Files
SDL/test/testsymbols.c
2025-09-26 21:42:04 +02:00

1367 lines
57 KiB
C

/*
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely.
*/
/* Test for availability of ALL SDL3 symbols */
#define SDL_DISABLE_ANALYZE_MACROS
#include <SDL3/SDL.h>
#include <SDL3/SDL_vulkan.h>
#if !defined(SDL_PLATFORM_ANDROID)
extern SDL_DECLSPEC void SDLCALL SDL_GetAndroidActivity(void);
extern SDL_DECLSPEC void SDLCALL SDL_GetAndroidCachePath(void);
extern SDL_DECLSPEC void SDLCALL SDL_GetAndroidExternalStoragePath(void);
extern SDL_DECLSPEC void SDLCALL SDL_GetAndroidExternalStorageState(void);
extern SDL_DECLSPEC void SDLCALL SDL_GetAndroidInternalStoragePath(void);
extern SDL_DECLSPEC void SDLCALL SDL_GetAndroidJNIEnv(void);
extern SDL_DECLSPEC void SDLCALL SDL_GetAndroidSDKVersion(void);
extern SDL_DECLSPEC void SDLCALL SDL_IsChromebook(void);
extern SDL_DECLSPEC void SDLCALL SDL_IsDeXMode(void);
extern SDL_DECLSPEC void SDLCALL SDL_RequestAndroidPermission(void);
extern SDL_DECLSPEC void SDLCALL SDL_SendAndroidBackButton(void);
extern SDL_DECLSPEC void SDLCALL SDL_SendAndroidMessage(void);
extern SDL_DECLSPEC void SDLCALL SDL_ShowAndroidToast(void);
#endif
#if !defined(SDL_PLATFORM_GDK)
extern SDL_DECLSPEC void SDLCALL SDL_GDKResumeGPU(void);
extern SDL_DECLSPEC void SDLCALL SDL_GDKSuspendGPU(void);
extern SDL_DECLSPEC void SDLCALL SDL_GDKSuspendComplete(void);
extern SDL_DECLSPEC void SDLCALL SDL_GetGDKDefaultUser(void);
extern SDL_DECLSPEC void SDLCALL SDL_GetGDKTaskQueue(void);
#endif
#if !defined(SDL_PLATFORM_IOS)
extern SDL_DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void);
extern SDL_DECLSPEC void SDLCALL SDL_SetiOSAnimationCallback(void);
extern SDL_DECLSPEC void SDLCALL SDL_SetiOSEventPump(void);
#endif
#if !defined(SDL_PLATFORM_LINUX)
extern SDL_DECLSPEC void SDLCALL SDL_SetLinuxThreadPriority(void);
extern SDL_DECLSPEC void SDLCALL SDL_SetLinuxThreadPriorityAndPolicy(void);
#endif
#if !(defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK))
extern SDL_DECLSPEC void SDLCALL SDL_GetDXGIOutputInfo(void);
extern SDL_DECLSPEC void SDLCALL SDL_GetDirect3D9AdapterIndex(void);
#endif
#if !defined(SDL_PLATFORM_WINDOWS)
extern SDL_DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(void);
#endif
extern SDL_DECLSPEC void SDLCALL SDL_RegisterApp(void);
extern SDL_DECLSPEC void SDLCALL SDL_UnregisterApp(void);
extern SDL_DECLSPEC void SDLCALL SDL_EnterAppMainCallbacks(void);
extern SDL_DECLSPEC void SDLCALL SDL_RunApp(void);
extern SDL_DECLSPEC void SDLCALL SDL_SetMainReady(void);
extern SDL_DECLSPEC void SDLCALL JNI_OnLoad(void);
#define SDL_SYMBOL_ITEM(S) { #S, (SDL_FunctionPointer)S }
const static struct {
const char *name;
SDL_FunctionPointer address;
} sdl_symbols[] = {
SDL_SYMBOL_ITEM(JNI_OnLoad),
SDL_SYMBOL_ITEM(SDL_SetX11EventHook),
SDL_SYMBOL_ITEM(SDL_AcquireCameraFrame),
SDL_SYMBOL_ITEM(SDL_AcquireGPUCommandBuffer),
SDL_SYMBOL_ITEM(SDL_AcquireGPUSwapchainTexture),
SDL_SYMBOL_ITEM(SDL_AddAtomicInt),
SDL_SYMBOL_ITEM(SDL_AddEventWatch),
SDL_SYMBOL_ITEM(SDL_AddGamepadMapping),
SDL_SYMBOL_ITEM(SDL_AddGamepadMappingsFromFile),
SDL_SYMBOL_ITEM(SDL_AddGamepadMappingsFromIO),
SDL_SYMBOL_ITEM(SDL_AddHintCallback),
SDL_SYMBOL_ITEM(SDL_AddSurfaceAlternateImage),
SDL_SYMBOL_ITEM(SDL_AddTimer),
SDL_SYMBOL_ITEM(SDL_AddTimerNS),
SDL_SYMBOL_ITEM(SDL_AddVulkanRenderSemaphores),
SDL_SYMBOL_ITEM(SDL_AttachVirtualJoystick),
SDL_SYMBOL_ITEM(SDL_AudioDevicePaused),
SDL_SYMBOL_ITEM(SDL_BeginGPUComputePass),
SDL_SYMBOL_ITEM(SDL_BeginGPUCopyPass),
SDL_SYMBOL_ITEM(SDL_BeginGPURenderPass),
SDL_SYMBOL_ITEM(SDL_BindAudioStream),
SDL_SYMBOL_ITEM(SDL_BindAudioStreams),
SDL_SYMBOL_ITEM(SDL_BindGPUComputePipeline),
SDL_SYMBOL_ITEM(SDL_BindGPUComputeSamplers),
SDL_SYMBOL_ITEM(SDL_BindGPUComputeStorageBuffers),
SDL_SYMBOL_ITEM(SDL_BindGPUComputeStorageTextures),
SDL_SYMBOL_ITEM(SDL_BindGPUFragmentSamplers),
SDL_SYMBOL_ITEM(SDL_BindGPUFragmentStorageBuffers),
SDL_SYMBOL_ITEM(SDL_BindGPUFragmentStorageTextures),
SDL_SYMBOL_ITEM(SDL_BindGPUGraphicsPipeline),
SDL_SYMBOL_ITEM(SDL_BindGPUIndexBuffer),
SDL_SYMBOL_ITEM(SDL_BindGPUVertexBuffers),
SDL_SYMBOL_ITEM(SDL_BindGPUVertexSamplers),
SDL_SYMBOL_ITEM(SDL_BindGPUVertexStorageBuffers),
SDL_SYMBOL_ITEM(SDL_BindGPUVertexStorageTextures),
SDL_SYMBOL_ITEM(SDL_BlitGPUTexture),
SDL_SYMBOL_ITEM(SDL_BlitSurface9Grid),
SDL_SYMBOL_ITEM(SDL_BlitSurface),
SDL_SYMBOL_ITEM(SDL_BlitSurfaceScaled),
SDL_SYMBOL_ITEM(SDL_BlitSurfaceTiled),
SDL_SYMBOL_ITEM(SDL_BlitSurfaceTiledWithScale),
SDL_SYMBOL_ITEM(SDL_BlitSurfaceUnchecked),
SDL_SYMBOL_ITEM(SDL_BlitSurfaceUncheckedScaled),
SDL_SYMBOL_ITEM(SDL_BroadcastCondition),
SDL_SYMBOL_ITEM(SDL_CaptureMouse),
SDL_SYMBOL_ITEM(SDL_ClaimWindowForGPUDevice),
SDL_SYMBOL_ITEM(SDL_CleanupTLS),
SDL_SYMBOL_ITEM(SDL_ClearAudioStream),
SDL_SYMBOL_ITEM(SDL_ClearClipboardData),
SDL_SYMBOL_ITEM(SDL_ClearComposition),
SDL_SYMBOL_ITEM(SDL_ClearError),
SDL_SYMBOL_ITEM(SDL_ClearProperty),
SDL_SYMBOL_ITEM(SDL_ClearSurface),
SDL_SYMBOL_ITEM(SDL_CloseAudioDevice),
SDL_SYMBOL_ITEM(SDL_CloseCamera),
SDL_SYMBOL_ITEM(SDL_CloseGamepad),
SDL_SYMBOL_ITEM(SDL_CloseHaptic),
SDL_SYMBOL_ITEM(SDL_CloseIO),
SDL_SYMBOL_ITEM(SDL_CloseJoystick),
SDL_SYMBOL_ITEM(SDL_CloseSensor),
SDL_SYMBOL_ITEM(SDL_CloseStorage),
SDL_SYMBOL_ITEM(SDL_CompareAndSwapAtomicInt),
SDL_SYMBOL_ITEM(SDL_CompareAndSwapAtomicPointer),
SDL_SYMBOL_ITEM(SDL_CompareAndSwapAtomicU32),
SDL_SYMBOL_ITEM(SDL_ComposeCustomBlendMode),
SDL_SYMBOL_ITEM(SDL_ConvertAudioSamples),
SDL_SYMBOL_ITEM(SDL_ConvertEventToRenderCoordinates),
SDL_SYMBOL_ITEM(SDL_ConvertPixels),
SDL_SYMBOL_ITEM(SDL_ConvertPixelsAndColorspace),
SDL_SYMBOL_ITEM(SDL_ConvertSurface),
SDL_SYMBOL_ITEM(SDL_ConvertSurfaceAndColorspace),
SDL_SYMBOL_ITEM(SDL_CopyFile),
SDL_SYMBOL_ITEM(SDL_CopyGPUBufferToBuffer),
SDL_SYMBOL_ITEM(SDL_CopyGPUTextureToTexture),
SDL_SYMBOL_ITEM(SDL_CopyProperties),
SDL_SYMBOL_ITEM(SDL_CopyStorageFile),
SDL_SYMBOL_ITEM(SDL_CreateAudioStream),
SDL_SYMBOL_ITEM(SDL_CreateColorCursor),
SDL_SYMBOL_ITEM(SDL_CreateCondition),
SDL_SYMBOL_ITEM(SDL_CreateCursor),
SDL_SYMBOL_ITEM(SDL_CreateDirectory),
SDL_SYMBOL_ITEM(SDL_CreateEnvironment),
SDL_SYMBOL_ITEM(SDL_CreateGPUBuffer),
SDL_SYMBOL_ITEM(SDL_CreateGPUComputePipeline),
SDL_SYMBOL_ITEM(SDL_CreateGPUDevice),
SDL_SYMBOL_ITEM(SDL_CreateGPUDeviceWithProperties),
SDL_SYMBOL_ITEM(SDL_CreateGPUGraphicsPipeline),
SDL_SYMBOL_ITEM(SDL_CreateGPUSampler),
SDL_SYMBOL_ITEM(SDL_CreateGPUShader),
SDL_SYMBOL_ITEM(SDL_CreateGPUTexture),
SDL_SYMBOL_ITEM(SDL_CreateGPUTransferBuffer),
SDL_SYMBOL_ITEM(SDL_CreateHapticEffect),
SDL_SYMBOL_ITEM(SDL_CreateMutex),
