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440 lines
14 KiB
C
440 lines
14 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifdef SDL_JOYSTICK_HIDAPI
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#include "../SDL_sysjoystick.h"
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#include "SDL_hidapijoystick_c.h"
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#include "SDL_hidapi_rumble.h"
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#ifdef SDL_JOYSTICK_HIDAPI_8BITDO
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// Define this if you want to log all packets from the controller
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// #define DEBUG_8BITDO_PROTOCOL
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enum
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{
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SDL_GAMEPAD_BUTTON_8BITDO_L4 = 11,
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SDL_GAMEPAD_BUTTON_8BITDO_R4,
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SDL_GAMEPAD_BUTTON_8BITDO_PL,
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SDL_GAMEPAD_BUTTON_8BITDO_PR,
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SDL_GAMEPAD_NUM_8BITDO_BUTTONS,
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};
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#define ABITDO_GYRO_SCALE 14.2842f
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#define ABITDO_ACCEL_SCALE 4096.f
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typedef struct
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{
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bool sensors_supported;
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bool touchpad_01_supported;
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bool touchpad_02_supported;
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bool rumble_supported;
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bool rumble_type;
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bool rgb_supported;
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bool player_led_supported;
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bool powerstate_supported;
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Uint8 serial[6];
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Uint16 version;
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Uint16 version_beta;
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float accelScale;
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float gyroScale;
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Uint8 last_state[USB_PACKET_LENGTH];
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} SDL_Driver8BitDo_Context;
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#pragma pack(push,1)
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typedef struct
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{
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bool sensors_supported;
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bool touchpad_01_supported;
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bool touchpad_02_supported;
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bool rumble_supported;
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bool rumble_type;
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bool rgb_supported;
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Uint8 device_type;
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Uint8 serial[6];
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Uint16 version;
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Uint16 version_beta;
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Uint16 pid;
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} ABITDO_DEVICE_INFO;
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typedef struct
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{
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// Accelerometer values
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short sAccelX;
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short sAccelY;
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short sAccelZ;
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// Gyroscope values
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short sGyroX;
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short sGyroY;
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short sGyroZ;
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} ABITDO_SENSORS;
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#pragma pack(pop)
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static void HIDAPI_Driver8BitDo_RegisterHints(SDL_HintCallback callback, void *userdata)
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{
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SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_8BITDO, callback, userdata);
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}
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static void HIDAPI_Driver8BitDo_UnregisterHints(SDL_HintCallback callback, void *userdata)
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{
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SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_8BITDO, callback, userdata);
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}
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static bool HIDAPI_Driver8BitDo_IsEnabled(void)
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{
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// We'll default this off for now, since we don't have a way to tell whether the controller is running firmware v1.03 and don't have a fallback for controllers running firmware v1.02 (the out-of-box firmware)
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return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_8BITDO, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT));
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//return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_8BITDO, false);
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}
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static bool HIDAPI_Driver8BitDo_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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{
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return SDL_IsJoystick8BitDoController(vendor_id, product_id);
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}
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static bool HIDAPI_Driver8BitDo_InitDevice(SDL_HIDAPI_Device *device)
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{
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SDL_Driver8BitDo_Context *ctx;
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Uint8 data[USB_PACKET_LENGTH];
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int size;
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ctx = (SDL_Driver8BitDo_Context *)SDL_calloc(1, sizeof(*ctx));
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if (!ctx) {
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return false;
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}
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device->context = ctx;
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if (device->product_id == USB_PRODUCT_8BITDO_ULTIMATE2_WIRELESS) {
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ctx->sensors_supported = true;
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ctx->rumble_supported = true;
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ctx->rumble_type = 0;
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ctx->powerstate_supported = true;
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size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 80);
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//ULTIMATE2_WIRELESS V1.02
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if (size<30) {
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ctx->powerstate_supported = false;
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ctx->rumble_supported = false;
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ctx->sensors_supported = false;
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}
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}
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return HIDAPI_JoystickConnected(device, NULL);
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}
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static int HIDAPI_Driver8BitDo_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
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{
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return -1;
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}
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static void HIDAPI_Driver8BitDo_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
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{
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}
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static bool HIDAPI_Driver8BitDo_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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SDL_Driver8BitDo_Context *ctx = (SDL_Driver8BitDo_Context *)device->context;
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SDL_AssertJoysticksLocked();
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SDL_zeroa(ctx->last_state);
