL_SetAudioStreamOutputChannelMap|SDL_SetAudioStreamPutCallback|SDL_SetBooleanProperty|SDL_SetClipboardData|SDL_SetClipboardText|SDL_SetCursor|SDL_SetFloatProperty|SDL_SetGamepadLED|SDL_SetGamepadMapping|SDL_SetGamepadPlayerIndex|SDL_SetGamepadSensorEnabled|SDL_SetHapticAutocenter|SDL_SetHapticGain|SDL_SetJoystickLED|SDL_SetJoystickPlayerIndex|SDL_SetJoystickVirtualAxis|SDL_SetJoystickVirtualBall|SDL_SetJoystickVirtualButton|SDL_SetJoystickVirtualHat|SDL_SetJoystickVirtualTouchpad|SDL_SetLinuxThreadPriority|SDL_SetLinuxThreadPriorityAndPolicy|SDL_SetLogPriorityPrefix|SDL_SetMemoryFunctions|SDL_SetNumberProperty|SDL_SetPaletteColors|SDL_SetPointerProperty|SDL_SetPointerPropertyWithCleanup|SDL_SetPrimarySelectionText|SDL_SetRenderClipRect|SDL_SetRenderColorScale|SDL_SetRenderDrawBlendMode|SDL_SetRenderDrawColor|SDL_SetRenderDrawColorFloat|SDL_SetRenderLogicalPresentation|SDL_SetRenderScale|SDL_SetRenderTarget|SDL_SetRenderVSync|SDL_SetRenderViewport|SDL_SetScancodeName|SDL_SetStringProperty|SDL_SetSurfaceAlphaMod|SDL_SetSurfaceBlendMode|SDL_SetSurfaceColorKey|SDL_SetSurfaceColorMod|SDL_SetSurfaceColorspace|SDL_SetSurfacePalette|SDL_SetSurfaceRLE|SDL_SetTLS|SDL_SetTextInputArea|SDL_SetTextureAlphaMod|SDL_SetTextureAlphaModFloat|SDL_SetTextureBlendMode|SDL_SetTextureColorMod|SDL_SetTextureColorModFloat|SDL_SetTextureScaleMode|SDL_SetThreadPriority|SDL_SetWindowAlwaysOnTop|SDL_SetWindowAspectRatio|SDL_SetWindowBordered|SDL_SetWindowFocusable|SDL_SetWindowFullscreen|SDL_SetWindowFullscreenMode|SDL_SetWindowHitTest|SDL_SetWindowIcon|SDL_SetWindowKeyboardGrab|SDL_SetWindowMaximumSize|SDL_SetWindowMinimumSize|SDL_SetWindowModalFor|SDL_SetWindowMouseGrab|SDL_SetWindowMouseRect|SDL_SetWindowOpacity|SDL_SetWindowPosition|SDL_SetWindowRelativeMouseMode|SDL_SetWindowResizable|SDL_SetWindowShape|SDL_SetWindowSize|SDL_SetWindowSurfaceVSync|SDL_SetWindowTitle|SDL_SetiOSAnimationCallback|SDL_ShowAndroidToast|SDL_ShowCursor|SDL_ShowMessageBox|SDL_ShowSimpleMessageBox|SDL_ShowWindow|SDL_ShowWindowSystemMenu|SDL_StartTextInput|SDL_StartTextInputWithProperties|SDL_StopHapticEffect|SDL_StopHapticEffects|SDL_StopHapticRumble|SDL_StopTextInput|SDL_SyncWindow|SDL_TimeToDateTime|SDL_TryLockMutex|SDL_TryLockRWLockForReading|SDL_TryLockRWLockForWriting|SDL_TryWaitSemaphore|SDL_UnlockAudioStream|SDL_UpdateHapticEffect|SDL_UpdateNVTexture|SDL_UpdateTexture|SDL_UpdateWindowSurface|SDL_UpdateWindowSurfaceRects|SDL_UpdateYUVTexture|SDL_Vulkan_CreateSurface|SDL_Vulkan_LoadLibrary|SDL_WaitConditionTimeout|SDL_WaitSemaphoreTimeout|SDL_WarpMouseGlobal|SDL_WriteStorageFile|SDL_WriteSurfacePixel|SDL_WriteSurfacePixelFloat)$"; @@ ( func( ... ) - == 0 | - func( + !func( ... ) - < 0 | - func( + !func( ... ) - != 0 | - func( + !func( ... ) - == -1 )
1374 lines
39 KiB
C
1374 lines
39 KiB
C
/*
|
|
Simple DirectMedia Layer
|
|
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely, subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not
|
|
claim that you wrote the original software. If you use this software
|
|
in a product, an acknowledgment in the product documentation would be
|
|
appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be
|
|
misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
#include "SDL_internal.h"
|
|
|
|
#ifdef SDL_HAPTIC_IOKIT
|
|
|
|
#include "../SDL_syshaptic.h"
|
|
#include "../../joystick/SDL_sysjoystick.h" // For the real SDL_Joystick
|
|
#include "../../joystick/darwin/SDL_iokitjoystick_c.h" // For joystick hwdata
|
|
#include "SDL_syshaptic_c.h"
|
|
|
|
#include <IOKit/IOKitLib.h>
|
|
#include <IOKit/hid/IOHIDKeys.h>
|
|
#include <IOKit/hid/IOHIDUsageTables.h>
|
|
#include <ForceFeedback/ForceFeedback.h>
|
|
#include <ForceFeedback/ForceFeedbackConstants.h>
|
|
|
|
#ifndef IO_OBJECT_NULL
|
|
#define IO_OBJECT_NULL ((io_service_t)0)
|
|
#endif
|
|
|
|
/*
|
|
* List of available haptic devices.
|
|
*/
|
|
typedef struct SDL_hapticlist_item
|
|
{
|
|
SDL_HapticID instance_id;
|
|
char name[256]; // Name of the device.
|
|
|
|
io_service_t dev; // Node we use to create the device.
|
|
SDL_Haptic *haptic; // Haptic currently associated with it.
|
|
|
|
// Usage pages for determining if it's a mouse or not.
|
|
long usage;
|
|
long usagePage;
|
|
|
|
struct SDL_hapticlist_item *next;
|
|
} SDL_hapticlist_item;
|
|
|
|
/*
|
|
* Haptic system hardware data.
|
|
*/
|
|
struct haptic_hwdata
|
|
{
|
|
FFDeviceObjectReference device; // Hardware device.
|
|
UInt8 axes[3];
|
|
};
|
|
|
|
/*
|
|
* Haptic system effect data.
|
|
*/
|
|
struct haptic_hweffect
|
|
{
|
|
FFEffectObjectReference ref; // Reference.
|
|
struct FFEFFECT effect; // Hardware effect.
|
|
};
|
|
|
|
/*
|
|
* Prototypes.
|
|
*/
|
|
static void SDL_SYS_HapticFreeFFEFFECT(FFEFFECT *effect, int type);
|
|
static bool HIDGetDeviceProduct(io_service_t dev, char *name);
|
|
|
|
static SDL_hapticlist_item *SDL_hapticlist = NULL;
|
|
static SDL_hapticlist_item *SDL_hapticlist_tail = NULL;
|
|
static int numhaptics = -1;
|
|
|
|
/*
|
|
* Like strerror but for force feedback errors.
