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https://github.com/libsdl-org/SDL.git
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Read-write locks are not recursive and can't be upgraded from one type to another, so it's not safe to lock the hash table and then call functions that operate on it. If you really want this functionality, we'd need to create unlocked versions of the hashtable functions and you would call those once you've taken a lock on the hashtable, and we'd have to assert that the operations you're doing are compatible with the type of lock you've taken. All of that complicates working with hashtables, so if you need that type of access, you should probably just use external locking.
582 lines
15 KiB
C
582 lines
15 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#include "SDL_getenv_c.h"
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#if defined(SDL_PLATFORM_WINDOWS)
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#include "../core/windows/SDL_windows.h"
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#endif
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#ifdef SDL_PLATFORM_ANDROID
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#include "../core/android/SDL_android.h"
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#endif
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#if defined(SDL_PLATFORM_WINDOWS)
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#define HAVE_WIN32_ENVIRONMENT
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#elif defined(HAVE_GETENV) && \
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(defined(HAVE_SETENV) || defined(HAVE_PUTENV)) && \
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(defined(HAVE_UNSETENV) || defined(HAVE_PUTENV))
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#define HAVE_LIBC_ENVIRONMENT
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#if defined(SDL_PLATFORM_MACOS)
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#include <crt_externs.h>
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#define environ (*_NSGetEnviron())
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#elif defined(SDL_PLATFORM_FREEBSD)
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#include <dlfcn.h>
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#define environ ((char **)dlsym(RTLD_DEFAULT, "environ"))
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#else
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extern char **environ;
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#endif
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#else
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#define HAVE_LOCAL_ENVIRONMENT
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static char **environ;
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#endif
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struct SDL_Environment
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{
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SDL_Mutex *lock;
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SDL_HashTable *strings;
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};
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static SDL_Environment *SDL_environment;
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SDL_Environment *SDL_GetEnvironment(void)
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{
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if (!SDL_environment) {
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SDL_environment = SDL_CreateEnvironment(true);
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}
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return SDL_environment;
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}
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bool SDL_InitEnvironment(void)
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{
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return (SDL_GetEnvironment() != NULL);
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}
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void SDL_QuitEnvironment(void)
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{
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SDL_Environment *env = SDL_environment;
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if (env) {
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SDL_environment = NULL;
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SDL_DestroyEnvironment(env);
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}
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}
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SDL_Environment *SDL_CreateEnvironment(bool populated)
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{
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SDL_Environment *env = SDL_calloc(1, sizeof(*env));
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if (!env) {
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return NULL;
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}
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env->strings = SDL_CreateHashTable(NULL, 16, SDL_HashString, SDL_KeyMatchString, SDL_NukeFreeKey, false, false);
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if (!env->strings) {
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SDL_free(env);
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return NULL;
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}
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// Don't fail if we can't create a mutex (e.g. on a single-thread environment)
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env->lock = SDL_CreateMutex();
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if (populated) {
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#ifdef SDL_PLATFORM_WINDOWS
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LPWCH strings = GetEnvironmentStringsW();
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if (strings) {
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for (LPWCH string = strings; *string; string += SDL_wcslen(string) + 1) {
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char *variable = WIN_StringToUTF8W(string);
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if (!variable) {
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continue;
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}
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char *value = SDL_strchr(variable, '=');
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if (!value || value == variable) {
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SDL_free(variable);
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continue;
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}
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*value++ = '\0';
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SDL_InsertIntoHashTable(env->strings, variable, value);
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}
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FreeEnvironmentStringsW(strings);
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}
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#else
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#ifdef SDL_PLATFORM_ANDROID
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// Make sure variables from the application manifest are available
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Android_JNI_GetManifestEnvironmentVariables();
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#endif
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char **strings = environ;
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if (strings) {
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for (int i = 0; strings[i]; ++i) {
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char *variable = SDL_strdup(strings[i]);
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if (!variable) {
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continue;
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}
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char *value = SDL_strchr(variable, '=');
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if (!value || value == variable) {
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SDL_free(variable);
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continue;
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}
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*value++ = '\0';
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SDL_InsertIntoHashTable(env->strings, variable, value);
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}
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}
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#endif // SDL_PLATFORM_WINDOWS
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}
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return env;
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}
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const char *SDL_GetEnvironmentVariable(SDL_Environment *env, const char *name)
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{
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const char *result = NULL;
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if (!env) {
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return NULL;
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} else if (!name || *name == '\0') {
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return NULL;
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}
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SDL_LockMutex(env->lock);
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{
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const char *value;
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if (SDL_FindInHashTable(env->strings, name, (const void **)&value)) {