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// Initialize the joystick capabilities
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joystick->nbuttons = SDL_GAMEPAD_NUM_8BITDO_BUTTONS;
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joystick->naxes = SDL_GAMEPAD_AXIS_COUNT;
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joystick->nhats = 1;
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if (ctx->sensors_supported) {
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SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 250.0f);
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SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 250.0f);
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ctx->accelScale = SDL_STANDARD_GRAVITY / ABITDO_ACCEL_SCALE;
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ctx->gyroScale = SDL_PI_F / 180.0f / ABITDO_GYRO_SCALE;
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}
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return true;
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}
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static bool HIDAPI_Driver8BitDo_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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{
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SDL_Driver8BitDo_Context *ctx = (SDL_Driver8BitDo_Context *)device->context;
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if (ctx->rumble_supported) {
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Uint8 rumble_packet[5] = { 0x05, 0x00, 0x00, 0x00, 0x00 };
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rumble_packet[1] = low_frequency_rumble >> 8;
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rumble_packet[2] = high_frequency_rumble >> 8;
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if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
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return SDL_SetError("Couldn't send rumble packet");
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}
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return true;
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} else {
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return SDL_Unsupported();
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}
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}
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static bool HIDAPI_Driver8BitDo_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
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{
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return SDL_Unsupported();
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}
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static Uint32 HIDAPI_Driver8BitDo_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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SDL_Driver8BitDo_Context *ctx = (SDL_Driver8BitDo_Context *)device->context;
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Uint32 caps = 0;
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if (ctx->rumble_supported) {
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caps |= SDL_JOYSTICK_CAP_RUMBLE;
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}
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if (ctx->rgb_supported) {
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caps |= SDL_JOYSTICK_CAP_RGB_LED;
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}
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return caps;
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}
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static bool HIDAPI_Driver8BitDo_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
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{
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return SDL_Unsupported();
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}
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static bool HIDAPI_Driver8BitDo_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
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{
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return SDL_Unsupported();
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}
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static bool HIDAPI_Driver8BitDo_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled)
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{
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SDL_Driver8BitDo_Context *ctx = (SDL_Driver8BitDo_Context *)device->context;
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if (ctx->sensors_supported) {
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return true;
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}
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return SDL_Unsupported();
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}
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static void HIDAPI_Driver8BitDo_HandleStatePacket(SDL_Joystick *joystick, SDL_Driver8BitDo_Context *ctx, Uint8 *data, int size)
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{
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Sint16 axis;
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Uint64 timestamp = SDL_GetTicksNS();
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if (data[0] != 0x03 && data[0] != 0x01) {
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// We don't know how to handle this report
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return;
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}
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if (ctx->last_state[1] != data[1]) {
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Uint8 hat;
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switch (data[1]) {
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case 0:
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hat = SDL_HAT_UP;
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break;
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case 1:
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hat = SDL_HAT_RIGHTUP;
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break;
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case 2:
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hat = SDL_HAT_RIGHT;
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break;
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case 3:
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hat = SDL_HAT_RIGHTDOWN;
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break;
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case 4:
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hat = SDL_HAT_DOWN;
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break;
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case 5:
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hat = SDL_HAT_LEFTDOWN;
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break;
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case 6:
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hat = SDL_HAT_LEFT;
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break;
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case 7:
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hat = SDL_HAT_LEFTUP;
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break;
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default:
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hat = SDL_HAT_CENTERED;
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break;
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}
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SDL_SendJoystickHat(timestamp, joystick, 0, hat);
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}
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if (ctx->last_state[8] != data[8]) {
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[8] & 0x01) != 0));
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[8] & 0x02) != 0));
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[8] & 0x08) != 0));
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[8] & 0x10) != 0));
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[8] & 0x40) != 0));
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[8] & 0x80) != 0));
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_8BITDO_PL, ((data[8] & 0x20) != 0));
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_8BITDO_PR, ((data[8] & 0x04) != 0));
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}
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if (ctx->last_state[9] != data[9]) {
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[9] & 0x10) != 0));
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[9] & 0x04) != 0));
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[9] & 0x08) != 0));
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[9] & 0x20) != 0));
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[9] & 0x40) != 0));
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}
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if (ctx->last_state[10] != data[10]) {
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_8BITDO_L4, ((data[10] & 0x01) != 0));
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_8BITDO_R4, ((data[10] & 0x02) != 0));
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}
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#define READ_STICK_AXIS(offset) \
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(data[offset] == 0x7f ? 0 : (Sint16)HIDAPI_RemapVal((float)((int)data[offset] - 0x7f), -0x7f, 0xff - 0x7f, SDL_MIN_SINT16, SDL_MAX_SINT16))