|
|
*/
|
|
static const char *FFStrError(unsigned int err)
|
|
{
|
|
switch (err) {
|
|
case FFERR_DEVICEFULL:
|
|
return "device full";
|
|
// This should be valid, but for some reason isn't defined...
|
|
/* case FFERR_DEVICENOTREG:
|
|
return "device not registered"; */
|
|
case FFERR_DEVICEPAUSED:
|
|
return "device paused";
|
|
case FFERR_DEVICERELEASED:
|
|
return "device released";
|
|
case FFERR_EFFECTPLAYING:
|
|
return "effect playing";
|
|
case FFERR_EFFECTTYPEMISMATCH:
|
|
return "effect type mismatch";
|
|
case FFERR_EFFECTTYPENOTSUPPORTED:
|
|
return "effect type not supported";
|
|
case FFERR_GENERIC:
|
|
return "undetermined error";
|
|
case FFERR_HASEFFECTS:
|
|
return "device has effects";
|
|
case FFERR_INCOMPLETEEFFECT:
|
|
return "incomplete effect";
|
|
case FFERR_INTERNAL:
|
|
return "internal fault";
|
|
case FFERR_INVALIDDOWNLOADID:
|
|
return "invalid download id";
|
|
case FFERR_INVALIDPARAM:
|
|
return "invalid parameter";
|
|
case FFERR_MOREDATA:
|
|
return "more data";
|
|
case FFERR_NOINTERFACE:
|
|
return "interface not supported";
|
|
case FFERR_NOTDOWNLOADED:
|
|
return "effect is not downloaded";
|
|
case FFERR_NOTINITIALIZED:
|
|
return "object has not been initialized";
|
|
case FFERR_OUTOFMEMORY:
|
|
return "out of memory";
|
|
case FFERR_UNPLUGGED:
|
|
return "device is unplugged";
|
|
case FFERR_UNSUPPORTED:
|
|
return "function call unsupported";
|
|
case FFERR_UNSUPPORTEDAXIS:
|
|
return "axis unsupported";
|
|
|
|
default:
|
|
return "unknown error";
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Initializes the haptic subsystem.
|
|
*/
|
|
bool SDL_SYS_HapticInit(void)
|
|
{
|
|
IOReturn result;
|
|
io_iterator_t iter;
|
|
CFDictionaryRef match;
|
|
io_service_t device;
|
|
|
|
if (numhaptics != -1) {
|
|
return SDL_SetError("Haptic subsystem already initialized!");
|
|
}
|
|
numhaptics = 0;
|
|
|
|
// Get HID devices.
|
|
match = IOServiceMatching(kIOHIDDeviceKey);
|
|
if (!match) {
|
|
return SDL_SetError("Haptic: Failed to get IOServiceMatching.");
|
|
}
|
|
|
|
// Now search I/O Registry for matching devices.
|
|
result = IOServiceGetMatchingServices(kIOMainPortDefault, match, &iter);
|
|
if (result != kIOReturnSuccess) {
|
|
return SDL_SetError("Haptic: Couldn't create a HID object iterator.");
|
|
}
|
|
// IOServiceGetMatchingServices consumes dictionary.
|
|
|
|
if (!IOIteratorIsValid(iter)) { // No iterator.
|
|
return true;
|
|
}
|
|
|
|
while ((device = IOIteratorNext(iter)) != IO_OBJECT_NULL) {
|
|
MacHaptic_MaybeAddDevice(device);
|
|
// always release as the AddDevice will retain IF it's a forcefeedback device
|
|
IOObjectRelease(device);
|
|
}
|
|
IOObjectRelease(iter);
|
|
|
|
return true;
|
|
}
|
|
|
|
int SDL_SYS_NumHaptics(void)
|
|
{
|
|
return numhaptics;
|
|
}
|
|
|
|
static SDL_hapticlist_item *HapticByDevIndex(int device_index)
|
|
{
|
|
SDL_hapticlist_item *item = SDL_hapticlist;
|
|
|
|
if ((device_index < 0) || (device_index >= numhaptics)) {
|
|
return NULL;
|
|
}
|
|
|
|
while (device_index > 0) {
|
|
SDL_assert(item != NULL);
|
|
--device_index;
|
|
item = item->next;
|
|
}
|
|
|
|
return item;
|
|
}
|
|
|
|
static SDL_hapticlist_item *HapticByInstanceID(SDL_HapticID instance_id)
|
|
{
|
|
SDL_hapticlist_item *item;
|
|
for (item = SDL_hapticlist; item; item = item->next) {
|
|
if (instance_id == item->instance_id) {
|
|
return item;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
bool MacHaptic_MaybeAddDevice(io_object_t device)
|
|
{
|
|
IOReturn result;
|
|
CFMutableDictionaryRef hidProperties;
|
|
CFTypeRef refCF;
|
|
SDL_hapticlist_item *item;
|
|
|
|
if (numhaptics == -1) {
|
|
return false; // not initialized. We'll pick these up on enumeration if we init later.
|
|
}
|
|
|
|
// Check for force feedback.
|
|
if (FFIsForceFeedback(device) != FF_OK) {
|
|
return false;
|
|
}
|
|
|
|
// Make sure we don't already have it
|
|
for (item = SDL_hapticlist; item; item = item->next) {
|
|
if (IOObjectIsEqualTo((io_object_t)item->dev, device)) {
|
|
// Already added
|
|
return false;
|
|
}
|
|
}
|
|
|
|
item = (SDL_hapticlist_item *)SDL_calloc(1, sizeof(SDL_hapticlist_item));
|
|
if (!item) {
|
|
return SDL_SetError("Could not allocate haptic storage");
|
|
}
|
|
item->instance_id = SDL_GetNextObjectID();
|
|
|
|
// retain it as we are going to keep it around a while
|
|
IOObjectRetain(device);
|
|
|
|
// Set basic device data.
|
|
HIDGetDeviceProduct(device, item->name);
|
|
item->dev = device;
|
|
|
|
// Set usage pages.
|
|
hidProperties = 0;
|
|
refCF = 0;
|
|
result = IORegistryEntryCreateCFProperties(device,
|
|
&hidProperties,
|
|
kCFAllocatorDefault,
|
|
kNilOptions);
|
|
if ((result == KERN_SUCCESS) && hidProperties) {
|
|
refCF = CFDictionaryGetValue(hidProperties,
|
|
CFSTR(kIOHIDPrimaryUsagePageKey));
|
|
if (refCF) {
|
|
if (!CFNumberGetValue(refCF, kCFNumberLongType, &item->usagePage)) {
|
|
SDL_SetError("Haptic: Receiving device's usage page.");
|
|
}
|
|
refCF = CFDictionaryGetValue(hidProperties,
|
|
CFSTR(kIOHIDPrimaryUsageKey));
|
|
if (refCF) {
|
|
if (!CFNumberGetValue(refCF, kCFNumberLongType, &item->usage)) {
|
|
SDL_SetError("Haptic: Receiving device's usage.");
|
|
}
|
|
}
|
|
}
|
|
CFRelease(hidProperties);
|
|
}
|
|
|
|
if (!SDL_hapticlist_tail) {
|
|
SDL_hapticlist = SDL_hapticlist_tail = item;
|
|
} else {
|
|
SDL_hapticlist_tail->next = item;
|
|
SDL_hapticlist_tail = item;
|
|
}
|
|
|
|
// Device has been added.
