mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-12-28 00:54:35 +00:00
_GetWinID() doesn't work with keyboard-related BMessages, because Haiku assumes you know what window has keyboard focus at the time, so these events don't have a `window-id` property. So when this call failed, the key event handler would return early. This was probably a copy/paste error that snuck in at some point, as SDL2 doesn't have this issue.