mirror of
				https://github.com/libsdl-org/SDL.git
				synced 2025-11-04 09:44:35 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			205 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			205 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
 | 
						|
  Simple DirectMedia Layer
 | 
						|
  Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
 | 
						|
 | 
						|
  This software is provided 'as-is', without any express or implied
 | 
						|
  warranty.  In no event will the authors be held liable for any damages
 | 
						|
  arising from the use of this software.
 | 
						|
 | 
						|
  Permission is granted to anyone to use this software for any purpose,
 | 
						|
  including commercial applications, and to alter it and redistribute it
 | 
						|
  freely, subject to the following restrictions:
 | 
						|
 | 
						|
  1. The origin of this software must not be misrepresented; you must not
 | 
						|
     claim that you wrote the original software. If you use this software
 | 
						|
     in a product, an acknowledgment in the product documentation would be
 | 
						|
     appreciated but is not required.
 | 
						|
  2. Altered source versions must be plainly marked as such, and must not be
 | 
						|
     misrepresented as being the original software.
 | 
						|
  3. This notice may not be removed or altered from any source distribution.
 | 
						|
*/
 | 
						|
 | 
						|
/**
 | 
						|
 *  \file SDL_version.h
 | 
						|
 *
 | 
						|
 *  This header defines the current SDL version.
 | 
						|
 */
 | 
						|
 | 
						|
#ifndef SDL_version_h_
 | 
						|
#define SDL_version_h_
 | 
						|
 | 
						|
#include "SDL_stdinc.h"
 | 
						|
 | 
						|
#include "begin_code.h"
 | 
						|
/* Set up for C function definitions, even when using C++ */
 | 
						|
#ifdef __cplusplus
 | 
						|
extern "C" {
 | 
						|
#endif
 | 
						|
 | 
						|
/**
 | 
						|
 * Information about the version of SDL in use.
 | 
						|
 *
 | 
						|
 * Represents the library's version as three levels: major revision
 | 
						|
 * (increments with massive changes, additions, and enhancements),
 | 
						|
 * minor revision (increments with backwards-compatible changes to the
 | 
						|
 * major revision), and patchlevel (increments with fixes to the minor
 | 
						|
 * revision).
 | 
						|
 *
 | 
						|
 * \sa SDL_VERSION
 | 
						|
 * \sa SDL_GetVersion
 | 
						|
 */
 | 
						|
typedef struct SDL_version
 | 
						|
{
 | 
						|
    Uint8 major;        /**< major version */
 | 
						|
    Uint8 minor;        /**< minor version */
 | 
						|
    Uint8 patch;        /**< update version */
 | 
						|
} SDL_version;
 | 
						|
 | 
						|
/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
 | 
						|
*/
 | 
						|
#define SDL_MAJOR_VERSION   2
 | 
						|
#define SDL_MINOR_VERSION   25
 | 
						|
#define SDL_PATCHLEVEL      0
 | 
						|
 | 
						|
/**
 | 
						|
 * Macro to determine SDL version program was compiled against.
 | 
						|
 *
 | 
						|
 * This macro fills in a SDL_version structure with the version of the
 | 
						|
 * library you compiled against. This is determined by what header the
 | 
						|
 * compiler uses. Note that if you dynamically linked the library, you might
 | 
						|
 * have a slightly newer or older version at runtime. That version can be
 | 
						|
 * determined with SDL_GetVersion(), which, unlike SDL_VERSION(),
 | 
						|
 * is not a macro.
 | 
						|
 *
 | 
						|
 * \param x A pointer to a SDL_version struct to initialize.
 | 
						|
 *
 | 
						|
 * \sa SDL_version
 | 
						|
 * \sa SDL_GetVersion
 | 
						|
 */
 | 
						|
#define SDL_VERSION(x)                          \
 | 
						|
{                                   \
 | 
						|
    (x)->major = SDL_MAJOR_VERSION;                 \
 | 
						|
    (x)->minor = SDL_MINOR_VERSION;                 \
 | 
						|
    (x)->patch = SDL_PATCHLEVEL;                    \
 | 
						|
}
 | 
						|
 | 
						|
/* TODO: Remove this whole block in SDL 3 */
 | 
						|
#if SDL_MAJOR_VERSION < 3
 | 
						|
/**
 | 
						|
 *  This macro turns the version numbers into a numeric value:
 | 
						|
 *  \verbatim
 | 
						|
    (1,2,3) -> (1203)
 | 
						|
    \endverbatim
 | 
						|
 *
 | 
						|
 *  This assumes that there will never be more than 100 patchlevels.
 | 
						|
 *
 | 
						|
 *  In versions higher than 2.9.0, the minor version overflows into
 | 
						|
 *  the thousands digit: for example, 2.23.0 is encoded as 4300,
 | 
						|
 *  and 2.255.99 would be encoded as 25799.
 | 
						|
 *  This macro will not be available in SDL 3.x.
 | 
						|
 */
 | 
						|
#define SDL_VERSIONNUM(X, Y, Z)                     \
 | 
						|
    ((X)*1000 + (Y)*100 + (Z))
 | 
						|
 | 
						|
/**
 | 
						|
 *  This is the version number macro for the current SDL version.