|
|
++numhaptics;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool MacHaptic_MaybeRemoveDevice(io_object_t device)
|
|
{
|
|
SDL_hapticlist_item *item;
|
|
SDL_hapticlist_item *prev = NULL;
|
|
|
|
if (numhaptics == -1) {
|
|
return false; // not initialized. ignore this.
|
|
}
|
|
|
|
for (item = SDL_hapticlist; item; item = item->next) {
|
|
// found it, remove it.
|
|
if (IOObjectIsEqualTo((io_object_t)item->dev, device)) {
|
|
bool result = item->haptic ? true : false;
|
|
|
|
if (prev) {
|
|
prev->next = item->next;
|
|
} else {
|
|
SDL_assert(SDL_hapticlist == item);
|
|
SDL_hapticlist = item->next;
|
|
}
|
|
if (item == SDL_hapticlist_tail) {
|
|
SDL_hapticlist_tail = prev;
|
|
}
|
|
|
|
// Need to decrement the haptic count
|
|
--numhaptics;
|
|
// !!! TODO: Send a haptic remove event?
|
|
|
|
IOObjectRelease(item->dev);
|
|
SDL_free(item);
|
|
return result;
|
|
}
|
|
prev = item;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
SDL_HapticID SDL_SYS_HapticInstanceID(int index)
|
|
{
|
|
SDL_hapticlist_item *item;
|
|
item = HapticByDevIndex(index);
|
|
if (item) {
|
|
return item->instance_id;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* Return the name of a haptic device, does not need to be opened.
|
|
*/
|
|
const char *SDL_SYS_HapticName(int index)
|
|
{
|
|
SDL_hapticlist_item *item;
|
|
item = HapticByDevIndex(index);
|
|
if (item) {
|
|
return item->name;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
* Gets the device's product name.
|
|
*/
|
|
static bool HIDGetDeviceProduct(io_service_t dev, char *name)
|
|
{
|
|
CFMutableDictionaryRef hidProperties, usbProperties;
|
|
io_registry_entry_t parent1, parent2;
|
|
kern_return_t ret;
|
|
|
|
hidProperties = usbProperties = 0;
|
|
|
|
ret = IORegistryEntryCreateCFProperties(dev, &hidProperties,
|
|
kCFAllocatorDefault, kNilOptions);
|
|
if ((ret != KERN_SUCCESS) || !hidProperties) {
|
|
return SDL_SetError("Haptic: Unable to create CFProperties.");
|
|
}
|
|
|
|
/* macOS currently is not mirroring all USB properties to HID page so need to look at USB device page also
|
|
* get dictionary for USB properties: step up two levels and get CF dictionary for USB properties
|
|
*/
|
|
if ((KERN_SUCCESS ==
|
|
IORegistryEntryGetParentEntry(dev, kIOServicePlane, &parent1)) &&
|
|
(KERN_SUCCESS ==
|
|
IORegistryEntryGetParentEntry(parent1, kIOServicePlane, &parent2)) &&
|
|
(KERN_SUCCESS ==
|
|
IORegistryEntryCreateCFProperties(parent2, &usbProperties,
|
|
kCFAllocatorDefault,
|
|
kNilOptions))) {
|
|
if (usbProperties) {
|
|
CFTypeRef refCF = 0;
|
|
/* get device info
|
|
* try hid dictionary first, if fail then go to USB dictionary
|
|
*/
|
|
|
|
// Get product name
|
|
refCF = CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDProductKey));
|
|
if (!refCF) {
|
|
refCF = CFDictionaryGetValue(usbProperties,
|
|
CFSTR("USB Product Name"));
|
|
}
|
|
if (refCF) {
|
|
if (!CFStringGetCString(refCF, name, 256,
|
|
CFStringGetSystemEncoding())) {
|
|
return SDL_SetError("Haptic: CFStringGetCString error retrieving pDevice->product.");
|
|
}
|
|
}
|
|
|
|
CFRelease(usbProperties);
|
|
} else {
|
|
return SDL_SetError("Haptic: IORegistryEntryCreateCFProperties failed to create usbProperties.");
|
|
}
|
|
|
|
// Release stuff.
|
|
if (kIOReturnSuccess != IOObjectRelease(parent2)) {
|
|
SDL_SetError("Haptic: IOObjectRelease error with parent2.");
|
|
}
|
|
if (kIOReturnSuccess != IOObjectRelease(parent1)) {
|
|
SDL_SetError("Haptic: IOObjectRelease error with parent1.");
|
|
}
|
|
} else {
|
|
return SDL_SetError("Haptic: Error getting registry entries.");
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
#define FF_TEST(ff, s) \
|
|
if (features.supportedEffects & (ff)) \
|
|
supported |= (s)
|
|
/*
|
|
* Gets supported features.
|
|
*/
|
|
static bool GetSupportedFeatures(SDL_Haptic *haptic)
|
|
{
|
|
HRESULT ret;
|
|
FFDeviceObjectReference device;
|
|
FFCAPABILITIES features;
|
|
unsigned int supported;
|
|
Uint32 val;
|
|
|
|
device = haptic->hwdata->device;
|
|
|
|
ret = FFDeviceGetForceFeedbackCapabilities(device, &features);
|
|
if (ret != FF_OK) {
|
|
return SDL_SetError("Haptic: Unable to get device's supported features.");
|
|
}
|
|
|
|
supported = 0;
|
|
|
|
// Get maximum effects.
|
|
haptic->neffects = features.storageCapacity;
|
|
haptic->nplaying = features.playbackCapacity;
|
|
|
|
// Test for effects.
|
|
FF_TEST(FFCAP_ET_CONSTANTFORCE, SDL_HAPTIC_CONSTANT);
|
|
FF_TEST(FFCAP_ET_RAMPFORCE, SDL_HAPTIC_RAMP);
|
|
FF_TEST(FFCAP_ET_SQUARE, SDL_HAPTIC_SQUARE);
|
|
FF_TEST(FFCAP_ET_SINE, SDL_HAPTIC_SINE);
|
|
FF_TEST(FFCAP_ET_TRIANGLE, SDL_HAPTIC_TRIANGLE);
|
|
FF_TEST(FFCAP_ET_SAWTOOTHUP, SDL_HAPTIC_SAWTOOTHUP);
|
|
FF_TEST(FFCAP_ET_SAWTOOTHDOWN, SDL_HAPTIC_SAWTOOTHDOWN);
|
|
FF_TEST(FFCAP_ET_SPRING, SDL_HAPTIC_SPRING);
|
|
FF_TEST(FFCAP_ET_DAMPER, SDL_HAPTIC_DAMPER);
|
|
FF_TEST(FFCAP_ET_INERTIA, SDL_HAPTIC_INERTIA);
|
|
FF_TEST(FFCAP_ET_FRICTION, SDL_HAPTIC_FRICTION);
|
|
FF_TEST(FFCAP_ET_CUSTOMFORCE, SDL_HAPTIC_CUSTOM);
|
|
|
|
// Check if supports gain.
