mirror of
				https://github.com/libsdl-org/SDL.git
				synced 2025-11-04 01:34:38 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			236 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			236 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
 | 
						|
  Simple DirectMedia Layer
 | 
						|
  Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
 | 
						|
 | 
						|
  This software is provided 'as-is', without any express or implied
 | 
						|
  warranty.  In no event will the authors be held liable for any damages
 | 
						|
  arising from the use of this software.
 | 
						|
 | 
						|
  Permission is granted to anyone to use this software for any purpose,
 | 
						|
  including commercial applications, and to alter it and redistribute it
 | 
						|
  freely, subject to the following restrictions:
 | 
						|
 | 
						|
  1. The origin of this software must not be misrepresented; you must not
 | 
						|
     claim that you wrote the original software. If you use this software
 | 
						|
     in a product, an acknowledgment in the product documentation would be
 | 
						|
     appreciated but is not required.
 | 
						|
  2. Altered source versions must be plainly marked as such, and must not be
 | 
						|
     misrepresented as being the original software.
 | 
						|
  3. This notice may not be removed or altered from any source distribution.
 | 
						|
*/
 | 
						|
 | 
						|
/**
 | 
						|
 *  \file SDL_platform.h
 | 
						|
 *
 | 
						|
 *  Try to get a standard set of platform defines.
 | 
						|
 */
 | 
						|
 | 
						|
#ifndef SDL_platform_h_
 | 
						|
#define SDL_platform_h_
 | 
						|
 | 
						|
#if defined(_AIX)
 | 
						|
#undef __AIX__
 | 
						|
#define __AIX__     1
 | 
						|
#endif
 | 
						|
#if defined(__HAIKU__)
 | 
						|
#undef __HAIKU__
 | 
						|
#define __HAIKU__   1
 | 
						|
#endif
 | 
						|
#if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
 | 
						|
#undef __BSDI__
 | 
						|
#define __BSDI__    1
 | 
						|
#endif
 | 
						|
#if defined(_arch_dreamcast)
 | 
						|
#undef __DREAMCAST__
 | 
						|
#define __DREAMCAST__   1
 | 
						|
#endif
 | 
						|
#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
 | 
						|
#undef __FREEBSD__
 | 
						|
#define __FREEBSD__ 1
 | 
						|
#endif
 | 
						|
#if defined(hpux) || defined(__hpux) || defined(__hpux__)
 | 
						|
#undef __HPUX__
 | 
						|
#define __HPUX__    1
 | 
						|
#endif
 | 
						|
#if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
 | 
						|
#undef __IRIX__
 | 
						|
#define __IRIX__    1
 | 
						|
#endif
 | 
						|
#if (defined(linux) || defined(__linux) || defined(__linux__))
 | 
						|
#undef __LINUX__
 | 
						|
#define __LINUX__   1
 | 
						|
#endif
 | 
						|
#if defined(ANDROID) || defined(__ANDROID__)
 | 
						|
#undef __ANDROID__
 | 
						|
#undef __LINUX__ /* do we need to do this? */
 | 
						|
#define __ANDROID__ 1
 | 
						|
#endif
 | 
						|
 | 
						|
#if defined(__APPLE__)
 | 
						|
/* lets us know what version of Mac OS X we're compiling on */
 | 
						|
#include "AvailabilityMacros.h"
 | 
						|
#include "TargetConditionals.h"
 | 
						|
 | 
						|
/* Fix building with older SDKs that don't define these
 | 
						|
   See this for more information:
