Files
SDL/src/render
Sam Lantinga f3436bc103 The clip rect is defined in terms of the current viewport
Don't use the viewport offset when setting the clip rect in the D3D12 renderer.

This fixes "testautomation --filter render_testViewport" on Windows

(cherry picked from commit 304d425f99)
(cherry picked from commit bf277eb808)
2023-07-03 17:16:03 -07:00
..
2023-05-19 14:10:02 +03:00
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2023-01-09 09:48:21 -08:00
2023-01-09 09:48:21 -08:00