|
|
ret = FFDeviceGetForceFeedbackProperty(device, FFPROP_FFGAIN,
|
|
&val, sizeof(val));
|
|
if (ret == FF_OK) {
|
|
supported |= SDL_HAPTIC_GAIN;
|
|
} else if (ret != FFERR_UNSUPPORTED) {
|
|
return SDL_SetError("Haptic: Unable to get if device supports gain: %s.",
|
|
FFStrError(ret));
|
|
}
|
|
|
|
// Checks if supports autocenter.
|
|
ret = FFDeviceGetForceFeedbackProperty(device, FFPROP_AUTOCENTER,
|
|
&val, sizeof(val));
|
|
if (ret == FF_OK) {
|
|
supported |= SDL_HAPTIC_AUTOCENTER;
|
|
} else if (ret != FFERR_UNSUPPORTED) {
|
|
return SDL_SetError("Haptic: Unable to get if device supports autocenter: %s.",
|
|
FFStrError(ret));
|
|
}
|
|
|
|
// Check for axes, we have an artificial limit on axes
|
|
haptic->naxes = ((features.numFfAxes) > 3) ? 3 : features.numFfAxes;
|
|
// Actually store the axes we want to use
|
|
SDL_memcpy(haptic->hwdata->axes, features.ffAxes,
|
|
haptic->naxes * sizeof(Uint8));
|
|
|
|
// Always supported features.
|
|
supported |= SDL_HAPTIC_STATUS | SDL_HAPTIC_PAUSE;
|
|
|
|
haptic->supported = supported;
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* Opens the haptic device from the file descriptor.
|
|
*/
|
|
static bool SDL_SYS_HapticOpenFromService(SDL_Haptic *haptic, io_service_t service)
|
|
{
|
|
HRESULT ret;
|
|
|
|
// Allocate the hwdata
|
|
haptic->hwdata = (struct haptic_hwdata *) SDL_calloc(1, sizeof(*haptic->hwdata));
|
|
if (!haptic->hwdata) {
|
|
goto creat_err;
|
|
}
|
|
|
|
// Open the device
|
|
ret = FFCreateDevice(service, &haptic->hwdata->device);
|
|
if (ret != FF_OK) {
|
|
SDL_SetError("Haptic: Unable to create device from service: %s.", FFStrError(ret));
|
|
goto creat_err;
|
|
}
|
|
|
|
// Get supported features.
|
|
if (!GetSupportedFeatures(haptic)) {
|
|
goto open_err;
|
|
}
|
|
|
|
// Reset and then enable actuators.
|
|
ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
|
|
FFSFFC_RESET);
|
|
if (ret != FF_OK) {
|
|
SDL_SetError("Haptic: Unable to reset device: %s.", FFStrError(ret));
|
|
goto open_err;
|
|
}
|
|
ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
|
|
FFSFFC_SETACTUATORSON);
|
|
if (ret != FF_OK) {
|
|
SDL_SetError("Haptic: Unable to enable actuators: %s.",
|
|
FFStrError(ret));
|
|
goto open_err;
|
|
}
|
|
|
|
// Allocate effects memory.
|
|
haptic->effects = (struct haptic_effect *)
|
|
SDL_malloc(sizeof(struct haptic_effect) * haptic->neffects);
|
|
if (!haptic->effects) {
|
|
goto open_err;
|
|
}
|
|
// Clear the memory
|
|
SDL_memset(haptic->effects, 0,
|
|
sizeof(struct haptic_effect) * haptic->neffects);
|
|
|
|
return true;
|
|
|
|
// Error handling
|
|
open_err:
|
|
FFReleaseDevice(haptic->hwdata->device);
|
|
creat_err:
|
|
if (haptic->hwdata) {
|
|
SDL_free(haptic->hwdata);
|
|
haptic->hwdata = NULL;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
* Opens a haptic device for usage.
|
|
*/
|
|
bool SDL_SYS_HapticOpen(SDL_Haptic *haptic)
|
|
{
|
|
SDL_hapticlist_item *item;
|
|
item = HapticByInstanceID(haptic->instance_id);
|
|
|
|
return SDL_SYS_HapticOpenFromService(haptic, item->dev);
|
|
}
|
|
|
|
/*
|
|
* Opens a haptic device from first mouse it finds for usage.
|
|
*/
|
|
int SDL_SYS_HapticMouse(void)
|
|
{
|
|
int device_index = 0;
|
|
SDL_hapticlist_item *item;
|
|
|
|
for (item = SDL_hapticlist; item; item = item->next) {
|
|
if ((item->usagePage == kHIDPage_GenericDesktop) &&
|
|
(item->usage == kHIDUsage_GD_Mouse)) {
|
|
return device_index;
|
|
}
|
|
++device_index;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* Checks to see if a joystick has haptic features.
|
|
*/
|
|
bool SDL_SYS_JoystickIsHaptic(SDL_Joystick *joystick)
|
|
{
|
|
#ifdef SDL_JOYSTICK_IOKIT
|
|
if (joystick->driver != &SDL_DARWIN_JoystickDriver) {
|
|
return false;
|
|
}
|
|
if (joystick->hwdata->ffservice != 0) {
|
|
return true;
|
|
}
|
|
#endif
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
* Checks to see if the haptic device and joystick are in reality the same.
|
|
*/
|
|
bool SDL_SYS_JoystickSameHaptic(SDL_Haptic *haptic, SDL_Joystick *joystick)
|
|
{
|
|
#ifdef SDL_JOYSTICK_IOKIT
|
|
if (joystick->driver != &SDL_DARWIN_JoystickDriver) {
|
|
return false;
|
|
}
|
|
if (IOObjectIsEqualTo((io_object_t)((size_t)haptic->hwdata->device),
|
|
joystick->hwdata->ffservice)) {
|
|
return true;
|
|
}
|
|
#endif
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
* Opens a SDL_Haptic from a SDL_Joystick.
|
|
*/
|
|
bool SDL_SYS_HapticOpenFromJoystick(SDL_Haptic *haptic, SDL_Joystick *joystick)
|
|
{
|
|
#ifdef SDL_JOYSTICK_IOKIT
|
|
SDL_hapticlist_item *item;
|
|
|
|
if (joystick->driver != &SDL_DARWIN_JoystickDriver) {
|
|
return false;
|
|
}
|
|
for (item = SDL_hapticlist; item; item = item->next) {
|
|
if (IOObjectIsEqualTo((io_object_t)item->dev,
|
|
joystick->hwdata->ffservice)) {
|
|
haptic->instance_id = item->instance_id;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (joystick->name) {
|
|
haptic->name = SDL_strdup(joystick->name);
|
|
}
|
|
|
|
return SDL_SYS_HapticOpenFromService(haptic, joystick->hwdata->ffservice);
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
* Closes the haptic device.
|
|
*/
|
|
void SDL_SYS_HapticClose(SDL_Haptic *haptic)
|
|
{
|
|
if (haptic->hwdata) {
|
|
|
|
// Free Effects.