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result = SDL_GetPersistentString(value);
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}
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}
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SDL_UnlockMutex(env->lock);
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return result;
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}
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char **SDL_GetEnvironmentVariables(SDL_Environment *env)
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{
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char **result = NULL;
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if (!env) {
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SDL_InvalidParamError("env");
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return NULL;
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}
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SDL_LockMutex(env->lock);
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{
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size_t count, length = 0;
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void *iter;
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const char *key, *value;
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// First pass, get the size we need for all the strings
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count = 0;
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iter = NULL;
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while (SDL_IterateHashTable(env->strings, (const void **)&key, (const void **)&value, &iter)) {
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length += SDL_strlen(key) + 1 + SDL_strlen(value) + 1;
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++count;
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}
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// Allocate memory for the strings
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result = (char **)SDL_malloc((count + 1) * sizeof(*result) + length);
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char *string = (char *)(result + count + 1);
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// Second pass, copy the strings
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count = 0;
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iter = NULL;
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while (SDL_IterateHashTable(env->strings, (const void **)&key, (const void **)&value, &iter)) {
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size_t len;
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result[count] = string;
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len = SDL_strlen(key);
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SDL_memcpy(string, key, len);
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string += len;
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*string++ = '=';
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len = SDL_strlen(value);
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SDL_memcpy(string, value, len);
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string += len;
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*string++ = '\0';
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++count;
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}
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result[count] = NULL;
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}
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SDL_UnlockMutex(env->lock);
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return result;
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}
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bool SDL_SetEnvironmentVariable(SDL_Environment *env, const char *name, const char *value, bool overwrite)
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{
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bool result = false;
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if (!env) {
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return SDL_InvalidParamError("env");
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} else if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL) {
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return SDL_InvalidParamError("name");
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} else if (!value) {
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return SDL_InvalidParamError("value");
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}
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SDL_LockMutex(env->lock);
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{
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const void *existing_value;
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bool insert = true;
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if (SDL_FindInHashTable(env->strings, name, &existing_value)) {
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if (!overwrite) {
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result = true;
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insert = false;
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} else {
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SDL_RemoveFromHashTable(env->strings, name);
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}
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}
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if (insert) {
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char *string = NULL;
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if (SDL_asprintf(&string, "%s=%s", name, value) > 0) {
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size_t len = SDL_strlen(name);
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string[len] = '\0';
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name = string;
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value = string + len + 1;
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result = SDL_InsertIntoHashTable(env->strings, name, value);
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}
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}
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}
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SDL_UnlockMutex(env->lock);
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return result;
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}
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bool SDL_UnsetEnvironmentVariable(SDL_Environment *env, const char *name)
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{
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bool result = false;
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if (!env) {
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return SDL_InvalidParamError("env");
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} else if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL) {
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return SDL_InvalidParamError("name");
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}
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SDL_LockMutex(env->lock);
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{
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const void *value;
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if (SDL_FindInHashTable(env->strings, name, &value)) {
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result = SDL_RemoveFromHashTable(env->strings, name);
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} else {
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result = true;
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}
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}
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SDL_UnlockMutex(env->lock);
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return result;
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}
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void SDL_DestroyEnvironment(SDL_Environment *env)
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{
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if (!env || env == SDL_environment) {
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return;
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}
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SDL_DestroyMutex(env->lock);
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SDL_DestroyHashTable(env->strings);
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SDL_free(env);
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}
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// Put a variable into the environment
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// Note: Name may not contain a '=' character. (Reference: http://www.unix.com/man-page/Linux/3/setenv/)
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#ifdef HAVE_LIBC_ENVIRONMENT
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#if defined(HAVE_SETENV)
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int SDL_setenv_unsafe(const char *name, const char *value, int overwrite)
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{
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// Input validation
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if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL || !value) {
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return -1;
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}
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SDL_SetEnvironmentVariable(SDL_GetEnvironment(), name, value, (overwrite != 0));
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return setenv(name, value, overwrite);
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}
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// We have a real environment table, but no real setenv? Fake it w/ putenv.
