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			1455 lines
		
	
	
		
			45 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1455 lines
		
	
	
		
			45 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/**
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						|
 * Original code: automated SDL platform test written by Edgar Simo "bobbens"
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 * Extended and extensively updated by aschiffler at ferzkopp dot net
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 */
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_test.h>
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#include "testautomation_images.h"
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#include "testautomation_suites.h"
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/* ================= Test Case Implementation ================== */
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#define TESTRENDER_SCREEN_W 80
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#define TESTRENDER_SCREEN_H 60
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#define RENDER_COMPARE_FORMAT SDL_PIXELFORMAT_ARGB8888
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#define RENDER_COLOR_CLEAR  0xFF000000
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#define RENDER_COLOR_GREEN  0xFF00FF00
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#define ALLOWABLE_ERROR_OPAQUE  0
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#define ALLOWABLE_ERROR_BLENDED 64
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#define CHECK_FUNC(FUNC, PARAMS)    \
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{                                   \
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    int result = FUNC PARAMS;       \
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    if (result != 0) {              \
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        SDLTest_AssertCheck(result == 0, "Validate result from %s, expected: 0, got: %i, %s", #FUNC, result, SDL_GetError()); \
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    }                               \
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}
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/* Test window and renderer */
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static SDL_Window *window = NULL;
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static SDL_Renderer *renderer = NULL;
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/* Prototypes for helper functions */
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static int clearScreen(void);
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static void compare(SDL_Surface *reference, int allowable_error);
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static int hasTexAlpha(void);
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static int hasTexColor(void);
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static SDL_Texture *loadTestFace(void);
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static int hasBlendModes(void);
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static int hasDrawColor(void);
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static int isSupported(int code);
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/**
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 * Create software renderer for tests
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 */
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static void InitCreateRenderer(void *arg)
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{
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    int width = 320, height = 240;
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    const char *renderer_name = NULL;
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    renderer = NULL;
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    window = SDL_CreateWindow("render_testCreateRenderer", width, height, 0);
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    SDLTest_AssertPass("SDL_CreateWindow()");
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    SDLTest_AssertCheck(window != NULL, "Check SDL_CreateWindow result");
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    if (window == NULL) {
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        return;
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    }
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    if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "dummy") == 0) {
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        renderer_name = SDL_SOFTWARE_RENDERER;
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    }
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    renderer = SDL_CreateRenderer(window, renderer_name);
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    SDLTest_AssertPass("SDL_CreateRenderer()");
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    SDLTest_AssertCheck(renderer != NULL, "Check SDL_CreateRenderer result: %s", renderer != NULL ? "success" : SDL_GetError());
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    if (renderer == NULL) {
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        SDL_DestroyWindow(window);
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        return;
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    }
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}
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/**
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 * Destroy renderer for tests
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 */
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static void CleanupDestroyRenderer(void *arg)
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{
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    if (renderer) {
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        SDL_DestroyRenderer(renderer);
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        renderer = NULL;
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        SDLTest_AssertPass("SDL_DestroyRenderer()");
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    }
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    if (window) {
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        SDL_DestroyWindow(window);
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        window = NULL;
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        SDLTest_AssertPass("SDL_DestroyWindow");
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    }
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}
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/**
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 * Tests call to SDL_GetNumRenderDrivers
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 *
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 * \sa SDL_GetNumRenderDrivers
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 */
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static int render_testGetNumRenderDrivers(void *arg)
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{
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    int n;
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    n = SDL_GetNumRenderDrivers();
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    SDLTest_AssertCheck(n >= 1, "Number of renderers >= 1, reported as %i", n);
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    return TEST_COMPLETED;
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}
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/**
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 * Tests the SDL primitives for rendering.
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 *
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 * \sa SDL_SetRenderDrawColor
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 * \sa SDL_RenderFillRect
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 * \sa SDL_RenderLine
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 *
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 */
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static int render_testPrimitives(void *arg)
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{
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    int ret;
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    int x, y;
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    SDL_FRect rect;
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    SDL_Surface *referenceSurface = NULL;
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    int checkFailCount1;
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    int checkFailCount2;
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    /* Clear surface. */
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    clearScreen();
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    /* Need drawcolor or just skip test. */
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    SDLTest_AssertCheck(hasDrawColor(), "_hasDrawColor");
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    /* Draw a rectangle. */
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    rect.x = 40.0f;
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    rect.y = 0.0f;
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    rect.w = 40.0f;
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    rect.h = 80.0f;
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    CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 13, 73, 200, SDL_ALPHA_OPAQUE))
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    CHECK_FUNC(SDL_RenderFillRect, (renderer, &rect))
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    /* Draw a rectangle. */
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    rect.x = 10.0f;
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    rect.y = 10.0f;
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    rect.w = 60.0f;
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    rect.h = 40.0f;
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    CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 200, 0, 100, SDL_ALPHA_OPAQUE))
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    CHECK_FUNC(SDL_RenderFillRect, (renderer, &rect))
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    /* Draw some points like so:
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     * X.X.X.X..
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     * .X.X.X.X.
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     * X.X.X.X.. */
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    checkFailCount1 = 0;
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    checkFailCount2 = 0;
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    for (y = 0; y < 3; y++) {
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        for (x = y % 2; x < TESTRENDER_SCREEN_W; x += 2) {
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            ret = SDL_SetRenderDrawColor(renderer, (Uint8)(x * y), (Uint8)(x * y / 2), (Uint8)(x * y / 3), SDL_ALPHA_OPAQUE);
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            if (ret != 0) {
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                checkFailCount1++;
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            }
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            ret = SDL_RenderPoint(renderer, (float)x, (float)y);
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            if (ret != 0) {
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                checkFailCount2++;
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            }
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        }
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    }
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    SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i", checkFailCount1);
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    SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderPoint, expected: 0, got: %i", checkFailCount2);
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    /* Draw some lines. */
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    CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 0, 255, 0, SDL_ALPHA_OPAQUE))
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    CHECK_FUNC(SDL_RenderLine, (renderer, 0.0f, 30.0f, TESTRENDER_SCREEN_W, 30.0f))
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    CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 55, 55, 5, SDL_ALPHA_OPAQUE))
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    CHECK_FUNC(SDL_RenderLine, (renderer, 40.0f, 30.0f, 40.0f, 60.0f))
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    CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 5, 105, 105, SDL_ALPHA_OPAQUE))
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    CHECK_FUNC(SDL_RenderLine, (renderer, 0.0f, 0.0f, 29.0f, 29.0f))
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    CHECK_FUNC(SDL_RenderLine, (renderer, 29.0f, 30.0f, 0.0f, 59.0f))
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    CHECK_FUNC(SDL_RenderLine, (renderer, 79.0f, 0.0f, 50.0f, 29.0f))
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    CHECK_FUNC(SDL_RenderLine, (renderer, 79.0f, 59.0f, 50.0f, 30.0f))
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    /* See if it's the same. */
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    referenceSurface = SDLTest_ImagePrimitives();
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    compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
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    /* Make current */
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    SDL_RenderPresent(renderer);
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    /* Clean up. */
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    SDL_DestroySurface(referenceSurface);
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    referenceSurface = NULL;
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    return TEST_COMPLETED;
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}
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/**
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 * Tests the SDL primitives with alpha for rendering.
