Files
SDL/test/testgpu/overlay.hlsli
Sam Lantinga a864dcac25 Added support for using the GPU renderer as an offscreen renderer
SDL_CreateGPURenderer() now allows passing in an existing GPU device and passing in a NULL window to create an offscreen renderer.

Also renamed SDL_SetRenderGPUState() to SDL_SetGPURenderState().
2025-10-01 23:32:18 -07:00

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HLSL

struct VSOutput
{
float2 uv : TEXCOORD0;
float4 pos : SV_Position;
};