diff --git a/dom/media/mediaelement/HTMLMediaElement.cpp b/dom/media/mediaelement/HTMLMediaElement.cpp index f26c8c26354fd65ebf2c5f4797cb2bd200f764e6..90e0b81b471d8bfa0140fa3c7996f7b796564d50 100644 --- a/dom/media/mediaelement/HTMLMediaElement.cpp +++ b/dom/media/mediaelement/HTMLMediaElement.cpp @@ -451,6 +451,7 @@ class HTMLMediaElement::MediaControlKeyListener final // audible state. Therefore, in that case we would noitfy the audible state // when media starts playing. if (mState == MediaPlaybackState::ePlayed) { + NotifyMediaPositionState(); NotifyAudibleStateChanged(mIsOwnerAudible ? MediaAudibleState::eAudible : MediaAudibleState::eInaudible); @@ -7232,6 +7233,9 @@ void HTMLMediaElement::FireTimeUpdate(TimeupdateType aType) { QueueTask(std::move(runner)); mQueueTimeUpdateRunnerTime = TimeStamp::Now(); mLastCurrentTime = CurrentTime(); + if (aType == TimeupdateType::eMandatory) { + mMediaControlKeyListener->NotifyMediaPositionState(); + } } if (mFragmentEnd >= 0.0 && CurrentTime() >= mFragmentEnd) { Pause();