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 *
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 * \sa SDL_SetRenderDrawColor
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 * \sa SDL_SetRenderDrawBlendMode
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 * \sa SDL_RenderFillRect
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 */
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static int render_testPrimitivesBlend(void *arg)
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{
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    int ret;
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    int i, j;
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    SDL_FRect rect;
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    SDL_Surface *referenceSurface = NULL;
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    int checkFailCount1;
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    int checkFailCount2;
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    int checkFailCount3;
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    /* Clear surface. */
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    clearScreen();
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    /* Need drawcolor and blendmode or just skip test. */
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    SDLTest_AssertCheck(hasDrawColor(), "_hasDrawColor");
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    SDLTest_AssertCheck(hasBlendModes(), "_hasBlendModes");
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    /* Create some rectangles for each blend mode. */
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    CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 255, 255, 255, 0))
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    CHECK_FUNC(SDL_SetRenderDrawBlendMode, (renderer, SDL_BLENDMODE_NONE))
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    CHECK_FUNC(SDL_RenderFillRect, (renderer, NULL))
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    rect.x = 10.0f;
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    rect.y = 25.0f;
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    rect.w = 40.0f;
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    rect.h = 25.0f;
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    CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 240, 10, 10, 75))
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    CHECK_FUNC(SDL_SetRenderDrawBlendMode, (renderer, SDL_BLENDMODE_ADD))
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    CHECK_FUNC(SDL_RenderFillRect, (renderer, &rect))
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    rect.x = 30.0f;
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    rect.y = 40.0f;
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    rect.w = 45.0f;
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    rect.h = 15.0f;
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    CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 10, 240, 10, 100))
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    CHECK_FUNC(SDL_SetRenderDrawBlendMode, (renderer, SDL_BLENDMODE_BLEND))
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    CHECK_FUNC(SDL_RenderFillRect, (renderer, &rect))
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    rect.x = 25.0f;
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    rect.y = 25.0f;
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    rect.w = 25.0f;
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    rect.h = 25.0f;
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    CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 10, 10, 240, 125))
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    CHECK_FUNC(SDL_SetRenderDrawBlendMode, (renderer, SDL_BLENDMODE_NONE))
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    CHECK_FUNC(SDL_RenderFillRect, (renderer, &rect))
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    /* Draw blended lines, lines for everyone. */
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    checkFailCount1 = 0;
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    checkFailCount2 = 0;
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    checkFailCount3 = 0;
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    for (i = 0; i < TESTRENDER_SCREEN_W; i += 2) {
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        ret = SDL_SetRenderDrawColor(renderer, (Uint8)(60 + 2 * i), (Uint8)(240 - 2 * i), 50, (Uint8)(3 * i));
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        if (ret != 0) {
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            checkFailCount1++;
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        }
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        ret = SDL_SetRenderDrawBlendMode(renderer, (((i / 2) % 3) == 0) ? SDL_BLENDMODE_BLEND : (((i / 2) % 3) == 1) ? SDL_BLENDMODE_ADD
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                                                                                                                     : SDL_BLENDMODE_NONE);
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        if (ret != 0) {
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            checkFailCount2++;
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        }
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        ret = SDL_RenderLine(renderer, 0.0f, 0.0f, (float)i, 59.0f);
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        if (ret != 0) {
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            checkFailCount3++;
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        }
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    }
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    SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i", checkFailCount1);
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    SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetRenderDrawBlendMode, expected: 0, got: %i", checkFailCount2);
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    SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_RenderLine, expected: 0, got: %i", checkFailCount3);
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    checkFailCount1 = 0;
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    checkFailCount2 = 0;
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    checkFailCount3 = 0;
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    for (i = 0; i < TESTRENDER_SCREEN_H; i += 2) {
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        ret = SDL_SetRenderDrawColor(renderer, (Uint8)(60 + 2 * i), (Uint8)(240 - 2 * i), 50, (Uint8)(3 * i));
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        if (ret != 0) {
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            checkFailCount1++;
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        }
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        ret = SDL_SetRenderDrawBlendMode(renderer, (((i / 2) % 3) == 0) ? SDL_BLENDMODE_BLEND : (((i / 2) % 3) == 1) ? SDL_BLENDMODE_ADD
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                                                                                                                     : SDL_BLENDMODE_NONE);
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        if (ret != 0) {
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            checkFailCount2++;
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        }
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        ret = SDL_RenderLine(renderer, 0.0f, 0.0f, 79.0f, (float)i);
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        if (ret != 0) {
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            checkFailCount3++;
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        }
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    }
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    SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i", checkFailCount1);
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    SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetRenderDrawBlendMode, expected: 0, got: %i", checkFailCount2);
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    SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_RenderLine, expected: 0, got: %i", checkFailCount3);
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    /* Draw points. */
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    checkFailCount1 = 0;
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    checkFailCount2 = 0;
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    checkFailCount3 = 0;
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    for (j = 0; j < TESTRENDER_SCREEN_H; j += 3) {
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        for (i = 0; i < TESTRENDER_SCREEN_W; i += 3) {
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            ret = SDL_SetRenderDrawColor(renderer, (Uint8)(j * 4), (Uint8)(i * 3), (Uint8)(j * 4), (Uint8)(i * 3));
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						|
            if (ret != 0) {
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                checkFailCount1++;
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            }
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            ret = SDL_SetRenderDrawBlendMode(renderer, ((((i + j) / 3) % 3) == 0) ? SDL_BLENDMODE_BLEND : ((((i + j) / 3) % 3) == 1) ? SDL_BLENDMODE_ADD
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                                                                                                                                     : SDL_BLENDMODE_NONE);
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            if (ret != 0) {
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                checkFailCount2++;
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            }
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            ret = SDL_RenderPoint(renderer, (float)i, (float)j);
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            if (ret != 0) {
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                checkFailCount3++;
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            }
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        }
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    }
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    SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i", checkFailCount1);
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    SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetRenderDrawBlendMode, expected: 0, got: %i", checkFailCount2);
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    SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_RenderPoint, expected: 0, got: %i", checkFailCount3);
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						|
    /* See if it's the same. */
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    referenceSurface = SDLTest_ImagePrimitivesBlend();
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    compare(referenceSurface, ALLOWABLE_ERROR_BLENDED);
 | 
						|
 | 
						|
    /* Make current */
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						|
    SDL_RenderPresent(renderer);
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						|
 | 
						|
    /* Clean up. */
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						|
    SDL_DestroySurface(referenceSurface);
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    referenceSurface = NULL;
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						|
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    return TEST_COMPLETED;
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}
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						|
 | 
						|
/**
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						|
 * Tests the SDL primitives for rendering within a viewport.
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						|
 *
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						|
 * \sa SDL_SetRenderDrawColor
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						|
 * \sa SDL_RenderFillRect
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						|
 * \sa SDL_RenderLine
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						|
 *
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 */
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						|
static int render_testPrimitivesWithViewport(void *arg)
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						|
{
 | 
						|
    SDL_Rect viewport;
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						|
    SDL_Surface *surface;
 | 
						|
 | 
						|
    /* Clear surface. */
 | 
						|
    clearScreen();
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						|
 | 
						|
    viewport.x = 2;
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						|
    viewport.y = 2;
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						|
    viewport.w = 2;
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						|
    viewport.h = 2;
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						|
    CHECK_FUNC(SDL_SetRenderViewport, (renderer, &viewport));
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						|
 | 
						|
    CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 255, 255, 255, SDL_ALPHA_OPAQUE))
 | 
						|
    CHECK_FUNC(SDL_RenderLine, (renderer, 0.0f, 0.0f, 1.0f, 1.0f));
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						|
 | 
						|
    viewport.x = 3;
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						|
    viewport.y = 3;
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						|
    viewport.w = 1;
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						|
    viewport.h = 1;
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						|
    CHECK_FUNC(SDL_SetRenderViewport, (renderer, &viewport));
 | 
						|
 | 
						|
    surface = SDL_RenderReadPixels(renderer, NULL);
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						|
    if (surface) {
 | 
						|
        Uint8 r, g, b, a;
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						|
        CHECK_FUNC(SDL_ReadSurfacePixel, (surface, 0, 0, &r, &g, &b, &a));
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						|
        SDLTest_AssertCheck(r == 0xFF && g == 0xFF && b == 0xFF && a == 0xFF, "Validate diagonal line drawing with viewport, expected 0xFFFFFFFF, got 0x%.2x%.2x%.2x%.2x", r, g, b, a);
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						|
        SDL_DestroySurface(surface);
 | 
						|
    } else {
 | 
						|
        SDLTest_AssertCheck(surface != NULL, "Validate result from SDL_RenderReadPixels, got NULL, %s", SDL_GetError());
 | 
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    }
 | 
						|
 | 
						|
    return TEST_COMPLETED;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Tests some blitting routines.
 | 
						|
 *
 | 
						|
 * \sa SDL_RenderTexture
 | 
						|
 * \sa SDL_DestroyTexture
 | 
						|
 */
 | 
						|
static int render_testBlit(void *arg)
 | 
						|
{
 | 
						|
    int ret;
 | 
						|
    SDL_FRect rect;
 | 
						|
    SDL_Texture *tface;
 | 
						|
    SDL_Surface *referenceSurface = NULL;
 | 
						|
    float tw, th;
 | 
						|
    float i, j, ni, nj;
 | 
						|
    int checkFailCount1;
 | 
						|
 | 
						|
    /* Clear surface. */
 | 
						|
    clearScreen();
 | 
						|
 | 
						|
    /* Need drawcolor or just skip test. */
 | 
						|
    SDLTest_AssertCheck(hasDrawColor(), "_hasDrawColor)");
 | 
						|
 | 
						|
    /* Create face surface. */
 | 
						|
    tface = loadTestFace();
 | 
						|
    SDLTest_AssertCheck(tface != NULL, "Verify loadTestFace() result");
 | 
						|
    if (tface == NULL) {
 | 
						|
        return TEST_ABORTED;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Constant values. */
 | 
						|
    CHECK_FUNC(SDL_GetTextureSize, (tface, &tw, &th))
 | 
						|
    rect.w = tw;
 | 
						|
    rect.h = th;
 | 
						|
    ni = TESTRENDER_SCREEN_W - tw;
 | 
						|
    nj = TESTRENDER_SCREEN_H - th;
 | 
						|
 | 
						|
    /* Loop blit. */
 | 
						|
    checkFailCount1 = 0;
 | 
						|
    for (j = 0; j <= nj; j += 4) {
 | 
						|
        for (i = 0; i <= ni; i += 4) {
 | 
						|
            /* Blitting. */
 | 
						|
            rect.x = i;
 | 
						|
            rect.y = j;
 | 
						|
            ret = SDL_RenderTexture(renderer, tface, NULL, &rect);
 | 
						|
            if (ret != 0) {
 | 
						|
                checkFailCount1++;
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
    SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_RenderTexture, expected: 0, got: %i", checkFailCount1);
 | 
						|
 | 
						|
    /* See if it's the same */
 | 
						|
    referenceSurface = SDLTest_ImageBlit();
 | 
						|
    compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
 | 
						|
 | 
						|
    /* Make current */
 | 
						|
    SDL_RenderPresent(renderer);
 | 
						|
 | 
						|
    /* Clean up. */
 | 
						|
    SDL_DestroyTexture(tface);
 | 
						|
    SDL_DestroySurface(referenceSurface);
 | 
						|
    referenceSurface = NULL;
 | 
						|
 | 
						|
    return TEST_COMPLETED;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Blits doing color tests.