|
|
SDL_free(haptic->effects);
|
|
haptic->effects = NULL;
|
|
haptic->neffects = 0;
|
|
|
|
// Clean up
|
|
FFReleaseDevice(haptic->hwdata->device);
|
|
|
|
// Free
|
|
SDL_free(haptic->hwdata);
|
|
haptic->hwdata = NULL;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Clean up after system specific haptic stuff
|
|
*/
|
|
void SDL_SYS_HapticQuit(void)
|
|
{
|
|
SDL_hapticlist_item *item;
|
|
SDL_hapticlist_item *next = NULL;
|
|
|
|
for (item = SDL_hapticlist; item; item = next) {
|
|
next = item->next;
|
|
/* Opened and not closed haptics are leaked, this is on purpose.
|
|
* Close your haptic devices after usage. */
|
|
|
|
// Free the io_service_t
|
|
IOObjectRelease(item->dev);
|
|
SDL_free(item);
|
|
}
|
|
|
|
numhaptics = -1;
|
|
SDL_hapticlist = NULL;
|
|
SDL_hapticlist_tail = NULL;
|
|
}
|
|
|
|
/*
|
|
* Converts an SDL trigger button to an FFEFFECT trigger button.
|
|
*/
|
|
static DWORD FFGetTriggerButton(Uint16 button)
|
|
{
|
|
DWORD dwTriggerButton;
|
|
|
|
dwTriggerButton = FFEB_NOTRIGGER;
|
|
|
|
if (button != 0) {
|
|
dwTriggerButton = FFJOFS_BUTTON(button - 1);
|
|
}
|
|
|
|
return dwTriggerButton;
|
|
}
|
|
|
|
/*
|
|
* Sets the direction.
|
|
*/
|
|
static bool SDL_SYS_SetDirection(FFEFFECT *effect, const SDL_HapticDirection *dir, int naxes)
|
|
{
|
|
LONG *rglDir;
|
|
|
|
// Handle no axes a part.
|
|
if (naxes == 0) {
|
|
effect->dwFlags |= FFEFF_SPHERICAL; // Set as default.
|
|
effect->rglDirection = NULL;
|
|
return true;
|
|
}
|
|
|
|
// Has axes.
|
|
rglDir = SDL_malloc(sizeof(LONG) * naxes);
|
|
if (!rglDir) {
|
|
return false;
|
|
}
|
|
SDL_memset(rglDir, 0, sizeof(LONG) * naxes);
|
|
effect->rglDirection = rglDir;
|
|
|
|
switch (dir->type) {
|
|
case SDL_HAPTIC_POLAR:
|
|
effect->dwFlags |= FFEFF_POLAR;
|
|
rglDir[0] = dir->dir[0];
|
|
return true;
|
|
case SDL_HAPTIC_CARTESIAN:
|
|
effect->dwFlags |= FFEFF_CARTESIAN;
|
|
rglDir[0] = dir->dir[0];
|
|
if (naxes > 1) {
|
|
rglDir[1] = dir->dir[1];
|
|
}
|
|
if (naxes > 2) {
|
|
rglDir[2] = dir->dir[2];
|
|
}
|
|
return true;
|
|
case SDL_HAPTIC_SPHERICAL:
|
|
effect->dwFlags |= FFEFF_SPHERICAL;
|
|
rglDir[0] = dir->dir[0];
|
|
if (naxes > 1) {
|
|
rglDir[1] = dir->dir[1];
|
|
}
|
|
if (naxes > 2) {
|
|
rglDir[2] = dir->dir[2];
|
|
}
|
|
return true;
|
|
case SDL_HAPTIC_STEERING_AXIS:
|
|
effect->dwFlags |= FFEFF_CARTESIAN;
|
|
rglDir[0] = 0;
|
|
return true;
|
|
|
|
default:
|
|
return SDL_SetError("Haptic: Unknown direction type.");
|
|
}
|
|
}
|
|
|
|
// Clamps and converts.
|
|
#define CCONVERT(x) (((x) > 0x7FFF) ? 10000 : ((x)*10000) / 0x7FFF)
|
|
// Just converts.
|
|
#define CONVERT(x) (((x)*10000) / 0x7FFF)
|
|
/*
|
|
* Creates the FFEFFECT from a SDL_HapticEffect.
|
|
*/
|
|
static bool SDL_SYS_ToFFEFFECT(SDL_Haptic *haptic, FFEFFECT *dest, const SDL_HapticEffect *src)
|
|
{
|
|
int i;
|
|
FFCONSTANTFORCE *constant = NULL;
|
|
FFPERIODIC *periodic = NULL;
|
|
FFCONDITION *condition = NULL; // Actually an array of conditions - one per axis.
|
|
FFRAMPFORCE *ramp = NULL;
|
|
FFCUSTOMFORCE *custom = NULL;
|
|
FFENVELOPE *envelope = NULL;
|
|
const SDL_HapticConstant *hap_constant = NULL;
|
|
const SDL_HapticPeriodic *hap_periodic = NULL;
|
|
const SDL_HapticCondition *hap_condition = NULL;
|
|
const SDL_HapticRamp *hap_ramp = NULL;
|
|
const SDL_HapticCustom *hap_custom = NULL;
|
|
DWORD *axes = NULL;
|
|
|
|
// Set global stuff.
|
|
SDL_memset(dest, 0, sizeof(FFEFFECT));
|
|
dest->dwSize = sizeof(FFEFFECT); // Set the structure size.
|
|
dest->dwSamplePeriod = 0; // Not used by us.
|
|
dest->dwGain = 10000; // Gain is set globally, not locally.
|
|
dest->dwFlags = FFEFF_OBJECTOFFSETS; // Seems obligatory.
|
|
|
|
// Envelope.
|
|
envelope = SDL_calloc(1, sizeof(FFENVELOPE));
|
|
if (!envelope) {
|
|
return false;
|
|
}
|
|
dest->lpEnvelope = envelope;
|
|
envelope->dwSize = sizeof(FFENVELOPE); // Always should be this.
|
|
|
|
// Axes.
|
|
if (src->constant.direction.type == SDL_HAPTIC_STEERING_AXIS) {
|
|
dest->cAxes = 1;
|
|
} else {
|
|
dest->cAxes = haptic->naxes;
|
|
}
|
|
if (dest->cAxes > 0) {
|
|
axes = SDL_malloc(sizeof(DWORD) * dest->cAxes);
|
|
if (!axes) {
|
|
return false;
|
|
}
|
|
axes[0] = haptic->hwdata->axes[0]; // Always at least one axis.
|
|
if (dest->cAxes > 1) {
|
|
axes[1] = haptic->hwdata->axes[1];
|
|
}
|
|
if (dest->cAxes > 2) {
|
|
axes[2] = haptic->hwdata->axes[2];
|
|
}
|
|
dest->rgdwAxes = axes;
|
|
}
|
|
|
|
// The big type handling switch, even bigger then Linux's version.
|
|
switch (src->type) {
|
|
case SDL_HAPTIC_CONSTANT:
|
|
hap_constant = &src->constant;
|
|
constant = SDL_calloc(1, sizeof(FFCONSTANTFORCE));
|
|
if (!constant) {
|
|
return false;
|
|
}
|
|
|
|
// Specifics
|
|
constant->lMagnitude = CONVERT(hap_constant->level);
|
|
dest->cbTypeSpecificParams = sizeof(FFCONSTANTFORCE);
|
|
dest->lpvTypeSpecificParams = constant;
|
|
|
|
// Generics
|
|
dest->dwDuration = hap_constant->length * 1000; // In microseconds.
