diff --git a/passthrough.glsl b/passthrough.glsl new file mode 100644 index 000000000..1102f4559 --- /dev/null +++ b/passthrough.glsl @@ -0,0 +1,4 @@ +void mainImage(out vec4 fragColor, in vec2 fragCoord) { + vec2 uv = fragCoord / iResolution.xy; + fragColor = vec4(texture(iChannel0, uv).rgb, 1.0); +} diff --git a/src/apprt/gtk/class/imgui_widget.zig b/src/apprt/gtk/class/imgui_widget.zig index 50247fbf1..7961d7a83 100644 --- a/src/apprt/gtk/class/imgui_widget.zig +++ b/src/apprt/gtk/class/imgui_widget.zig @@ -317,9 +317,6 @@ pub const ImguiWidget = extern struct { cimgui.c.ImGui_Render(); } - // OpenGL final render - gl.clearColor(0x28 / 0xFF, 0x2C / 0xFF, 0x34 / 0xFF, 1.0); - gl.clear(gl.c.GL_COLOR_BUFFER_BIT); cimgui.ImGui_ImplOpenGL3_RenderDrawData(cimgui.c.ImGui_GetDrawData()); return @intFromBool(true);