mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-01-09 23:03:19 +00:00
* Fix -Wundef warnings due to use of unguarded SDL_LOADSO_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_WINDOWS
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_ANDROID
* Fix -Wundef warnings due to use of unguarded SDL_LOADSO_DUMMY
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_COCOA
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_UIKIT
* Fix -Wundef warnings due to use of unguarded SDL_TIMERS_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_EVENTS_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_TIMER_DUMMY
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_HAPTIC_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_SENSOR_DISABLED
* Fix -Wundef warnings due to use of unguarded __ANDROID__
* Fix -Wundef warnings due to use of unguarded __IOS__
* Fix -Wundef warnings due to use of unguarded EMULATE_CAS
* Fix -Wundef warnings due to use of unguarded SDL_ATOMIC_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_THREADS_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_SNDIO
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_NETBSD
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_WASAPI
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_DSOUND
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_HAIKU
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_COREAUDIO
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_AAUDIO
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_OPENSLES
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_ANDROID
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_PS2
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_PSP
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_VITA
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_N3DS
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_EMSCRIPTEN
* Fix -Wundef warnings due to use of unguarded SDL_NEON_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_ALTIVEC_BLITTERS
* Fix -Wundef warnings due to use of unguarded __VITA__
* Fix -Wundef warnings due to use of unguarded __3DS__
* Fix -Wundef warnings due to use of unguarded SDL_DYNAPI_PROC_NO_VARARGS
* Fix -Wundef warnings due to use of unguarded __APPLE__
* Fix -Wundef warnings due to use of unguarded __WINRT__
* Fix -Wundef warnings due to use of unguarded SDL_HIDAPI_DISABLED
* Fix -Wundef warnings due to use of unguarded __TVOS__
* Fix -Wundef warnings due to use of unguarded HAVE_DRIVER_BACKEND
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_XINPUT
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_WGI
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_DINPUT
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_MFI
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_EMSCRIPTEN
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_PS2
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_PSP
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_VITA
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_N3DS
* Fix -Wundef warnings due to use of unguarded __MACOS__
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_D3D
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_WINRT
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_RPI
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_VITA_PVR_OGL
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_VIVANTE
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_D3D11
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_D3D12
* Fix -Wundef warnings due to use of unguarded SDL_RENDER_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_METAL
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_PS2
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_PSP
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_VITA_GXM
* Fix -Wundef warnings due to use of unguarded SDL_ARM_SIMD_BLITTERS
* Fix -Wundef warnings due to use of unguarded SDL_ARM_NEON_BLITTERS
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_HAIKU
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_PS2
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_PSP
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_VITA
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_N3DS
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_KMSDRM
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_RISCOS
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_EMSCRIPTEN
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_NGAGE
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_METAL
* Fix -Wundef warnings due to use of unguarded SDL_LSX_INTRINSICS
* Fix -Wundef warnings due to use of unguarded HAVE_PTHREAD_NP_H
* Fix -Wundef warnings due to use of unguarded __RISCOS__
* Fix -Wundef warnings due to use of unguarded FAKE_RECURSIVE_MUTEX
* Fix -Wundef warnings due to use of unguarded USE_POSIX_SPAWN
* textureData is only needed when SDL is built with YUV support
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_ALSA
* Fix -Wundef warnings due to use of unguarded SDL_SSE3_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_SSE4_2_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_SSE4_1_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_AVX512F_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_SSE2_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_AVX_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_AVX2_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_SSE_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_MMX_INTRINSICS
* Fix -Wundef warnings due to use of unguarded HAVE_CLOCK_GETTIME
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_DISK
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_DUMMY
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_DUMMY
* Fix -Wundef warnings due to use of unguarded HAVE_GCC_ATOMICS
* Fix -Wundef warnings due to use of unguarded HAVE_GCC_SYNC_LOCK_TEST_AND_SET
* Fix -Wundef warnings due to use of unguarded SDL_USE_LIBDBUS
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_JACK
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_VIRTUAL
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_LINUX
* Fix -Wundef warnings due to use of unguarded HAVE_LIBC
* Fix -Wundef warnings due to disabling SDL_LIBC
* Fix -Wundef warnings due to use of unguarded HAVE_PLATFORM_BACKEND