|
|
dest->dwTriggerButton = FFGetTriggerButton(hap_constant->button);
|
|
dest->dwTriggerRepeatInterval = hap_constant->interval;
|
|
dest->dwStartDelay = hap_constant->delay * 1000; // In microseconds.
|
|
|
|
// Direction.
|
|
if (!SDL_SYS_SetDirection(dest, &hap_constant->direction, dest->cAxes)) {
|
|
return false;
|
|
}
|
|
|
|
// Envelope
|
|
if ((hap_constant->attack_length == 0) && (hap_constant->fade_length == 0)) {
|
|
SDL_free(envelope);
|
|
dest->lpEnvelope = NULL;
|
|
} else {
|
|
envelope->dwAttackLevel = CCONVERT(hap_constant->attack_level);
|
|
envelope->dwAttackTime = hap_constant->attack_length * 1000;
|
|
envelope->dwFadeLevel = CCONVERT(hap_constant->fade_level);
|
|
envelope->dwFadeTime = hap_constant->fade_length * 1000;
|
|
}
|
|
|
|
break;
|
|
|
|
case SDL_HAPTIC_SINE:
|
|
case SDL_HAPTIC_SQUARE:
|
|
case SDL_HAPTIC_TRIANGLE:
|
|
case SDL_HAPTIC_SAWTOOTHUP:
|
|
case SDL_HAPTIC_SAWTOOTHDOWN:
|
|
hap_periodic = &src->periodic;
|
|
periodic = SDL_calloc(1, sizeof(FFPERIODIC));
|
|
if (!periodic) {
|
|
return false;
|
|
}
|
|
|
|
// Specifics
|
|
periodic->dwMagnitude = CONVERT(SDL_abs(hap_periodic->magnitude));
|
|
periodic->lOffset = CONVERT(hap_periodic->offset);
|
|
periodic->dwPhase =
|
|
(hap_periodic->phase + (hap_periodic->magnitude < 0 ? 18000 : 0)) % 36000;
|
|
periodic->dwPeriod = hap_periodic->period * 1000;
|
|
dest->cbTypeSpecificParams = sizeof(FFPERIODIC);
|
|
dest->lpvTypeSpecificParams = periodic;
|
|
|
|
// Generics
|
|
dest->dwDuration = hap_periodic->length * 1000; // In microseconds.
|
|
dest->dwTriggerButton = FFGetTriggerButton(hap_periodic->button);
|
|
dest->dwTriggerRepeatInterval = hap_periodic->interval;
|
|
dest->dwStartDelay = hap_periodic->delay * 1000; // In microseconds.
|
|
|
|
// Direction.
|
|
if (!SDL_SYS_SetDirection(dest, &hap_periodic->direction, dest->cAxes)) {
|
|
return false;
|
|
}
|
|
|
|
// Envelope
|
|
if ((hap_periodic->attack_length == 0) && (hap_periodic->fade_length == 0)) {
|
|
SDL_free(envelope);
|
|
dest->lpEnvelope = NULL;
|
|
} else {
|
|
envelope->dwAttackLevel = CCONVERT(hap_periodic->attack_level);
|
|
envelope->dwAttackTime = hap_periodic->attack_length * 1000;
|
|
envelope->dwFadeLevel = CCONVERT(hap_periodic->fade_level);
|
|
envelope->dwFadeTime = hap_periodic->fade_length * 1000;
|
|
}
|
|
|
|
break;
|
|
|
|
case SDL_HAPTIC_SPRING:
|
|
case SDL_HAPTIC_DAMPER:
|
|
case SDL_HAPTIC_INERTIA:
|
|
case SDL_HAPTIC_FRICTION:
|
|
hap_condition = &src->condition;
|
|
if (dest->cAxes > 0) {
|
|
condition = SDL_calloc(dest->cAxes, sizeof(FFCONDITION));
|
|
if (!condition) {
|
|
return false;
|
|
}
|
|
|
|
// Specifics
|
|
for (i = 0; i < dest->cAxes; i++) {
|
|
condition[i].lOffset = CONVERT(hap_condition->center[i]);
|
|
condition[i].lPositiveCoefficient =
|
|
CONVERT(hap_condition->right_coeff[i]);
|
|
condition[i].lNegativeCoefficient =
|
|
CONVERT(hap_condition->left_coeff[i]);
|
|
condition[i].dwPositiveSaturation =
|
|
CCONVERT(hap_condition->right_sat[i] / 2);
|
|
condition[i].dwNegativeSaturation =
|
|
CCONVERT(hap_condition->left_sat[i] / 2);
|
|
condition[i].lDeadBand = CCONVERT(hap_condition->deadband[i] / 2);
|
|
}
|
|
}
|
|
|
|
dest->cbTypeSpecificParams = sizeof(FFCONDITION) * dest->cAxes;
|
|
dest->lpvTypeSpecificParams = condition;
|
|
|
|
// Generics
|
|
dest->dwDuration = hap_condition->length * 1000; // In microseconds.
|
|
dest->dwTriggerButton = FFGetTriggerButton(hap_condition->button);
|
|
dest->dwTriggerRepeatInterval = hap_condition->interval;
|
|
dest->dwStartDelay = hap_condition->delay * 1000; // In microseconds.
|
|
|
|
// Direction.
|
|
if (!SDL_SYS_SetDirection(dest, &hap_condition->direction, dest->cAxes)) {
|
|
return false;
|
|
}
|
|
|
|
// Envelope - Not actually supported by most CONDITION implementations.
|
|
SDL_free(dest->lpEnvelope);
|
|
dest->lpEnvelope = NULL;
|
|
|
|
break;
|
|
|
|
case SDL_HAPTIC_RAMP:
|
|
hap_ramp = &src->ramp;
|
|
ramp = SDL_calloc(1, sizeof(FFRAMPFORCE));
|
|
if (!ramp) {
|
|
return false;
|
|
}
|
|
|
|
// Specifics
|
|
ramp->lStart = CONVERT(hap_ramp->start);
|
|
ramp->lEnd = CONVERT(hap_ramp->end);
|
|
dest->cbTypeSpecificParams = sizeof(FFRAMPFORCE);
|
|
dest->lpvTypeSpecificParams = ramp;
|
|
|
|
// Generics
|
|
dest->dwDuration = hap_ramp->length * 1000; // In microseconds.
|
|
dest->dwTriggerButton = FFGetTriggerButton(hap_ramp->button);
|
|
dest->dwTriggerRepeatInterval = hap_ramp->interval;
|
|
dest->dwStartDelay = hap_ramp->delay * 1000; // In microseconds.
|
|
|
|
// Direction.