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{
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axis = READ_STICK_AXIS(2);
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SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
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axis = READ_STICK_AXIS(3);
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SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
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axis = READ_STICK_AXIS(4);
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SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
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axis = READ_STICK_AXIS(5);
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SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
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}
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#undef READ_STICK_AXIS
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#define READ_TRIGGER_AXIS(offset) \
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(Sint16)(((int)data[offset] * 257) - 32768)
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{
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axis = READ_TRIGGER_AXIS(7);
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SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
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axis = READ_TRIGGER_AXIS(6);
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SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis);
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}
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#undef READ_TRIGGER_AXIS
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if (ctx->powerstate_supported) {
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SDL_PowerState state;
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int percent;
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Uint8 status = data[14] >> 7;
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Uint8 level = (data[14] & 0x7f);
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if (level == 100) {
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status = 2;
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}
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switch (status) {
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case 0:
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state = SDL_POWERSTATE_ON_BATTERY;
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percent = level;
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break;
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case 1:
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state = SDL_POWERSTATE_CHARGING;
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percent = level;
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break;
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case 2:
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state = SDL_POWERSTATE_CHARGED;
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percent = 100;
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break;
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default:
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state = SDL_POWERSTATE_UNKNOWN;
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percent = 0;
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break;
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}
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SDL_SendJoystickPowerInfo(joystick, state, percent);
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}
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if (ctx->sensors_supported) {
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Uint64 sensor_timestamp;
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float values[3];
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ABITDO_SENSORS *sensors = (ABITDO_SENSORS *)&data[15];
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sensor_timestamp = timestamp;
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values[0] = (sensors->sGyroX) * (ctx->gyroScale);
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values[1] = (sensors->sGyroZ) * (ctx->gyroScale);
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values[2] = (sensors->sGyroY) * (ctx->gyroScale);
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SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_GYRO, sensor_timestamp, values, 3);
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values[0] = (sensors->sAccelX) * (ctx->accelScale);
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values[1] = (sensors->sAccelZ) * (ctx->accelScale);
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values[2] = (sensors->sAccelY) * (ctx->accelScale);
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SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_ACCEL, sensor_timestamp, values, 3);
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}
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SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
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}
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static bool HIDAPI_Driver8BitDo_UpdateDevice(SDL_HIDAPI_Device *device)
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{
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SDL_Driver8BitDo_Context *ctx = (SDL_Driver8BitDo_Context *)device->context;
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SDL_Joystick *joystick = NULL;
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Uint8 data[USB_PACKET_LENGTH];
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int size = 0;
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if (device->num_joysticks > 0) {
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joystick = SDL_GetJoystickFromID(device->joysticks[0]);
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} else {
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return false;
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}
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while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
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if (!joystick) {
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continue;
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}
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HIDAPI_Driver8BitDo_HandleStatePacket(joystick, ctx, data, size);
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}
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if (size < 0) {
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// Read error, device is disconnected
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HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
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}
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return (size >= 0);
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}
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static void HIDAPI_Driver8BitDo_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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}
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static void HIDAPI_Driver8BitDo_FreeDevice(SDL_HIDAPI_Device *device)
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{
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}
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SDL_HIDAPI_DeviceDriver SDL_HIDAPI_Driver8BitDo = {
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SDL_HINT_JOYSTICK_HIDAPI_8BITDO,
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true,
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HIDAPI_Driver8BitDo_RegisterHints,
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HIDAPI_Driver8BitDo_UnregisterHints,
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HIDAPI_Driver8BitDo_IsEnabled,
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HIDAPI_Driver8BitDo_IsSupportedDevice,
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HIDAPI_Driver8BitDo_InitDevice,
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HIDAPI_Driver8BitDo_GetDevicePlayerIndex,
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HIDAPI_Driver8BitDo_SetDevicePlayerIndex,
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HIDAPI_Driver8BitDo_UpdateDevice,
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HIDAPI_Driver8BitDo_OpenJoystick,
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HIDAPI_Driver8BitDo_RumbleJoystick,
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HIDAPI_Driver8BitDo_RumbleJoystickTriggers,
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HIDAPI_Driver8BitDo_GetJoystickCapabilities,
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HIDAPI_Driver8BitDo_SetJoystickLED,
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HIDAPI_Driver8BitDo_SendJoystickEffect,
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HIDAPI_Driver8BitDo_SetJoystickSensorsEnabled,
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HIDAPI_Driver8BitDo_CloseJoystick,
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HIDAPI_Driver8BitDo_FreeDevice,
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};
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#endif // SDL_JOYSTICK_HIDAPI_8BitDo
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#endif // SDL_JOYSTICK_HIDAPI
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