* Fix -Wundef warnings due to use of unguarded DEBUG
* Fix -Wundef warnings due to use of unguarded HAVE_LINUX_INPUT_H
* Fix -Werror=unused-variable when building with SDL_LIBC=OFF
* Fix -Wundef warnings due to use of unguqrded SDL_USE_LIBUDEV
* Use SDL alloc functions in libusb/hid.c
* Fix -Wundef warnings due to use of unguarded HAVE_LIBUDEV_H
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_VULKAN
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_OFFSCREEN
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_OGL
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_GLX
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_ES
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_ES2
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_OGL_ES2
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_OSS
* Remove SDL_AUDIO_DRIVER_SUNAUDIO reference since it is never set
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_PIPEWIRE
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_PULSEAUDIO
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_XCURSOR
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_XDBE
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_XFIXES
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_XINPUT2
* Fix -Wundef warnings due to use of unguarded #if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
* Fix -Wundef warnings due to use of unguarded #if SDL_VIDEO_DRIVER_X11_XRANDR
* Fix -Wundef warnings due to use of unguarded #if SDL_VIDEO_DRIVER_X11_XSCRNSAVER
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_XSHAPE
* Don't call XShape functions when XShape is diabled
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_WAYLAND
* Fix -Wundef warnings due to use of unuarded SDL_VIDEO_DRIVER_X11
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_RISCOS
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_EGL
* Disable array when compiled with SDL_EVENTS=OFF
* Fix -Wundef warnings due to use of unguarded SDL_INPUT_LINUXEV
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_PTHREAD
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_WINDOWS
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_PS2
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_PSP
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_VITA
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_N3DS
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_STDCPP
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_NGAGE
* Fix -Wundef warnings due to use of unguarded __WINDOWS__
* Fix -Wundef warnings due to use of unguarded __WINGDK__
* Fix -Wundef warnings due to use of unguarded __ANDROID__
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_GENERIC_COND_SUFFIX
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_VITA_PIB
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_VITA_PVR
* Fix -Wundef warnings due to use of unguarded SDL_FILE_DISABLED
* Fix -Wundef warnings due to use of unguarded __XBOXONE__
* Fix -Wundef warnings due to use of unguarded __XBOXSERIES__
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_WGL
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_QNX
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_DISK
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_QNX
* Fix -Wundef warnings due to use of unguarded DEBUG_RAZOR
* Fix -Wundef warnings due to use of unguarded WINAPI_FAMILY_PHONE_APP
* Fix -Wundef warnings due to use of unguarded SDL_MAC_NO_SANDBOX
* Fix -Wundef warnings due to use of unguarded __(IPHONE|APPLETV|MAC)_OS_VERSION_MAX_ALLOWED
* Fix C4090 warning ('function': different 'const' qualifiers)
* ci: use -isystem for include dirs of pspdev toolchain
* cmake: add -Wundef option
* Fix remaining -Wundef warnings due to use of unguarded SDL_VIDEO_VULKAN and SDL_VIDEO_METAL
* Fix -Wundef warnings due to use of unguarded __MACOS__
* DEBUG_CONVERT is guaranteed to be defined in src/audio/SDL_audiocvt.c
* Fix -Wundef warnings due to use of unguarded HAVE_NANOSLEEP
* Fix -Wundef warnings due to use of unguarded HAVE_DXGI_H
* Fix -Wundef warnings due to use of unguarded HAVE_LINUX_INPUT_H
* fix SDL_VIDEO_DRIVER_WAYLAND
* fix SDL_VIDEO_DRIVER_X11
* Fix -Wundef warnings due to use of unguarded HAVE_MMDEVICEAPI_H
* Fix -Wundef warnings due to use of unguarded HAVE_PTHREAD_SETNAME_NP
* Fix -Wundef warnings due to use of unguarded HAVE_PTHREAD_SET_NAME_NP
* Fix -Wundef warnings due to use of unguarded HAVE_SETJMP
* Fix -Wundef warnings due to use of unguarded HAVE_SIGNAL_H
* Fix -Wundef warnings due to use of unguarded HAVE_TPCSHRD_H
* Fix -Wundef warnings due to use of unguarded MACOSX_COREAUDIO
* Fix -Wundef warnings due to use of unguarded SDL_HAPTIC_DINPUT
* Fix -Wundef warnings due to use of unguarded SDL_HAPTIC_IOKIT
* Fix -Wundef warnings due to use of unguarded SDL_HAPTIC_XINPUT
* Fix -Wundef warnings due to use of unguarded SDL_IPHONE_KEYBOARD
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_RAWINPUT
* Fix -Wundef warnings due to use of unguarded SDL_POWER_ANDROID
* Fix -Wundef warnings due to use of unguarded SDL_POWER_EMSCRIPTEN
* Fix -Wundef warnings due to use of unguarded SDL_POWER_HAIKU
* Fix -Wundef warnings due to use of unguarded SDL_POWER_LINUX
* Fix -Wundef warnings due to use of unguarded SDL_POWER_MACOSX
* Fix -Wundef warnings due to use of unguarded SDL_POWER_PSP
* Fix -Wundef warnings due to use of unguarded SDL_POWER_UIKIT
* Fix -Wundef warnings due to use of unguarded SDL_POWER_VITA
* Fix -Wundef warnings due to use of unguarded SDL_POWER_WINDOWS
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_PTHREAD_RECURSIVE_MUTEX
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_VIVANTE_VDK
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_WAYLAND
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_CGL
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_EGL
* Fix -Wundef warnings due to use of unguarded __MACOS__
* Fix -Wundef warnings due to use of unguarded __OpenBSD__
* Fix -Wundef warnings due to use of unguarded __FreeBSD__
* Fix -Wundef warnings due to use of unguarded __MWERKS__
* Fix -Wundef warnings due to use of unguarded __WIN32__
* Fix -Wundef warnings due to use of unguarded SDL_IPHONE_LAUNCHSCREEN
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_ES2
* Remove unused HAVE_CONST, HAVE_INLINE and HAVE_VOLATILE
* Revert "Use SDL alloc functions in libusb/hid.c"
This reverts commit 847c64b00d.
