Files
SDL/test
Sam Lantinga dcd17f5473 Renderer logical size is now implemented as a render target
This fixes rounding errors with coordinate scaling and gives more flexibility in the presentation, as well as making it easy to maintain device independent resolution as windows move between different pixel density displays.

By default when a renderer is created, it will match the window size so window coordinates and render coordinates are 1-1.

Mouse and touch events are no longer filtered to change their coordinates, instead you can call SDL_ConvertEventToRenderCoordinates() to explicitly map event coordinates into the rendering viewport.

SDL_RenderWindowToLogical() and SDL_RenderLogicalToWindow() have been renamed SDL_RenderCoordinatesFromWindow() and SDL_RenderCoordinatesToWindow() and take floating point coordinates in both directions.

The viewport, clipping state, and scale for render targets are now persistent and will remain set whenever they are active.
2023-02-03 12:57:37 -08:00
..
2022-10-10 08:50:59 -07:00
2023-02-02 00:49:09 +01:00
2023-01-24 07:26:48 -08:00
2022-12-15 08:01:01 -08:00
2023-01-03 11:54:35 -08:00
2023-01-09 09:41:41 -08:00
2023-01-09 09:41:41 -08:00
2023-01-24 07:26:48 -08:00
2023-01-09 09:41:41 -08:00
2023-01-09 09:41:41 -08:00
2023-01-09 09:41:41 -08:00
2023-01-09 09:41:41 -08:00
2023-01-24 07:26:48 -08:00
2023-01-24 07:26:48 -08:00
2023-01-09 09:41:41 -08:00
2023-01-24 07:26:48 -08:00
2023-01-09 09:41:41 -08:00
2023-01-09 09:41:41 -08:00
2023-01-24 07:26:48 -08:00
2023-01-24 07:26:48 -08:00
2023-01-09 09:41:41 -08:00
2023-01-24 07:26:48 -08:00
2023-01-09 09:41:41 -08:00
2023-01-09 09:41:41 -08:00
2023-01-09 09:41:41 -08:00
2023-01-24 07:26:48 -08:00
2023-01-09 09:41:41 -08:00
2023-01-09 09:41:41 -08:00
2023-01-09 09:41:41 -08:00
2023-01-24 07:26:48 -08:00
2023-01-09 09:41:41 -08:00
2023-01-09 09:41:41 -08:00
2023-01-09 09:41:41 -08:00
2023-01-09 09:41:41 -08:00
2023-01-24 07:26:48 -08:00
2023-01-24 07:26:48 -08:00
2023-01-09 09:41:41 -08:00
2023-01-24 07:26:48 -08:00
2023-01-09 09:41:41 -08:00
2023-01-09 09:41:41 -08:00
2023-01-09 09:41:41 -08:00
2023-01-09 09:41:41 -08:00
2023-01-09 09:41:41 -08:00
2023-01-09 09:41:41 -08:00
2023-01-09 09:41:41 -08:00
2023-01-09 09:41:41 -08:00
2023-01-09 09:41:41 -08:00
2023-01-09 09:41:41 -08:00

These are test programs for the SDL library:

	checkkeys	Watch the key events to check the keyboard
	loopwave	Audio test -- loop playing a WAV file
	loopwavequeue	Audio test -- loop playing a WAV file with SDL_QueueAudio
	testsurround	Audio test -- play test tone on each audio channel
	testaudioinfo	Lists audio device capabilities
	testerror	Tests multi-threaded error handling
	testfile	Tests RWops layer
	testgl		A very simple example of using OpenGL with SDL
	testiconv	Tests international string conversion
	testjoystick	List joysticks and watch joystick events
	testkeys	List the available keyboard keys
	testloadso	Tests the loadable library layer
	testlocale  Test Locale API
	testlock	Hacked up test of multi-threading and locking
	testmouse	Tests mouse coordinates
	testmultiaudio	Tests using several audio devices
	testoverlay	Tests the overlay flickering/scaling during playback.
	testplatform	Tests types, endianness and cpu capabilities
	testsem		Tests SDL's semaphore implementation
	testshape	Tests shaped windows
	testsprite	Example of fast sprite movement on the screen
	testthread	Hacked up test of multi-threading
	testtimer	Test the timer facilities
	testver		Check the version and dynamic loading and endianness
	testwm		Test window manager -- title, icon, events
	torturethread	Simple test for thread creation/destruction
	gamepadmap   Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

     From the album The Living Proof
     Publisher: 5 Guys Named Will
     Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

    https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

    http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!