# SDLRenderer3 This example takes from `example_sdlgpu3`. We need to generate bindings for SDLRenderer3 backend because they are not native to `cimgui`. Then you can add the compiled library for linking in your application. For the generation phase from cmake you need LuaJIT to be present. ## Building From the build directory of your choice: `cmake path_to_example_sdlgpu3` Then simply run: `make`