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			140 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			140 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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 * \file SDL_clipboard.h
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 *
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 * Include file for SDL clipboard handling
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 */
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#ifndef SDL_clipboard_h_
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#define SDL_clipboard_h_
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#include <SDL3/SDL_stdinc.h>
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#include <SDL3/SDL_begin_code.h>
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Function prototypes */
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/**
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 * Put UTF-8 text into the clipboard.
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 *
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 * \param text the text to store in the clipboard
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 * \returns 0 on success or a negative error code on failure; call
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 *          SDL_GetError() for more information.
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 *
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 * \since This function is available since SDL 3.0.0.
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 *
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 * \sa SDL_GetClipboardText
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 * \sa SDL_HasClipboardText
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 */
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extern DECLSPEC int SDLCALL SDL_SetClipboardText(const char *text);
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/**
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 * Get UTF-8 text from the clipboard, which must be freed with SDL_free().
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 *
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 * This functions returns empty string if there was not enough memory left for
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 * a copy of the clipboard's content.
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 *
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 * \returns the clipboard text on success or an empty string on failure; call
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 *          SDL_GetError() for more information. Caller must call SDL_free()
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 *          on the returned pointer when done with it (even if there was an
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 *          error).
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 *
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 * \since This function is available since SDL 3.0.0.
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 *
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 * \sa SDL_HasClipboardText
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 * \sa SDL_SetClipboardText
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 */
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extern DECLSPEC char * SDLCALL SDL_GetClipboardText(void);
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/**
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 * Query whether the clipboard exists and contains a non-empty text string.
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 *
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 * \returns SDL_TRUE if the clipboard has text, or SDL_FALSE if it does not.
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 *
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 * \since This function is available since SDL 3.0.0.
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 *
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 * \sa SDL_GetClipboardText
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 * \sa SDL_SetClipboardText
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 */
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extern DECLSPEC SDL_bool SDLCALL SDL_HasClipboardText(void);
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/**
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 * Put UTF-8 text into the primary selection.
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 *
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 * \param text the text to store in the primary selection
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 * \returns 0 on success or a negative error code on failure; call
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 *          SDL_GetError() for more information.
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 *
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 * \since This function is available since SDL 3.0.0.
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 *
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 * \sa SDL_GetPrimarySelectionText
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 * \sa SDL_HasPrimarySelectionText
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 */
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extern DECLSPEC int SDLCALL SDL_SetPrimarySelectionText(const char *text);
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/**
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 * Get UTF-8 text from the primary selection, which must be freed with
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 * SDL_free().
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 *
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 * This functions returns empty string if there was not enough memory left for
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 * a copy of the primary selection's content.
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 *
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 * \returns the primary selection text on success or an empty string on
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 *          failure; call SDL_GetError() for more information. Caller must
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 *          call SDL_free() on the returned pointer when done with it (even if
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 *          there was an error).
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 *
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 * \since This function is available since SDL 3.0.0.
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 *
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 * \sa SDL_HasPrimarySelectionText
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 * \sa SDL_SetPrimarySelectionText
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 */
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extern DECLSPEC char * SDLCALL SDL_GetPrimarySelectionText(void);
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/**
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 * Query whether the primary selection exists and contains a non-empty text
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 * string.
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 *
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 * \returns SDL_TRUE if the primary selection has text, or SDL_FALSE if it
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 *          does not.
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 *
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 * \since This function is available since SDL 3.0.0.
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 *
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 * \sa SDL_GetPrimarySelectionText
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 * \sa SDL_SetPrimarySelectionText
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 */
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extern DECLSPEC SDL_bool SDLCALL SDL_HasPrimarySelectionText(void);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#include <SDL3/SDL_close_code.h>
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#endif /* SDL_clipboard_h_ */
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