SDL_SYMBOL_ITEM(SDL_CreatePalette),
SDL_SYMBOL_ITEM(SDL_CreatePopupWindow),
SDL_SYMBOL_ITEM(SDL_CreateProcess),
SDL_SYMBOL_ITEM(SDL_CreateProcessWithProperties),
SDL_SYMBOL_ITEM(SDL_CreateProperties),
SDL_SYMBOL_ITEM(SDL_CreateRWLock),
SDL_SYMBOL_ITEM(SDL_CreateRenderer),
SDL_SYMBOL_ITEM(SDL_CreateRendererWithProperties),
SDL_SYMBOL_ITEM(SDL_CreateSemaphore),
SDL_SYMBOL_ITEM(SDL_CreateSoftwareRenderer),
SDL_SYMBOL_ITEM(SDL_CreateStorageDirectory),
SDL_SYMBOL_ITEM(SDL_CreateSurface),
SDL_SYMBOL_ITEM(SDL_CreateSurfaceFrom),
SDL_SYMBOL_ITEM(SDL_CreateSurfacePalette),
SDL_SYMBOL_ITEM(SDL_CreateSystemCursor),
SDL_SYMBOL_ITEM(SDL_CreateTexture),
SDL_SYMBOL_ITEM(SDL_CreateTextureFromSurface),
SDL_SYMBOL_ITEM(SDL_CreateTextureWithProperties),
SDL_SYMBOL_ITEM(SDL_CreateThreadRuntime),
SDL_SYMBOL_ITEM(SDL_CreateThreadWithPropertiesRuntime),
SDL_SYMBOL_ITEM(SDL_CreateWindow),
SDL_SYMBOL_ITEM(SDL_CreateWindowAndRenderer),
SDL_SYMBOL_ITEM(SDL_CreateWindowWithProperties),
SDL_SYMBOL_ITEM(SDL_CursorVisible),
SDL_SYMBOL_ITEM(SDL_DateTimeToTime),
SDL_SYMBOL_ITEM(SDL_Delay),
SDL_SYMBOL_ITEM(SDL_DelayNS),
SDL_SYMBOL_ITEM(SDL_DestroyAudioStream),
SDL_SYMBOL_ITEM(SDL_DestroyCondition),
SDL_SYMBOL_ITEM(SDL_DestroyCursor),
SDL_SYMBOL_ITEM(SDL_DestroyEnvironment),
SDL_SYMBOL_ITEM(SDL_DestroyGPUDevice),
SDL_SYMBOL_ITEM(SDL_DestroyHapticEffect),
SDL_SYMBOL_ITEM(SDL_DestroyMutex),
SDL_SYMBOL_ITEM(SDL_DestroyPalette),
SDL_SYMBOL_ITEM(SDL_DestroyProcess),
SDL_SYMBOL_ITEM(SDL_DestroyProperties),
SDL_SYMBOL_ITEM(SDL_DestroyRWLock),
SDL_SYMBOL_ITEM(SDL_DestroyRenderer),
SDL_SYMBOL_ITEM(SDL_DestroySemaphore),
SDL_SYMBOL_ITEM(SDL_DestroySurface),
SDL_SYMBOL_ITEM(SDL_DestroyTexture),
SDL_SYMBOL_ITEM(SDL_DestroyWindow),
SDL_SYMBOL_ITEM(SDL_DestroyWindowSurface),
SDL_SYMBOL_ITEM(SDL_DetachThread),
SDL_SYMBOL_ITEM(SDL_DetachVirtualJoystick),
SDL_SYMBOL_ITEM(SDL_DisableScreenSaver),
SDL_SYMBOL_ITEM(SDL_DispatchGPUCompute),
SDL_SYMBOL_ITEM(SDL_DispatchGPUComputeIndirect),
SDL_SYMBOL_ITEM(SDL_DownloadFromGPUBuffer),
SDL_SYMBOL_ITEM(SDL_DownloadFromGPUTexture),
SDL_SYMBOL_ITEM(SDL_DrawGPUIndexedPrimitives),
SDL_SYMBOL_ITEM(SDL_DrawGPUIndexedPrimitivesIndirect),
SDL_SYMBOL_ITEM(SDL_DrawGPUPrimitives),
SDL_SYMBOL_ITEM(SDL_DrawGPUPrimitivesIndirect),
SDL_SYMBOL_ITEM(SDL_DuplicateSurface),
SDL_SYMBOL_ITEM(SDL_EGL_GetCurrentConfig),
SDL_SYMBOL_ITEM(SDL_EGL_GetCurrentDisplay),
SDL_SYMBOL_ITEM(SDL_EGL_GetProcAddress),
SDL_SYMBOL_ITEM(SDL_EGL_GetWindowSurface),
SDL_SYMBOL_ITEM(SDL_EGL_SetAttributeCallbacks),
SDL_SYMBOL_ITEM(SDL_EnableScreenSaver),
SDL_SYMBOL_ITEM(SDL_EndGPUComputePass),
SDL_SYMBOL_ITEM(SDL_EndGPUCopyPass),
SDL_SYMBOL_ITEM(SDL_EndGPURenderPass),
SDL_SYMBOL_ITEM(SDL_EnterAppMainCallbacks),
SDL_SYMBOL_ITEM(SDL_EnumerateDirectory),
SDL_SYMBOL_ITEM(SDL_EnumerateProperties),
SDL_SYMBOL_ITEM(SDL_EnumerateStorageDirectory),
SDL_SYMBOL_ITEM(SDL_EventEnabled),
SDL_SYMBOL_ITEM(SDL_FillSurfaceRect),
SDL_SYMBOL_ITEM(SDL_FillSurfaceRects),
SDL_SYMBOL_ITEM(SDL_FilterEvents),
SDL_SYMBOL_ITEM(SDL_FlashWindow),
SDL_SYMBOL_ITEM(SDL_FlipSurface),
SDL_SYMBOL_ITEM(SDL_FlushAudioStream),
SDL_SYMBOL_ITEM(SDL_FlushEvent),
SDL_SYMBOL_ITEM(SDL_FlushEvents),
SDL_SYMBOL_ITEM(SDL_FlushIO),
SDL_SYMBOL_ITEM(SDL_FlushRenderer),
SDL_SYMBOL_ITEM(SDL_GDKResumeGPU),
SDL_SYMBOL_ITEM(SDL_GDKSuspendComplete),
SDL_SYMBOL_ITEM(SDL_GDKSuspendGPU),
SDL_SYMBOL_ITEM(SDL_GL_CreateContext),
SDL_SYMBOL_ITEM(SDL_GL_DestroyContext),
SDL_SYMBOL_ITEM(SDL_GL_ExtensionSupported),
SDL_SYMBOL_ITEM(SDL_GL_GetAttribute),
SDL_SYMBOL_ITEM(SDL_GL_GetCurrentContext),
SDL_SYMBOL_ITEM(SDL_GL_GetCurrentWindow),
SDL_SYMBOL_ITEM(SDL_GL_GetProcAddress),
SDL_SYMBOL_ITEM(SDL_GL_GetSwapInterval),
SDL_SYMBOL_ITEM(SDL_GL_LoadLibrary),
SDL_SYMBOL_ITEM(SDL_GL_MakeCurrent),
SDL_SYMBOL_ITEM(SDL_GL_ResetAttributes),
SDL_SYMBOL_ITEM(SDL_GL_SetAttribute),
SDL_SYMBOL_ITEM(SDL_GL_SetSwapInterval),
SDL_SYMBOL_ITEM(SDL_GL_SwapWindow),
SDL_SYMBOL_ITEM(SDL_GL_UnloadLibrary),
SDL_SYMBOL_ITEM(SDL_GPUSupportsProperties),
SDL_SYMBOL_ITEM(SDL_GPUSupportsShaderFormats),
SDL_SYMBOL_ITEM(SDL_GPUTextureFormatTexelBlockSize),
SDL_SYMBOL_ITEM(SDL_GPUTextureSupportsFormat),
SDL_SYMBOL_ITEM(SDL_GPUTextureSupportsSampleCount),
SDL_SYMBOL_ITEM(SDL_GUIDToString),
SDL_SYMBOL_ITEM(SDL_GamepadConnected),
SDL_SYMBOL_ITEM(SDL_GamepadEventsEnabled),
SDL_SYMBOL_ITEM(SDL_GamepadHasAxis),
SDL_SYMBOL_ITEM(SDL_GamepadHasButton),
SDL_SYMBOL_ITEM(SDL_GamepadHasSensor),
SDL_SYMBOL_ITEM(SDL_GamepadSensorEnabled),
SDL_SYMBOL_ITEM(SDL_GenerateMipmapsForGPUTexture),
SDL_SYMBOL_ITEM(SDL_GetAndroidActivity),
SDL_SYMBOL_ITEM(SDL_GetAndroidCachePath),
SDL_SYMBOL_ITEM(SDL_GetAndroidExternalStoragePath),
SDL_SYMBOL_ITEM(SDL_GetAndroidExternalStorageState),
SDL_SYMBOL_ITEM(SDL_GetAndroidInternalStoragePath),
SDL_SYMBOL_ITEM(SDL_GetAndroidJNIEnv),
SDL_SYMBOL_ITEM(SDL_GetAndroidSDKVersion),
SDL_SYMBOL_ITEM(SDL_GetAppMetadataProperty),
SDL_SYMBOL_ITEM(SDL_GetAssertionHandler),
SDL_SYMBOL_ITEM(SDL_GetAssertionReport),
SDL_SYMBOL_ITEM(SDL_GetAtomicInt),
SDL_SYMBOL_ITEM(SDL_GetAtomicPointer),
SDL_SYMBOL_ITEM(SDL_GetAtomicU32),
SDL_SYMBOL_ITEM(SDL_GetAudioDeviceChannelMap),
SDL_SYMBOL_ITEM(SDL_GetAudioDeviceFormat),
SDL_SYMBOL_ITEM(SDL_GetAudioDeviceGain),
SDL_SYMBOL_ITEM(SDL_GetAudioDeviceName),
SDL_SYMBOL_ITEM(SDL_GetAudioDriver),
SDL_SYMBOL_ITEM(SDL_GetAudioFormatName),
SDL_SYMBOL_ITEM(SDL_GetAudioPlaybackDevices),
SDL_SYMBOL_ITEM(SDL_GetAudioRecordingDevices),
SDL_SYMBOL_ITEM(SDL_GetAudioStreamAvailable),
SDL_SYMBOL_ITEM(SDL_GetAudioStreamData),
SDL_SYMBOL_ITEM(SDL_GetAudioStreamDevice),
SDL_SYMBOL_ITEM(SDL_GetAudioStreamFormat),
SDL_SYMBOL_ITEM(SDL_GetAudioStreamFrequencyRatio),
SDL_SYMBOL_ITEM(SDL_GetAudioStreamGain),
SDL_SYMBOL_ITEM(SDL_GetAudioStreamInputChannelMap),
SDL_SYMBOL_ITEM(SDL_GetAudioStreamOutputChannelMap),
SDL_SYMBOL_ITEM(SDL_GetAudioStreamProperties),
SDL_SYMBOL_ITEM(SDL_GetAudioStreamQueued),
SDL_SYMBOL_ITEM(SDL_GetBasePath),
SDL_SYMBOL_ITEM(SDL_GetBooleanProperty),
SDL_SYMBOL_ITEM(SDL_GetCPUCacheLineSize),
SDL_SYMBOL_ITEM(SDL_GetCameraDriver),
SDL_SYMBOL_ITEM(SDL_GetCameraFormat),
SDL_SYMBOL_ITEM(SDL_GetCameraID),
SDL_SYMBOL_ITEM(SDL_GetCameraName),
SDL_SYMBOL_ITEM(SDL_GetCameraPermissionState),
SDL_SYMBOL_ITEM(SDL_GetCameraPosition),
SDL_SYMBOL_ITEM(SDL_GetCameraProperties),
SDL_SYMBOL_ITEM(SDL_GetCameraSupportedFormats),
SDL_SYMBOL_ITEM(SDL_GetCameras),
SDL_SYMBOL_ITEM(SDL_GetClipboardData),
SDL_SYMBOL_ITEM(SDL_GetClipboardMimeTypes),
SDL_SYMBOL_ITEM(SDL_GetClipboardText),
SDL_SYMBOL_ITEM(SDL_GetClosestFullscreenDisplayMode),
SDL_SYMBOL_ITEM(SDL_GetCurrentAudioDriver),