|
|
if (!SDL_SYS_SetDirection(dest, &hap_ramp->direction, dest->cAxes)) {
|
|
return false;
|
|
}
|
|
|
|
// Envelope
|
|
if ((hap_ramp->attack_length == 0) && (hap_ramp->fade_length == 0)) {
|
|
SDL_free(envelope);
|
|
dest->lpEnvelope = NULL;
|
|
} else {
|
|
envelope->dwAttackLevel = CCONVERT(hap_ramp->attack_level);
|
|
envelope->dwAttackTime = hap_ramp->attack_length * 1000;
|
|
envelope->dwFadeLevel = CCONVERT(hap_ramp->fade_level);
|
|
envelope->dwFadeTime = hap_ramp->fade_length * 1000;
|
|
}
|
|
|
|
break;
|
|
|
|
case SDL_HAPTIC_CUSTOM:
|
|
hap_custom = &src->custom;
|
|
custom = SDL_calloc(1, sizeof(FFCUSTOMFORCE));
|
|
if (!custom) {
|
|
return false;
|
|
}
|
|
|
|
// Specifics
|
|
custom->cChannels = hap_custom->channels;
|
|
custom->dwSamplePeriod = hap_custom->period * 1000;
|
|
custom->cSamples = hap_custom->samples;
|
|
custom->rglForceData =
|
|
SDL_malloc(sizeof(LONG) * custom->cSamples * custom->cChannels);
|
|
for (i = 0; i < hap_custom->samples * hap_custom->channels; i++) { // Copy data.
|
|
custom->rglForceData[i] = CCONVERT(hap_custom->data[i]);
|
|
}
|
|
dest->cbTypeSpecificParams = sizeof(FFCUSTOMFORCE);
|
|
dest->lpvTypeSpecificParams = custom;
|
|
|
|
// Generics
|
|
dest->dwDuration = hap_custom->length * 1000; // In microseconds.
|
|
dest->dwTriggerButton = FFGetTriggerButton(hap_custom->button);
|
|
dest->dwTriggerRepeatInterval = hap_custom->interval;
|
|
dest->dwStartDelay = hap_custom->delay * 1000; // In microseconds.
|
|
|
|
// Direction.
|
|
if (!SDL_SYS_SetDirection(dest, &hap_custom->direction, dest->cAxes)) {
|
|
return false;
|
|
}
|
|
|
|
// Envelope
|
|
if ((hap_custom->attack_length == 0) && (hap_custom->fade_length == 0)) {
|
|
SDL_free(envelope);
|
|
dest->lpEnvelope = NULL;
|
|
} else {
|
|
envelope->dwAttackLevel = CCONVERT(hap_custom->attack_level);
|
|
envelope->dwAttackTime = hap_custom->attack_length * 1000;
|
|
envelope->dwFadeLevel = CCONVERT(hap_custom->fade_level);
|
|
envelope->dwFadeTime = hap_custom->fade_length * 1000;
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
return SDL_SetError("Haptic: Unknown effect type.");
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* Frees an FFEFFECT allocated by SDL_SYS_ToFFEFFECT.
|
|
*/
|
|
static void SDL_SYS_HapticFreeFFEFFECT(FFEFFECT *effect, int type)
|
|
{
|
|
FFCUSTOMFORCE *custom;
|
|
|
|
SDL_free(effect->lpEnvelope);
|
|
effect->lpEnvelope = NULL;
|
|
SDL_free(effect->rgdwAxes);
|
|
effect->rgdwAxes = NULL;
|
|
if (effect->lpvTypeSpecificParams) {
|
|
if (type == SDL_HAPTIC_CUSTOM) { // Must free the custom data.
|
|
custom = (FFCUSTOMFORCE *)effect->lpvTypeSpecificParams;
|
|
SDL_free(custom->rglForceData);
|
|
custom->rglForceData = NULL;
|
|
}
|
|
SDL_free(effect->lpvTypeSpecificParams);
|
|
effect->lpvTypeSpecificParams = NULL;
|
|
}
|
|
SDL_free(effect->rglDirection);
|
|
effect->rglDirection = NULL;
|
|
}
|
|
|
|
/*
|
|
* Gets the effect type from the generic SDL haptic effect wrapper.
|
|
*/
|
|
CFUUIDRef
|
|
SDL_SYS_HapticEffectType(Uint16 type)
|
|
{
|
|
switch (type) {
|
|
case SDL_HAPTIC_CONSTANT:
|
|
return kFFEffectType_ConstantForce_ID;
|
|
|
|
case SDL_HAPTIC_RAMP:
|
|
return kFFEffectType_RampForce_ID;
|
|
|
|
case SDL_HAPTIC_SQUARE:
|
|
return kFFEffectType_Square_ID;
|
|
|
|
case SDL_HAPTIC_SINE:
|
|
return kFFEffectType_Sine_ID;
|
|
|
|
case SDL_HAPTIC_TRIANGLE:
|
|
return kFFEffectType_Triangle_ID;
|
|
|
|
case SDL_HAPTIC_SAWTOOTHUP:
|
|
return kFFEffectType_SawtoothUp_ID;
|
|
|
|
case SDL_HAPTIC_SAWTOOTHDOWN:
|
|
return kFFEffectType_SawtoothDown_ID;
|
|
|
|
case SDL_HAPTIC_SPRING:
|
|
return kFFEffectType_Spring_ID;
|
|
|
|
case SDL_HAPTIC_DAMPER:
|
|
return kFFEffectType_Damper_ID;
|
|
|
|
case SDL_HAPTIC_INERTIA:
|
|
return kFFEffectType_Inertia_ID;
|
|
|
|
case SDL_HAPTIC_FRICTION:
|
|
return kFFEffectType_Friction_ID;
|
|
|
|
case SDL_HAPTIC_CUSTOM:
|
|
return kFFEffectType_CustomForce_ID;
|
|
|
|
default:
|
|
SDL_SetError("Haptic: Unknown effect type.");
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Creates a new haptic effect.
|
|
*/
|
|
bool SDL_SYS_HapticNewEffect(SDL_Haptic *haptic, struct haptic_effect *effect,
|
|
const SDL_HapticEffect *base)
|
|
{
|
|
HRESULT ret;
|
|
CFUUIDRef type;
|
|
|
|
// Alloc the effect.
|
|
effect->hweffect = (struct haptic_hweffect *)
|
|
SDL_calloc(1, sizeof(struct haptic_hweffect));
|
|
if (!effect->hweffect) {
|
|
goto err_hweffect;
|
|
}
|
|
|
|
// Get the type.
|
|
type = SDL_SYS_HapticEffectType(base->type);
|
|
if (!type) {
|
|
goto err_hweffect;
|
|
}
|
|
|
|
// Get the effect.
|
|
if (!SDL_SYS_ToFFEFFECT(haptic, &effect->hweffect->effect, base)) {
|
|
goto err_effectdone;
|
|
}
|
|
|
|
// Create the actual effect.
|
|
ret = FFDeviceCreateEffect(haptic->hwdata->device, type,
|
|
&effect->hweffect->effect,
|
|
&effect->hweffect->ref);
|
|
if (ret != FF_OK) {
|
|
SDL_SetError("Haptic: Unable to create effect: %s.", FFStrError(ret));
|
|
goto err_effectdone;
|
|
}
|
|
|
|
return true;
|
|
|
|
err_effectdone:
|
|
SDL_SYS_HapticFreeFFEFFECT(&effect->hweffect->effect, base->type);
|
|
err_hweffect:
|
|
SDL_free(effect->hweffect);
|
|
effect->hweffect = NULL;
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
* Updates an effect.
