This website requires JavaScript.
Explore
Projects
Krypton
CPU vs AI
Eko
Help
Register
Sign In
mirrors
/
SDL
Watch
1
Star
0
Fork
0
You've already forked SDL
mirror of
https://github.com/libsdl-org/SDL.git
synced
2026-03-01 14:48:19 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
be82f316c4745d4cf0f8c0a5e37f5390beed9542
SDL
/
src
/
render
/
gpu
History
Sam Lantinga
a929eb71b3
Set SDL_PROP_GPU_DEVICE_CREATE_METAL_ALLOW_MACFAMILY1_BOOLEAN for the GPU renderer
2026-01-25 09:14:29 -08:00
..
shaders
gpu renderer: always pass tex_coord to fragment shader
2026-01-16 16:22:06 -08:00
SDL_gpu_util.h
Updated copyright for 2026
2026-01-01 09:40:08 -08:00
SDL_pipeline_gpu.c
gpu renderer: always pass tex_coord to fragment shader
2026-01-16 16:22:06 -08:00
SDL_pipeline_gpu.h
Updated copyright for 2026
2026-01-01 09:40:08 -08:00
SDL_render_gpu.c
Set SDL_PROP_GPU_DEVICE_CREATE_METAL_ALLOW_MACFAMILY1_BOOLEAN for the GPU renderer
2026-01-25 09:14:29 -08:00
SDL_shaders_gpu.c
render: Add support for private-platform shaders in GPU backend
2026-01-05 09:48:34 -05:00
SDL_shaders_gpu.h
Updated copyright for 2026
2026-01-01 09:40:08 -08:00