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Most SDL functions used to indicate success or failure using an int return code. These functions have been changed to return SDL_bool. Here is a coccinelle patch to change code that previously compared the return value to 0 and changes it to a boolean test: @ bool_return_type @ identifier func =~ "^(SDL_AddEventWatch|SDL_AddHintCallback|SDL_AddSurfaceAlternateImage|SDL_AddVulkanRenderSemaphores|SDL_BindAudioStream|SDL_BindAudioStreams|SDL_BlitSurface|SDL_BlitSurface9Grid|SDL_BlitSurfaceScaled|SDL_BlitSurfaceTiled|SDL_BlitSurfaceTiledWithScale|SDL_BlitSurfaceUnchecked|SDL_BlitSurfaceUncheckedScaled|SDL_CaptureMouse|SDL_ClearAudioStream|SDL_ClearClipboardData|SDL_ClearComposition|SDL_ClearError|SDL_ClearProperty|SDL_ClearSurface|SDL_CloseIO|SDL_CloseStorage|SDL_ConvertAudioSamples|SDL_ConvertEventToRenderCoordinates|SDL_ConvertPixels|SDL_ConvertPixelsAndColorspace|SDL_CopyFile|SDL_CopyProperties|SDL_CopyStorageFile|SDL_CreateDirectory|SDL_CreateStorageDirectory|SDL_CreateWindowAndRenderer|SDL_DateTimeToTime|SDL_DestroyWindowSurface|SDL_DetachVirtualJoystick|SDL_DisableScreenSaver|SDL_EnableScreenSaver|SDL_EnumerateDirectory|SDL_EnumerateProperties|SDL_EnumerateStorageDirectory|SDL_FillSurfaceRect|SDL_FillSurfaceRects|SDL_FlashWindow|SDL_FlipSurface|SDL_FlushAudioStream|SDL_FlushRenderer|SDL_GL_DestroyContext|SDL_GL_GetAttribute|SDL_GL_GetSwapInterval|SDL_GL_LoadLibrary|SDL_GL_MakeCurrent|SDL_GL_SetAttribute|SDL_GL_SetSwapInterval|SDL_GL_SwapWindow|SDL_GetAudioDeviceFormat|SDL_GetAudioStreamFormat|SDL_GetCameraFormat|SDL_GetClosestFullscreenDisplayMode|SDL_GetCurrentRenderOutputSize|SDL_GetCurrentTime|SDL_GetDXGIOutputInfo|SDL_GetDateTimeLocalePreferences|SDL_GetDisplayBounds|SDL_GetDisplayUsableBounds|SDL_GetGDKDefaultUser|SDL_GetGDKTaskQueue|SDL_GetGamepadSensorData|SDL_GetGamepadTouchpadFinger|SDL_GetHapticEffectStatus|SDL_GetJoystickBall|SDL_GetMasksForPixelFormat|SDL_GetPathInfo|SDL_GetRectUnion|SDL_GetRectUnionFloat|SDL_GetRenderClipRect|SDL_GetRenderColorScale|SDL_GetRenderDrawBlendMode|SDL_GetRenderDrawColor|SDL_GetRenderDrawColorFloat|SDL_GetRenderLogicalPresentation|SDL_GetRenderLogicalPresentationRect|SDL_GetRenderOutputSize|SDL_GetRenderSafeArea|SDL_GetRenderScale|SDL_GetRenderVSync|SDL_GetRenderViewport|SDL_GetSensorData|SDL_GetStorageFileSize|SDL_GetStoragePathInfo|SDL_GetSurfaceAlphaMod|SDL_GetSurfaceBlendMode|SDL_GetSurfaceClipRect|SDL_GetSurfaceColorKey|SDL_GetSurfaceColorMod|SDL_GetTextInputArea|SDL_GetTextureAlphaMod|SDL_GetTextureAlphaModFloat|SDL_GetTextureBlendMode|SDL_GetTextureColorMod|SDL_GetTextureColorModFloat|SDL_GetTextureScaleMode|SDL_GetTextureSize|SDL_GetWindowAspectRatio|SDL_GetWindowBordersSize|SDL_GetWindowMaximumSize|SDL_GetWindowMinimumSize|SDL_GetWindowPosition|SDL_GetWindowRelativeMouseMode|SDL_GetWindowSafeArea|SDL_GetWindowSize|SDL_GetWindowSizeInPixels|SDL_GetWindowSurfaceVSync|SDL_HideCursor|SDL_HideWindow|SDL_Init|SDL_InitHapticRumble|SDL_InitSubSystem|SDL_LoadWAV|SDL_LoadWAV_IO|SDL_LockAudioStream|SDL_LockProperties|SDL_LockSurface|SDL_LockTexture|SDL_LockTextureToSurface|SDL_MaximizeWindow|SDL_MinimizeWindow|SDL_MixAudio|SDL_OpenURL|SDL_OutOfMemory|SDL_PauseAudioDevice|SDL_PauseAudioStreamDevice|SDL_PauseHaptic|SDL_PlayHapticRumble|SDL_PremultiplyAlpha|SDL_PremultiplySurfaceAlpha|SDL_PushEvent|SDL_PutAudioStreamData|SDL_RaiseWindow|SDL_ReadStorageFile|SDL_ReadSurfacePixel|SDL_ReadSurfacePixelFloat|SDL_RegisterApp|SDL_ReloadGamepadMappings|SDL_RemovePath|SDL_RemoveStoragePath|SDL_RemoveTimer|SDL_RenamePath|SDL_RenameStoragePath|SDL_RenderClear|SDL_RenderCoordinatesFromWindow|SDL_RenderCoordinatesToWindow|SDL_RenderFillRect|SDL_RenderFillRects|SDL_RenderGeometry|SDL_RenderGeometryRaw|SDL_RenderLine|SDL_RenderLines|SDL_RenderPoint|SDL_RenderPoints|SDL_RenderPresent|SDL_RenderRect|SDL_RenderRects|SDL_RenderTexture|SDL_RenderTexture9Grid|SDL_RenderTextureRotated|SDL_RenderTextureTiled|SDL_RequestAndroidPermission|SDL_RestoreWindow|SDL_ResumeAudioDevice|SDL_ResumeAudioStreamDevice|SDL_ResumeHaptic|SDL_RumbleGamepad|SDL_RumbleGamepadTriggers|SDL_RumbleJoystick|SDL_RumbleJoystickTriggers|SDL_RunHapticEffect|SDL_SaveBMP|SDL_SaveBMP_IO|SDL_SendAndroidMessage|SDL_SendGamepadEffect|SDL_SendJoystickEffect|SDL_SendJoystickVirtualSensorData|SDL_SetAppMetadata|SDL_SetAppMetadataProperty|SDL_SetAudioDeviceGain|SDL_SetAudioPostmixCallback|SDL_SetAudioStreamFormat|SDL_SetAudioStreamFrequencyRatio|SDL_SetAudioStreamGain|SDL_SetAudioStreamGetCallback|SDL_SetAudioStreamInputChannelMap|SDL_SetAudioStreamOutputChannelMap|SDL_SetAudioStreamPutCallback|SDL_SetBooleanProperty|SDL_SetClipboardData|SDL_SetClipboardText|SDL_SetCursor|SDL_SetFloatProperty|SDL_SetGamepadLED|SDL_SetGamepadMapping|SDL_SetGamepadPlayerIndex|SDL_SetGamepadSensorEnabled|SDL_SetHapticAutocenter|SDL_SetHapticGain|SDL_SetJoystickLED|SDL_SetJoystickPlayerIndex|SDL_SetJoystickVirtualAxis|SDL_SetJoystickVirtualBall|SDL_SetJoystickVirtualButton|SDL_SetJoystickVirtualHat|SDL_SetJoystickVirtualTouchpad|SDL_SetLinuxThreadPriority|SDL_SetLinuxThreadPriorityAndPolicy|SDL_SetLogPriorityPrefix|SDL_SetMemoryFunctions|SDL_SetNumberProperty|SDL_SetPaletteColors|SDL_SetPointerProperty|SDL_SetPointerPropertyWithCleanup|SDL_SetPrimarySelectionText|SDL_SetRenderClipRect|SDL_SetRenderColorScale|SDL_SetRenderDrawBlendMode|SDL_SetRenderDrawColor|SDL_SetRenderDrawColorFloat|SDL_SetRenderLogicalPresentation|SDL_SetRenderScale|SDL_SetRenderTarget|SDL_SetRenderVSync|SDL_SetRenderViewport|SDL_SetScancodeName|SDL_SetStringProperty|SDL_SetSurfaceAlphaMod|SDL_SetSurfaceBlendMode|SDL_SetSurfaceColorKey|SDL_SetSurfaceColorMod|SDL_SetSurfaceColorspace|SDL_SetSurfacePalette|SDL_SetSurfaceRLE|SDL_SetTLS|SDL_SetTextInputArea|SDL_SetTextureAlphaMod|SDL_SetTextureAlphaModFloat|SDL_SetTextureBlendMode|SDL_SetTextureColorMod|SDL_SetTextureColorModFloat|SDL_SetTextureScaleMode|SDL_SetThreadPriority|SDL_SetWindowAlwaysOnTop|SDL_SetWindowAspectRatio|SDL_SetWindowBordered|SDL_SetWindowFocusable|SDL_SetWindowFullscreen|SDL_SetWindowFullscreenMode|SDL_SetWindowHitTest|SDL_SetWindowIcon|SDL_SetWindowKeyboardGrab|SDL_SetWindowMaximumSize|SDL_SetWindowMinimumSize|SDL_SetWindowModalFor|SDL_SetWindowMouseGrab|SDL_SetWindowMouseRect|SDL_SetWindowOpacity|SDL_SetWindowPosition|SDL_SetWindowRelativeMouseMode|SDL_SetWindowResizable|SDL_SetWindowShape|SDL_SetWindowSize|SDL_SetWindowSurfaceVSync|SDL_SetWindowTitle|SDL_SetiOSAnimationCallback|SDL_ShowAndroidToast|SDL_ShowCursor|SDL_ShowMessageBox|SDL_ShowSimpleMessageBox|SDL_ShowWindow|SDL_ShowWindowSystemMenu|SDL_StartTextInput|SDL_StartTextInputWithProperties|SDL_StopHapticEffect|SDL_StopHapticEffects|SDL_StopHapticRumble|SDL_StopTextInput|SDL_SyncWindow|SDL_TimeToDateTime|SDL_TryLockMutex|SDL_TryLockRWLockForReading|SDL_TryLockRWLockForWriting|SDL_TryWaitSemaphore|SDL_UnlockAudioStream|SDL_UpdateHapticEffect|SDL_UpdateNVTexture|SDL_UpdateTexture|SDL_UpdateWindowSurface|SDL_UpdateWindowSurfaceRects|SDL_UpdateYUVTexture|SDL_Vulkan_CreateSurface|SDL_Vulkan_LoadLibrary|SDL_WaitConditionTimeout|SDL_WaitSemaphoreTimeout|SDL_WarpMouseGlobal|SDL_WriteStorageFile|SDL_WriteSurfacePixel|SDL_WriteSurfacePixelFloat)$"; @@ ( func( ... ) - == 0 | - func( + !func( ... ) - < 0 | - func( + !func( ... ) - != 0 | - func( + !func( ... ) - == -1 )
172 lines
6.2 KiB
C
172 lines
6.2 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/*
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* @author Mark Callow, www.edgewise-consulting.com. Based on Jacob Lifshay's
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* SDL_x11vulkan.c.
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*/
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#include "SDL_internal.h"
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#if defined(SDL_VIDEO_VULKAN) && defined(SDL_VIDEO_DRIVER_ANDROID)
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#include "../SDL_vulkan_internal.h"
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#include "SDL_androidvideo.h"
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#include "SDL_androidwindow.h"
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#include "SDL_androidvulkan.h"
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bool Android_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path)
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{
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VkExtensionProperties *extensions = NULL;
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Uint32 i, extensionCount = 0;
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bool hasSurfaceExtension = false;
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bool hasAndroidSurfaceExtension = false;
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PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr = NULL;
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if (_this->vulkan_config.loader_handle) {
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return SDL_SetError("Vulkan already loaded");
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}
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// Load the Vulkan loader library
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if (!path) {
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path = SDL_GetHint(SDL_HINT_VULKAN_LIBRARY);
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}
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if (!path) {
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path = "libvulkan.so";