SDL_SYMBOL_ITEM(SDL_GetCurrentCameraDriver),
SDL_SYMBOL_ITEM(SDL_GetCurrentDisplayMode),
SDL_SYMBOL_ITEM(SDL_GetCurrentDisplayOrientation),
SDL_SYMBOL_ITEM(SDL_GetCurrentRenderOutputSize),
SDL_SYMBOL_ITEM(SDL_GetCurrentThreadID),
SDL_SYMBOL_ITEM(SDL_GetCurrentTime),
SDL_SYMBOL_ITEM(SDL_GetCurrentVideoDriver),
SDL_SYMBOL_ITEM(SDL_GetCursor),
SDL_SYMBOL_ITEM(SDL_GetDXGIOutputInfo),
SDL_SYMBOL_ITEM(SDL_GetDateTimeLocalePreferences),
SDL_SYMBOL_ITEM(SDL_GetDayOfWeek),
SDL_SYMBOL_ITEM(SDL_GetDayOfYear),
SDL_SYMBOL_ITEM(SDL_GetDaysInMonth),
SDL_SYMBOL_ITEM(SDL_GetDefaultAssertionHandler),
SDL_SYMBOL_ITEM(SDL_GetDefaultCursor),
SDL_SYMBOL_ITEM(SDL_GetDesktopDisplayMode),
SDL_SYMBOL_ITEM(SDL_GetDirect3D9AdapterIndex),
SDL_SYMBOL_ITEM(SDL_GetDisplayBounds),
SDL_SYMBOL_ITEM(SDL_GetDisplayContentScale),
SDL_SYMBOL_ITEM(SDL_GetDisplayForPoint),
SDL_SYMBOL_ITEM(SDL_GetDisplayForRect),
SDL_SYMBOL_ITEM(SDL_GetDisplayForWindow),
SDL_SYMBOL_ITEM(SDL_GetDisplayName),
SDL_SYMBOL_ITEM(SDL_GetDisplayProperties),
SDL_SYMBOL_ITEM(SDL_GetDisplayUsableBounds),
SDL_SYMBOL_ITEM(SDL_GetDisplays),
SDL_SYMBOL_ITEM(SDL_GetEnvironment),
SDL_SYMBOL_ITEM(SDL_GetEnvironmentVariable),
SDL_SYMBOL_ITEM(SDL_GetEnvironmentVariables),
SDL_SYMBOL_ITEM(SDL_GetError),
SDL_SYMBOL_ITEM(SDL_GetEventFilter),
SDL_SYMBOL_ITEM(SDL_GetFloatProperty),
SDL_SYMBOL_ITEM(SDL_GetFullscreenDisplayModes),
SDL_SYMBOL_ITEM(SDL_GetGDKDefaultUser),
SDL_SYMBOL_ITEM(SDL_GetGDKTaskQueue),
SDL_SYMBOL_ITEM(SDL_GetGPUDeviceDriver),
SDL_SYMBOL_ITEM(SDL_GetGPUDriver),
SDL_SYMBOL_ITEM(SDL_GetGPUShaderFormats),
SDL_SYMBOL_ITEM(SDL_GetGPUSwapchainTextureFormat),
SDL_SYMBOL_ITEM(SDL_GetGamepadAppleSFSymbolsNameForAxis),
SDL_SYMBOL_ITEM(SDL_GetGamepadAppleSFSymbolsNameForButton),
SDL_SYMBOL_ITEM(SDL_GetGamepadAxis),
SDL_SYMBOL_ITEM(SDL_GetGamepadAxisFromString),
SDL_SYMBOL_ITEM(SDL_GetGamepadBindings),
SDL_SYMBOL_ITEM(SDL_GetGamepadButton),
SDL_SYMBOL_ITEM(SDL_GetGamepadButtonFromString),
SDL_SYMBOL_ITEM(SDL_GetGamepadButtonLabel),
SDL_SYMBOL_ITEM(SDL_GetGamepadButtonLabelForType),
SDL_SYMBOL_ITEM(SDL_GetGamepadConnectionState),
SDL_SYMBOL_ITEM(SDL_GetGamepadFirmwareVersion),
SDL_SYMBOL_ITEM(SDL_GetGamepadFromID),
SDL_SYMBOL_ITEM(SDL_GetGamepadFromPlayerIndex),
SDL_SYMBOL_ITEM(SDL_GetGamepadGUIDForID),
SDL_SYMBOL_ITEM(SDL_GetGamepadID),
SDL_SYMBOL_ITEM(SDL_GetGamepadJoystick),
SDL_SYMBOL_ITEM(SDL_GetGamepadMapping),
SDL_SYMBOL_ITEM(SDL_GetGamepadMappingForGUID),
SDL_SYMBOL_ITEM(SDL_GetGamepadMappingForID),
SDL_SYMBOL_ITEM(SDL_GetGamepadMappings),
SDL_SYMBOL_ITEM(SDL_GetGamepadName),
SDL_SYMBOL_ITEM(SDL_GetGamepadNameForID),
SDL_SYMBOL_ITEM(SDL_GetGamepadPath),
SDL_SYMBOL_ITEM(SDL_GetGamepadPathForID),
SDL_SYMBOL_ITEM(SDL_GetGamepadPlayerIndex),
SDL_SYMBOL_ITEM(SDL_GetGamepadPlayerIndexForID),
SDL_SYMBOL_ITEM(SDL_GetGamepadPowerInfo),
SDL_SYMBOL_ITEM(SDL_GetGamepadProduct),
SDL_SYMBOL_ITEM(SDL_GetGamepadProductForID),
SDL_SYMBOL_ITEM(SDL_GetGamepadProductVersion),
SDL_SYMBOL_ITEM(SDL_GetGamepadProductVersionForID),
SDL_SYMBOL_ITEM(SDL_GetGamepadProperties),
SDL_SYMBOL_ITEM(SDL_GetGamepadSensorData),
SDL_SYMBOL_ITEM(SDL_GetGamepadSensorDataRate),
SDL_SYMBOL_ITEM(SDL_GetGamepadSerial),
SDL_SYMBOL_ITEM(SDL_GetGamepadSteamHandle),
SDL_SYMBOL_ITEM(SDL_GetGamepadStringForAxis),
SDL_SYMBOL_ITEM(SDL_GetGamepadStringForButton),
SDL_SYMBOL_ITEM(SDL_GetGamepadStringForType),
SDL_SYMBOL_ITEM(SDL_GetGamepadTouchpadFinger),
SDL_SYMBOL_ITEM(SDL_GetGamepadType),
SDL_SYMBOL_ITEM(SDL_GetGamepadTypeForID),
SDL_SYMBOL_ITEM(SDL_GetGamepadTypeFromString),
SDL_SYMBOL_ITEM(SDL_GetGamepadVendor),
SDL_SYMBOL_ITEM(SDL_GetGamepadVendorForID),
SDL_SYMBOL_ITEM(SDL_GetGamepads),
SDL_SYMBOL_ITEM(SDL_GetGlobalMouseState),
SDL_SYMBOL_ITEM(SDL_GetGlobalProperties),
SDL_SYMBOL_ITEM(SDL_GetGrabbedWindow),
SDL_SYMBOL_ITEM(SDL_GetHapticEffectStatus),
SDL_SYMBOL_ITEM(SDL_GetHapticFeatures),
SDL_SYMBOL_ITEM(SDL_GetHapticFromID),
SDL_SYMBOL_ITEM(SDL_GetHapticID),
SDL_SYMBOL_ITEM(SDL_GetHapticName),
SDL_SYMBOL_ITEM(SDL_GetHapticNameForID),
SDL_SYMBOL_ITEM(SDL_GetHaptics),
SDL_SYMBOL_ITEM(SDL_GetHint),
SDL_SYMBOL_ITEM(SDL_GetHintBoolean),
SDL_SYMBOL_ITEM(SDL_GetIOProperties),
SDL_SYMBOL_ITEM(SDL_GetIOSize),
SDL_SYMBOL_ITEM(SDL_GetIOStatus),
SDL_SYMBOL_ITEM(SDL_GetJoystickAxis),
SDL_SYMBOL_ITEM(SDL_GetJoystickAxisInitialState),
SDL_SYMBOL_ITEM(SDL_GetJoystickBall),
SDL_SYMBOL_ITEM(SDL_GetJoystickButton),
SDL_SYMBOL_ITEM(SDL_GetJoystickConnectionState),
SDL_SYMBOL_ITEM(SDL_GetJoystickFirmwareVersion),
SDL_SYMBOL_ITEM(SDL_GetJoystickFromID),
SDL_SYMBOL_ITEM(SDL_GetJoystickFromPlayerIndex),
SDL_SYMBOL_ITEM(SDL_GetJoystickGUID),
SDL_SYMBOL_ITEM(SDL_GetJoystickGUIDForID),
SDL_SYMBOL_ITEM(SDL_GetJoystickGUIDInfo),
SDL_SYMBOL_ITEM(SDL_GetJoystickHat),
SDL_SYMBOL_ITEM(SDL_GetJoystickID),
SDL_SYMBOL_ITEM(SDL_GetJoystickName),
SDL_SYMBOL_ITEM(SDL_GetJoystickNameForID),
SDL_SYMBOL_ITEM(SDL_GetJoystickPath),
SDL_SYMBOL_ITEM(SDL_GetJoystickPathForID),
SDL_SYMBOL_ITEM(SDL_GetJoystickPlayerIndex),
SDL_SYMBOL_ITEM(SDL_GetJoystickPlayerIndexForID),
SDL_SYMBOL_ITEM(SDL_GetJoystickPowerInfo),
SDL_SYMBOL_ITEM(SDL_GetJoystickProduct),
SDL_SYMBOL_ITEM(SDL_GetJoystickProductForID),
SDL_SYMBOL_ITEM(SDL_GetJoystickProductVersion),
SDL_SYMBOL_ITEM(SDL_GetJoystickProductVersionForID),
SDL_SYMBOL_ITEM(SDL_GetJoystickProperties),
SDL_SYMBOL_ITEM(SDL_GetJoystickSerial),
SDL_SYMBOL_ITEM(SDL_GetJoystickType),
SDL_SYMBOL_ITEM(SDL_GetJoystickTypeForID),
SDL_SYMBOL_ITEM(SDL_GetJoystickVendor),
SDL_SYMBOL_ITEM(SDL_GetJoystickVendorForID),
SDL_SYMBOL_ITEM(SDL_GetJoysticks),
SDL_SYMBOL_ITEM(SDL_GetKeyFromName),
SDL_SYMBOL_ITEM(SDL_GetKeyFromScancode),
SDL_SYMBOL_ITEM(SDL_GetKeyName),
SDL_SYMBOL_ITEM(SDL_GetKeyboardFocus),
SDL_SYMBOL_ITEM(SDL_GetKeyboardNameForID),
SDL_SYMBOL_ITEM(SDL_GetKeyboardState),
SDL_SYMBOL_ITEM(SDL_GetKeyboards),
SDL_SYMBOL_ITEM(SDL_GetLogOutputFunction),
SDL_SYMBOL_ITEM(SDL_GetLogPriority),
SDL_SYMBOL_ITEM(SDL_GetMasksForPixelFormat),
SDL_SYMBOL_ITEM(SDL_GetMaxHapticEffects),
SDL_SYMBOL_ITEM(SDL_GetMaxHapticEffectsPlaying),
SDL_SYMBOL_ITEM(SDL_GetMemoryFunctions),
SDL_SYMBOL_ITEM(SDL_GetMice),
SDL_SYMBOL_ITEM(SDL_GetModState),
SDL_SYMBOL_ITEM(SDL_GetMouseFocus),
SDL_SYMBOL_ITEM(SDL_GetMouseNameForID),
SDL_SYMBOL_ITEM(SDL_GetMouseState),
SDL_SYMBOL_ITEM(SDL_GetNaturalDisplayOrientation),
SDL_SYMBOL_ITEM(SDL_GetNumAllocations),
SDL_SYMBOL_ITEM(SDL_GetNumAudioDrivers),
SDL_SYMBOL_ITEM(SDL_GetNumCameraDrivers),
SDL_SYMBOL_ITEM(SDL_GetNumGPUDrivers),
SDL_SYMBOL_ITEM(SDL_GetNumGamepadTouchpadFingers),
SDL_SYMBOL_ITEM(SDL_GetNumGamepadTouchpads),
SDL_SYMBOL_ITEM(SDL_GetNumHapticAxes),
