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	This helps the compiler warn people when they're doing something like "if (SDL_Init(0) < 0)"
		
			
				
	
	
		
			14 lines
		
	
	
		
			270 B
		
	
	
	
		
			Swift
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			270 B
		
	
	
	
		
			Swift
		
	
	
	
	
	
/* Contributed by Piotr Usewicz (https://github.com/pusewicz) */
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import SDL3
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guard SDL_Init(SDL_INIT_VIDEO) else {
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  fatalError("SDL_Init error: \(String(cString: SDL_GetError()))")
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}
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var sdlVersion = SDL_GetVersion()
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print("SDL version: \(sdlVersion)")
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SDL_Quit()
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