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#else
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int SDL_setenv_unsafe(const char *name, const char *value, int overwrite)
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{
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char *new_variable;
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// Input validation
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if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL || !value) {
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return -1;
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}
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SDL_SetEnvironmentVariable(SDL_GetEnvironment(), name, value, (overwrite != 0));
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if (getenv(name) != NULL) {
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if (!overwrite) {
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return 0; // leave the existing one there.
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}
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}
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// This leaks. Sorry. Get a better OS so we don't have to do this.
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SDL_asprintf(&new_variable, "%s=%s", name, value);
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if (!new_variable) {
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return -1;
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}
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return putenv(new_variable);
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}
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#endif
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#elif defined(HAVE_WIN32_ENVIRONMENT)
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int SDL_setenv_unsafe(const char *name, const char *value, int overwrite)
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{
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// Input validation
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if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL || !value) {
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return -1;
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}
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SDL_SetEnvironmentVariable(SDL_GetEnvironment(), name, value, (overwrite != 0));
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if (!overwrite) {
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if (GetEnvironmentVariableA(name, NULL, 0) > 0) {
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return 0; // asked not to overwrite existing value.
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}
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}
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if (!SetEnvironmentVariableA(name, value)) {
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return -1;
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}
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return 0;
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}
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#else // roll our own
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int SDL_setenv_unsafe(const char *name, const char *value, int overwrite)
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{
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int added;
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size_t len, i;
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char **new_env;
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char *new_variable;
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// Input validation
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if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL || !value) {
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return -1;
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}
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// See if it already exists
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if (!overwrite && SDL_getenv_unsafe(name)) {
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return 0;
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}
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SDL_SetEnvironmentVariable(SDL_GetEnvironment(), name, value, (overwrite != 0));
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// Allocate memory for the variable
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len = SDL_strlen(name) + SDL_strlen(value) + 2;
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new_variable = (char *)SDL_malloc(len);
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if (!new_variable) {
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return -1;
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}
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SDL_snprintf(new_variable, len, "%s=%s", name, value);
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value = new_variable + SDL_strlen(name) + 1;
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name = new_variable;
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// Actually put it into the environment
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added = 0;
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i = 0;
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if (environ) {
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// Check to see if it's already there...
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len = (value - name);
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for (; environ[i]; ++i) {
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if (SDL_strncmp(environ[i], name, len) == 0) {
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// If we found it, just replace the entry
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SDL_free(environ[i]);
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environ[i] = new_variable;
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added = 1;
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break;
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}
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}
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}
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// Didn't find it in the environment, expand and add
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if (!added) {
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new_env = SDL_realloc(environ, (i + 2) * sizeof(char *));
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if (new_env) {
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environ = new_env;
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environ[i++] = new_variable;
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environ[i++] = (char *)0;
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added = 1;
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} else {
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SDL_free(new_variable);
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}
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}
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return added ? 0 : -1;
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}
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#endif // HAVE_LIBC_ENVIRONMENT
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#ifdef HAVE_LIBC_ENVIRONMENT
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#if defined(HAVE_UNSETENV)
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int SDL_unsetenv_unsafe(const char *name)
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{
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// Input validation
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if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL) {
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return -1;
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}
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SDL_UnsetEnvironmentVariable(SDL_GetEnvironment(), name);
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return unsetenv(name);
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}
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// We have a real environment table, but no unsetenv? Fake it w/ putenv.
