Logo
Explore
Projects
Krypton
CPU vs AI Eko
Help
Register Sign In
mirrors/SDL
1
0
Fork 0
You've already forked SDL
mirror of https://github.com/libsdl-org/SDL.git synced 2026-02-15 16:14:05 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
dae9e2930ace031bf6b04f7ed45f3e305707dfae
SDL/src/render/direct3d11
History
Sam Lantinga c68e9e157c Fixed typo
2024-09-17 10:59:28 -07:00
..
compile_shaders.bat
Added the Chrome HDR tonemap operator
2024-02-21 19:25:49 -08:00
D3D11_PixelShader_Advanced.h
Added the Chrome HDR tonemap operator
2024-02-21 19:25:49 -08:00
D3D11_PixelShader_Advanced.hlsl
Use the hlsli extension for shader includes
2024-03-05 12:46:44 -08:00
D3D11_PixelShader_Colors.h
Added the Chrome HDR tonemap operator
2024-02-21 19:25:49 -08:00
D3D11_PixelShader_Colors.hlsl
Use the hlsli extension for shader includes
2024-03-05 12:46:44 -08:00
D3D11_PixelShader_Common.hlsli
Fixed typo
2024-09-17 10:59:28 -07:00
D3D11_PixelShader_Textures.h
Added the Chrome HDR tonemap operator
2024-02-21 19:25:49 -08:00
D3D11_PixelShader_Textures.hlsl
Use the hlsli extension for shader includes
2024-03-05 12:46:44 -08:00
D3D11_VertexShader.h
Scale SDR content to SDR whitelevel when HDR is enabled
2024-02-05 11:47:17 -08:00
D3D11_VertexShader.hlsl
Added support for SDL_COLORSPACE_BT709_FULL to the hardware renderers
2024-02-04 13:09:40 -08:00
SDL_render_d3d11.c
Clarify that INPUTTYPE_UNSPECIFIED is correct for RGB textures
2024-09-11 14:23:58 -07:00
SDL_shaders_d3d11.c
Build config flags are either defined or undefined, never 0
2024-09-05 09:52:40 -07:00
SDL_shaders_d3d11.h
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
Powered by Gitea Version: 1.24.3 Page: 85ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API