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}
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_this->vulkan_config.loader_handle = SDL_LoadObject(path);
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if (!_this->vulkan_config.loader_handle) {
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return false;
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}
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SDL_strlcpy(_this->vulkan_config.loader_path, path,
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SDL_arraysize(_this->vulkan_config.loader_path));
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vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)SDL_LoadFunction(
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_this->vulkan_config.loader_handle, "vkGetInstanceProcAddr");
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if (!vkGetInstanceProcAddr) {
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goto fail;
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}
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_this->vulkan_config.vkGetInstanceProcAddr = (void *)vkGetInstanceProcAddr;
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_this->vulkan_config.vkEnumerateInstanceExtensionProperties =
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(void *)((PFN_vkGetInstanceProcAddr)_this->vulkan_config.vkGetInstanceProcAddr)(
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VK_NULL_HANDLE, "vkEnumerateInstanceExtensionProperties");
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if (!_this->vulkan_config.vkEnumerateInstanceExtensionProperties) {
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goto fail;
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}
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extensions = SDL_Vulkan_CreateInstanceExtensionsList(
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(PFN_vkEnumerateInstanceExtensionProperties)
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_this->vulkan_config.vkEnumerateInstanceExtensionProperties,
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&extensionCount);
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if (!extensions) {
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goto fail;
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}
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for (i = 0; i < extensionCount; i++) {
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if (SDL_strcmp(VK_KHR_SURFACE_EXTENSION_NAME, extensions[i].extensionName) == 0) {
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hasSurfaceExtension = true;
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} else if (SDL_strcmp(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME, extensions[i].extensionName) == 0) {
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hasAndroidSurfaceExtension = true;
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}
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}
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SDL_free(extensions);
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if (!hasSurfaceExtension) {
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SDL_SetError("Installed Vulkan doesn't implement the " VK_KHR_SURFACE_EXTENSION_NAME " extension");
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goto fail;
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} else if (!hasAndroidSurfaceExtension) {
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SDL_SetError("Installed Vulkan doesn't implement the " VK_KHR_ANDROID_SURFACE_EXTENSION_NAME "extension");
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goto fail;
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}
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return true;
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fail:
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SDL_UnloadObject(_this->vulkan_config.loader_handle);
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_this->vulkan_config.loader_handle = NULL;
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return false;
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}
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void Android_Vulkan_UnloadLibrary(SDL_VideoDevice *_this)
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{
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if (_this->vulkan_config.loader_handle) {
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SDL_UnloadObject(_this->vulkan_config.loader_handle);
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_this->vulkan_config.loader_handle = NULL;
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}
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}