* Handle FAKE_RECURSIVE_MUTEX in similar way as SDL2
* Don't use defined in macro
863 lines
28 KiB
C
863 lines
28 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#if SDL_VIDEO_RENDER_SW && !defined(SDL_RENDER_DISABLED)
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#include "SDL_draw.h"
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#include "SDL_blendline.h"
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#include "SDL_blendpoint.h"
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static void SDL_BlendLine_RGB2(SDL_Surface *dst, int x1, int y1, int x2, int y2,
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SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
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SDL_bool draw_end)
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{
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const SDL_PixelFormat *fmt = dst->format;
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unsigned r, g, b, a, inva;
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if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
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r = DRAW_MUL(_r, _a);
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g = DRAW_MUL(_g, _a);
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b = DRAW_MUL(_b, _a);
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a = _a;
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} else {
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r = _r;
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g = _g;
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b = _b;
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a = _a;
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}
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inva = (a ^ 0xff);
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if (y1 == y2) {
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switch (blendMode) {
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case SDL_BLENDMODE_BLEND:
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HLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB, draw_end);
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break;
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case SDL_BLENDMODE_ADD:
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HLINE(Uint16, DRAW_SETPIXEL_ADD_RGB, draw_end);
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break;
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case SDL_BLENDMODE_MOD:
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HLINE(Uint16, DRAW_SETPIXEL_MOD_RGB, draw_end);
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break;
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case SDL_BLENDMODE_MUL:
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HLINE(Uint16, DRAW_SETPIXEL_MUL_RGB, draw_end);
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break;
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default:
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HLINE(Uint16, DRAW_SETPIXEL_RGB, draw_end);
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break;
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}
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} else if (x1 == x2) {
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switch (blendMode) {
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case SDL_BLENDMODE_BLEND:
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VLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB, draw_end);
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break;
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case SDL_BLENDMODE_ADD:
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VLINE(Uint16, DRAW_SETPIXEL_ADD_RGB, draw_end);
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break;
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case SDL_BLENDMODE_MOD:
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VLINE(Uint16, DRAW_SETPIXEL_MOD_RGB, draw_end);
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break;
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case SDL_BLENDMODE_MUL:
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VLINE(Uint16, DRAW_SETPIXEL_MUL_RGB, draw_end);
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break;
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default:
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VLINE(Uint16, DRAW_SETPIXEL_RGB, draw_end);
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break;
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}
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} else if (ABS(x1 - x2) == ABS(y1 - y2)) {
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switch (blendMode) {