SDL_SYMBOL_ITEM(SDL_GetNumJoystickAxes),
SDL_SYMBOL_ITEM(SDL_GetNumJoystickBalls),
SDL_SYMBOL_ITEM(SDL_GetNumJoystickButtons),
SDL_SYMBOL_ITEM(SDL_GetNumJoystickHats),
SDL_SYMBOL_ITEM(SDL_GetNumLogicalCPUCores),
SDL_SYMBOL_ITEM(SDL_GetNumRenderDrivers),
SDL_SYMBOL_ITEM(SDL_GetNumVideoDrivers),
SDL_SYMBOL_ITEM(SDL_GetNumberProperty),
SDL_SYMBOL_ITEM(SDL_GetOriginalMemoryFunctions),
SDL_SYMBOL_ITEM(SDL_GetPathInfo),
SDL_SYMBOL_ITEM(SDL_GetPerformanceCounter),
SDL_SYMBOL_ITEM(SDL_GetPerformanceFrequency),
SDL_SYMBOL_ITEM(SDL_GetPixelFormatDetails),
SDL_SYMBOL_ITEM(SDL_GetPixelFormatForMasks),
SDL_SYMBOL_ITEM(SDL_GetPixelFormatName),
SDL_SYMBOL_ITEM(SDL_GetPlatform),
SDL_SYMBOL_ITEM(SDL_GetPointerProperty),
SDL_SYMBOL_ITEM(SDL_GetPowerInfo),
SDL_SYMBOL_ITEM(SDL_GetPrefPath),
SDL_SYMBOL_ITEM(SDL_GetPreferredLocales),
SDL_SYMBOL_ITEM(SDL_GetPrimaryDisplay),
SDL_SYMBOL_ITEM(SDL_GetPrimarySelectionText),
SDL_SYMBOL_ITEM(SDL_GetProcessInput),
SDL_SYMBOL_ITEM(SDL_GetProcessOutput),
SDL_SYMBOL_ITEM(SDL_GetProcessProperties),
SDL_SYMBOL_ITEM(SDL_GetPropertyType),
SDL_SYMBOL_ITEM(SDL_GetRGB),
SDL_SYMBOL_ITEM(SDL_GetRGBA),
SDL_SYMBOL_ITEM(SDL_GetRealGamepadType),
SDL_SYMBOL_ITEM(SDL_GetRealGamepadTypeForID),
SDL_SYMBOL_ITEM(SDL_GetRectAndLineIntersection),
SDL_SYMBOL_ITEM(SDL_GetRectAndLineIntersectionFloat),
SDL_SYMBOL_ITEM(SDL_GetRectEnclosingPoints),
SDL_SYMBOL_ITEM(SDL_GetRectEnclosingPointsFloat),
SDL_SYMBOL_ITEM(SDL_GetRectIntersection),
SDL_SYMBOL_ITEM(SDL_GetRectIntersectionFloat),
SDL_SYMBOL_ITEM(SDL_GetRectUnion),
SDL_SYMBOL_ITEM(SDL_GetRectUnionFloat),
SDL_SYMBOL_ITEM(SDL_GetRelativeMouseState),
SDL_SYMBOL_ITEM(SDL_GetRenderClipRect),
SDL_SYMBOL_ITEM(SDL_GetRenderColorScale),
SDL_SYMBOL_ITEM(SDL_GetRenderDrawBlendMode),
SDL_SYMBOL_ITEM(SDL_GetRenderDrawColor),
SDL_SYMBOL_ITEM(SDL_GetRenderDrawColorFloat),
SDL_SYMBOL_ITEM(SDL_GetRenderDriver),
SDL_SYMBOL_ITEM(SDL_GetRenderLogicalPresentation),
SDL_SYMBOL_ITEM(SDL_GetRenderLogicalPresentationRect),
SDL_SYMBOL_ITEM(SDL_GetRenderMetalCommandEncoder),
SDL_SYMBOL_ITEM(SDL_GetRenderMetalLayer),
SDL_SYMBOL_ITEM(SDL_GetRenderOutputSize),
SDL_SYMBOL_ITEM(SDL_GetRenderSafeArea),
SDL_SYMBOL_ITEM(SDL_GetRenderScale),
SDL_SYMBOL_ITEM(SDL_GetRenderTarget),
SDL_SYMBOL_ITEM(SDL_GetRenderVSync),
SDL_SYMBOL_ITEM(SDL_GetRenderViewport),
SDL_SYMBOL_ITEM(SDL_GetRenderWindow),
SDL_SYMBOL_ITEM(SDL_GetRenderer),
SDL_SYMBOL_ITEM(SDL_GetRendererFromTexture),
SDL_SYMBOL_ITEM(SDL_GetRendererName),
SDL_SYMBOL_ITEM(SDL_GetRendererProperties),
SDL_SYMBOL_ITEM(SDL_GetRevision),
SDL_SYMBOL_ITEM(SDL_GetSIMDAlignment),
SDL_SYMBOL_ITEM(SDL_GetScancodeFromKey),
SDL_SYMBOL_ITEM(SDL_GetScancodeFromName),
SDL_SYMBOL_ITEM(SDL_GetScancodeName),
SDL_SYMBOL_ITEM(SDL_GetSemaphoreValue),
SDL_SYMBOL_ITEM(SDL_GetSensorData),
SDL_SYMBOL_ITEM(SDL_GetSensorFromID),
SDL_SYMBOL_ITEM(SDL_GetSensorID),
SDL_SYMBOL_ITEM(SDL_GetSensorName),
SDL_SYMBOL_ITEM(SDL_GetSensorNameForID),
SDL_SYMBOL_ITEM(SDL_GetSensorNonPortableType),
SDL_SYMBOL_ITEM(SDL_GetSensorNonPortableTypeForID),
SDL_SYMBOL_ITEM(SDL_GetSensorProperties),
SDL_SYMBOL_ITEM(SDL_GetSensorType),
SDL_SYMBOL_ITEM(SDL_GetSensorTypeForID),
SDL_SYMBOL_ITEM(SDL_GetSensors),
SDL_SYMBOL_ITEM(SDL_GetSilenceValueForFormat),
SDL_SYMBOL_ITEM(SDL_GetStorageFileSize),
SDL_SYMBOL_ITEM(SDL_GetStoragePathInfo),
SDL_SYMBOL_ITEM(SDL_GetStorageSpaceRemaining),
SDL_SYMBOL_ITEM(SDL_GetStringProperty),
SDL_SYMBOL_ITEM(SDL_GetSurfaceAlphaMod),
SDL_SYMBOL_ITEM(SDL_GetSurfaceBlendMode),
SDL_SYMBOL_ITEM(SDL_GetSurfaceClipRect),
SDL_SYMBOL_ITEM(SDL_GetSurfaceColorKey),
SDL_SYMBOL_ITEM(SDL_GetSurfaceColorMod),
SDL_SYMBOL_ITEM(SDL_GetSurfaceColorspace),
SDL_SYMBOL_ITEM(SDL_GetSurfaceImages),
SDL_SYMBOL_ITEM(SDL_GetSurfacePalette),
SDL_SYMBOL_ITEM(SDL_GetSurfaceProperties),
SDL_SYMBOL_ITEM(SDL_GetSystemRAM),
SDL_SYMBOL_ITEM(SDL_GetSystemTheme),
SDL_SYMBOL_ITEM(SDL_GetTLS),
SDL_SYMBOL_ITEM(SDL_GetTextInputArea),
SDL_SYMBOL_ITEM(SDL_GetTextureAlphaMod),
SDL_SYMBOL_ITEM(SDL_GetTextureAlphaModFloat),
SDL_SYMBOL_ITEM(SDL_GetTextureBlendMode),
SDL_SYMBOL_ITEM(SDL_GetTextureColorMod),
SDL_SYMBOL_ITEM(SDL_GetTextureColorModFloat),
SDL_SYMBOL_ITEM(SDL_GetTextureProperties),
SDL_SYMBOL_ITEM(SDL_GetTextureScaleMode),
SDL_SYMBOL_ITEM(SDL_GetTextureSize),
SDL_SYMBOL_ITEM(SDL_GetThreadID),
SDL_SYMBOL_ITEM(SDL_GetThreadName),
SDL_SYMBOL_ITEM(SDL_GetTicks),
SDL_SYMBOL_ITEM(SDL_GetTicksNS),
SDL_SYMBOL_ITEM(SDL_GetTouchDeviceName),
SDL_SYMBOL_ITEM(SDL_GetTouchDeviceType),
SDL_SYMBOL_ITEM(SDL_GetTouchDevices),
SDL_SYMBOL_ITEM(SDL_GetTouchFingers),
SDL_SYMBOL_ITEM(SDL_GetUserFolder),
SDL_SYMBOL_ITEM(SDL_GetVersion),
SDL_SYMBOL_ITEM(SDL_GetVideoDriver),
SDL_SYMBOL_ITEM(SDL_GetWindowAspectRatio),
SDL_SYMBOL_ITEM(SDL_GetWindowBordersSize),
SDL_SYMBOL_ITEM(SDL_GetWindowDisplayScale),
SDL_SYMBOL_ITEM(SDL_GetWindowFlags),
SDL_SYMBOL_ITEM(SDL_GetWindowFromEvent),
SDL_SYMBOL_ITEM(SDL_GetWindowFromID),
SDL_SYMBOL_ITEM(SDL_GetWindowFullscreenMode),
SDL_SYMBOL_ITEM(SDL_GetWindowICCProfile),
SDL_SYMBOL_ITEM(SDL_GetWindowID),
SDL_SYMBOL_ITEM(SDL_GetWindowKeyboardGrab),
SDL_SYMBOL_ITEM(SDL_GetWindowMaximumSize),
SDL_SYMBOL_ITEM(SDL_GetWindowMinimumSize),
SDL_SYMBOL_ITEM(SDL_GetWindowMouseGrab),
SDL_SYMBOL_ITEM(SDL_GetWindowMouseRect),
SDL_SYMBOL_ITEM(SDL_GetWindowOpacity),
SDL_SYMBOL_ITEM(SDL_GetWindowParent),
SDL_SYMBOL_ITEM(SDL_GetWindowPixelDensity),
SDL_SYMBOL_ITEM(SDL_GetWindowPixelFormat),
SDL_SYMBOL_ITEM(SDL_GetWindowPosition),
SDL_SYMBOL_ITEM(SDL_GetWindowProperties),
SDL_SYMBOL_ITEM(SDL_GetWindowRelativeMouseMode),
SDL_SYMBOL_ITEM(SDL_GetWindowSafeArea),
SDL_SYMBOL_ITEM(SDL_GetWindowSize),
SDL_SYMBOL_ITEM(SDL_GetWindowSizeInPixels),
SDL_SYMBOL_ITEM(SDL_GetWindowSurface),
SDL_SYMBOL_ITEM(SDL_GetWindowSurfaceVSync),
SDL_SYMBOL_ITEM(SDL_GetWindowTitle),
SDL_SYMBOL_ITEM(SDL_GetWindows),
SDL_SYMBOL_ITEM(SDL_GlobDirectory),
SDL_SYMBOL_ITEM(SDL_GlobStorageDirectory),
SDL_SYMBOL_ITEM(SDL_HapticEffectSupported),
SDL_SYMBOL_ITEM(SDL_HapticRumbleSupported),
SDL_SYMBOL_ITEM(SDL_HasARMSIMD),
SDL_SYMBOL_ITEM(SDL_HasAVX2),
SDL_SYMBOL_ITEM(SDL_HasAVX512F),
SDL_SYMBOL_ITEM(SDL_HasAVX),
SDL_SYMBOL_ITEM(SDL_HasAltiVec),
SDL_SYMBOL_ITEM(SDL_HasClipboardData),
SDL_SYMBOL_ITEM(SDL_HasClipboardText),
SDL_SYMBOL_ITEM(SDL_HasEvent),
SDL_SYMBOL_ITEM(SDL_HasEvents),
SDL_SYMBOL_ITEM(SDL_HasGamepad),
SDL_SYMBOL_ITEM(SDL_HasJoystick),
SDL_SYMBOL_ITEM(SDL_HasKeyboard),
SDL_SYMBOL_ITEM(SDL_HasLASX),
SDL_SYMBOL_ITEM(SDL_HasLSX),
SDL_SYMBOL_ITEM(SDL_HasMMX),
SDL_SYMBOL_ITEM(SDL_HasMouse),
SDL_SYMBOL_ITEM(SDL_HasNEON),
SDL_SYMBOL_ITEM(SDL_HasPrimarySelectionText),
SDL_SYMBOL_ITEM(SDL_HasProperty),
