docs: extract inline code examples into standalone projects

Extract inline @code blocks from vt headers (size_report.h, modes.h,
sgr.h, paste.h, mouse.h, key.h) into standalone buildable examples
under example/. Each header now uses Doxygen @snippet tags to include
code from the example source files, keeping documentation in sync
with code that is verified to compile and run.

New example projects: c-vt-size-report and c-vt-modes. Existing
examples (c-vt-sgr, c-vt-paste, c-vt-mouse-encode, c-vt-key-encode)
gain snippet markers so their code can be referenced from the headers.
Conceptual snippets in key.h, mouse.h, and key/encoder.h that show
terminal-state usage patterns remain inline since they cannot be
compiled standalone.
This commit is contained in:
Mitchell Hashimoto
2026-03-17 17:00:51 -07:00
parent bb3b3ba615
commit 15b8976d64
18 changed files with 331 additions and 308 deletions

View File

@@ -4,75 +4,49 @@
#include <string.h>
#include <ghostty/vt.h>
//! [mouse-encode]
int main() {
// Create encoder
GhosttyMouseEncoder encoder;
GhosttyResult result = ghostty_mouse_encoder_new(NULL, &encoder);
assert(result == GHOSTTY_SUCCESS);
// Set tracking mode to normal (button press/release)
// Configure SGR format with normal tracking
ghostty_mouse_encoder_setopt(encoder, GHOSTTY_MOUSE_ENCODER_OPT_EVENT,
&(GhosttyMouseTrackingMode){GHOSTTY_MOUSE_TRACKING_NORMAL});
// Set output format to SGR
&(GhosttyMouseTrackingMode){GHOSTTY_MOUSE_TRACKING_NORMAL});
ghostty_mouse_encoder_setopt(encoder, GHOSTTY_MOUSE_ENCODER_OPT_FORMAT,
&(GhosttyMouseFormat){GHOSTTY_MOUSE_FORMAT_SGR});
&(GhosttyMouseFormat){GHOSTTY_MOUSE_FORMAT_SGR});
// Set terminal geometry so the encoder can map pixel positions to cells
// Set terminal geometry for coordinate mapping
ghostty_mouse_encoder_setopt(encoder, GHOSTTY_MOUSE_ENCODER_OPT_SIZE,
&(GhosttyMouseEncoderSize){
.size = sizeof(GhosttyMouseEncoderSize),
.screen_width = 800,
.screen_height = 600,
.cell_width = 10,
.cell_height = 20,
.padding_top = 0,
.padding_bottom = 0,
.padding_right = 0,
.padding_left = 0,
});
&(GhosttyMouseEncoderSize){
.size = sizeof(GhosttyMouseEncoderSize),
.screen_width = 800, .screen_height = 600,
.cell_width = 10, .cell_height = 20,
});
// Create mouse event: left button press at pixel position (50, 40)
// Create and configure a left button press event
GhosttyMouseEvent event;
result = ghostty_mouse_event_new(NULL, &event);
assert(result == GHOSTTY_SUCCESS);
ghostty_mouse_event_set_action(event, GHOSTTY_MOUSE_ACTION_PRESS);
ghostty_mouse_event_set_button(event, GHOSTTY_MOUSE_BUTTON_LEFT);
ghostty_mouse_event_set_position(event, (GhosttyMousePosition){.x = 50.0f, .y = 40.0f});
printf("Encoding event: left button press at (50, 40) in SGR format\n");
ghostty_mouse_event_set_position(event,
(GhosttyMousePosition){.x = 50.0f, .y = 40.0f});
// Optionally, encode with null buffer to get required size. You can
// skip this step and provide a sufficiently large buffer directly.
// If there isn't enough space, the function will return an out of memory
// error.
size_t required = 0;
result = ghostty_mouse_encoder_encode(encoder, event, NULL, 0, &required);
assert(result == GHOSTTY_OUT_OF_MEMORY);
printf("Required buffer size: %zu bytes\n", required);
// Encode the mouse event. We don't use our required size above because
// that was just an example; we know 128 bytes is enough.
// Encode the mouse event
char buf[128];
size_t written = 0;
result = ghostty_mouse_encoder_encode(encoder, event, buf, sizeof(buf), &written);
result = ghostty_mouse_encoder_encode(encoder, event,
buf, sizeof(buf), &written);
assert(result == GHOSTTY_SUCCESS);
printf("Encoded %zu bytes\n", written);
// Print the encoded sequence (hex and string)
printf("Hex: ");
for (size_t i = 0; i < written; i++) printf("%02x ", (unsigned char)buf[i]);
printf("\n");
printf("String: ");
for (size_t i = 0; i < written; i++) {
if (buf[i] == 0x1b) {
printf("\\x1b");
} else {
printf("%c", buf[i]);
}
}
printf("\n");
// Use the encoded sequence (e.g., write to terminal)
fwrite(buf, 1, written, stdout);
// Cleanup
ghostty_mouse_event_free(event);
ghostty_mouse_encoder_free(encoder);
return 0;
}
//! [mouse-encode]