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Not adding /SDL3 causes CMake to no longer set the RUNPATh on binaries in the build directory. It also breaks compatibility with CMake versions older then 3.28. revertsc56a3f60fe(xcode+cmake: use SDL3.framework folder as IMPORTED_LOCATION) revertsad3c7b92f8(xcode+cmake: use SDL3.framework folder as IMPORTED_LOCATION)