 | 
						|
 *
 | 
						|
 * \sa SDL_SetTextureColorMod
 | 
						|
 * \sa SDL_RenderTexture
 | 
						|
 * \sa SDL_DestroyTexture
 | 
						|
 */
 | 
						|
static int render_testBlitColor(void *arg)
 | 
						|
{
 | 
						|
    int ret;
 | 
						|
    SDL_FRect rect;
 | 
						|
    SDL_Texture *tface;
 | 
						|
    SDL_Surface *referenceSurface = NULL;
 | 
						|
    float tw, th;
 | 
						|
    int i, j, ni, nj;
 | 
						|
    int checkFailCount1;
 | 
						|
    int checkFailCount2;
 | 
						|
 | 
						|
    /* Clear surface. */
 | 
						|
    clearScreen();
 | 
						|
 | 
						|
    /* Create face surface. */
 | 
						|
    tface = loadTestFace();
 | 
						|
    SDLTest_AssertCheck(tface != NULL, "Verify loadTestFace() result");
 | 
						|
    if (tface == NULL) {
 | 
						|
        return TEST_ABORTED;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Constant values. */
 | 
						|
    CHECK_FUNC(SDL_GetTextureSize, (tface, &tw, &th))
 | 
						|
    rect.w = tw;
 | 
						|
    rect.h = th;
 | 
						|
    ni = TESTRENDER_SCREEN_W - (int)tw;
 | 
						|
    nj = TESTRENDER_SCREEN_H - (int)th;
 | 
						|
 | 
						|
    /* Test blitting with color mod. */
 | 
						|
    checkFailCount1 = 0;
 | 
						|
    checkFailCount2 = 0;
 | 
						|
    for (j = 0; j <= nj; j += 4) {
 | 
						|
        for (i = 0; i <= ni; i += 4) {
 | 
						|
            /* Set color mod. */
 | 
						|
            ret = SDL_SetTextureColorMod(tface, (Uint8)((255 / nj) * j), (Uint8)((255 / ni) * i), (Uint8)((255 / nj) * j));
 | 
						|
            if (ret != 0) {
 | 
						|
                checkFailCount1++;
 | 
						|
            }
 | 
						|
 | 
						|
            /* Blitting. */
 | 
						|
            rect.x = (float)i;
 | 
						|
            rect.y = (float)j;
 | 
						|
            ret = SDL_RenderTexture(renderer, tface, NULL, &rect);
 | 
						|
            if (ret != 0) {
 | 
						|
                checkFailCount2++;
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
    SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureColorMod, expected: 0, got: %i", checkFailCount1);
 | 
						|
    SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderTexture, expected: 0, got: %i", checkFailCount2);
 | 
						|
 | 
						|
    /* See if it's the same. */
 | 
						|
    referenceSurface = SDLTest_ImageBlitColor();
 | 
						|
    compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
 | 
						|
 | 
						|
    /* Make current */
 | 
						|
    SDL_RenderPresent(renderer);
 | 
						|
 | 
						|
    /* Clean up. */
 | 
						|
    SDL_DestroyTexture(tface);
 | 
						|
    SDL_DestroySurface(referenceSurface);
 | 
						|
    referenceSurface = NULL;
 | 
						|
 | 
						|
    return TEST_COMPLETED;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Tests blitting with alpha.
 | 
						|
 *
 | 
						|
 * \sa SDL_SetTextureAlphaMod
 | 
						|
 * \sa SDL_RenderTexture
 | 
						|
 * \sa SDL_DestroyTexture
 | 
						|
 */
 | 
						|
static int render_testBlitAlpha(void *arg)
 | 
						|
{
 | 
						|
    int ret;
 | 
						|
    SDL_FRect rect;
 | 
						|
    SDL_Texture *tface;
 | 
						|
    SDL_Surface *referenceSurface = NULL;
 | 
						|
    float tw, th;
 | 
						|
    float i, j, ni, nj;
 | 
						|
    int checkFailCount1;
 | 
						|
    int checkFailCount2;
 | 
						|
 | 
						|
    /* Clear surface. */
 | 
						|
    clearScreen();
 | 
						|
 | 
						|
    /* Need alpha or just skip test. */
 | 
						|
    SDLTest_AssertCheck(hasTexAlpha(), "_hasTexAlpha");
 | 
						|
 | 
						|
    /* Create face surface. */
 | 
						|
    tface = loadTestFace();
 | 
						|
    SDLTest_AssertCheck(tface != NULL, "Verify loadTestFace() result");
 | 
						|
    if (tface == NULL) {
 | 
						|
        return TEST_ABORTED;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Constant values. */
 | 
						|
    CHECK_FUNC(SDL_GetTextureSize, (tface, &tw, &th))
 | 
						|
    rect.w = tw;
 | 
						|
    rect.h = th;
 | 
						|
    ni = TESTRENDER_SCREEN_W - tw;
 | 
						|
    nj = TESTRENDER_SCREEN_H - th;
 | 
						|
 | 
						|
    /* Test blitting with alpha mod. */
 | 
						|
    checkFailCount1 = 0;
 | 
						|
    checkFailCount2 = 0;
 | 
						|
    for (j = 0; j <= nj; j += 4) {
 | 
						|
        for (i = 0; i <= ni; i += 4) {
 | 
						|
            /* Set alpha mod. */
 | 
						|
            ret = SDL_SetTextureAlphaMod(tface, (Uint8)((255 / ni) * i));
 | 
						|
            if (ret != 0) {
 | 
						|
                checkFailCount1++;
 | 
						|
            }
 | 
						|
 | 
						|
            /* Blitting. */
 | 
						|
            rect.x = i;
 | 
						|
            rect.y = j;
 | 
						|
            ret = SDL_RenderTexture(renderer, tface, NULL, &rect);
 | 
						|
            if (ret != 0) {
 | 
						|
                checkFailCount2++;
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
    SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureAlphaMod, expected: 0, got: %i", checkFailCount1);
 | 
						|
    SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderTexture, expected: 0, got: %i", checkFailCount2);
 | 
						|
 | 
						|
    /* See if it's the same. */
 | 
						|
    referenceSurface = SDLTest_ImageBlitAlpha();
 | 
						|
    compare(referenceSurface, ALLOWABLE_ERROR_BLENDED);
 | 
						|
 | 
						|
    /* Make current */
 | 
						|
    SDL_RenderPresent(renderer);
 | 
						|
 | 
						|
    /* Clean up. */
 | 
						|
    SDL_DestroyTexture(tface);
 | 
						|
    SDL_DestroySurface(referenceSurface);
 | 
						|
    referenceSurface = NULL;
 | 
						|
 | 
						|
    return TEST_COMPLETED;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Tests a blend mode.
