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mirror of https://github.com/libsdl-org/SDL.git synced 2025-10-04 17:06:25 +00:00
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c7db6ade7dc126a39ecd658c3d1984c7f78ddac7
SDL/src/render
History
Alex Szpakowski c7db6ade7d metal: Implement SDL_LockTexture for YUV formats.
2018-12-19 18:27:21 -04:00
..
direct3d
direct3d: be more aggressive about resetting invalidated cached state.
2018-12-03 09:26:05 -05:00
direct3d11
direct3d11: Fixed missing rendering of solid primitives.
2018-11-17 14:39:42 -05:00
metal
metal: Implement SDL_LockTexture for YUV formats.
2018-12-19 18:27:21 -04:00
opengl
Back out change initializing renderer blend mode incorrectly.
2018-11-17 12:12:29 -08:00
opengles
opengles: Fixed compiler warnings.
2018-11-17 16:24:52 -05:00
opengles2
opengles2: fix prototype of glDeleteBuffers
2018-12-06 10:24:44 +01:00
psp
render: Move PSP backend to new interface.
2018-10-04 16:11:43 -04:00
software
Warnings: fix a documentation warning and missing prototypes
2018-12-05 16:13:12 +01:00
SDL_d3dmath.c
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
SDL_d3dmath.h
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
SDL_render.c
Fixed bug 4425 - promote to alpha format, palette surface with alpha values.
2018-12-15 14:50:12 +01:00
SDL_sysrender.h
render: Add floating point versions of various draw APIs.
2018-10-23 01:34:03 -04:00
SDL_yuv_sw_c.h
Add and update include guards
2018-10-28 21:36:48 +01:00
SDL_yuv_sw.c
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
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