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case SDL_BLENDMODE_BLEND:
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DLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB, draw_end);
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break;
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case SDL_BLENDMODE_ADD:
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DLINE(Uint16, DRAW_SETPIXEL_ADD_RGB, draw_end);
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break;
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case SDL_BLENDMODE_MOD:
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DLINE(Uint16, DRAW_SETPIXEL_MOD_RGB, draw_end);
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break;
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case SDL_BLENDMODE_MUL:
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DLINE(Uint16, DRAW_SETPIXEL_MUL_RGB, draw_end);
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break;
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default:
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DLINE(Uint16, DRAW_SETPIXEL_RGB, draw_end);
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break;
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}
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} else {
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switch (blendMode) {
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case SDL_BLENDMODE_BLEND:
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AALINE(x1, y1, x2, y2,
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DRAW_SETPIXELXY2_BLEND_RGB, DRAW_SETPIXELXY2_BLEND_RGB,
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draw_end);
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break;
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case SDL_BLENDMODE_ADD:
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AALINE(x1, y1, x2, y2,
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DRAW_SETPIXELXY2_ADD_RGB, DRAW_SETPIXELXY2_ADD_RGB,
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draw_end);
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break;
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case SDL_BLENDMODE_MOD:
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AALINE(x1, y1, x2, y2,
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DRAW_SETPIXELXY2_MOD_RGB, DRAW_SETPIXELXY2_MOD_RGB,
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draw_end);
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break;
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case SDL_BLENDMODE_MUL:
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AALINE(x1, y1, x2, y2,
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DRAW_SETPIXELXY2_MUL_RGB, DRAW_SETPIXELXY2_MUL_RGB,
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draw_end);
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break;
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default:
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AALINE(x1, y1, x2, y2,
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DRAW_SETPIXELXY2_RGB, DRAW_SETPIXELXY2_BLEND_RGB,
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draw_end);
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break;
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}
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}
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}
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static void SDL_BlendLine_RGB555(SDL_Surface *dst, int x1, int y1, int x2, int y2,
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SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
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SDL_bool draw_end)
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{
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unsigned r, g, b, a, inva;
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if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
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r = DRAW_MUL(_r, _a);
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g = DRAW_MUL(_g, _a);
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b = DRAW_MUL(_b, _a);
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a = _a;
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} else {
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r = _r;
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g = _g;
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b = _b;
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a = _a;
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}
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inva = (a ^ 0xff);
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if (y1 == y2) {