 | 
						|
 *
 | 
						|
 * \sa SDL_SetTextureBlendMode
 | 
						|
 * \sa SDL_RenderTexture
 | 
						|
 */
 | 
						|
static void
 | 
						|
testBlitBlendMode(SDL_Texture *tface, int mode)
 | 
						|
{
 | 
						|
    int ret;
 | 
						|
    float tw, th;
 | 
						|
    float i, j, ni, nj;
 | 
						|
    SDL_FRect rect;
 | 
						|
    int checkFailCount1;
 | 
						|
    int checkFailCount2;
 | 
						|
 | 
						|
    /* Clear surface. */
 | 
						|
    clearScreen();
 | 
						|
 | 
						|
    /* Constant values. */
 | 
						|
    CHECK_FUNC(SDL_GetTextureSize, (tface, &tw, &th))
 | 
						|
    rect.w = tw;
 | 
						|
    rect.h = th;
 | 
						|
    ni = TESTRENDER_SCREEN_W - tw;
 | 
						|
    nj = TESTRENDER_SCREEN_H - th;
 | 
						|
 | 
						|
    /* Test blend mode. */
 | 
						|
    checkFailCount1 = 0;
 | 
						|
    checkFailCount2 = 0;
 | 
						|
    for (j = 0; j <= nj; j += 4) {
 | 
						|
        for (i = 0; i <= ni; i += 4) {
 | 
						|
            /* Set blend mode. */
 | 
						|
            ret = SDL_SetTextureBlendMode(tface, (SDL_BlendMode)mode);
 | 
						|
            if (ret != 0) {
 | 
						|
                checkFailCount1++;
 | 
						|
            }
 | 
						|
 | 
						|
            /* Blitting. */
 | 
						|
            rect.x = i;
 | 
						|
            rect.y = j;
 | 
						|
            ret = SDL_RenderTexture(renderer, tface, NULL, &rect);
 | 
						|
            if (ret != 0) {
 | 
						|
                checkFailCount2++;
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
    SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureBlendMode, expected: 0, got: %i", checkFailCount1);
 | 
						|
    SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderTexture, expected: 0, got: %i", checkFailCount2);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Tests some more blitting routines.
 | 
						|
 *
 | 
						|
 * \sa SDL_SetTextureColorMod
 | 
						|
 * \sa SDL_SetTextureAlphaMod
 | 
						|
 * \sa SDL_SetTextureBlendMode
 | 
						|
 * \sa SDL_DestroyTexture
 | 
						|
 */
 | 
						|
static int render_testBlitBlend(void *arg)
 | 
						|
{
 | 
						|
    int ret;
 | 
						|
    SDL_FRect rect;
 | 
						|
    SDL_Texture *tface;
 | 
						|
    SDL_Surface *referenceSurface = NULL;
 | 
						|
    float tw, th;
 | 
						|
    int i, j, ni, nj;
 | 
						|
    int mode;
 | 
						|
    int checkFailCount1;
 | 
						|
    int checkFailCount2;
 | 
						|
    int checkFailCount3;
 | 
						|
    int checkFailCount4;
 | 
						|
 | 
						|
    SDLTest_AssertCheck(hasBlendModes(), "_hasBlendModes");
 | 
						|
    SDLTest_AssertCheck(hasTexColor(), "_hasTexColor");
 | 
						|
    SDLTest_AssertCheck(hasTexAlpha(), "_hasTexAlpha");
 | 
						|
 | 
						|
    /* Create face surface. */
 | 
						|
    tface = loadTestFace();
 | 
						|
    SDLTest_AssertCheck(tface != NULL, "Verify loadTestFace() result");
 | 
						|
    if (tface == NULL) {
 | 
						|
        return TEST_ABORTED;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Constant values. */
 | 
						|
    CHECK_FUNC(SDL_GetTextureSize, (tface, &tw, &th))
 | 
						|
    rect.w = tw;
 | 
						|
    rect.h = th;
 | 
						|
    ni = TESTRENDER_SCREEN_W - (int)tw;
 | 
						|
    nj = TESTRENDER_SCREEN_H - (int)th;
 | 
						|
 | 
						|
    /* Set alpha mod. */
 | 
						|
    CHECK_FUNC(SDL_SetTextureAlphaMod, (tface, 100))
 | 
						|
 | 
						|
    /* Test None. */
 | 
						|
    testBlitBlendMode(tface, SDL_BLENDMODE_NONE);
 | 
						|
    referenceSurface = SDLTest_ImageBlitBlendNone();
 | 
						|
 | 
						|
    /* Compare, then Present */
 | 
						|
    compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
 | 
						|
    SDL_RenderPresent(renderer);
 | 
						|
 | 
						|
    SDL_DestroySurface(referenceSurface);
 | 
						|
    referenceSurface = NULL;
 | 
						|
 | 
						|
    /* Test Blend. */
 | 
						|
    testBlitBlendMode(tface, SDL_BLENDMODE_BLEND);
 | 
						|
    referenceSurface = SDLTest_ImageBlitBlend();
 | 
						|
 | 
						|
    /* Compare, then Present */
 | 
						|
    compare(referenceSurface, ALLOWABLE_ERROR_BLENDED);
 | 
						|
    SDL_RenderPresent(renderer);
 | 
						|
 | 
						|
    SDL_DestroySurface(referenceSurface);
 | 
						|
    referenceSurface = NULL;
 | 
						|
 | 
						|
    /* Test Add. */
 | 
						|
    testBlitBlendMode(tface, SDL_BLENDMODE_ADD);
 | 
						|
    referenceSurface = SDLTest_ImageBlitBlendAdd();
 | 
						|
 | 
						|
    /* Compare, then Present */
 | 
						|
    compare(referenceSurface, ALLOWABLE_ERROR_BLENDED);
 | 
						|
    SDL_RenderPresent(renderer);
 | 
						|
 | 
						|
    SDL_DestroySurface(referenceSurface);
 | 
						|
    referenceSurface = NULL;
 | 
						|
 | 
						|
    /* Test Mod. */
 | 
						|
    testBlitBlendMode(tface, SDL_BLENDMODE_MOD);
 | 
						|
    referenceSurface = SDLTest_ImageBlitBlendMod();
 | 
						|
 | 
						|
    /* Compare, then Present */
 | 
						|
    compare(referenceSurface, ALLOWABLE_ERROR_BLENDED);
 | 
						|
    SDL_RenderPresent(renderer);
 | 
						|
 | 
						|
    SDL_DestroySurface(referenceSurface);
 | 
						|
    referenceSurface = NULL;
 | 
						|
 | 
						|
    /* Clear surface. */
 | 
						|
    clearScreen();
 | 
						|
 | 
						|
    /* Loop blit. */
 | 
						|
    checkFailCount1 = 0;
 | 
						|
    checkFailCount2 = 0;
 | 
						|
    checkFailCount3 = 0;
 | 
						|
    checkFailCount4 = 0;
 | 
						|
    for (j = 0; j <= nj; j += 4) {
 | 
						|
        for (i = 0; i <= ni; i += 4) {
 | 
						|
 | 
						|
            /* Set color mod. */
 | 
						|
            ret = SDL_SetTextureColorMod(tface, (Uint8)((255 / nj) * j), (Uint8)((255 / ni) * i), (Uint8)((255 / nj) * j));
 | 
						|
            if (ret != 0) {
 | 
						|
                checkFailCount1++;
 | 
						|
            }
 | 
						|
 | 
						|
            /* Set alpha mod. */
 | 
						|
            ret = SDL_SetTextureAlphaMod(tface, (Uint8)((100 / ni) * i));
 | 
						|
            if (ret != 0) {
 | 
						|
                checkFailCount2++;
 | 
						|
            }
 | 
						|
 | 
						|
            /* Crazy blending mode magic. */
 | 
						|
            mode = (int)(i / 4 * j / 4) % 4;
 | 
						|
            if (mode == 0) {
 | 
						|
                mode = SDL_BLENDMODE_NONE;
 | 
						|
            } else if (mode == 1) {
 | 
						|
                mode = SDL_BLENDMODE_BLEND;
 | 
						|
            } else if (mode == 2) {
 | 
						|
                mode = SDL_BLENDMODE_ADD;
 | 
						|
            } else if (mode == 3) {
 | 
						|
                mode = SDL_BLENDMODE_MOD;
 | 
						|
            }
 | 
						|
            ret = SDL_SetTextureBlendMode(tface, (SDL_BlendMode)mode);
 | 
						|
            if (ret != 0) {
 | 
						|
                checkFailCount3++;
 | 
						|
            }
 | 
						|
 | 
						|
            /* Blitting. */
 | 
						|
            rect.x = (float)i;
 | 
						|
            rect.y = (float)j;
 | 
						|
            ret = SDL_RenderTexture(renderer, tface, NULL, &rect);
 | 
						|
            if (ret != 0) {
 | 
						|
                checkFailCount4++;
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
    SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureColorMod, expected: 0, got: %i", checkFailCount1);
 | 
						|
    SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetTextureAlphaMod, expected: 0, got: %i", checkFailCount2);
 | 
						|
    SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_SetTextureBlendMode, expected: 0, got: %i", checkFailCount3);
 | 
						|
    SDLTest_AssertCheck(checkFailCount4 == 0, "Validate results from calls to SDL_RenderTexture, expected: 0, got: %i", checkFailCount4);
 | 
						|
 | 
						|
    /* Clean up. */
