mirror of
				https://github.com/libsdl-org/SDL.git
				synced 2025-11-04 01:34:38 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			176 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			176 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
 | 
						|
  Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
 | 
						|
 | 
						|
  This software is provided 'as-is', without any express or implied
 | 
						|
  warranty.  In no event will the authors be held liable for any damages
 | 
						|
  arising from the use of this software.
 | 
						|
 | 
						|
  Permission is granted to anyone to use this software for any purpose,
 | 
						|
  including commercial applications, and to alter it and redistribute it
 | 
						|
  freely.
 | 
						|
*/
 | 
						|
 | 
						|
/* Simple program: picks the offscreen backend and renders each frame to a bmp */
 | 
						|
 | 
						|
#include <SDL3/SDL.h>
 | 
						|
#include <SDL3/SDL_main.h>
 | 
						|
#include <SDL3/SDL_test.h>
 | 
						|
#include <SDL3/SDL_opengl.h>
 | 
						|
 | 
						|
#ifdef SDL_PLATFORM_EMSCRIPTEN
 | 
						|
#include <emscripten/emscripten.h>
 | 
						|
#endif
 | 
						|
 | 
						|
#include <stdlib.h>
 | 
						|
#include <time.h>
 | 
						|
 | 
						|
static SDL_Renderer *renderer = NULL;
 | 
						|
static SDL_Window *window = NULL;
 | 
						|
static int done = SDL_FALSE;
 | 
						|
static int frame_number = 0;
 | 
						|
static int width = 640;
 | 
						|
static int height = 480;
 | 
						|
static unsigned int max_frames = 200;
 | 
						|
 | 
						|
static void draw(void)
 | 
						|
{
 | 
						|
    SDL_FRect rect;
 | 
						|
 | 
						|
    SDL_SetRenderDrawColor(renderer, 0x10, 0x9A, 0xCE, 0xFF);
 | 
						|
    SDL_RenderClear(renderer);
 | 
						|
 | 
						|
    /* Grow based on the frame just to show a difference per frame of the region */
 | 
						|
    rect.x = 0.0f;
 | 
						|
    rect.y = 0.0f;
 | 
						|
    rect.w = (float)((frame_number * 2) % width);
 | 
						|
    rect.h = (float)((frame_number * 2) % height);
 | 
						|
    SDL_SetRenderDrawColor(renderer, 0xFF, 0x10, 0x21, 0xFF);
 | 
						|
    SDL_RenderFillRect(renderer, &rect);
 | 
						|
 | 
						|
    SDL_RenderPresent(renderer);
 | 
						|
}
 | 
						|
 | 
						|
static void save_surface_to_bmp(void)
 | 
						|
{
 | 
						|
    SDL_Surface *surface;
 | 
						|
    char file[128];
 | 
						|
 | 
						|
    surface = SDL_RenderReadPixels(renderer, NULL);
 | 
						|
 | 
						|
    (void)SDL_snprintf(file, sizeof(file), "SDL_window%" SDL_PRIs32 "-%8.8d.bmp",
 | 
						|
                       SDL_GetWindowID(window), ++frame_number);
 | 
						|
 | 
						|
    SDL_SaveBMP(surface, file);
 | 
						|
    SDL_DestroySurface(surface);
 | 
						|
}
 | 
						|
 | 
						|
static void loop(void)
 | 
						|
{
 | 
						|
    SDL_Event event;
 | 
						|
 | 
						|
    /* Check for events */
 | 
						|
    while (SDL_PollEvent(&event)) {
 | 
						|
        switch (event.type) {
 | 
						|
        case SDL_EVENT_QUIT:
 | 
						|
            done = SDL_TRUE;
 | 
						|
            break;
 | 
						|
        default:
 | 
						|
            break;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    draw();
 | 
						|
    save_surface_to_bmp();
 | 
						|
 | 
						|
#ifdef SDL_PLATFORM_EMSCRIPTEN
 | 
						|
    if (done) {
 | 
						|
        emscripten_cancel_main_loop();
 | 
						|
    }
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
int main(int argc, char *argv[])
 | 
						|
{
 | 
						|
#ifndef SDL_PLATFORM_EMSCRIPTEN
 | 
						|
    Uint64 then, now;
 | 
						|
    Uint32 frames;
 | 
						|
#endif
 | 
						|
    SDLTest_CommonState *state;
 | 
						|
 | 
						|
    /* Initialize test framework */
 | 
						|
    state = SDLTest_CommonCreateState(argv, 0);
 | 
						|
    if (!state) {
 | 
						|
        return 1;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Enable standard application logging */
 | 
						|
    SDL_SetLogPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
 | 
						|
 | 
						|
    /* Parse commandline */
 | 
						|
    if (!SDLTest_CommonDefaultArgs(state, argc, argv)) {
 | 
						|
        return 1;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Force the offscreen renderer, if it cannot be created then fail out */
 | 
						|
    SDL_SetHint("SDL_VIDEO_DRIVER", "offscreen");
 | 
						|
    if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) {
 | 
						|
        SDL_Log("Couldn't initialize the offscreen video driver: %s\n",
 | 
						|
                SDL_GetError());
 | 
						|
        return SDL_FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
    /* If OPENGL fails to init it will fallback to using a framebuffer for rendering */
 | 
						|
    window = SDL_CreateWindow("Offscreen Test", width, height, 0);
 | 
						|
 | 
						|
    if (!window) {
 | 
						|
        SDL_Log("Couldn't create window: %s\n", SDL_GetError());
 | 
						|
        return SDL_FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
    renderer = SDL_CreateRenderer(window, NULL);
 | 
						|
 | 
						|
    if (!renderer) {
 | 
						|
        SDL_Log("Couldn't create renderer: %s\n",
 | 
						|
                SDL_GetError());
 | 
						|
        return SDL_FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
    SDL_RenderClear(renderer);
 | 
						|
 | 
						|
    srand((unsigned int)time(NULL));
 | 
						|
 | 
						|
#ifndef SDL_PLATFORM_EMSCRIPTEN
 | 
						|
    /* Main render loop */
 | 
						|
    frames = 0;
 | 
						|
    then = SDL_GetTicks();
 | 
						|
    done = 0;
 | 
						|
#endif
 | 
						|
 | 
						|
    SDL_Log("Rendering %u frames offscreen\n", max_frames);
 | 
						|
 | 
						|
#ifdef SDL_PLATFORM_EMSCRIPTEN
 | 
						|
    emscripten_set_main_loop(loop, 0, 1);
 | 
						|
#else
 | 
						|
    while (!done && frames < max_frames) {
 | 
						|
        ++frames;
 | 
						|
        loop();
 | 
						|
 | 
						|
        /* Print out some timing information, along with remaining frames */
 | 
						|
        if (frames % (max_frames / 10) == 0) {
 | 
						|
            now = SDL_GetTicks();
 | 
						|
            if (now > then) {
 | 
						|
                double fps = ((double)frames * 1000) / (now - then);
 | 
						|
                SDL_Log("Frames remaining: %" SDL_PRIu32 " rendering at %2.2f frames per second\n", max_frames - frames, fps);
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    SDL_DestroyRenderer(renderer);
 | 
						|
    SDL_DestroyWindow(window);
 | 
						|
    SDL_Quit();
 | 
						|
    SDLTest_CommonDestroyState(state);
 | 
						|
 | 
						|
    return 0;
 | 
						|
}
 |