 | 
						|
   https://stackoverflow.com/questions/12132933/preprocessor-macro-for-os-x-targets
 | 
						|
*/
 | 
						|
#ifndef TARGET_OS_MACCATALYST
 | 
						|
#define TARGET_OS_MACCATALYST 0
 | 
						|
#endif
 | 
						|
#ifndef TARGET_OS_IOS
 | 
						|
#define TARGET_OS_IOS 0
 | 
						|
#endif
 | 
						|
#ifndef TARGET_OS_IPHONE
 | 
						|
#define TARGET_OS_IPHONE 0
 | 
						|
#endif
 | 
						|
#ifndef TARGET_OS_TV
 | 
						|
#define TARGET_OS_TV 0
 | 
						|
#endif
 | 
						|
#ifndef TARGET_OS_SIMULATOR
 | 
						|
#define TARGET_OS_SIMULATOR 0
 | 
						|
#endif
 | 
						|
 | 
						|
#if TARGET_OS_TV
 | 
						|
#undef __TVOS__
 | 
						|
#define __TVOS__ 1
 | 
						|
#endif
 | 
						|
#if TARGET_OS_IPHONE
 | 
						|
/* if compiling for iOS */
 | 
						|
#undef __IPHONEOS__
 | 
						|
#define __IPHONEOS__ 1
 | 
						|
#undef __MACOSX__
 | 
						|
#else
 | 
						|
/* if not compiling for iOS */
 | 
						|
#undef __MACOSX__
 | 
						|
#define __MACOSX__  1
 | 
						|
#if MAC_OS_X_VERSION_MIN_REQUIRED < 1060
 | 
						|
# error SDL for Mac OS X only supports deploying on 10.6 and above.
 | 
						|
#endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1060 */
 | 
						|
#endif /* TARGET_OS_IPHONE */
 | 
						|
#endif /* defined(__APPLE__) */
 | 
						|
 | 
						|
#if defined(__NetBSD__)
 | 
						|
#undef __NETBSD__
 | 
						|
#define __NETBSD__  1
 | 
						|
#endif
 | 
						|
#if defined(__OpenBSD__)
 | 
						|
#undef __OPENBSD__
 | 
						|
#define __OPENBSD__ 1
 | 
						|
#endif
 | 
						|
#if defined(__OS2__) || defined(__EMX__)
 | 
						|
#undef __OS2__
 | 
						|
#define __OS2__     1
 | 
						|
#endif
 | 
						|
#if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
 | 
						|
#undef __OSF__
 | 
						|
#define __OSF__     1
 | 
						|
#endif
 | 
						|
#if defined(__QNXNTO__)
 | 
						|
#undef __QNXNTO__
 | 
						|
#define __QNXNTO__  1
 | 
						|
#endif
 | 
						|
#if defined(riscos) || defined(__riscos) || defined(__riscos__)
 | 
						|
#undef __RISCOS__
 | 
						|
#define __RISCOS__  1
 | 
						|
#endif
 | 
						|
#if defined(__sun) && defined(__SVR4)
 | 
						|
#undef __SOLARIS__
 | 
						|
#define __SOLARIS__ 1
 | 
						|
#endif
 | 
						|
 | 
						|
#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
 | 
						|
/* Try to find out if we're compiling for WinRT or non-WinRT */
 | 
						|
#if defined(_MSC_VER) && defined(__has_include)
 | 
						|
#if __has_include(<winapifamily.h>)
 | 
						|
#define HAVE_WINAPIFAMILY_H 1
 | 
						|
#else
 | 
						|
#define HAVE_WINAPIFAMILY_H 0
 | 
						|
#endif
 | 
						|
 | 
						|
/* If _USING_V110_SDK71_ is defined it means we are using the Windows XP toolset. */
 | 
						|
#elif defined(_MSC_VER) && (_MSC_VER >= 1700 && !_USING_V110_SDK71_)    /* _MSC_VER == 1700 for Visual Studio 2012 */
 | 
						|
#define HAVE_WINAPIFAMILY_H 1
 | 
						|
#else
 | 
						|
#define HAVE_WINAPIFAMILY_H 0
 | 
						|
#endif
 | 
						|
 | 
						|
#if HAVE_WINAPIFAMILY_H
 | 
						|
#include <winapifamily.h>
 | 
						|
#define WINAPI_FAMILY_WINRT (!WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP))
 | 
						|
#else
 | 
						|
#define WINAPI_FAMILY_WINRT 0
 | 
						|
#endif /* HAVE_WINAPIFAMILY_H */
 | 
						|
 | 
						|
#if WINAPI_FAMILY_WINRT
 | 
						|
#undef __WINRT__
 | 
						|
#define __WINRT__ 1
 | 
						|
#else
 | 
						|
#undef __WINDOWS__
 | 
						|
#define __WINDOWS__ 1
 | 
						|
#endif
 | 
						|
#endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */
 | 
						|
 | 
						|
#if defined(__WINDOWS__)
 | 
						|
#undef __WIN32__
 | 
						|
#define __WIN32__ 1
 | 
						|
#endif
 | 
						|
#if defined(__PSP__)
 | 
						|
#undef __PSP__
 | 
						|
#define __PSP__ 1
 | 
						|
#endif
 | 
						|
 | 
						|
/* The NACL compiler defines __native_client__ and __pnacl__
 | 
						|
 * Ref: http://www.chromium.org/nativeclient/pnacl/stability-of-the-pnacl-bitcode-abi
 | 
						|
 */
 | 
						|
#if defined(__native_client__)
 | 
						|
#undef __LINUX__
 | 
						|
#undef __NACL__
 | 
						|
#define __NACL__ 1
 | 
						|
#endif
 | 
						|
#if defined(__pnacl__)
 | 
						|
#undef __LINUX__
 | 
						|
#undef __PNACL__
 | 
						|
#define __PNACL__ 1
 | 
						|
/* PNACL with newlib supports static linking only */
 | 
						|
#define __SDL_NOGETPROCADDR__
 | 
						|
#endif
 | 
						|
 | 
						|
#if defined(__vita__)
 | 
						|
#define __VITA__ 1
 | 
						|
#endif
 | 
						|
 | 
						|
#include "begin_code.h"
 | 
						|
/* Set up for C function definitions, even when using C++ */
 | 
						|
#ifdef __cplusplus
 | 
						|
extern "C" {
 | 
						|
#endif
 | 
						|
 | 
						|
/**
 | 
						|
 * Get the name of the platform.
 | 
						|
 *
 | 
						|
 * Here are the names returned for some (but not all) supported platforms:
 | 
						|
 *
 | 
						|
 * - "Windows"
 | 
						|
 * - "Mac OS X"
 | 
						|
 * - "Linux"
 | 
						|
 * - "iOS"
 | 
						|
 * - "Android"
 | 
						|
 *
 | 
						|
 * \returns the name of the platform. If the correct platform name is not
 | 
						|
 *          available, returns a string beginning with the text "Unknown".
 | 
						|
 *
 | 
						|
 * \since This function is available since SDL 2.0.0.
 | 
						|
 */
 | 
						|
extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
 | 
						|
 | 
						|
/* Ends C function definitions when using C++ */
 | 
						|
#ifdef __cplusplus
 | 
						|
}
 | 
						|
#endif
 | 
						|
#include "close_code.h"
 | 
						|
 | 
						|
#endif /* SDL_platform_h_ */
 | 
						|
 | 
						|
/* vi: set ts=4 sw=4 expandtab: */
 |