 | 
						|
    SDL_DestroyTexture(tface);
 | 
						|
 | 
						|
    /* Check to see if final image matches. */
 | 
						|
    referenceSurface = SDLTest_ImageBlitBlendAll();
 | 
						|
    compare(referenceSurface, ALLOWABLE_ERROR_BLENDED);
 | 
						|
 | 
						|
    /* Make current */
 | 
						|
    SDL_RenderPresent(renderer);
 | 
						|
 | 
						|
    SDL_DestroySurface(referenceSurface);
 | 
						|
    referenceSurface = NULL;
 | 
						|
 | 
						|
    return TEST_COMPLETED;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Test viewport
 | 
						|
 */
 | 
						|
static int render_testViewport(void *arg)
 | 
						|
{
 | 
						|
    SDL_Surface *referenceSurface;
 | 
						|
    SDL_Rect viewport;
 | 
						|
 | 
						|
    viewport.x = TESTRENDER_SCREEN_W / 3;
 | 
						|
    viewport.y = TESTRENDER_SCREEN_H / 3;
 | 
						|
    viewport.w = TESTRENDER_SCREEN_W / 2;
 | 
						|
    viewport.h = TESTRENDER_SCREEN_H / 2;
 | 
						|
 | 
						|
    /* Create expected result */
 | 
						|
    referenceSurface = SDL_CreateSurface(TESTRENDER_SCREEN_W, TESTRENDER_SCREEN_H, RENDER_COMPARE_FORMAT);
 | 
						|
    CHECK_FUNC(SDL_FillSurfaceRect, (referenceSurface, NULL, RENDER_COLOR_CLEAR))
 | 
						|
    CHECK_FUNC(SDL_FillSurfaceRect, (referenceSurface, &viewport, RENDER_COLOR_GREEN))
 | 
						|
 | 
						|
    /* Clear surface. */
 | 
						|
    clearScreen();
 | 
						|
 | 
						|
    /* Set the viewport and do a fill operation */
 | 
						|
    CHECK_FUNC(SDL_SetRenderViewport, (renderer, &viewport))
 | 
						|
    CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 0, 255, 0, SDL_ALPHA_OPAQUE))
 | 
						|
    CHECK_FUNC(SDL_RenderFillRect, (renderer, NULL))
 | 
						|
    CHECK_FUNC(SDL_SetRenderViewport, (renderer, NULL))
 | 
						|
 | 
						|
    /* Check to see if final image matches. */
 | 
						|
    compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
 | 
						|
 | 
						|
    /*
 | 
						|
     * Verify that clear ignores the viewport
 | 
						|
     */
 | 
						|
 | 
						|
    /* Create expected result */
 | 
						|
    CHECK_FUNC(SDL_FillSurfaceRect, (referenceSurface, NULL, RENDER_COLOR_GREEN))
 | 
						|
 | 
						|
    /* Clear surface. */
 | 
						|
    clearScreen();
 | 
						|
 | 
						|
    /* Set the viewport and do a clear operation */
 | 
						|
    CHECK_FUNC(SDL_SetRenderViewport, (renderer, &viewport))
 | 
						|
    CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 0, 255, 0, SDL_ALPHA_OPAQUE))
 | 
						|
    CHECK_FUNC(SDL_RenderClear, (renderer))
 | 
						|
    CHECK_FUNC(SDL_SetRenderViewport, (renderer, NULL))
 | 
						|
 | 
						|
    /* Check to see if final image matches. */
 | 
						|
    compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
 | 
						|
 | 
						|
    /* Make current */
 | 
						|
    SDL_RenderPresent(renderer);
 | 
						|
 | 
						|
    SDL_DestroySurface(referenceSurface);
 | 
						|
 | 
						|
    return TEST_COMPLETED;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Test clip rect
 | 
						|
 */
 | 
						|
static int render_testClipRect(void *arg)
 | 
						|
{
 | 
						|
    SDL_Surface *referenceSurface;
 | 
						|
    SDL_Rect cliprect;
 | 
						|
 | 
						|
    cliprect.x = TESTRENDER_SCREEN_W / 3;
 | 
						|
    cliprect.y = TESTRENDER_SCREEN_H / 3;
 | 
						|
    cliprect.w = TESTRENDER_SCREEN_W / 2;
 | 
						|
    cliprect.h = TESTRENDER_SCREEN_H / 2;
 | 
						|
 | 
						|
    /* Create expected result */
 | 
						|
    referenceSurface = SDL_CreateSurface(TESTRENDER_SCREEN_W, TESTRENDER_SCREEN_H, RENDER_COMPARE_FORMAT);
 | 
						|
    CHECK_FUNC(SDL_FillSurfaceRect, (referenceSurface, NULL, RENDER_COLOR_CLEAR))
 | 
						|
    CHECK_FUNC(SDL_FillSurfaceRect, (referenceSurface, &cliprect, RENDER_COLOR_GREEN))
 | 
						|
 | 
						|
    /* Clear surface. */
 | 
						|
    clearScreen();
 | 
						|
 | 
						|
    /* Set the cliprect and do a fill operation */
 | 
						|
    CHECK_FUNC(SDL_SetRenderClipRect, (renderer, &cliprect))
 | 
						|
    CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 0, 255, 0, SDL_ALPHA_OPAQUE))
 | 
						|
    CHECK_FUNC(SDL_RenderFillRect, (renderer, NULL))
 | 
						|
    CHECK_FUNC(SDL_SetRenderClipRect, (renderer, NULL))
 | 
						|
 | 
						|
    /* Check to see if final image matches. */
 | 
						|
    compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
 | 
						|
 | 
						|
    /*
 | 
						|
     * Verify that clear ignores the cliprect
 | 
						|
     */
 | 
						|
 | 
						|
    /* Create expected result */
 | 
						|
    CHECK_FUNC(SDL_FillSurfaceRect, (referenceSurface, NULL, RENDER_COLOR_GREEN))
 | 
						|
 | 
						|
    /* Clear surface. */
 | 
						|
    clearScreen();
 | 
						|
 | 
						|
    /* Set the cliprect and do a clear operation */
 | 
						|
    CHECK_FUNC(SDL_SetRenderClipRect, (renderer, &cliprect))
 | 
						|
    CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 0, 255, 0, SDL_ALPHA_OPAQUE))
 | 
						|
    CHECK_FUNC(SDL_RenderClear, (renderer))
 | 
						|
    CHECK_FUNC(SDL_SetRenderClipRect, (renderer, NULL))
 | 
						|
 | 
						|
    /* Check to see if final image matches. */
 | 
						|
    compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
 | 
						|
 | 
						|
    /* Make current */
 | 
						|
    SDL_RenderPresent(renderer);
 | 
						|
 | 
						|
    SDL_DestroySurface(referenceSurface);
 | 
						|
 | 
						|
    return TEST_COMPLETED;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Test logical size
 | 
						|
 */
 | 
						|
static int render_testLogicalSize(void *arg)
 | 
						|
{
 | 
						|
    SDL_Surface *referenceSurface;
 | 
						|
    SDL_Rect viewport;
 | 
						|
    SDL_FRect rect;
 | 
						|
    int w, h;
 | 
						|
    int set_w, set_h;
 | 
						|
    SDL_RendererLogicalPresentation set_presentation_mode;
 | 
						|
    SDL_ScaleMode set_scale_mode;
 | 
						|
    SDL_FRect set_rect;
 | 
						|
    const int factor = 2;
 | 
						|
 | 
						|
    viewport.x = ((TESTRENDER_SCREEN_W / 4) / factor) * factor;
 | 
						|
    viewport.y = ((TESTRENDER_SCREEN_H / 4) / factor) * factor;
 | 
						|
    viewport.w = ((TESTRENDER_SCREEN_W / 2) / factor) * factor;
 | 
						|
    viewport.h = ((TESTRENDER_SCREEN_H / 2) / factor) * factor;
 | 
						|
 | 
						|
    /* Create expected result */
 | 
						|
    referenceSurface = SDL_CreateSurface(TESTRENDER_SCREEN_W, TESTRENDER_SCREEN_H, RENDER_COMPARE_FORMAT);
 | 
						|
    CHECK_FUNC(SDL_FillSurfaceRect, (referenceSurface, NULL, RENDER_COLOR_CLEAR))
 | 
						|
    CHECK_FUNC(SDL_FillSurfaceRect, (referenceSurface, &viewport, RENDER_COLOR_GREEN))
 | 
						|
 | 
						|
    /* Clear surface. */
 | 
						|
    clearScreen();
 | 
						|
 | 
						|
    /* Set the logical size and do a fill operation */
 | 
						|
    CHECK_FUNC(SDL_GetCurrentRenderOutputSize, (renderer, &w, &h))
 | 
						|
    CHECK_FUNC(SDL_SetRenderLogicalPresentation, (renderer, w / factor, h / factor,
 | 
						|
                                           SDL_LOGICAL_PRESENTATION_LETTERBOX,
 | 
						|
                                           SDL_SCALEMODE_NEAREST))
 | 
						|
    CHECK_FUNC(SDL_GetRenderLogicalPresentation, (renderer, &set_w, &set_h, &set_presentation_mode, &set_scale_mode))
 | 
						|
    SDLTest_AssertCheck(
 | 
						|
        set_w == (w / factor) &&
 | 
						|
        set_h == (h / factor) &&
 | 
						|
        set_presentation_mode == SDL_LOGICAL_PRESENTATION_LETTERBOX &&
 | 
						|
        set_scale_mode == SDL_SCALEMODE_NEAREST,
 | 
						|
        "Validate result from SDL_GetRenderLogicalPresentation, got %d, %d, %d, %d", set_w, set_h, set_presentation_mode, set_scale_mode);
 | 
						|
    CHECK_FUNC(SDL_GetRenderLogicalPresentationRect, (renderer, &set_rect))
