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mirror of https://github.com/libsdl-org/SDL.git synced 2026-01-06 21:37:47 +00:00
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f00ddd0a389bd9d2ad5594d8dd8faf2c05439d70
SDL/src/render
History
Sylvain Becker 9a7c2b2246 Fixed bug 4999 - Palette surface always promoted to alpha (Thanks Cameron Gutman!)
MSVC Static analysis: Incorrect alpha_value check in SDL_render.c
(see also bug 4425)
2020-02-23 09:59:52 +01:00
..
direct3d
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
direct3d11
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
metal
The scissor rect needs to be updated when the viewport changes in the Metal renderer
2020-02-10 09:42:53 -08:00
opengl
opengl: Backed out hg changeset 94f9f40a957f
2020-02-17 16:15:04 -05:00
opengles
opengl: Backed out hg changeset 94f9f40a957f
2020-02-17 16:15:04 -05:00
opengles2
opengl: Backed out hg changeset 94f9f40a957f
2020-02-17 16:15:04 -05:00
psp
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
software
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
2020-01-23 01:00:52 -08:00
SDL_d3dmath.c
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_d3dmath.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_render.c
Fixed bug 4999 - Palette surface always promoted to alpha (Thanks Cameron Gutman!)
2020-02-23 09:59:52 +01:00
SDL_sysrender.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_yuv_sw_c.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_yuv_sw.c
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
2020-01-23 01:00:52 -08:00
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