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switch (blendMode) {
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case SDL_BLENDMODE_BLEND:
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HLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB555, draw_end);
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break;
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case SDL_BLENDMODE_ADD:
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HLINE(Uint16, DRAW_SETPIXEL_ADD_RGB555, draw_end);
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break;
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case SDL_BLENDMODE_MOD:
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HLINE(Uint16, DRAW_SETPIXEL_MOD_RGB555, draw_end);
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break;
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case SDL_BLENDMODE_MUL:
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HLINE(Uint16, DRAW_SETPIXEL_MUL_RGB555, draw_end);
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break;
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default:
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HLINE(Uint16, DRAW_SETPIXEL_RGB555, draw_end);
|
|
break;
|
|
}
|
|
} else if (x1 == x2) {
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_BLEND:
|
|
VLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB555, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
VLINE(Uint16, DRAW_SETPIXEL_ADD_RGB555, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
VLINE(Uint16, DRAW_SETPIXEL_MOD_RGB555, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
VLINE(Uint16, DRAW_SETPIXEL_MUL_RGB555, draw_end);
|
|
break;
|
|
default:
|
|
VLINE(Uint16, DRAW_SETPIXEL_RGB555, draw_end);
|
|
break;
|
|
}
|
|
} else if (ABS(x1 - x2) == ABS(y1 - y2)) {
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_BLEND:
|
|
DLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB555, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
DLINE(Uint16, DRAW_SETPIXEL_ADD_RGB555, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
DLINE(Uint16, DRAW_SETPIXEL_MOD_RGB555, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
DLINE(Uint16, DRAW_SETPIXEL_MUL_RGB555, draw_end);
|
|
break;
|
|
default:
|
|
DLINE(Uint16, DRAW_SETPIXEL_RGB555, draw_end);
|
|
break;
|
|
}
|
|
} else {
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_BLEND:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY_BLEND_RGB555, DRAW_SETPIXELXY_BLEND_RGB555,
|
|
draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY_ADD_RGB555, DRAW_SETPIXELXY_ADD_RGB555,
|
|
draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY_MOD_RGB555, DRAW_SETPIXELXY_MOD_RGB555,
|
|
draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY_MUL_RGB555, DRAW_SETPIXELXY_MUL_RGB555,
|
|
draw_end);
|
|
break;
|
|
default:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY_RGB555, DRAW_SETPIXELXY_BLEND_RGB555,
|
|
draw_end);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SDL_BlendLine_RGB565(SDL_Surface *dst, int x1, int y1, int x2, int y2,
|
|
SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
|
|
SDL_bool draw_end)
|
|
{
|
|
unsigned r, g, b, a, inva;
|
|
|
|
if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
|
|
r = DRAW_MUL(_r, _a);
|
|
g = DRAW_MUL(_g, _a);
|
|
b = DRAW_MUL(_b, _a);
|
|
a = _a;
|
|
} else {
|
|
r = _r;
|
|
g = _g;
|
|
b = _b;
|
|
a = _a;
|
|
}
|
|
inva = (a ^ 0xff);
|
|
|
|
if (y1 == y2) {
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_BLEND:
|
|
HLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB565, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
HLINE(Uint16, DRAW_SETPIXEL_ADD_RGB565, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
HLINE(Uint16, DRAW_SETPIXEL_MOD_RGB565, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
HLINE(Uint16, DRAW_SETPIXEL_MUL_RGB565, draw_end);
|
|
break;
|
|
default:
|
|
HLINE(Uint16, DRAW_SETPIXEL_RGB565, draw_end);
|
|
break;
|
|
}
|
|
} else if (x1 == x2) {
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_BLEND:
|
|
VLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB565, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
VLINE(Uint16, DRAW_SETPIXEL_ADD_RGB565, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
VLINE(Uint16, DRAW_SETPIXEL_MOD_RGB565, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
VLINE(Uint16, DRAW_SETPIXEL_MUL_RGB565, draw_end);
|
|
break;
|
|
default:
|
|
VLINE(Uint16, DRAW_SETPIXEL_RGB565, draw_end);
|
|
break;
|
|
}
|
|
} else if (ABS(x1 - x2) == ABS(y1 - y2)) {
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_BLEND:
|
|
DLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB565, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
DLINE(Uint16, DRAW_SETPIXEL_ADD_RGB565, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