 | 
						|
    SDLTest_AssertCheck(
 | 
						|
        set_rect.x == 0.0f &&
 | 
						|
        set_rect.y == 0.0f &&
 | 
						|
        set_rect.w == 320.0f &&
 | 
						|
        set_rect.h == 240.0f,
 | 
						|
        "Validate result from SDL_GetRenderLogicalPresentationRect, got {%g, %g, %gx%g}", set_rect.x, set_rect.y, set_rect.w, set_rect.h);
 | 
						|
    CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 0, 255, 0, SDL_ALPHA_OPAQUE))
 | 
						|
    rect.x = (float)viewport.x / factor;
 | 
						|
    rect.y = (float)viewport.y / factor;
 | 
						|
    rect.w = (float)viewport.w / factor;
 | 
						|
    rect.h = (float)viewport.h / factor;
 | 
						|
    CHECK_FUNC(SDL_RenderFillRect, (renderer, &rect))
 | 
						|
    CHECK_FUNC(SDL_SetRenderLogicalPresentation, (renderer, 0, 0,
 | 
						|
                                           SDL_LOGICAL_PRESENTATION_DISABLED,
 | 
						|
                                           SDL_SCALEMODE_NEAREST))
 | 
						|
    CHECK_FUNC(SDL_GetRenderLogicalPresentation, (renderer, &set_w, &set_h, &set_presentation_mode, &set_scale_mode))
 | 
						|
    SDLTest_AssertCheck(
 | 
						|
        set_w == 0 &&
 | 
						|
        set_h == 0 &&
 | 
						|
        set_presentation_mode == SDL_LOGICAL_PRESENTATION_DISABLED &&
 | 
						|
        set_scale_mode == SDL_SCALEMODE_NEAREST,
 | 
						|
        "Validate result from SDL_GetRenderLogicalPresentation, got %d, %d, %d, %d", set_w, set_h, set_presentation_mode, set_scale_mode);
 | 
						|
    CHECK_FUNC(SDL_GetRenderLogicalPresentationRect, (renderer, &set_rect))
 | 
						|
    SDLTest_AssertCheck(
 | 
						|
        set_rect.x == 0.0f &&
 | 
						|
        set_rect.y == 0.0f &&
 | 
						|
        set_rect.w == 320.0f &&
 | 
						|
        set_rect.h == 240.0f,
 | 
						|
        "Validate result from SDL_GetRenderLogicalPresentationRect, got {%g, %g, %gx%g}", set_rect.x, set_rect.y, set_rect.w, set_rect.h);
 | 
						|
 | 
						|
    /* Check to see if final image matches. */
 | 
						|
    compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
 | 
						|
 | 
						|
    /* Clear surface. */
 | 
						|
    clearScreen();
 | 
						|
 | 
						|
    /* Set the logical size and viewport and do a fill operation */
 | 
						|
    CHECK_FUNC(SDL_GetCurrentRenderOutputSize, (renderer, &w, &h))
 | 
						|
    CHECK_FUNC(SDL_SetRenderLogicalPresentation, (renderer, w / factor, h / factor,
 | 
						|
                                           SDL_LOGICAL_PRESENTATION_LETTERBOX,
 | 
						|
                                           SDL_SCALEMODE_NEAREST))
 | 
						|
    viewport.x = (TESTRENDER_SCREEN_W / 4) / factor;
 | 
						|
    viewport.y = (TESTRENDER_SCREEN_H / 4) / factor;
 | 
						|
    viewport.w = (TESTRENDER_SCREEN_W / 2) / factor;
 | 
						|
    viewport.h = (TESTRENDER_SCREEN_H / 2) / factor;
 | 
						|
    CHECK_FUNC(SDL_SetRenderViewport, (renderer, &viewport))
 | 
						|
    CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 0, 255, 0, SDL_ALPHA_OPAQUE))
 | 
						|
    CHECK_FUNC(SDL_RenderFillRect, (renderer, NULL))
 | 
						|
    CHECK_FUNC(SDL_SetRenderViewport, (renderer, NULL))
 | 
						|
    CHECK_FUNC(SDL_SetRenderLogicalPresentation, (renderer, 0, 0,
 | 
						|
                                           SDL_LOGICAL_PRESENTATION_DISABLED,
 | 
						|
                                           SDL_SCALEMODE_NEAREST))
 | 
						|
 | 
						|
    /* Check to see if final image matches. */
 | 
						|
    compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
 | 
						|
 | 
						|
    /*
 | 
						|
     * Test a logical size that isn't the same aspect ratio as the window
 | 
						|
     */
 | 
						|
 | 
						|
    viewport.x = (TESTRENDER_SCREEN_W / 4);
 | 
						|
    viewport.y = 0;
 | 
						|
    viewport.w = TESTRENDER_SCREEN_W;
 | 
						|
    viewport.h = TESTRENDER_SCREEN_H;
 | 
						|
 | 
						|
    /* Create expected result */
 | 
						|
    CHECK_FUNC(SDL_FillSurfaceRect, (referenceSurface, NULL, RENDER_COLOR_CLEAR))
 | 
						|
    CHECK_FUNC(SDL_FillSurfaceRect, (referenceSurface, &viewport, RENDER_COLOR_GREEN))
 | 
						|
 | 
						|
    /* Clear surface. */
 | 
						|
    clearScreen();
 | 
						|
 | 
						|
    /* Set the logical size and do a fill operation */
 | 
						|
    CHECK_FUNC(SDL_GetCurrentRenderOutputSize, (renderer, &w, &h))
 | 
						|
    CHECK_FUNC(SDL_SetRenderLogicalPresentation, (renderer,
 | 
						|
                                           w - 2 * (TESTRENDER_SCREEN_W / 4),
 | 
						|
                                           h,
 | 
						|
                                           SDL_LOGICAL_PRESENTATION_LETTERBOX,
 | 
						|
                                           SDL_SCALEMODE_LINEAR))
 | 
						|
    CHECK_FUNC(SDL_GetRenderLogicalPresentation, (renderer, &set_w, &set_h, &set_presentation_mode, &set_scale_mode))
 | 
						|
    SDLTest_AssertCheck(
 | 
						|
        set_w == w - 2 * (TESTRENDER_SCREEN_W / 4) &&
 | 
						|
        set_h == h &&
 | 
						|
        set_presentation_mode == SDL_LOGICAL_PRESENTATION_LETTERBOX &&
 | 
						|
        set_scale_mode == SDL_SCALEMODE_LINEAR,
 | 
						|
        "Validate result from SDL_GetRenderLogicalPresentation, got %d, %d, %d, %d", set_w, set_h, set_presentation_mode, set_scale_mode);
 | 
						|
    CHECK_FUNC(SDL_GetRenderLogicalPresentationRect, (renderer, &set_rect))
 | 
						|
    SDLTest_AssertCheck(
 | 
						|
        set_rect.x == 20.0f &&
 | 
						|
        set_rect.y == 0.0f &&
 | 
						|
        set_rect.w == 280.0f &&
 | 
						|
        set_rect.h == 240.0f,
 | 
						|
        "Validate result from SDL_GetRenderLogicalPresentationRect, got {%g, %g, %gx%g}", set_rect.x, set_rect.y, set_rect.w, set_rect.h);
 | 
						|
    CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 0, 255, 0, SDL_ALPHA_OPAQUE))
 | 
						|
    CHECK_FUNC(SDL_RenderFillRect, (renderer, NULL))
 | 
						|
    CHECK_FUNC(SDL_SetRenderLogicalPresentation, (renderer, 0, 0,
 | 
						|
                                           SDL_LOGICAL_PRESENTATION_DISABLED,
 | 
						|
                                           SDL_SCALEMODE_NEAREST))
 | 
						|
    CHECK_FUNC(SDL_GetRenderLogicalPresentation, (renderer, &set_w, &set_h, &set_presentation_mode, &set_scale_mode))
 | 
						|
    SDLTest_AssertCheck(
 | 
						|
        set_w == 0 &&
 | 
						|
        set_h == 0 &&
 | 
						|
        set_presentation_mode == SDL_LOGICAL_PRESENTATION_DISABLED &&
 | 
						|
        set_scale_mode == SDL_SCALEMODE_NEAREST,
 | 
						|
        "Validate result from SDL_GetRenderLogicalPresentation, got %d, %d, %d, %d", set_w, set_h, set_presentation_mode, set_scale_mode);
 | 
						|
    CHECK_FUNC(SDL_GetRenderLogicalPresentationRect, (renderer, &set_rect))
 | 
						|
    SDLTest_AssertCheck(
 | 
						|
        set_rect.x == 0.0f &&
 | 
						|
        set_rect.y == 0.0f &&
 | 
						|
        set_rect.w == 320.0f &&
 | 
						|
        set_rect.h == 240.0f,
 | 
						|
        "Validate result from SDL_GetRenderLogicalPresentationRect, got {%g, %g, %gx%g}", set_rect.x, set_rect.y, set_rect.w, set_rect.h);
 | 
						|
 | 
						|
    /* Check to see if final image matches. */
 | 
						|
    compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
 | 
						|
 | 
						|
    /* Clear surface. */
 | 
						|
    clearScreen();
 | 
						|
 | 
						|
    /* Make current */
 | 
						|
    SDL_RenderPresent(renderer);
 | 
						|
 | 
						|
    SDL_DestroySurface(referenceSurface);
 | 
						|
 | 
						|
    return TEST_COMPLETED;
 | 
						|
}
 | 
						|
 | 
						|
/* Helper functions */
 | 
						|
 | 
						|
/**
 | 
						|
 * Checks to see if functionality is supported. Helper function.
