diff --git a/dom/media/mediaelement/HTMLMediaElement.cpp b/dom/media/mediaelement/HTMLMediaElement.cpp index 6ea902b7423bb105f23c0cd2092c40938174e4a3..9a1fe4b3fabc23022bb17ffa801d48cd1e6a5b60 100644 --- a/dom/media/mediaelement/HTMLMediaElement.cpp +++ b/dom/media/mediaelement/HTMLMediaElement.cpp @@ -450,6 +450,7 @@ class HTMLMediaElement::MediaControlKeyListener final // audible state. Therefore, in that case we would noitfy the audible state // when media starts playing. if (mState == MediaPlaybackState::ePlayed) { + NotifyMediaPositionState(); NotifyAudibleStateChanged(mIsOwnerAudible ? MediaAudibleState::eAudible : MediaAudibleState::eInaudible); @@ -7442,6 +7443,9 @@ void HTMLMediaElement::FireTimeUpdate(TimeupdateType aType) { QueueTask(std::move(runner)); mQueueTimeUpdateRunnerTime = TimeStamp::Now(); mLastCurrentTime = CurrentTime(); + if (aType == TimeupdateType::eMandatory) { + mMediaControlKeyListener->NotifyMediaPositionState(); + } } if (mFragmentEnd >= 0.0 && CurrentTime() >= mFragmentEnd) { Pause();