 | 
						|
 *
 | 
						|
 *  In versions higher than 2.9.0, the minor version overflows into
 | 
						|
 *  the thousands digit: for example, 2.23.0 is encoded as 4300.
 | 
						|
 *  This macro will not be available in SDL 3.x.
 | 
						|
 *
 | 
						|
 *  Deprecated, use SDL_VERSION_ATLEAST or SDL_VERSION instead.
 | 
						|
 */
 | 
						|
#define SDL_COMPILEDVERSION \
 | 
						|
    SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
 | 
						|
#endif /* SDL_MAJOR_VERSION < 3 */
 | 
						|
 | 
						|
/**
 | 
						|
 *  This macro will evaluate to true if compiled with SDL at least X.Y.Z.
 | 
						|
 */
 | 
						|
#define SDL_VERSION_ATLEAST(X, Y, Z) \
 | 
						|
    ((SDL_MAJOR_VERSION >= X) && \
 | 
						|
     (SDL_MAJOR_VERSION > X || SDL_MINOR_VERSION >= Y) && \
 | 
						|
     (SDL_MAJOR_VERSION > X || SDL_MINOR_VERSION > Y || SDL_PATCHLEVEL >= Z))
 | 
						|
 | 
						|
/**
 | 
						|
 * Get the version of SDL that is linked against your program.
 | 
						|
 *
 | 
						|
 * If you are linking to SDL dynamically, then it is possible that the current
 | 
						|
 * version will be different than the version you compiled against. This
 | 
						|
 * function returns the current version, while SDL_VERSION() is a macro that
 | 
						|
 * tells you what version you compiled with.
 | 
						|
 *
 | 
						|
 * This function may be called safely at any time, even before SDL_Init().
 | 
						|
 *
 | 
						|
 * \param ver the SDL_version structure that contains the version information
 | 
						|
 *
 | 
						|
 * \since This function is available since SDL 2.0.0.
 | 
						|
 *
 | 
						|
 * \sa SDL_GetRevision
 | 
						|
 */
 | 
						|
extern DECLSPEC void SDLCALL SDL_GetVersion(SDL_version * ver);
 | 
						|
 | 
						|
/**
 | 
						|
 * Get the code revision of SDL that is linked against your program.
 | 
						|
 *
 | 
						|
 * This value is the revision of the code you are linked with and may be
 | 
						|
 * different from the code you are compiling with, which is found in the
 | 
						|
 * constant SDL_REVISION.
 | 
						|
 *
 | 
						|
 * The revision is arbitrary string (a hash value) uniquely identifying the
 | 
						|
 * exact revision of the SDL library in use, and is only useful in comparing
 | 
						|
 * against other revisions. It is NOT an incrementing number.
 | 
						|
 *
 | 
						|
 * If SDL wasn't built from a git repository with the appropriate tools, this
 | 
						|
 * will return an empty string.
 | 
						|
 *
 | 
						|
 * Prior to SDL 2.0.16, before development moved to GitHub, this returned a
 | 
						|
 * hash for a Mercurial repository.
 | 
						|
 *
 | 
						|
 * You shouldn't use this function for anything but logging it for debugging
 | 
						|
 * purposes. The string is not intended to be reliable in any way.
 | 
						|
 *
 | 
						|
 * \returns an arbitrary string, uniquely identifying the exact revision of
 | 
						|
 *          the SDL library in use.
 | 
						|
 *
 | 
						|
 * \since This function is available since SDL 2.0.0.
 | 
						|
 *
 | 
						|
 * \sa SDL_GetVersion
 | 
						|
 */
 | 
						|
extern DECLSPEC const char *SDLCALL SDL_GetRevision(void);
 | 
						|
 | 
						|
/**
 | 
						|
 * Obsolete function, do not use.
 | 
						|
 *
 | 
						|
 * When SDL was hosted in a Mercurial repository, and was built carefully,
 | 
						|
 * this would return the revision number that the build was created from. This
 | 
						|
 * number was not reliable for several reasons, but more importantly, SDL is
 | 
						|
 * now hosted in a git repository, which does not offer numbers at all, only
 | 
						|
 * hashes. This function only ever returns zero now. Don't use it.
 | 
						|
 *
 | 
						|
 * Before SDL 2.0.16, this might have returned an unreliable, but non-zero
 | 
						|
 * number.
 | 
						|
 *
 | 
						|
 * \deprecated Use SDL_GetRevision() instead; if SDL was carefully built, it
 | 
						|
 *             will return a git hash.
 | 
						|
 *
 | 
						|
 * \returns zero, always, in modern SDL releases.
 | 
						|
 *
 | 
						|
 * \since This function is available since SDL 2.0.0.
 | 
						|
 *
 | 
						|
 * \sa SDL_GetRevision
 | 
						|
 */
 | 
						|
extern SDL_DEPRECATED DECLSPEC int SDLCALL SDL_GetRevisionNumber(void);
 | 
						|
 | 
						|
 | 
						|
/* Ends C function definitions when using C++ */
 | 
						|
#ifdef __cplusplus
 | 
						|
}
 | 
						|
#endif
 | 
						|
#include "close_code.h"
 | 
						|
 | 
						|
#endif /* SDL_version_h_ */
 | 
						|
 | 
						|
/* vi: set ts=4 sw=4 expandtab: */
 |