SDL_SYMBOL_ITEM(SDL_HasRectIntersection),
SDL_SYMBOL_ITEM(SDL_HasRectIntersectionFloat),
SDL_SYMBOL_ITEM(SDL_HasSSE2),
SDL_SYMBOL_ITEM(SDL_HasSSE3),
SDL_SYMBOL_ITEM(SDL_HasSSE41),
SDL_SYMBOL_ITEM(SDL_HasSSE42),
SDL_SYMBOL_ITEM(SDL_HasSSE),
SDL_SYMBOL_ITEM(SDL_HasScreenKeyboardSupport),
SDL_SYMBOL_ITEM(SDL_HideCursor),
SDL_SYMBOL_ITEM(SDL_HideWindow),
SDL_SYMBOL_ITEM(SDL_IOFromConstMem),
SDL_SYMBOL_ITEM(SDL_IOFromDynamicMem),
SDL_SYMBOL_ITEM(SDL_IOFromFile),
SDL_SYMBOL_ITEM(SDL_IOFromMem),
SDL_SYMBOL_ITEM(SDL_IOprintf),
SDL_SYMBOL_ITEM(SDL_IOvprintf),
SDL_SYMBOL_ITEM(SDL_Init),
SDL_SYMBOL_ITEM(SDL_InitHapticRumble),
SDL_SYMBOL_ITEM(SDL_InitSubSystem),
SDL_SYMBOL_ITEM(SDL_InsertGPUDebugLabel),
SDL_SYMBOL_ITEM(SDL_IsChromebook),
SDL_SYMBOL_ITEM(SDL_IsDeXMode),
SDL_SYMBOL_ITEM(SDL_IsGamepad),
SDL_SYMBOL_ITEM(SDL_IsJoystickHaptic),
SDL_SYMBOL_ITEM(SDL_IsJoystickVirtual),
SDL_SYMBOL_ITEM(SDL_IsMouseHaptic),
SDL_SYMBOL_ITEM(SDL_IsTV),
SDL_SYMBOL_ITEM(SDL_IsTablet),
SDL_SYMBOL_ITEM(SDL_JoystickConnected),
SDL_SYMBOL_ITEM(SDL_JoystickEventsEnabled),
SDL_SYMBOL_ITEM(SDL_KillProcess),
SDL_SYMBOL_ITEM(SDL_LoadBMP),
SDL_SYMBOL_ITEM(SDL_LoadBMP_IO),
SDL_SYMBOL_ITEM(SDL_LoadFile),
SDL_SYMBOL_ITEM(SDL_LoadFile_IO),
SDL_SYMBOL_ITEM(SDL_LoadFunction),
SDL_SYMBOL_ITEM(SDL_LoadObject),
SDL_SYMBOL_ITEM(SDL_LoadWAV),
SDL_SYMBOL_ITEM(SDL_LoadWAV_IO),
SDL_SYMBOL_ITEM(SDL_LockAudioStream),
SDL_SYMBOL_ITEM(SDL_LockJoysticks),
SDL_SYMBOL_ITEM(SDL_LockMutex),
SDL_SYMBOL_ITEM(SDL_LockProperties),
SDL_SYMBOL_ITEM(SDL_LockRWLockForReading),
SDL_SYMBOL_ITEM(SDL_LockRWLockForWriting),
SDL_SYMBOL_ITEM(SDL_LockSpinlock),
SDL_SYMBOL_ITEM(SDL_LockSurface),
SDL_SYMBOL_ITEM(SDL_LockTexture),
SDL_SYMBOL_ITEM(SDL_LockTextureToSurface),
SDL_SYMBOL_ITEM(SDL_Log),
SDL_SYMBOL_ITEM(SDL_LogCritical),
SDL_SYMBOL_ITEM(SDL_LogDebug),
SDL_SYMBOL_ITEM(SDL_LogError),
SDL_SYMBOL_ITEM(SDL_LogInfo),
SDL_SYMBOL_ITEM(SDL_LogMessage),
SDL_SYMBOL_ITEM(SDL_LogMessageV),
SDL_SYMBOL_ITEM(SDL_LogTrace),
SDL_SYMBOL_ITEM(SDL_LogVerbose),
SDL_SYMBOL_ITEM(SDL_LogWarn),
SDL_SYMBOL_ITEM(SDL_MapGPUTransferBuffer),
SDL_SYMBOL_ITEM(SDL_MapRGB),
SDL_SYMBOL_ITEM(SDL_MapRGBA),
SDL_SYMBOL_ITEM(SDL_MapSurfaceRGB),
SDL_SYMBOL_ITEM(SDL_MapSurfaceRGBA),
SDL_SYMBOL_ITEM(SDL_MaximizeWindow),
SDL_SYMBOL_ITEM(SDL_MemoryBarrierAcquireFunction),
SDL_SYMBOL_ITEM(SDL_MemoryBarrierReleaseFunction),
SDL_SYMBOL_ITEM(SDL_Metal_CreateView),
SDL_SYMBOL_ITEM(SDL_Metal_DestroyView),
SDL_SYMBOL_ITEM(SDL_Metal_GetLayer),
SDL_SYMBOL_ITEM(SDL_MinimizeWindow),
SDL_SYMBOL_ITEM(SDL_MixAudio),
SDL_SYMBOL_ITEM(SDL_OnApplicationDidChangeStatusBarOrientation),
SDL_SYMBOL_ITEM(SDL_OnApplicationDidEnterBackground),
SDL_SYMBOL_ITEM(SDL_OnApplicationDidEnterForeground),
SDL_SYMBOL_ITEM(SDL_OnApplicationDidReceiveMemoryWarning),
SDL_SYMBOL_ITEM(SDL_OnApplicationWillEnterBackground),
SDL_SYMBOL_ITEM(SDL_OnApplicationWillEnterForeground),
SDL_SYMBOL_ITEM(SDL_OnApplicationWillTerminate),
SDL_SYMBOL_ITEM(SDL_OpenAudioDevice),
SDL_SYMBOL_ITEM(SDL_OpenAudioDeviceStream),
SDL_SYMBOL_ITEM(SDL_OpenCamera),
SDL_SYMBOL_ITEM(SDL_OpenFileStorage),
SDL_SYMBOL_ITEM(SDL_OpenGamepad),
SDL_SYMBOL_ITEM(SDL_OpenHaptic),
SDL_SYMBOL_ITEM(SDL_OpenHapticFromJoystick),
SDL_SYMBOL_ITEM(SDL_OpenHapticFromMouse),
SDL_SYMBOL_ITEM(SDL_OpenIO),
SDL_SYMBOL_ITEM(SDL_OpenJoystick),
SDL_SYMBOL_ITEM(SDL_OpenSensor),
SDL_SYMBOL_ITEM(SDL_OpenStorage),
SDL_SYMBOL_ITEM(SDL_OpenTitleStorage),
SDL_SYMBOL_ITEM(SDL_OpenURL),
SDL_SYMBOL_ITEM(SDL_OpenUserStorage),
SDL_SYMBOL_ITEM(SDL_OutOfMemory),
SDL_SYMBOL_ITEM(SDL_PauseAudioDevice),
SDL_SYMBOL_ITEM(SDL_PauseAudioStreamDevice),
SDL_SYMBOL_ITEM(SDL_PauseHaptic),
SDL_SYMBOL_ITEM(SDL_PeepEvents),
SDL_SYMBOL_ITEM(SDL_PlayHapticRumble),
SDL_SYMBOL_ITEM(SDL_PollEvent),
SDL_SYMBOL_ITEM(SDL_PopGPUDebugGroup),
SDL_SYMBOL_ITEM(SDL_PremultiplyAlpha),
SDL_SYMBOL_ITEM(SDL_PremultiplySurfaceAlpha),
SDL_SYMBOL_ITEM(SDL_PumpEvents),
SDL_SYMBOL_ITEM(SDL_PushEvent),
SDL_SYMBOL_ITEM(SDL_PushGPUComputeUniformData),
SDL_SYMBOL_ITEM(SDL_PushGPUDebugGroup),
SDL_SYMBOL_ITEM(SDL_PushGPUFragmentUniformData),
SDL_SYMBOL_ITEM(SDL_PushGPUVertexUniformData),
SDL_SYMBOL_ITEM(SDL_PutAudioStreamData),
SDL_SYMBOL_ITEM(SDL_QueryGPUFence),
SDL_SYMBOL_ITEM(SDL_Quit),
SDL_SYMBOL_ITEM(SDL_QuitSubSystem),
SDL_SYMBOL_ITEM(SDL_RaiseWindow),
SDL_SYMBOL_ITEM(SDL_ReadIO),
SDL_SYMBOL_ITEM(SDL_ReadProcess),
SDL_SYMBOL_ITEM(SDL_ReadS16BE),
SDL_SYMBOL_ITEM(SDL_ReadS16LE),
SDL_SYMBOL_ITEM(SDL_ReadS32BE),
SDL_SYMBOL_ITEM(SDL_ReadS32LE),
SDL_SYMBOL_ITEM(SDL_ReadS64BE),
SDL_SYMBOL_ITEM(SDL_ReadS64LE),
SDL_SYMBOL_ITEM(SDL_ReadS8),
SDL_SYMBOL_ITEM(SDL_ReadStorageFile),
SDL_SYMBOL_ITEM(SDL_ReadSurfacePixel),
SDL_SYMBOL_ITEM(SDL_ReadSurfacePixelFloat),
SDL_SYMBOL_ITEM(SDL_ReadU16BE),
SDL_SYMBOL_ITEM(SDL_ReadU16LE),
SDL_SYMBOL_ITEM(SDL_ReadU32BE),
SDL_SYMBOL_ITEM(SDL_ReadU32LE),
SDL_SYMBOL_ITEM(SDL_ReadU64BE),
SDL_SYMBOL_ITEM(SDL_ReadU64LE),
SDL_SYMBOL_ITEM(SDL_ReadU8),
SDL_SYMBOL_ITEM(SDL_RegisterApp),
SDL_SYMBOL_ITEM(SDL_RegisterEvents),
SDL_SYMBOL_ITEM(SDL_ReleaseCameraFrame),
SDL_SYMBOL_ITEM(SDL_ReleaseGPUBuffer),
SDL_SYMBOL_ITEM(SDL_ReleaseGPUComputePipeline),
SDL_SYMBOL_ITEM(SDL_ReleaseGPUFence),
SDL_SYMBOL_ITEM(SDL_ReleaseGPUGraphicsPipeline),
SDL_SYMBOL_ITEM(SDL_ReleaseGPUSampler),
SDL_SYMBOL_ITEM(SDL_ReleaseGPUShader),
SDL_SYMBOL_ITEM(SDL_ReleaseGPUTexture),
SDL_SYMBOL_ITEM(SDL_ReleaseGPUTransferBuffer),
SDL_SYMBOL_ITEM(SDL_ReleaseWindowFromGPUDevice),
SDL_SYMBOL_ITEM(SDL_ReloadGamepadMappings),
SDL_SYMBOL_ITEM(SDL_RemoveEventWatch),
SDL_SYMBOL_ITEM(SDL_RemoveHintCallback),
SDL_SYMBOL_ITEM(SDL_RemovePath),
SDL_SYMBOL_ITEM(SDL_RemoveStoragePath),
SDL_SYMBOL_ITEM(SDL_RemoveSurfaceAlternateImages),
SDL_SYMBOL_ITEM(SDL_RemoveTimer),
SDL_SYMBOL_ITEM(SDL_RenamePath),
SDL_SYMBOL_ITEM(SDL_RenameStoragePath),
SDL_SYMBOL_ITEM(SDL_RenderClear),
SDL_SYMBOL_ITEM(SDL_RenderClipEnabled),
SDL_SYMBOL_ITEM(SDL_RenderCoordinatesFromWindow),
SDL_SYMBOL_ITEM(SDL_RenderCoordinatesToWindow),
SDL_SYMBOL_ITEM(SDL_RenderFillRect),
SDL_SYMBOL_ITEM(SDL_RenderFillRects),
SDL_SYMBOL_ITEM(SDL_RenderGeometry),
SDL_SYMBOL_ITEM(SDL_RenderGeometryRaw),
SDL_SYMBOL_ITEM(SDL_RenderLine),
SDL_SYMBOL_ITEM(SDL_RenderLines),
SDL_SYMBOL_ITEM(SDL_RenderPoint),
SDL_SYMBOL_ITEM(SDL_RenderPoints),
SDL_SYMBOL_ITEM(SDL_RenderPresent),
SDL_SYMBOL_ITEM(SDL_RenderReadPixels),
SDL_SYMBOL_ITEM(SDL_RenderRect),
SDL_SYMBOL_ITEM(SDL_RenderRects),
SDL_SYMBOL_ITEM(SDL_RenderTexture9Grid),
SDL_SYMBOL_ITEM(SDL_RenderTexture),
SDL_SYMBOL_ITEM(SDL_RenderTextureRotated),
SDL_SYMBOL_ITEM(SDL_RenderTextureTiled),
SDL_SYMBOL_ITEM(SDL_RenderViewportSet),