 | 
						|
 */
 | 
						|
static int
 | 
						|
isSupported(int code)
 | 
						|
{
 | 
						|
    return code == 0;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Test to see if we can vary the draw color. Helper function.
 | 
						|
 *
 | 
						|
 * \sa SDL_SetRenderDrawColor
 | 
						|
 * \sa SDL_GetRenderDrawColor
 | 
						|
 */
 | 
						|
static int
 | 
						|
hasDrawColor(void)
 | 
						|
{
 | 
						|
    int ret, fail;
 | 
						|
    Uint8 r, g, b, a;
 | 
						|
 | 
						|
    fail = 0;
 | 
						|
 | 
						|
    /* Set color. */
 | 
						|
    ret = SDL_SetRenderDrawColor(renderer, 100, 100, 100, 100);
 | 
						|
    if (!isSupported(ret)) {
 | 
						|
        fail = 1;
 | 
						|
    }
 | 
						|
    ret = SDL_GetRenderDrawColor(renderer, &r, &g, &b, &a);
 | 
						|
    if (!isSupported(ret)) {
 | 
						|
        fail = 1;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Restore natural. */
 | 
						|
    ret = SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE);
 | 
						|
    if (!isSupported(ret)) {
 | 
						|
        fail = 1;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Something failed, consider not available. */
 | 
						|
    if (fail) {
 | 
						|
        return 0;
 | 
						|
    }
 | 
						|
    /* Not set properly, consider failed. */
 | 
						|
    else if ((r != 100) || (g != 100) || (b != 100) || (a != 100)) {
 | 
						|
        return 0;
 | 
						|
    }
 | 
						|
    return 1;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Test to see if we can vary the blend mode. Helper function.
 | 
						|
 *
 | 
						|
 * \sa SDL_SetRenderDrawBlendMode
 | 
						|
 * \sa SDL_GetRenderDrawBlendMode
 | 
						|
 */
 | 
						|
static int
 | 
						|
hasBlendModes(void)
 | 
						|
{
 | 
						|
    int fail;
 | 
						|
    int ret;
 | 
						|
    SDL_BlendMode mode;
 | 
						|
 | 
						|
    fail = 0;
 | 
						|
 | 
						|
    ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND);
 | 
						|
    if (!isSupported(ret)) {
 | 
						|
        fail = 1;
 | 
						|
    }
 | 
						|
    ret = SDL_GetRenderDrawBlendMode(renderer, &mode);
 | 
						|
    if (!isSupported(ret)) {
 | 
						|
        fail = 1;
 | 
						|
    }
 | 
						|
    ret = (mode != SDL_BLENDMODE_BLEND);
 | 
						|
    if (!isSupported(ret)) {
 | 
						|
        fail = 1;
 | 
						|
    }
 | 
						|
    ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_ADD);
 | 
						|
    if (!isSupported(ret)) {
 | 
						|
        fail = 1;
 | 
						|
    }
 | 
						|
    ret = SDL_GetRenderDrawBlendMode(renderer, &mode);
 | 
						|
    if (!isSupported(ret)) {
 | 
						|
        fail = 1;
 | 
						|
    }
 | 
						|
    ret = (mode != SDL_BLENDMODE_ADD);
 | 
						|
    if (!isSupported(ret)) {
 | 
						|
        fail = 1;
 | 
						|
    }
 | 
						|
    ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_MOD);
 | 
						|
    if (!isSupported(ret)) {
 | 
						|
        fail = 1;
 | 
						|
    }
 | 
						|
    ret = SDL_GetRenderDrawBlendMode(renderer, &mode);
 | 
						|
    if (!isSupported(ret)) {
 | 
						|
        fail = 1;
 | 
						|
    }
 | 
						|
    ret = (mode != SDL_BLENDMODE_MOD);
 | 
						|
    if (!isSupported(ret)) {
 | 
						|
        fail = 1;
 | 
						|
    }
 | 
						|
    ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE);
 | 
						|
    if (!isSupported(ret)) {
 | 
						|
        fail = 1;
 | 
						|
    }
 | 
						|
    ret = SDL_GetRenderDrawBlendMode(renderer, &mode);
 | 
						|
    if (!isSupported(ret)) {
 | 
						|
        fail = 1;
 | 
						|
    }
 | 
						|
    ret = (mode != SDL_BLENDMODE_NONE);
 | 
						|
    if (!isSupported(ret)) {
 | 
						|
        fail = 1;
 | 
						|
    }
 | 
						|
 | 
						|
    return !fail;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Loads the test image 'Face' as texture. Helper function.
 | 
						|
 *
 | 
						|
 * \sa SDL_CreateTextureFromSurface
 | 
						|
 */
 | 
						|
static SDL_Texture *
 | 
						|
loadTestFace(void)
 | 
						|
{
 | 
						|
    SDL_Surface *face;
 | 
						|
    SDL_Texture *tface;
 | 
						|
 | 
						|
    face = SDLTest_ImageFace();
 | 
						|
    if (!face) {
 | 
						|
        return NULL;
 | 
						|
    }
 | 
						|
 | 
						|
    tface = SDL_CreateTextureFromSurface(renderer, face);
 | 
						|
    if (!tface) {
 | 
						|
        SDLTest_LogError("SDL_CreateTextureFromSurface() failed with error: %s", SDL_GetError());
 | 
						|
    }
 | 
						|
 | 
						|
    SDL_DestroySurface(face);
 | 
						|
 | 
						|
    return tface;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Test to see if can set texture color mode. Helper function.
 | 
						|
 *
 | 
						|
 * \sa SDL_SetTextureColorMod
 | 
						|
 * \sa SDL_GetTextureColorMod
 | 
						|
 * \sa SDL_DestroyTexture
 | 
						|
 */
 | 
						|
static int
 | 
						|
hasTexColor(void)
 | 
						|
{
 | 
						|
    int fail;
 | 
						|
    int ret;
 | 
						|
    SDL_Texture *tface;
 | 
						|
    Uint8 r, g, b;
 | 
						|
 | 
						|
    /* Get test face. */
 | 
						|
    tface = loadTestFace();
 | 
						|
    if (!tface) {
 | 
						|
        return 0;
 | 
						|
    }
 | 
						|
 | 
						|
    /* See if supported. */
 | 
						|
    fail = 0;
 | 
						|
    ret = SDL_SetTextureColorMod(tface, 100, 100, 100);
 | 
						|
    if (!isSupported(ret)) {
 | 
						|
        fail = 1;
 | 
						|
    }
 | 
						|
    ret = SDL_GetTextureColorMod(tface, &r, &g, &b);
 | 
						|
    if (!isSupported(ret)) {
 | 
						|
        fail = 1;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Clean up. */
 | 
						|
    SDL_DestroyTexture(tface);
 | 
						|
 | 
						|
    if (fail) {
 | 
						|
        return 0;
 | 
						|
    } else if ((r != 100) || (g != 100) || (b != 100)) {
 | 
						|
        return 0;
 | 
						|
    }
 | 
						|
    return 1;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Test to see if we can vary the alpha of the texture. Helper function.