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char const* const* Android_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this,
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Uint32 *count)
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{
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static const char *const extensionsForAndroid[] = {
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VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_ANDROID_SURFACE_EXTENSION_NAME
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};
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if (count) {
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*count = SDL_arraysize(extensionsForAndroid);
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}
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return extensionsForAndroid;
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}
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bool Android_Vulkan_CreateSurface(SDL_VideoDevice *_this,
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SDL_Window *window,
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VkInstance instance,
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const struct VkAllocationCallbacks *allocator,
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VkSurfaceKHR *surface)
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{
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SDL_WindowData *windowData = window->internal;
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PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr =
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(PFN_vkGetInstanceProcAddr)_this->vulkan_config.vkGetInstanceProcAddr;
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PFN_vkCreateAndroidSurfaceKHR vkCreateAndroidSurfaceKHR =
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(PFN_vkCreateAndroidSurfaceKHR)vkGetInstanceProcAddr(
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instance,
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"vkCreateAndroidSurfaceKHR");
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VkAndroidSurfaceCreateInfoKHR createInfo;
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VkResult result;
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if (!_this->vulkan_config.loader_handle) {
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return SDL_SetError("Vulkan is not loaded");
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}
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if (!vkCreateAndroidSurfaceKHR) {
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return SDL_SetError(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME
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" extension is not enabled in the Vulkan instance.");
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}
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SDL_zero(createInfo);
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createInfo.sType = VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR;
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createInfo.pNext = NULL;
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createInfo.flags = 0;
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createInfo.window = windowData->native_window;
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result = vkCreateAndroidSurfaceKHR(instance, &createInfo, allocator, surface);
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if (result != VK_SUCCESS) {
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return SDL_SetError("vkCreateAndroidSurfaceKHR failed: %s", SDL_Vulkan_GetResultString(result));
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}
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return true;
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}
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void Android_Vulkan_DestroySurface(SDL_VideoDevice *_this,
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VkInstance instance,
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VkSurfaceKHR surface,
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const struct VkAllocationCallbacks *allocator)
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{
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if (_this->vulkan_config.loader_handle) {
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SDL_Vulkan_DestroySurface_Internal(_this->vulkan_config.vkGetInstanceProcAddr, instance, surface, allocator);
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}
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}
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#endif
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