SDL_SYMBOL_ITEM(SDL_ReportAssertion),
SDL_SYMBOL_ITEM(SDL_RequestAndroidPermission),
SDL_SYMBOL_ITEM(SDL_ResetAssertionReport),
SDL_SYMBOL_ITEM(SDL_ResetHint),
SDL_SYMBOL_ITEM(SDL_ResetHints),
SDL_SYMBOL_ITEM(SDL_ResetKeyboard),
SDL_SYMBOL_ITEM(SDL_ResetLogPriorities),
SDL_SYMBOL_ITEM(SDL_RestoreWindow),
SDL_SYMBOL_ITEM(SDL_ResumeAudioDevice),
SDL_SYMBOL_ITEM(SDL_ResumeAudioStreamDevice),
SDL_SYMBOL_ITEM(SDL_ResumeHaptic),
SDL_SYMBOL_ITEM(SDL_RumbleGamepad),
SDL_SYMBOL_ITEM(SDL_RumbleGamepadTriggers),
SDL_SYMBOL_ITEM(SDL_RumbleJoystick),
SDL_SYMBOL_ITEM(SDL_RumbleJoystickTriggers),
SDL_SYMBOL_ITEM(SDL_RunApp),
SDL_SYMBOL_ITEM(SDL_RunHapticEffect),
SDL_SYMBOL_ITEM(SDL_SaveBMP),
SDL_SYMBOL_ITEM(SDL_SaveBMP_IO),
SDL_SYMBOL_ITEM(SDL_ScaleSurface),
SDL_SYMBOL_ITEM(SDL_ScreenKeyboardShown),
SDL_SYMBOL_ITEM(SDL_ScreenSaverEnabled),
SDL_SYMBOL_ITEM(SDL_SeekIO),
SDL_SYMBOL_ITEM(SDL_SendAndroidBackButton),
SDL_SYMBOL_ITEM(SDL_SendAndroidMessage),
SDL_SYMBOL_ITEM(SDL_SendGamepadEffect),
SDL_SYMBOL_ITEM(SDL_SendJoystickEffect),
SDL_SYMBOL_ITEM(SDL_SendJoystickVirtualSensorData),
SDL_SYMBOL_ITEM(SDL_SetAppMetadata),
SDL_SYMBOL_ITEM(SDL_SetAppMetadataProperty),
SDL_SYMBOL_ITEM(SDL_SetAssertionHandler),
SDL_SYMBOL_ITEM(SDL_SetAtomicInt),
SDL_SYMBOL_ITEM(SDL_SetAtomicPointer),
SDL_SYMBOL_ITEM(SDL_SetAtomicU32),
SDL_SYMBOL_ITEM(SDL_SetAudioDeviceGain),
SDL_SYMBOL_ITEM(SDL_SetAudioPostmixCallback),
SDL_SYMBOL_ITEM(SDL_SetAudioStreamFormat),
SDL_SYMBOL_ITEM(SDL_SetAudioStreamFrequencyRatio),
SDL_SYMBOL_ITEM(SDL_SetAudioStreamGain),
SDL_SYMBOL_ITEM(SDL_SetAudioStreamGetCallback),
SDL_SYMBOL_ITEM(SDL_SetAudioStreamInputChannelMap),
SDL_SYMBOL_ITEM(SDL_SetAudioStreamOutputChannelMap),
SDL_SYMBOL_ITEM(SDL_SetAudioStreamPutCallback),
SDL_SYMBOL_ITEM(SDL_SetBooleanProperty),
SDL_SYMBOL_ITEM(SDL_SetClipboardData),
SDL_SYMBOL_ITEM(SDL_SetClipboardText),
SDL_SYMBOL_ITEM(SDL_SetCurrentThreadPriority),
SDL_SYMBOL_ITEM(SDL_SetCursor),
SDL_SYMBOL_ITEM(SDL_SetEnvironmentVariable),
SDL_SYMBOL_ITEM(SDL_SetError),
SDL_SYMBOL_ITEM(SDL_SetEventEnabled),
SDL_SYMBOL_ITEM(SDL_SetEventFilter),
SDL_SYMBOL_ITEM(SDL_SetFloatProperty),
SDL_SYMBOL_ITEM(SDL_SetGPUBlendConstants),
SDL_SYMBOL_ITEM(SDL_SetGPUBufferName),
SDL_SYMBOL_ITEM(SDL_SetGPUScissor),
SDL_SYMBOL_ITEM(SDL_SetGPUStencilReference),
SDL_SYMBOL_ITEM(SDL_SetGPUSwapchainParameters),
SDL_SYMBOL_ITEM(SDL_SetGPUTextureName),
SDL_SYMBOL_ITEM(SDL_SetGPUViewport),
SDL_SYMBOL_ITEM(SDL_SetGamepadEventsEnabled),
SDL_SYMBOL_ITEM(SDL_SetGamepadLED),
SDL_SYMBOL_ITEM(SDL_SetGamepadMapping),
SDL_SYMBOL_ITEM(SDL_SetGamepadPlayerIndex),
SDL_SYMBOL_ITEM(SDL_SetGamepadSensorEnabled),
SDL_SYMBOL_ITEM(SDL_SetHapticAutocenter),
SDL_SYMBOL_ITEM(SDL_SetHapticGain),
SDL_SYMBOL_ITEM(SDL_SetHint),
SDL_SYMBOL_ITEM(SDL_SetHintWithPriority),
SDL_SYMBOL_ITEM(SDL_SetInitialized),
SDL_SYMBOL_ITEM(SDL_SetJoystickEventsEnabled),
SDL_SYMBOL_ITEM(SDL_SetJoystickLED),
SDL_SYMBOL_ITEM(SDL_SetJoystickPlayerIndex),
SDL_SYMBOL_ITEM(SDL_SetJoystickVirtualAxis),
SDL_SYMBOL_ITEM(SDL_SetJoystickVirtualBall),
SDL_SYMBOL_ITEM(SDL_SetJoystickVirtualButton),
SDL_SYMBOL_ITEM(SDL_SetJoystickVirtualHat),
SDL_SYMBOL_ITEM(SDL_SetJoystickVirtualTouchpad),
SDL_SYMBOL_ITEM(SDL_SetLinuxThreadPriority),
SDL_SYMBOL_ITEM(SDL_SetLinuxThreadPriorityAndPolicy),
SDL_SYMBOL_ITEM(SDL_SetLogOutputFunction),
SDL_SYMBOL_ITEM(SDL_SetLogPriorities),
SDL_SYMBOL_ITEM(SDL_SetLogPriority),
SDL_SYMBOL_ITEM(SDL_SetLogPriorityPrefix),
SDL_SYMBOL_ITEM(SDL_SetMainReady),
SDL_SYMBOL_ITEM(SDL_SetMemoryFunctions),
SDL_SYMBOL_ITEM(SDL_SetModState),
SDL_SYMBOL_ITEM(SDL_SetNumberProperty),
SDL_SYMBOL_ITEM(SDL_SetPaletteColors),
SDL_SYMBOL_ITEM(SDL_SetPointerProperty),
SDL_SYMBOL_ITEM(SDL_SetPointerPropertyWithCleanup),
SDL_SYMBOL_ITEM(SDL_SetPrimarySelectionText),
SDL_SYMBOL_ITEM(SDL_SetRenderClipRect),
SDL_SYMBOL_ITEM(SDL_SetRenderColorScale),
SDL_SYMBOL_ITEM(SDL_SetRenderDrawBlendMode),
SDL_SYMBOL_ITEM(SDL_SetRenderDrawColor),
SDL_SYMBOL_ITEM(SDL_SetRenderDrawColorFloat),
SDL_SYMBOL_ITEM(SDL_SetRenderLogicalPresentation),
SDL_SYMBOL_ITEM(SDL_SetRenderScale),
SDL_SYMBOL_ITEM(SDL_SetRenderTarget),
SDL_SYMBOL_ITEM(SDL_SetRenderVSync),
SDL_SYMBOL_ITEM(SDL_SetRenderViewport),
SDL_SYMBOL_ITEM(SDL_SetScancodeName),
SDL_SYMBOL_ITEM(SDL_SetStringProperty),
SDL_SYMBOL_ITEM(SDL_SetSurfaceAlphaMod),
SDL_SYMBOL_ITEM(SDL_SetSurfaceBlendMode),
SDL_SYMBOL_ITEM(SDL_SetSurfaceClipRect),
SDL_SYMBOL_ITEM(SDL_SetSurfaceColorKey),
SDL_SYMBOL_ITEM(SDL_SetSurfaceColorMod),
SDL_SYMBOL_ITEM(SDL_SetSurfaceColorspace),
SDL_SYMBOL_ITEM(SDL_SetSurfacePalette),
SDL_SYMBOL_ITEM(SDL_SetSurfaceRLE),
SDL_SYMBOL_ITEM(SDL_SetTLS),
SDL_SYMBOL_ITEM(SDL_SetTextInputArea),
SDL_SYMBOL_ITEM(SDL_SetTextureAlphaMod),
SDL_SYMBOL_ITEM(SDL_SetTextureAlphaModFloat),
SDL_SYMBOL_ITEM(SDL_SetTextureBlendMode),
SDL_SYMBOL_ITEM(SDL_SetTextureColorMod),
SDL_SYMBOL_ITEM(SDL_SetTextureColorModFloat),
SDL_SYMBOL_ITEM(SDL_SetTextureScaleMode),
SDL_SYMBOL_ITEM(SDL_SetWindowAlwaysOnTop),
SDL_SYMBOL_ITEM(SDL_SetWindowAspectRatio),
SDL_SYMBOL_ITEM(SDL_SetWindowBordered),
SDL_SYMBOL_ITEM(SDL_SetWindowFocusable),
SDL_SYMBOL_ITEM(SDL_SetWindowFullscreen),
SDL_SYMBOL_ITEM(SDL_SetWindowFullscreenMode),
SDL_SYMBOL_ITEM(SDL_SetWindowHitTest),
SDL_SYMBOL_ITEM(SDL_SetWindowIcon),
SDL_SYMBOL_ITEM(SDL_SetWindowKeyboardGrab),
SDL_SYMBOL_ITEM(SDL_SetWindowMaximumSize),
SDL_SYMBOL_ITEM(SDL_SetWindowMinimumSize),
SDL_SYMBOL_ITEM(SDL_SetWindowModal),
SDL_SYMBOL_ITEM(SDL_SetWindowMouseGrab),
SDL_SYMBOL_ITEM(SDL_SetWindowMouseRect),
SDL_SYMBOL_ITEM(SDL_SetWindowOpacity),
SDL_SYMBOL_ITEM(SDL_SetWindowParent),
SDL_SYMBOL_ITEM(SDL_SetWindowPosition),
SDL_SYMBOL_ITEM(SDL_SetWindowRelativeMouseMode),
SDL_SYMBOL_ITEM(SDL_SetWindowResizable),
SDL_SYMBOL_ITEM(SDL_SetWindowShape),
SDL_SYMBOL_ITEM(SDL_SetWindowSize),
SDL_SYMBOL_ITEM(SDL_SetWindowSurfaceVSync),
SDL_SYMBOL_ITEM(SDL_SetWindowTitle),
SDL_SYMBOL_ITEM(SDL_SetWindowsMessageHook),
SDL_SYMBOL_ITEM(SDL_SetX11EventHook),
SDL_SYMBOL_ITEM(SDL_SetiOSAnimationCallback),
SDL_SYMBOL_ITEM(SDL_SetiOSEventPump),
SDL_SYMBOL_ITEM(SDL_ShouldInit),
SDL_SYMBOL_ITEM(SDL_ShouldQuit),
SDL_SYMBOL_ITEM(SDL_ShowAndroidToast),
SDL_SYMBOL_ITEM(SDL_ShowCursor),
SDL_SYMBOL_ITEM(SDL_ShowMessageBox),
SDL_SYMBOL_ITEM(SDL_ShowOpenFileDialog),
SDL_SYMBOL_ITEM(SDL_ShowOpenFolderDialog),
SDL_SYMBOL_ITEM(SDL_ShowSaveFileDialog),
SDL_SYMBOL_ITEM(SDL_ShowSimpleMessageBox),
SDL_SYMBOL_ITEM(SDL_ShowWindow),
SDL_SYMBOL_ITEM(SDL_ShowWindowSystemMenu),
SDL_SYMBOL_ITEM(SDL_SignalCondition),
SDL_SYMBOL_ITEM(SDL_SignalSemaphore),
SDL_SYMBOL_ITEM(SDL_StartTextInput),
SDL_SYMBOL_ITEM(SDL_StartTextInputWithProperties),
