Files
SDL/src/thread/stdcpp/SDL_syscond.cpp
2023-11-09 14:18:36 -08:00

142 lines
3.7 KiB
C++

/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
extern "C" {
}
#include <chrono>
#include <condition_variable>
#include <ratio>
#include <system_error>
#include "SDL_sysmutex_c.h"
struct SDL_Condition
{
std::condition_variable_any cpp_cond;
};
/* Create a condition variable */
extern "C" SDL_Condition *
SDL_CreateCondition(void)
{
/* Allocate and initialize the condition variable */
try {
SDL_Condition *cond = new SDL_Condition;
return cond;
} catch (std::system_error &ex) {
SDL_SetError("unable to create a C++ condition variable: code=%d; %s", ex.code(), ex.what());
return NULL;
} catch (std::bad_alloc &) {
SDL_OutOfMemory();
return NULL;
}
}
/* Destroy a condition variable */
extern "C" void
SDL_DestroyCondition(SDL_Condition *cond)
{
if (cond) {
delete cond;
}
}
/* Restart one of the threads that are waiting on the condition variable */
extern "C" int
SDL_SignalCondition(SDL_Condition *cond)
{
if (!cond) {
return SDL_InvalidParamError("cond");
}
cond->cpp_cond.notify_one();
return 0;
}
/* Restart all threads that are waiting on the condition variable */
extern "C" int
SDL_BroadcastCondition(SDL_Condition *cond)
{
if (!cond) {
return SDL_InvalidParamError("cond");
}
cond->cpp_cond.notify_all();
return 0;
}
/* Wait on the condition variable for at most 'timeoutNS' nanoseconds.
The mutex must be locked before entering this function!
The mutex is unlocked during the wait, and locked again after the wait.
Typical use:
Thread A:
SDL_LockMutex(lock);
while ( ! condition ) {
SDL_WaitCondition(cond, lock);
}
SDL_UnlockMutex(lock);
Thread B:
SDL_LockMutex(lock);
...
condition = true;
...
SDL_SignalCondition(cond);
SDL_UnlockMutex(lock);
*/
extern "C" int
SDL_WaitConditionTimeoutNS(SDL_Condition *cond, SDL_Mutex *mutex, Sint64 timeoutNS)
{
if (cond == NULL) {
return SDL_InvalidParamError("cond");
}
if (mutex == NULL) {
return SDL_InvalidParamError("mutex");
}
try {
std::unique_lock<std::recursive_mutex> cpp_lock(mutex->cpp_mutex, std::adopt_lock_t());
if (timeoutNS < 0) {
cond->cpp_cond.wait(
cpp_lock);
cpp_lock.release();
return 0;
} else {
auto wait_result = cond->cpp_cond.wait_for(
cpp_lock,
std::chrono::duration<Sint64, std::nano>(timeoutNS));
cpp_lock.release();
if (wait_result == std::cv_status::timeout) {
return SDL_MUTEX_TIMEDOUT;
} else {
return 0;
}
}
} catch (std::system_error &ex) {
return SDL_SetError("Unable to wait on a C++ condition variable: code=%d; %s", ex.code(), ex.what());
}
}