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#else
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int SDL_unsetenv_unsafe(const char *name)
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{
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// Input validation
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if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL) {
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return -1;
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}
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SDL_UnsetEnvironmentVariable(SDL_GetEnvironment(), name);
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// Hope this environment uses the non-standard extension of removing the environment variable if it has no '='
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return putenv(name);
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}
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#endif
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#elif defined(HAVE_WIN32_ENVIRONMENT)
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int SDL_unsetenv_unsafe(const char *name)
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{
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// Input validation
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if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL) {
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return -1;
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}
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SDL_UnsetEnvironmentVariable(SDL_GetEnvironment(), name);
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if (!SetEnvironmentVariableA(name, NULL)) {
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return -1;
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}
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return 0;
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}
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#else
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int SDL_unsetenv_unsafe(const char *name)
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{
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size_t len, i;
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|
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// Input validation
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if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL) {
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return -1;
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}
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SDL_UnsetEnvironmentVariable(SDL_GetEnvironment(), name);
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if (environ) {
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len = SDL_strlen(name);
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for (i = 0; environ[i]; ++i) {
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if ((SDL_strncmp(environ[i], name, len) == 0) &&
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(environ[i][len] == '=')) {
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|
// Just clear out this entry for now
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*environ[i] = '\0';
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break;
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}
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}
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}
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return 0;
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}
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#endif // HAVE_LIBC_ENVIRONMENT
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|
|
// Retrieve a variable named "name" from the environment
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#ifdef HAVE_LIBC_ENVIRONMENT
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const char *SDL_getenv_unsafe(const char *name)
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|
{
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#ifdef SDL_PLATFORM_ANDROID
|
|
// Make sure variables from the application manifest are available
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|
Android_JNI_GetManifestEnvironmentVariables();
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|
#endif
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|
|
|
// Input validation
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|
if (!name || *name == '\0') {
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return NULL;
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}
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return getenv(name);
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}
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#elif defined(HAVE_WIN32_ENVIRONMENT)
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|
const char *SDL_getenv_unsafe(const char *name)
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|
{
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|
DWORD length, maxlen = 0;
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|
char *string = NULL;
|
|
const char *result = NULL;
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|
|
// Input validation
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|
if (!name || *name == '\0') {
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return NULL;
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|
}
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|
|
for ( ; ; ) {
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|
SetLastError(ERROR_SUCCESS);
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length = GetEnvironmentVariableA(name, string, maxlen);
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|
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if (length > maxlen) {
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char *temp = (char *)SDL_realloc(string, length);
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if (!temp) {
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return NULL;
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}
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string = temp;
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maxlen = length;
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|
} else {
|
|
if (GetLastError() != ERROR_SUCCESS) {
|
|
if (string) {
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SDL_free(string);
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|
}
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return NULL;
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}
|
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break;
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}
|
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}
|
|
if (string) {
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result = SDL_GetPersistentString(string);
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SDL_free(string);
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|
}
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return result;
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}
|
|
#else
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|
const char *SDL_getenv_unsafe(const char *name)
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|
{
|
|
size_t len, i;
|
|
const char *value = NULL;
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|
|
// Input validation
|
|
if (!name || *name == '\0') {
|
|
return NULL;
|
|
}
|
|
|
|
if (environ) {
|
|
len = SDL_strlen(name);
|
|
for (i = 0; environ[i]; ++i) {
|
|
if ((SDL_strncmp(environ[i], name, len) == 0) &&
|
|
(environ[i][len] == '=')) {
|
|
value = &environ[i][len + 1];
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return value;
|
|
}
|
|
#endif // HAVE_LIBC_ENVIRONMENT
|
|
|
|
const char *SDL_getenv(const char *name)
|
|
{
|
|
return SDL_GetEnvironmentVariable(SDL_GetEnvironment(), name);
|
|
}
|