SDL_SYMBOL_ITEM(SDL_StepUTF8),
SDL_SYMBOL_ITEM(SDL_StopHapticEffect),
SDL_SYMBOL_ITEM(SDL_StopHapticEffects),
SDL_SYMBOL_ITEM(SDL_StopHapticRumble),
SDL_SYMBOL_ITEM(SDL_StopTextInput),
SDL_SYMBOL_ITEM(SDL_StorageReady),
SDL_SYMBOL_ITEM(SDL_StringToGUID),
SDL_SYMBOL_ITEM(SDL_SubmitGPUCommandBuffer),
SDL_SYMBOL_ITEM(SDL_SubmitGPUCommandBufferAndAcquireFence),
SDL_SYMBOL_ITEM(SDL_SurfaceHasAlternateImages),
SDL_SYMBOL_ITEM(SDL_SurfaceHasColorKey),
SDL_SYMBOL_ITEM(SDL_SurfaceHasRLE),
SDL_SYMBOL_ITEM(SDL_SyncWindow),
SDL_SYMBOL_ITEM(SDL_TellIO),
SDL_SYMBOL_ITEM(SDL_TextInputActive),
SDL_SYMBOL_ITEM(SDL_TimeFromWindows),
SDL_SYMBOL_ITEM(SDL_TimeToDateTime),
SDL_SYMBOL_ITEM(SDL_TimeToWindows),
SDL_SYMBOL_ITEM(SDL_TryLockMutex),
SDL_SYMBOL_ITEM(SDL_TryLockRWLockForReading),
SDL_SYMBOL_ITEM(SDL_TryLockRWLockForWriting),
SDL_SYMBOL_ITEM(SDL_TryLockSpinlock),
SDL_SYMBOL_ITEM(SDL_TryWaitSemaphore),
SDL_SYMBOL_ITEM(SDL_UCS4ToUTF8),
SDL_SYMBOL_ITEM(SDL_UnbindAudioStream),
SDL_SYMBOL_ITEM(SDL_UnbindAudioStreams),
SDL_SYMBOL_ITEM(SDL_UnloadObject),
SDL_SYMBOL_ITEM(SDL_UnlockAudioStream),
SDL_SYMBOL_ITEM(SDL_UnlockJoysticks),
SDL_SYMBOL_ITEM(SDL_UnlockMutex),
SDL_SYMBOL_ITEM(SDL_UnlockProperties),
SDL_SYMBOL_ITEM(SDL_UnlockRWLock),
SDL_SYMBOL_ITEM(SDL_UnlockSpinlock),
SDL_SYMBOL_ITEM(SDL_UnlockSurface),
SDL_SYMBOL_ITEM(SDL_UnlockTexture),
SDL_SYMBOL_ITEM(SDL_UnmapGPUTransferBuffer),
SDL_SYMBOL_ITEM(SDL_UnregisterApp),
SDL_SYMBOL_ITEM(SDL_UnsetEnvironmentVariable),
SDL_SYMBOL_ITEM(SDL_UpdateGamepads),
SDL_SYMBOL_ITEM(SDL_UpdateHapticEffect),
SDL_SYMBOL_ITEM(SDL_UpdateJoysticks),
SDL_SYMBOL_ITEM(SDL_UpdateNVTexture),
SDL_SYMBOL_ITEM(SDL_UpdateSensors),
SDL_SYMBOL_ITEM(SDL_UpdateTexture),
SDL_SYMBOL_ITEM(SDL_UpdateWindowSurface),
SDL_SYMBOL_ITEM(SDL_UpdateWindowSurfaceRects),
SDL_SYMBOL_ITEM(SDL_UpdateYUVTexture),
SDL_SYMBOL_ITEM(SDL_UploadToGPUBuffer),
SDL_SYMBOL_ITEM(SDL_UploadToGPUTexture),
SDL_SYMBOL_ITEM(SDL_Vulkan_CreateSurface),
SDL_SYMBOL_ITEM(SDL_Vulkan_DestroySurface),
SDL_SYMBOL_ITEM(SDL_Vulkan_GetInstanceExtensions),
SDL_SYMBOL_ITEM(SDL_Vulkan_GetPresentationSupport),
SDL_SYMBOL_ITEM(SDL_Vulkan_GetVkGetInstanceProcAddr),
SDL_SYMBOL_ITEM(SDL_Vulkan_LoadLibrary),
SDL_SYMBOL_ITEM(SDL_Vulkan_UnloadLibrary),
SDL_SYMBOL_ITEM(SDL_WaitCondition),
SDL_SYMBOL_ITEM(SDL_WaitConditionTimeout),
SDL_SYMBOL_ITEM(SDL_WaitEvent),
SDL_SYMBOL_ITEM(SDL_WaitEventTimeout),
SDL_SYMBOL_ITEM(SDL_WaitForGPUFences),
SDL_SYMBOL_ITEM(SDL_WaitForGPUIdle),
SDL_SYMBOL_ITEM(SDL_WaitProcess),
SDL_SYMBOL_ITEM(SDL_WaitSemaphore),
SDL_SYMBOL_ITEM(SDL_WaitSemaphoreTimeout),
SDL_SYMBOL_ITEM(SDL_WaitThread),
SDL_SYMBOL_ITEM(SDL_WarpMouseGlobal),
SDL_SYMBOL_ITEM(SDL_WarpMouseInWindow),
SDL_SYMBOL_ITEM(SDL_WasInit),
SDL_SYMBOL_ITEM(SDL_WindowHasSurface),
SDL_SYMBOL_ITEM(SDL_WindowSupportsGPUPresentMode),
SDL_SYMBOL_ITEM(SDL_WindowSupportsGPUSwapchainComposition),
SDL_SYMBOL_ITEM(SDL_WriteIO),
SDL_SYMBOL_ITEM(SDL_WriteS16BE),
SDL_SYMBOL_ITEM(SDL_WriteS16LE),
SDL_SYMBOL_ITEM(SDL_WriteS32BE),
SDL_SYMBOL_ITEM(SDL_WriteS32LE),
SDL_SYMBOL_ITEM(SDL_WriteS64BE),
SDL_SYMBOL_ITEM(SDL_WriteS64LE),
SDL_SYMBOL_ITEM(SDL_WriteS8),
SDL_SYMBOL_ITEM(SDL_WriteStorageFile),
SDL_SYMBOL_ITEM(SDL_WriteSurfacePixel),
SDL_SYMBOL_ITEM(SDL_WriteSurfacePixelFloat),
SDL_SYMBOL_ITEM(SDL_WriteU16BE),
SDL_SYMBOL_ITEM(SDL_WriteU16LE),
SDL_SYMBOL_ITEM(SDL_WriteU32BE),
SDL_SYMBOL_ITEM(SDL_WriteU32LE),
SDL_SYMBOL_ITEM(SDL_WriteU64BE),
SDL_SYMBOL_ITEM(SDL_WriteU64LE),
SDL_SYMBOL_ITEM(SDL_WriteU8),
SDL_SYMBOL_ITEM(SDL_abs),
SDL_SYMBOL_ITEM(SDL_acos),
SDL_SYMBOL_ITEM(SDL_acosf),
SDL_SYMBOL_ITEM(SDL_aligned_alloc),
SDL_SYMBOL_ITEM(SDL_aligned_free),
SDL_SYMBOL_ITEM(SDL_asin),
SDL_SYMBOL_ITEM(SDL_asinf),
SDL_SYMBOL_ITEM(SDL_asprintf),
SDL_SYMBOL_ITEM(SDL_atan2),
SDL_SYMBOL_ITEM(SDL_atan2f),
SDL_SYMBOL_ITEM(SDL_atan),
SDL_SYMBOL_ITEM(SDL_atanf),
SDL_SYMBOL_ITEM(SDL_atof),
SDL_SYMBOL_ITEM(SDL_atoi),
SDL_SYMBOL_ITEM(SDL_bsearch),
SDL_SYMBOL_ITEM(SDL_bsearch_r),
SDL_SYMBOL_ITEM(SDL_calloc),
SDL_SYMBOL_ITEM(SDL_ceil),
SDL_SYMBOL_ITEM(SDL_ceilf),
SDL_SYMBOL_ITEM(SDL_copysign),
SDL_SYMBOL_ITEM(SDL_copysignf),
SDL_SYMBOL_ITEM(SDL_cos),
SDL_SYMBOL_ITEM(SDL_cosf),
SDL_SYMBOL_ITEM(SDL_crc16),
SDL_SYMBOL_ITEM(SDL_crc32),
SDL_SYMBOL_ITEM(SDL_exp),
SDL_SYMBOL_ITEM(SDL_expf),
SDL_SYMBOL_ITEM(SDL_fabs),
SDL_SYMBOL_ITEM(SDL_fabsf),
SDL_SYMBOL_ITEM(SDL_floor),
SDL_SYMBOL_ITEM(SDL_floorf),
SDL_SYMBOL_ITEM(SDL_fmod),
SDL_SYMBOL_ITEM(SDL_fmodf),
SDL_SYMBOL_ITEM(SDL_free),
SDL_SYMBOL_ITEM(SDL_getenv),
SDL_SYMBOL_ITEM(SDL_getenv_unsafe),
SDL_SYMBOL_ITEM(SDL_hid_ble_scan),
SDL_SYMBOL_ITEM(SDL_hid_close),
SDL_SYMBOL_ITEM(SDL_hid_device_change_count),
SDL_SYMBOL_ITEM(SDL_hid_enumerate),
SDL_SYMBOL_ITEM(SDL_hid_exit),
SDL_SYMBOL_ITEM(SDL_hid_free_enumeration),
SDL_SYMBOL_ITEM(SDL_hid_get_device_info),
SDL_SYMBOL_ITEM(SDL_hid_get_feature_report),
SDL_SYMBOL_ITEM(SDL_hid_get_indexed_string),
SDL_SYMBOL_ITEM(SDL_hid_get_input_report),
SDL_SYMBOL_ITEM(SDL_hid_get_manufacturer_string),
SDL_SYMBOL_ITEM(SDL_hid_get_product_string),
SDL_SYMBOL_ITEM(SDL_hid_get_report_descriptor),
SDL_SYMBOL_ITEM(SDL_hid_get_serial_number_string),
SDL_SYMBOL_ITEM(SDL_hid_init),
SDL_SYMBOL_ITEM(SDL_hid_open),
SDL_SYMBOL_ITEM(SDL_hid_open_path),
SDL_SYMBOL_ITEM(SDL_hid_read),
SDL_SYMBOL_ITEM(SDL_hid_read_timeout),
SDL_SYMBOL_ITEM(SDL_hid_send_feature_report),
SDL_SYMBOL_ITEM(SDL_hid_set_nonblocking),
SDL_SYMBOL_ITEM(SDL_hid_write),
SDL_SYMBOL_ITEM(SDL_iconv),
SDL_SYMBOL_ITEM(SDL_iconv_close),
SDL_SYMBOL_ITEM(SDL_iconv_open),
SDL_SYMBOL_ITEM(SDL_iconv_string),
SDL_SYMBOL_ITEM(SDL_isalnum),
SDL_SYMBOL_ITEM(SDL_isalpha),
SDL_SYMBOL_ITEM(SDL_isblank),
SDL_SYMBOL_ITEM(SDL_iscntrl),
SDL_SYMBOL_ITEM(SDL_isdigit),
SDL_SYMBOL_ITEM(SDL_isgraph),
SDL_SYMBOL_ITEM(SDL_isinf),
SDL_SYMBOL_ITEM(SDL_isinff),
SDL_SYMBOL_ITEM(SDL_islower),
SDL_SYMBOL_ITEM(SDL_isnan),
SDL_SYMBOL_ITEM(SDL_isnanf),
SDL_SYMBOL_ITEM(SDL_isprint),
SDL_SYMBOL_ITEM(SDL_ispunct),
SDL_SYMBOL_ITEM(SDL_isspace),
SDL_SYMBOL_ITEM(SDL_isupper),
SDL_SYMBOL_ITEM(SDL_isxdigit),
SDL_SYMBOL_ITEM(SDL_itoa),
SDL_SYMBOL_ITEM(SDL_lltoa),
SDL_SYMBOL_ITEM(SDL_log10),
SDL_SYMBOL_ITEM(SDL_log10f),
SDL_SYMBOL_ITEM(SDL_log),
SDL_SYMBOL_ITEM(SDL_logf),
SDL_SYMBOL_ITEM(SDL_lround),
SDL_SYMBOL_ITEM(SDL_lroundf),
SDL_SYMBOL_ITEM(SDL_ltoa),
SDL_SYMBOL_ITEM(SDL_malloc),
SDL_SYMBOL_ITEM(SDL_memcmp),
SDL_SYMBOL_ITEM(SDL_memcpy),
SDL_SYMBOL_ITEM(SDL_memmove),
SDL_SYMBOL_ITEM(SDL_memset4),
SDL_SYMBOL_ITEM(SDL_memset),
SDL_SYMBOL_ITEM(SDL_modf),
SDL_SYMBOL_ITEM(SDL_modff),
SDL_SYMBOL_ITEM(SDL_murmur3_32),
SDL_SYMBOL_ITEM(SDL_pow),