|
|
*/
|
|
bool SDL_SYS_HapticUpdateEffect(SDL_Haptic *haptic,
|
|
struct haptic_effect *effect,
|
|
const SDL_HapticEffect *data)
|
|
{
|
|
HRESULT ret;
|
|
FFEffectParameterFlag flags;
|
|
FFEFFECT temp;
|
|
|
|
// Get the effect.
|
|
SDL_memset(&temp, 0, sizeof(FFEFFECT));
|
|
if (!SDL_SYS_ToFFEFFECT(haptic, &temp, data)) {
|
|
goto err_update;
|
|
}
|
|
|
|
/* Set the flags. Might be worthwhile to diff temp with loaded effect and
|
|
* only change those parameters. */
|
|
flags = FFEP_DIRECTION |
|
|
FFEP_DURATION |
|
|
FFEP_ENVELOPE |
|
|
FFEP_STARTDELAY |
|
|
FFEP_TRIGGERBUTTON |
|
|
FFEP_TRIGGERREPEATINTERVAL | FFEP_TYPESPECIFICPARAMS;
|
|
|
|
// Create the actual effect.
|
|
ret = FFEffectSetParameters(effect->hweffect->ref, &temp, flags);
|
|
if (ret != FF_OK) {
|
|
SDL_SetError("Haptic: Unable to update effect: %s.", FFStrError(ret));
|
|
goto err_update;
|
|
}
|
|
|
|
// Copy it over.
|
|
SDL_SYS_HapticFreeFFEFFECT(&effect->hweffect->effect, data->type);
|
|
SDL_memcpy(&effect->hweffect->effect, &temp, sizeof(FFEFFECT));
|
|
|
|
return true;
|
|
|
|
err_update:
|
|
SDL_SYS_HapticFreeFFEFFECT(&temp, data->type);
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
* Runs an effect.
|
|
*/
|
|
bool SDL_SYS_HapticRunEffect(SDL_Haptic *haptic, struct haptic_effect *effect,
|
|
Uint32 iterations)
|
|
{
|
|
HRESULT ret;
|
|
Uint32 iter;
|
|
|
|
// Check if it's infinite.
|
|
if (iterations == SDL_HAPTIC_INFINITY) {
|
|
iter = FF_INFINITE;
|
|
} else {
|
|
iter = iterations;
|
|
}
|
|
|
|
// Run the effect.
|
|
ret = FFEffectStart(effect->hweffect->ref, iter, 0);
|
|
if (ret != FF_OK) {
|
|
return SDL_SetError("Haptic: Unable to run the effect: %s.",
|
|
FFStrError(ret));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* Stops an effect.
|
|
*/
|
|
bool SDL_SYS_HapticStopEffect(SDL_Haptic *haptic, struct haptic_effect *effect)
|
|
{
|
|
HRESULT ret;
|
|
|
|
ret = FFEffectStop(effect->hweffect->ref);
|
|
if (ret != FF_OK) {
|
|
return SDL_SetError("Haptic: Unable to stop the effect: %s.",
|
|
FFStrError(ret));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* Frees the effect.
|
|
*/
|
|
void SDL_SYS_HapticDestroyEffect(SDL_Haptic *haptic, struct haptic_effect *effect)
|
|
{
|
|
HRESULT ret;
|
|
|
|
ret = FFDeviceReleaseEffect(haptic->hwdata->device, effect->hweffect->ref);
|
|
if (ret != FF_OK) {
|
|
SDL_SetError("Haptic: Error removing the effect from the device: %s.",
|
|
FFStrError(ret));
|
|
}
|
|
SDL_SYS_HapticFreeFFEFFECT(&effect->hweffect->effect,
|
|
effect->effect.type);
|
|
SDL_free(effect->hweffect);
|
|
effect->hweffect = NULL;
|
|
}
|
|
|
|
/*
|
|
* Gets the status of a haptic effect.
|
|
*/
|
|
int SDL_SYS_HapticGetEffectStatus(SDL_Haptic *haptic,
|
|
struct haptic_effect *effect)
|
|
{
|
|
HRESULT ret;
|
|
FFEffectStatusFlag status;
|
|
|
|
ret = FFEffectGetEffectStatus(effect->hweffect->ref, &status);
|
|
if (ret != FF_OK) {
|
|
SDL_SetError("Haptic: Unable to get effect status: %s.", FFStrError(ret));
|
|
return -1;
|
|
}
|
|
|
|
if (status == 0) {
|
|
return 0;
|
|
}
|
|
return 1; // Assume it's playing or emulated.
|
|
}
|
|
|
|
/*
|
|
* Sets the gain.
|
|
*/
|
|
bool SDL_SYS_HapticSetGain(SDL_Haptic *haptic, int gain)
|
|
{
|
|
HRESULT ret;
|
|
Uint32 val;
|
|
|
|
val = gain * 100; // macOS uses 0 to 10,000
|
|
ret = FFDeviceSetForceFeedbackProperty(haptic->hwdata->device,
|
|
FFPROP_FFGAIN, &val);
|
|
if (ret != FF_OK) {
|
|
return SDL_SetError("Haptic: Error setting gain: %s.", FFStrError(ret));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* Sets the autocentering.
|
|
*/
|
|
bool SDL_SYS_HapticSetAutocenter(SDL_Haptic *haptic, int autocenter)
|
|
{
|
|
HRESULT ret;
|
|
Uint32 val;
|
|
|
|
// macOS only has 0 (off) and 1 (on)
|
|
if (autocenter == 0) {
|
|
val = 0;
|
|
} else {
|
|
val = 1;
|
|
}
|
|
|
|
ret = FFDeviceSetForceFeedbackProperty(haptic->hwdata->device,
|
|
FFPROP_AUTOCENTER, &val);
|
|
if (ret != FF_OK) {
|
|
return SDL_SetError("Haptic: Error setting autocenter: %s.",
|
|
FFStrError(ret));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* Pauses the device.
|
|
*/
|
|
bool SDL_SYS_HapticPause(SDL_Haptic *haptic)
|
|
{
|
|
HRESULT ret;
|
|
|
|
ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
|
|
FFSFFC_PAUSE);
|
|
if (ret != FF_OK) {
|
|
return SDL_SetError("Haptic: Error pausing device: %s.", FFStrError(ret));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* Unpauses the device.
|
|
*/
|
|
bool SDL_SYS_HapticResume(SDL_Haptic *haptic)
|
|
{
|
|
HRESULT ret;
|
|
|
|
ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
|
|
FFSFFC_CONTINUE);
|
|
if (ret != FF_OK) {
|
|
return SDL_SetError("Haptic: Error resuming device: %s.", FFStrError(ret));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* Stops all currently playing effects.
|
|
*/
|
|
bool SDL_SYS_HapticStopAll(SDL_Haptic *haptic)
|
|
{
|
|
HRESULT ret;
|
|
|
|
ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
|
|
FFSFFC_STOPALL);
|
|
if (ret != FF_OK) {
|
|
return SDL_SetError("Haptic: Error stopping device: %s.", FFStrError(ret));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
#endif // SDL_HAPTIC_IOKIT
|