 | 
						|
 *
 | 
						|
 * \sa SDL_SetTextureAlphaMod
 | 
						|
 * \sa SDL_GetTextureAlphaMod
 | 
						|
 * \sa SDL_DestroyTexture
 | 
						|
 */
 | 
						|
static int
 | 
						|
hasTexAlpha(void)
 | 
						|
{
 | 
						|
    int fail;
 | 
						|
    int ret;
 | 
						|
    SDL_Texture *tface;
 | 
						|
    Uint8 a;
 | 
						|
 | 
						|
    /* Get test face. */
 | 
						|
    tface = loadTestFace();
 | 
						|
    if (!tface) {
 | 
						|
        return 0;
 | 
						|
    }
 | 
						|
 | 
						|
    /* See if supported. */
 | 
						|
    fail = 0;
 | 
						|
    ret = SDL_SetTextureAlphaMod(tface, 100);
 | 
						|
    if (!isSupported(ret)) {
 | 
						|
        fail = 1;
 | 
						|
    }
 | 
						|
    ret = SDL_GetTextureAlphaMod(tface, &a);
 | 
						|
    if (!isSupported(ret)) {
 | 
						|
        fail = 1;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Clean up. */
 | 
						|
    SDL_DestroyTexture(tface);
 | 
						|
 | 
						|
    if (fail) {
 | 
						|
        return 0;
 | 
						|
    } else if (a != 100) {
 | 
						|
        return 0;
 | 
						|
    }
 | 
						|
    return 1;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Compares screen pixels with image pixels. Helper function.
 | 
						|
 *
 | 
						|
 * \param referenceSurface Image to compare against.
 | 
						|
 * \param allowable_error allowed difference from the reference image
 | 
						|
 *
 | 
						|
 * \sa SDL_RenderReadPixels
 | 
						|
 * \sa SDL_CreateSurfaceFrom
 | 
						|
 * \sa SDL_DestroySurface
 | 
						|
 */
 | 
						|
static void
 | 
						|
compare(SDL_Surface *referenceSurface, int allowable_error)
 | 
						|
{
 | 
						|
    int ret;
 | 
						|
    SDL_Rect rect;
 | 
						|
    SDL_Surface *surface, *testSurface;
 | 
						|
 | 
						|
    /* Explicitly specify the rect in case the window isn't the expected size... */
 | 
						|
    rect.x = 0;
 | 
						|
    rect.y = 0;
 | 
						|
    rect.w = TESTRENDER_SCREEN_W;
 | 
						|
    rect.h = TESTRENDER_SCREEN_H;
 | 
						|
 | 
						|
    surface = SDL_RenderReadPixels(renderer, &rect);
 | 
						|
    if (!surface) {
 | 
						|
        SDLTest_AssertCheck(surface != NULL, "Validate result from SDL_RenderReadPixels, got NULL, %s", SDL_GetError());
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
    testSurface = SDL_ConvertSurfaceFormat(surface, RENDER_COMPARE_FORMAT);
 | 
						|
    SDL_DestroySurface(surface);
 | 
						|
    if (!testSurface) {
 | 
						|
        SDLTest_AssertCheck(testSurface != NULL, "Validate result from SDL_ConvertSurfaceFormat, got NULL, %s", SDL_GetError());
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Compare surface. */
 | 
						|
    ret = SDLTest_CompareSurfaces(testSurface, referenceSurface, allowable_error);
 | 
						|
    SDLTest_AssertCheck(ret == 0, "Validate result from SDLTest_CompareSurfaces, expected: 0, got: %i", ret);
 | 
						|
 | 
						|
    /* Clean up. */
 | 
						|
    SDL_DestroySurface(testSurface);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Clears the screen. Helper function.
 | 
						|
 *
 | 
						|
 * \sa SDL_SetRenderDrawColor
 | 
						|
 * \sa SDL_RenderClear
 | 
						|
 * \sa SDL_RenderPresent
 | 
						|
 * \sa SDL_SetRenderDrawBlendMode
 | 
						|
 */
 | 
						|
static int
 | 
						|
clearScreen(void)
 | 
						|
{
 | 
						|
    int ret;
 | 
						|
 | 
						|
    /* Make current */
 | 
						|
    SDL_RenderPresent(renderer);
 | 
						|
 | 
						|
    /* Set color. */
 | 
						|
    ret = SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE);
 | 
						|
    SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
 | 
						|
 | 
						|
    /* Clear screen. */
 | 
						|
    ret = SDL_RenderClear(renderer);
 | 
						|
    SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderClear, expected: 0, got: %i", ret);
 | 
						|
 | 
						|
    /* Set defaults. */
 | 
						|
    ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE);
 | 
						|
    SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret);
 | 
						|
 | 
						|
    ret = SDL_SetRenderDrawColor(renderer, 255, 255, 255, SDL_ALPHA_OPAQUE);
 | 
						|
    SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
 | 
						|
 | 
						|
    return 0;
 | 
						|
}
 | 
						|
 | 
						|
/* ================= Test References ================== */
 | 
						|
 | 
						|
/* Render test cases */
 | 
						|
static const SDLTest_TestCaseReference renderTest1 = {
 | 
						|
    (SDLTest_TestCaseFp)render_testGetNumRenderDrivers, "render_testGetNumRenderDrivers", "Tests call to SDL_GetNumRenderDrivers", TEST_ENABLED
 | 
						|
};
 | 
						|
 | 
						|
static const SDLTest_TestCaseReference renderTest2 = {
 | 
						|
    (SDLTest_TestCaseFp)render_testPrimitives, "render_testPrimitives", "Tests rendering primitives", TEST_ENABLED
 | 
						|
};
 | 
						|
 | 
						|
/* TODO: rewrite test case, define new test data and re-enable; current implementation fails */
 | 
						|
static const SDLTest_TestCaseReference renderTest3 = {
 | 
						|
    (SDLTest_TestCaseFp)render_testPrimitivesBlend, "render_testPrimitivesBlend", "Tests rendering primitives with blending", TEST_DISABLED
 | 
						|
};
 | 
						|
 | 
						|
static const SDLTest_TestCaseReference renderTest4 = {
 | 
						|
    (SDLTest_TestCaseFp)render_testPrimitivesWithViewport, "render_testPrimitivesWithViewport", "Tests rendering primitives within a viewport", TEST_ENABLED
 | 
						|
};
 | 
						|
 | 
						|
static const SDLTest_TestCaseReference renderTest5 = {
 | 
						|
    (SDLTest_TestCaseFp)render_testBlit, "render_testBlit", "Tests blitting", TEST_ENABLED
 | 
						|
};
 | 
						|
 | 
						|
static const SDLTest_TestCaseReference renderTest6 = {
 | 
						|
    (SDLTest_TestCaseFp)render_testBlitColor, "render_testBlitColor", "Tests blitting with color", TEST_ENABLED
 | 
						|
};
 | 
						|
 | 
						|
/* TODO: rewrite test case, define new test data and re-enable; current implementation fails */
 | 
						|
static const SDLTest_TestCaseReference renderTest7 = {
 | 
						|
    (SDLTest_TestCaseFp)render_testBlitAlpha, "render_testBlitAlpha", "Tests blitting with alpha", TEST_DISABLED
 | 
						|
};
 | 
						|
 | 
						|
/* TODO: rewrite test case, define new test data and re-enable; current implementation fails */
 | 
						|
static const SDLTest_TestCaseReference renderTest8 = {
 | 
						|
    (SDLTest_TestCaseFp)render_testBlitBlend, "render_testBlitBlend", "Tests blitting with blending", TEST_DISABLED
 | 
						|
};
 | 
						|
 | 
						|
static const SDLTest_TestCaseReference renderTest9 = {
 | 
						|
    (SDLTest_TestCaseFp)render_testViewport, "render_testViewport", "Tests viewport", TEST_ENABLED
 | 
						|
};
 | 
						|
 | 
						|
static const SDLTest_TestCaseReference renderTest10 = {
 | 
						|
    (SDLTest_TestCaseFp)render_testClipRect, "render_testClipRect", "Tests clip rect", TEST_ENABLED
 | 
						|
};
 | 
						|
 | 
						|
static const SDLTest_TestCaseReference renderTest11 = {
 | 
						|
    (SDLTest_TestCaseFp)render_testLogicalSize, "render_testLogicalSize", "Tests logical size", TEST_ENABLED
 | 
						|
};
 | 
						|
 | 
						|
/* Sequence of Render test cases */
 | 
						|
static const SDLTest_TestCaseReference *renderTests[] = {
 | 
						|
    &renderTest1, &renderTest2, &renderTest3, &renderTest4,
 | 
						|
    &renderTest5, &renderTest6, &renderTest7, &renderTest8,
 | 
						|
    &renderTest9, &renderTest10, &renderTest11, NULL
 | 
						|
};
 | 
						|
 | 
						|
/* Render test suite (global) */
 | 
						|
SDLTest_TestSuiteReference renderTestSuite = {
 | 
						|
    "Render",
 | 
						|
    InitCreateRenderer,
 | 
						|
    renderTests,
 | 
						|
    CleanupDestroyRenderer
 | 
						|
};
 |