DLINE(Uint16, DRAW_SETPIXEL_MOD_RGB565, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
DLINE(Uint16, DRAW_SETPIXEL_MUL_RGB565, draw_end);
|
|
break;
|
|
default:
|
|
DLINE(Uint16, DRAW_SETPIXEL_RGB565, draw_end);
|
|
break;
|
|
}
|
|
} else {
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_BLEND:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY_BLEND_RGB565, DRAW_SETPIXELXY_BLEND_RGB565,
|
|
draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY_ADD_RGB565, DRAW_SETPIXELXY_ADD_RGB565,
|
|
draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY_MOD_RGB565, DRAW_SETPIXELXY_MOD_RGB565,
|
|
draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY_MUL_RGB565, DRAW_SETPIXELXY_MUL_RGB565,
|
|
draw_end);
|
|
break;
|
|
default:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY_RGB565, DRAW_SETPIXELXY_BLEND_RGB565,
|
|
draw_end);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SDL_BlendLine_RGB4(SDL_Surface *dst, int x1, int y1, int x2, int y2,
|
|
SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
|
|
SDL_bool draw_end)
|
|
{
|
|
const SDL_PixelFormat *fmt = dst->format;
|
|
unsigned r, g, b, a, inva;
|
|
|
|
if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
|
|
r = DRAW_MUL(_r, _a);
|
|
g = DRAW_MUL(_g, _a);
|
|
b = DRAW_MUL(_b, _a);
|
|
a = _a;
|
|
} else {
|
|
r = _r;
|
|
g = _g;
|
|
b = _b;
|
|
a = _a;
|
|
}
|
|
inva = (a ^ 0xff);
|
|
|
|
if (y1 == y2) {
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_BLEND:
|
|
HLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
HLINE(Uint32, DRAW_SETPIXEL_ADD_RGB, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
HLINE(Uint32, DRAW_SETPIXEL_MOD_RGB, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
HLINE(Uint32, DRAW_SETPIXEL_MUL_RGB, draw_end);
|
|
break;
|
|
default:
|
|
HLINE(Uint32, DRAW_SETPIXEL_RGB, draw_end);
|
|
break;
|
|
}
|
|
} else if (x1 == x2) {
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_BLEND:
|
|
VLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
VLINE(Uint32, DRAW_SETPIXEL_ADD_RGB, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
VLINE(Uint32, DRAW_SETPIXEL_MOD_RGB, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
VLINE(Uint32, DRAW_SETPIXEL_MUL_RGB, draw_end);
|
|
break;
|
|
default:
|
|
VLINE(Uint32, DRAW_SETPIXEL_RGB, draw_end);
|
|
break;
|
|
}
|
|
} else if (ABS(x1 - x2) == ABS(y1 - y2)) {
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_BLEND:
|
|
DLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
DLINE(Uint32, DRAW_SETPIXEL_ADD_RGB, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
DLINE(Uint32, DRAW_SETPIXEL_MOD_RGB, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
DLINE(Uint32, DRAW_SETPIXEL_MUL_RGB, draw_end);
|
|
break;
|
|
default:
|
|
DLINE(Uint32, DRAW_SETPIXEL_RGB, draw_end);
|
|
break;
|
|
}
|
|
} else {
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_BLEND:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY4_BLEND_RGB, DRAW_SETPIXELXY4_BLEND_RGB,
|
|
draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY4_ADD_RGB, DRAW_SETPIXELXY4_ADD_RGB,
|
|
draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY4_MOD_RGB, DRAW_SETPIXELXY4_MOD_RGB,
|
|
draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY4_MUL_RGB, DRAW_SETPIXELXY4_MUL_RGB,
|
|
draw_end);
|
|
break;
|
|
default:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY4_RGB, DRAW_SETPIXELXY4_BLEND_RGB,
|
|
draw_end);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SDL_BlendLine_RGBA4(SDL_Surface *dst, int x1, int y1, int x2, int y2,
|
|
SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
|
|
SDL_bool draw_end)
|
|
{
|
|
const SDL_PixelFormat *fmt = dst->format;
|
|
unsigned r, g, b, a, inva;
|
|
|
|
if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
|
|
r = DRAW_MUL(_r, _a);
|
|
g = DRAW_MUL(_g, _a);
|
|
b = DRAW_MUL(_b, _a);
|
|
a = _a;
|
|
} else {
|
|
r = _r;
|
|
g = _g;
|
|
b = _b;
|
|
a = _a;
|
|
}
|
|
inva = (a ^ 0xff);
|
|
|
|
if (y1 == y2) {
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_BLEND:
|
|
HLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
HLINE(Uint32, DRAW_SETPIXEL_ADD_RGBA, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
HLINE(Uint32, DRAW_SETPIXEL_MOD_RGBA, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
HLINE(Uint32, DRAW_SETPIXEL_MUL_RGBA, draw_end);
|
|
break;
|
|
default:
|
|
HLINE(Uint32, DRAW_SETPIXEL_RGBA, draw_end);
|
|
break;
|
|
}
|
|
} else if (x1 == x2) {
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_BLEND:
|
|
VLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
VLINE(Uint32, DRAW_SETPIXEL_ADD_RGBA, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
VLINE(Uint32, DRAW_SETPIXEL_MOD_RGBA, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
VLINE(Uint32, DRAW_SETPIXEL_MUL_RGBA, draw_end);
|
|
break;
|
|
default:
|
|
VLINE(Uint32, DRAW_SETPIXEL_RGBA, draw_end);
|
|
break;
|
|
}
|
|
} else if (ABS(x1 - x2) == ABS(y1 - y2)) {
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_BLEND:
|
|
DLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
DLINE(Uint32, DRAW_SETPIXEL_ADD_RGBA, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
DLINE(Uint32, DRAW_SETPIXEL_MOD_RGBA, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
DLINE(Uint32, DRAW_SETPIXEL_MUL_RGBA, draw_end);
|
|
break;
|
|
default:
|
|
DLINE(Uint32, DRAW_SETPIXEL_RGBA, draw_end);
|
|
break;
|
|
}
|
|
} else {
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_BLEND:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY4_BLEND_RGBA, DRAW_SETPIXELXY4_BLEND_RGBA,
|
|
draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY4_ADD_RGBA, DRAW_SETPIXELXY4_ADD_RGBA,
|
|
draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY4_MOD_RGBA, DRAW_SETPIXELXY4_MOD_RGBA,
|
|
draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY4_MUL_RGBA, DRAW_SETPIXELXY4_MUL_RGBA,
|
|
draw_end);
|
|
break;
|
|
default:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY4_RGBA, DRAW_SETPIXELXY4_BLEND_RGBA,
|
|
draw_end);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SDL_BlendLine_RGB888(SDL_Surface *dst, int x1, int y1, int x2, int y2,
|
|
SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
|
|
SDL_bool draw_end)
|
|
{
|
|
unsigned r, g, b, a, inva;
|
|
|
|
if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
|
|
r = DRAW_MUL(_r, _a);
|
|
g = DRAW_MUL(_g, _a);
|
|
b = DRAW_MUL(_b, _a);
|
|
a = _a;
|
|
} else {
|
|
r = _r;
|
|
g = _g;
|
|
b = _b;
|
|
a = _a;
|
|
}
|
|
inva = (a ^ 0xff);
|
|
|
|
if (y1 == y2) {
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_BLEND:
|
|
HLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB888, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
HLINE(Uint32, DRAW_SETPIXEL_ADD_RGB888, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
HLINE(Uint32, DRAW_SETPIXEL_MOD_RGB888, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
HLINE(Uint32, DRAW_SETPIXEL_MUL_RGB888, draw_end);
|
|
break;
|
|
default:
|
|
HLINE(Uint32, DRAW_SETPIXEL_RGB888, draw_end);
|
|
break;
|
|
}
|
|
} else if (x1 == x2) {
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_BLEND:
|
|
VLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB888, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
VLINE(Uint32, DRAW_SETPIXEL_ADD_RGB888, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
VLINE(Uint32, DRAW_SETPIXEL_MOD_RGB888, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
VLINE(Uint32, DRAW_SETPIXEL_MUL_RGB888, draw_end);
|
|
break;
|
|
default:
|
|
VLINE(Uint32, DRAW_SETPIXEL_RGB888, draw_end);
|
|
break;
|
|
}
|
|
} else if (ABS(x1 - x2) == ABS(y1 - y2)) {
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_BLEND:
|
|
DLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB888, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
DLINE(Uint32, DRAW_SETPIXEL_ADD_RGB888, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
DLINE(Uint32, DRAW_SETPIXEL_MOD_RGB888, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
DLINE(Uint32, DRAW_SETPIXEL_MUL_RGB888, draw_end);
|
|
break;
|
|
default:
|
|
DLINE(Uint32, DRAW_SETPIXEL_RGB888, draw_end);
|
|
break;
|
|
}
|
|
} else {
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_BLEND:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY_BLEND_RGB888, DRAW_SETPIXELXY_BLEND_RGB888,
|
|
draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY_ADD_RGB888, DRAW_SETPIXELXY_ADD_RGB888,
|
|
draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY_MOD_RGB888, DRAW_SETPIXELXY_MOD_RGB888,
|
|
draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY_MUL_RGB888, DRAW_SETPIXELXY_MUL_RGB888,
|
|
draw_end);
|
|
break;
|
|
default:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY_RGB888, DRAW_SETPIXELXY_BLEND_RGB888,
|
|
draw_end);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SDL_BlendLine_ARGB8888(SDL_Surface *dst, int x1, int y1, int x2, int y2,
|
|
SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
|
|
SDL_bool draw_end)
|
|
{
|
|
unsigned r, g, b, a, inva;
|
|
|
|
if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
|
|
r = DRAW_MUL(_r, _a);
|
|
g = DRAW_MUL(_g, _a);
|
|
b = DRAW_MUL(_b, _a);
|
|
a = _a;
|
|
} else {
|
|
r = _r;
|
|
g = _g;
|
|
b = _b;
|
|
a = _a;
|
|
}
|
|
inva = (a ^ 0xff);
|
|
|
|
if (y1 == y2) {
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_BLEND:
|
|
HLINE(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
HLINE(Uint32, DRAW_SETPIXEL_ADD_ARGB8888, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
HLINE(Uint32, DRAW_SETPIXEL_MOD_ARGB8888, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
HLINE(Uint32, DRAW_SETPIXEL_MUL_ARGB8888, draw_end);
|
|
break;
|
|
default:
|
|
HLINE(Uint32, DRAW_SETPIXEL_ARGB8888, draw_end);
|
|
break;
|
|
}
|
|
} else if (x1 == x2) {
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_BLEND:
|
|
VLINE(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
VLINE(Uint32, DRAW_SETPIXEL_ADD_ARGB8888, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
VLINE(Uint32, DRAW_SETPIXEL_MOD_ARGB8888, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
VLINE(Uint32, DRAW_SETPIXEL_MUL_ARGB8888, draw_end);
|
|
break;
|
|
default:
|
|
VLINE(Uint32, DRAW_SETPIXEL_ARGB8888, draw_end);
|
|
break;
|
|
}
|
|
} else if (ABS(x1 - x2) == ABS(y1 - y2)) {
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_BLEND:
|
|
DLINE(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
DLINE(Uint32, DRAW_SETPIXEL_ADD_ARGB8888, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
DLINE(Uint32, DRAW_SETPIXEL_MOD_ARGB8888, draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
DLINE(Uint32, DRAW_SETPIXEL_MUL_ARGB8888, draw_end);
|
|
break;
|
|
default:
|
|
DLINE(Uint32, DRAW_SETPIXEL_ARGB8888, draw_end);
|
|
break;
|
|
}
|
|
} else {
|
|
switch (blendMode) {
|
|
case SDL_BLENDMODE_BLEND:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY_BLEND_ARGB8888, DRAW_SETPIXELXY_BLEND_ARGB8888,
|
|
draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_ADD:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY_ADD_ARGB8888, DRAW_SETPIXELXY_ADD_ARGB8888,
|
|
draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MOD:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY_MOD_ARGB8888, DRAW_SETPIXELXY_MOD_ARGB8888,
|
|
draw_end);
|
|
break;
|
|
case SDL_BLENDMODE_MUL:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY_MUL_ARGB8888, DRAW_SETPIXELXY_MUL_ARGB8888,
|
|
draw_end);
|
|
break;
|
|
default:
|
|
AALINE(x1, y1, x2, y2,
|
|
DRAW_SETPIXELXY_ARGB8888, DRAW_SETPIXELXY_BLEND_ARGB8888,
|
|
draw_end);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
typedef void (*BlendLineFunc)(SDL_Surface *dst,
|
|
int x1, int y1, int x2, int y2,
|
|
SDL_BlendMode blendMode,
|
|
Uint8 r, Uint8 g, Uint8 b, Uint8 a,
|
|
SDL_bool draw_end);
|
|
|
|
static BlendLineFunc SDL_CalculateBlendLineFunc(const SDL_PixelFormat *fmt)
|
|
{
|
|
switch (fmt->BytesPerPixel) {
|
|
case 2:
|
|
if (fmt->Rmask == 0x7C00) {
|
|
return SDL_BlendLine_RGB555;
|
|
} else if (fmt->Rmask == 0xF800) {
|
|
return SDL_BlendLine_RGB565;
|
|
} else {
|
|
return SDL_BlendLine_RGB2;
|
|
}
|
|
/* break; -Wunreachable-code-break */
|
|
case 4:
|
|
if (fmt->Rmask == 0x00FF0000) {
|
|
if (fmt->Amask) {
|
|
return SDL_BlendLine_ARGB8888;
|
|
} else {
|
|
return SDL_BlendLine_RGB888;
|
|
}
|
|
} else {
|
|
if (fmt->Amask) {
|
|
return SDL_BlendLine_RGBA4;
|
|
} else {
|
|
return SDL_BlendLine_RGB4;
|
|
}
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
int SDL_BlendLine(SDL_Surface *dst, int x1, int y1, int x2, int y2,
|
|
SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
|
|
{
|
|
BlendLineFunc func;
|
|
|
|
if (dst == NULL) {
|
|
return SDL_InvalidParamError("SDL_BlendLine(): dst");
|
|
}
|
|
|
|
func = SDL_CalculateBlendLineFunc(dst->format);
|
|
if (func == NULL) {
|
|
return SDL_SetError("SDL_BlendLine(): Unsupported surface format");
|
|
}
|
|
|
|
/* Perform clipping */
|
|
/* FIXME: We don't actually want to clip, as it may change line slope */
|
|
if (!SDL_GetRectAndLineIntersection(&dst->clip_rect, &x1, &y1, &x2, &y2)) {
|
|
return 0;
|
|
}
|
|
|
|
func(dst, x1, y1, x2, y2, blendMode, r, g, b, a, SDL_TRUE);
|
|
return 0;
|
|
}
|
|
|
|
int SDL_BlendLines(SDL_Surface *dst, const SDL_Point *points, int count,
|
|
SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
|
|
{
|
|
int i;
|
|
int x1, y1;
|
|
int x2, y2;
|
|
SDL_bool draw_end;
|
|
BlendLineFunc func;
|
|
|
|
if (dst == NULL) {
|
|
return SDL_SetError("SDL_BlendLines(): Passed NULL destination surface");
|
|
}
|
|
|
|
func = SDL_CalculateBlendLineFunc(dst->format);
|
|
if (func == NULL) {
|
|
return SDL_SetError("SDL_BlendLines(): Unsupported surface format");
|
|
}
|
|
|
|
for (i = 1; i < count; ++i) {
|
|
x1 = points[i - 1].x;
|
|
y1 = points[i - 1].y;
|
|
x2 = points[i].x;
|
|
y2 = points[i].y;
|
|
|
|
/* Perform clipping */
|
|
/* FIXME: We don't actually want to clip, as it may change line slope */
|
|
if (!SDL_GetRectAndLineIntersection(&dst->clip_rect, &x1, &y1, &x2, &y2)) {
|
|
continue;
|
|
}
|
|
|
|
/* Draw the end if it was clipped */
|
|
draw_end = (x2 != points[i].x || y2 != points[i].y);
|
|
|
|
func(dst, x1, y1, x2, y2, blendMode, r, g, b, a, draw_end);
|
|
}
|
|
if (points[0].x != points[count - 1].x || points[0].y != points[count - 1].y) {
|
|
SDL_BlendPoint(dst, points[count - 1].x, points[count - 1].y,
|
|
blendMode, r, g, b, a);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
#endif /* SDL_VIDEO_RENDER_SW && !SDL_RENDER_DISABLED */
|