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mirror of https://github.com/libsdl-org/SDL.git synced 2025-12-25 23:59:04 +00:00
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a75bf983e520adedae5ebc1cfe6e57ea88f291b7
SDL/src/camera
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Ryan C. Gordon 4194879df1 surface: Surface rotation property should be float, not int.
Adjusted camera internals to work in floats, too.

Reference Issue #14616.
2025-12-07 22:25:08 -05:00
..
android
surface: Surface rotation property should be float, not int.
2025-12-07 22:25:08 -05:00
coremedia
surface: Surface rotation property should be float, not int.
2025-12-07 22:25:08 -05:00
dummy
surface: Surface rotation property should be float, not int.
2025-12-07 22:25:08 -05:00
emscripten
surface: Surface rotation property should be float, not int.
2025-12-07 22:25:08 -05:00
mediafoundation
surface: Surface rotation property should be float, not int.
2025-12-07 22:25:08 -05:00
pipewire
surface: Surface rotation property should be float, not int.
2025-12-07 22:25:08 -05:00
v4l2
surface: Surface rotation property should be float, not int.
2025-12-07 22:25:08 -05:00
vita
surface: Surface rotation property should be float, not int.
2025-12-07 22:25:08 -05:00
SDL_camera_c.h
Updated copyright for 2025
2025-01-01 07:45:52 -08:00
SDL_camera.c
surface: Surface rotation property should be float, not int.
2025-12-07 22:25:08 -05:00
SDL_syscamera.h
surface: Surface rotation property should be float, not int.
2025-12-07 22:25:08 -05:00
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