SDL_SYMBOL_ITEM(SDL_powf),
SDL_SYMBOL_ITEM(SDL_qsort),
SDL_SYMBOL_ITEM(SDL_qsort_r),
SDL_SYMBOL_ITEM(SDL_rand),
SDL_SYMBOL_ITEM(SDL_rand_bits),
SDL_SYMBOL_ITEM(SDL_rand_bits_r),
SDL_SYMBOL_ITEM(SDL_rand_r),
SDL_SYMBOL_ITEM(SDL_randf),
SDL_SYMBOL_ITEM(SDL_randf_r),
SDL_SYMBOL_ITEM(SDL_realloc),
SDL_SYMBOL_ITEM(SDL_round),
SDL_SYMBOL_ITEM(SDL_roundf),
SDL_SYMBOL_ITEM(SDL_scalbn),
SDL_SYMBOL_ITEM(SDL_scalbnf),
SDL_SYMBOL_ITEM(SDL_setenv_unsafe),
SDL_SYMBOL_ITEM(SDL_sin),
SDL_SYMBOL_ITEM(SDL_sinf),
SDL_SYMBOL_ITEM(SDL_snprintf),
SDL_SYMBOL_ITEM(SDL_sqrt),
SDL_SYMBOL_ITEM(SDL_sqrtf),
SDL_SYMBOL_ITEM(SDL_srand),
SDL_SYMBOL_ITEM(SDL_sscanf),
SDL_SYMBOL_ITEM(SDL_strcasecmp),
SDL_SYMBOL_ITEM(SDL_strcasestr),
SDL_SYMBOL_ITEM(SDL_strchr),
SDL_SYMBOL_ITEM(SDL_strcmp),
SDL_SYMBOL_ITEM(SDL_strdup),
SDL_SYMBOL_ITEM(SDL_strlcat),
SDL_SYMBOL_ITEM(SDL_strlcpy),
SDL_SYMBOL_ITEM(SDL_strlen),
SDL_SYMBOL_ITEM(SDL_strlwr),
SDL_SYMBOL_ITEM(SDL_strncasecmp),
SDL_SYMBOL_ITEM(SDL_strncmp),
SDL_SYMBOL_ITEM(SDL_strndup),
SDL_SYMBOL_ITEM(SDL_strnlen),
SDL_SYMBOL_ITEM(SDL_strnstr),
SDL_SYMBOL_ITEM(SDL_strpbrk),
SDL_SYMBOL_ITEM(SDL_strrchr),
SDL_SYMBOL_ITEM(SDL_strrev),
SDL_SYMBOL_ITEM(SDL_strstr),
SDL_SYMBOL_ITEM(SDL_strtod),
SDL_SYMBOL_ITEM(SDL_strtok_r),
SDL_SYMBOL_ITEM(SDL_strtol),
SDL_SYMBOL_ITEM(SDL_strtoll),
SDL_SYMBOL_ITEM(SDL_strtoul),
SDL_SYMBOL_ITEM(SDL_strtoull),
SDL_SYMBOL_ITEM(SDL_strupr),
SDL_SYMBOL_ITEM(SDL_swprintf),
SDL_SYMBOL_ITEM(SDL_tan),
SDL_SYMBOL_ITEM(SDL_tanf),
SDL_SYMBOL_ITEM(SDL_tolower),
SDL_SYMBOL_ITEM(SDL_toupper),
SDL_SYMBOL_ITEM(SDL_trunc),
SDL_SYMBOL_ITEM(SDL_truncf),
SDL_SYMBOL_ITEM(SDL_uitoa),
SDL_SYMBOL_ITEM(SDL_ulltoa),
SDL_SYMBOL_ITEM(SDL_ultoa),
SDL_SYMBOL_ITEM(SDL_unsetenv_unsafe),
SDL_SYMBOL_ITEM(SDL_utf8strlcpy),
SDL_SYMBOL_ITEM(SDL_utf8strlen),
SDL_SYMBOL_ITEM(SDL_utf8strnlen),
SDL_SYMBOL_ITEM(SDL_vasprintf),
SDL_SYMBOL_ITEM(SDL_vsnprintf),
SDL_SYMBOL_ITEM(SDL_vsscanf),
SDL_SYMBOL_ITEM(SDL_vswprintf),
SDL_SYMBOL_ITEM(SDL_wcscasecmp),
SDL_SYMBOL_ITEM(SDL_wcscmp),
SDL_SYMBOL_ITEM(SDL_wcsdup),
SDL_SYMBOL_ITEM(SDL_wcslcat),
SDL_SYMBOL_ITEM(SDL_wcslcpy),
SDL_SYMBOL_ITEM(SDL_wcslen),
SDL_SYMBOL_ITEM(SDL_wcsncasecmp),
SDL_SYMBOL_ITEM(SDL_wcsncmp),
SDL_SYMBOL_ITEM(SDL_wcsnlen),
SDL_SYMBOL_ITEM(SDL_wcsnstr),
SDL_SYMBOL_ITEM(SDL_wcsstr),
SDL_SYMBOL_ITEM(SDL_wcstol),
SDL_SYMBOL_ITEM(SDL_StepBackUTF8),
SDL_SYMBOL_ITEM(SDL_DelayPrecise),
SDL_SYMBOL_ITEM(SDL_CalculateGPUTextureFormatSize),
SDL_SYMBOL_ITEM(SDL_SetErrorV),
SDL_SYMBOL_ITEM(SDL_GetDefaultLogOutputFunction),
SDL_SYMBOL_ITEM(SDL_RenderDebugText),
SDL_SYMBOL_ITEM(SDL_GetSandbox),
SDL_SYMBOL_ITEM(SDL_CancelGPUCommandBuffer),
SDL_SYMBOL_ITEM(SDL_SaveFile_IO),
SDL_SYMBOL_ITEM(SDL_SaveFile),
SDL_SYMBOL_ITEM(SDL_GetCurrentDirectory),
SDL_SYMBOL_ITEM(SDL_IsAudioDevicePhysical),
SDL_SYMBOL_ITEM(SDL_IsAudioDevicePlayback),
SDL_SYMBOL_ITEM(SDL_AsyncIOFromFile),
SDL_SYMBOL_ITEM(SDL_GetAsyncIOSize),
SDL_SYMBOL_ITEM(SDL_ReadAsyncIO),
SDL_SYMBOL_ITEM(SDL_WriteAsyncIO),
SDL_SYMBOL_ITEM(SDL_CloseAsyncIO),
SDL_SYMBOL_ITEM(SDL_CreateAsyncIOQueue),
SDL_SYMBOL_ITEM(SDL_DestroyAsyncIOQueue),
SDL_SYMBOL_ITEM(SDL_GetAsyncIOResult),
SDL_SYMBOL_ITEM(SDL_WaitAsyncIOResult),
SDL_SYMBOL_ITEM(SDL_SignalAsyncIOQueue),
SDL_SYMBOL_ITEM(SDL_LoadFileAsync),
SDL_SYMBOL_ITEM(SDL_ShowFileDialogWithProperties),
SDL_SYMBOL_ITEM(SDL_IsMainThread),
SDL_SYMBOL_ITEM(SDL_RunOnMainThread),
SDL_SYMBOL_ITEM(SDL_SetGPUAllowedFramesInFlight),
SDL_SYMBOL_ITEM(SDL_RenderTextureAffine),
SDL_SYMBOL_ITEM(SDL_WaitForGPUSwapchain),
SDL_SYMBOL_ITEM(SDL_WaitAndAcquireGPUSwapchainTexture),
SDL_SYMBOL_ITEM(SDL_RenderDebugTextFormat),
SDL_SYMBOL_ITEM(SDL_CreateTray),
SDL_SYMBOL_ITEM(SDL_SetTrayIcon),
SDL_SYMBOL_ITEM(SDL_SetTrayTooltip),
SDL_SYMBOL_ITEM(SDL_CreateTrayMenu),
SDL_SYMBOL_ITEM(SDL_CreateTraySubmenu),
SDL_SYMBOL_ITEM(SDL_GetTrayMenu),
SDL_SYMBOL_ITEM(SDL_GetTraySubmenu),
SDL_SYMBOL_ITEM(SDL_GetTrayEntries),
SDL_SYMBOL_ITEM(SDL_RemoveTrayEntry),
SDL_SYMBOL_ITEM(SDL_InsertTrayEntryAt),
SDL_SYMBOL_ITEM(SDL_SetTrayEntryLabel),
SDL_SYMBOL_ITEM(SDL_GetTrayEntryLabel),
SDL_SYMBOL_ITEM(SDL_SetTrayEntryChecked),
SDL_SYMBOL_ITEM(SDL_GetTrayEntryChecked),
SDL_SYMBOL_ITEM(SDL_SetTrayEntryEnabled),
SDL_SYMBOL_ITEM(SDL_GetTrayEntryEnabled),
SDL_SYMBOL_ITEM(SDL_SetTrayEntryCallback),
SDL_SYMBOL_ITEM(SDL_DestroyTray),
SDL_SYMBOL_ITEM(SDL_GetTrayEntryParent),
SDL_SYMBOL_ITEM(SDL_GetTrayMenuParentEntry),
SDL_SYMBOL_ITEM(SDL_GetTrayMenuParentTray),
SDL_SYMBOL_ITEM(SDL_GetThreadState),
SDL_SYMBOL_ITEM(SDL_AudioStreamDevicePaused),
SDL_SYMBOL_ITEM(SDL_ClickTrayEntry),
SDL_SYMBOL_ITEM(SDL_UpdateTrays),
SDL_SYMBOL_ITEM(SDL_StretchSurface),
SDL_SYMBOL_ITEM(SDL_SetRelativeMouseTransform),
SDL_SYMBOL_ITEM(SDL_RenderTexture9GridTiled),
SDL_SYMBOL_ITEM(SDL_SetDefaultTextureScaleMode),
SDL_SYMBOL_ITEM(SDL_GetDefaultTextureScaleMode),
SDL_SYMBOL_ITEM(SDL_CreateGPURenderState),
SDL_SYMBOL_ITEM(SDL_SetGPURenderStateFragmentUniforms),
SDL_SYMBOL_ITEM(SDL_SetRenderGPUState),
SDL_SYMBOL_ITEM(SDL_DestroyGPURenderState),
SDL_SYMBOL_ITEM(SDL_SetWindowProgressState),
SDL_SYMBOL_ITEM(SDL_SetWindowProgressValue),
SDL_SYMBOL_ITEM(SDL_GetWindowProgressState),
SDL_SYMBOL_ITEM(SDL_GetWindowProgressValue),
SDL_SYMBOL_ITEM(SDL_SetRenderTextureAddressMode),
SDL_SYMBOL_ITEM(SDL_GetRenderTextureAddressMode),
SDL_SYMBOL_ITEM(SDL_GetGPUDeviceProperties),
SDL_SYMBOL_ITEM(SDL_CreateGPURenderer),
SDL_SYMBOL_ITEM(SDL_PutAudioStreamPlanarData),
SDL_SYMBOL_ITEM(SDL_GetEventDescription),
SDL_SYMBOL_ITEM(SDL_PutAudioStreamDataNoCopy),
SDL_SYMBOL_ITEM(SDL_AddAtomicU32),
SDL_SYMBOL_ITEM(SDL_hid_get_properties),
SDL_SYMBOL_ITEM(SDL_GetPixelFormatFromGPUTextureFormat),
SDL_SYMBOL_ITEM(SDL_GetGPUTextureFormatFromPixelFormat),
/* extra symbols go here (don't modify this line) */
{ NULL, NULL }
};
static void print_usage(const char *argv0)
{
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Usage: %s [number [number] ...]\n", argv0);
}
int main(int argc, char *argv[])
{
static const int count_sdl_symbols = (int)SDL_arraysize(sdl_symbols) - 1;
int i;
int result = 0;
SDL_Log("There are %d SDL3 symbols", count_sdl_symbols);
for (i = 1; i < argc; i++) {
Sint64 symbol_index = -1;
char *endp = NULL;
symbol_index = (Sint64)SDL_strtol(argv[i], &endp, 10);
if (*endp != '\0') {
print_usage(argv[0]);
return 1;
}
if (symbol_index < 0 || symbol_index >= count_sdl_symbols) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Index %" SDL_PRIs64 " is out of range", symbol_index);
result = 1;
continue;
}
SDL_Log("Address of %s is %p", sdl_symbols[symbol_index].name, sdl_symbols[symbol_index].address);
}
return result;
}