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https://github.com/ghostty-org/ghostty.git
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Merge pull request #2485 from axdank/move_current_Tab
gui: add move_current_tab action
This commit is contained in:
@@ -3913,6 +3913,12 @@ pub fn performBindingAction(self: *Surface, action: input.Binding.Action) !bool
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},
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),
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.move_tab => |position| try self.rt_app.performAction(
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.{ .surface = self },
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.move_tab,
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.{ .amount = position },
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),
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.new_split => |direction| try self.rt_app.performAction(
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.{ .surface = self },
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.new_split,
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@@ -100,6 +100,13 @@ pub const Action = union(Key) {
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/// Toggle the visibility of all Ghostty terminal windows.
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toggle_visibility,
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/// Moves a tab by a relative offset.
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///
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/// Adjusts the tab position based on `offset` (e.g., -1 for left, +1
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/// for right). If the new position is out of bounds, it wraps around
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/// cyclically within the tab range.
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move_tab: MoveTab,
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/// Jump to a specific tab. Must handle the scenario that the tab
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/// value is invalid.
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goto_tab: GotoTab,
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@@ -190,6 +197,7 @@ pub const Action = union(Key) {
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toggle_window_decorations,
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toggle_quick_terminal,
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toggle_visibility,
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move_tab,
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goto_tab,
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goto_split,
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resize_split,
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@@ -308,6 +316,10 @@ pub const ResizeSplit = extern struct {
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};
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};
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pub const MoveTab = extern struct {
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amount: isize,
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};
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/// The tab to jump to. This is non-exhaustive so that integer values represent
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/// the index (zero-based) of the tab to jump to. Negative values are special
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/// values.
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@@ -213,6 +213,7 @@ pub const App = struct {
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.toggle_quick_terminal,
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.toggle_visibility,
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.goto_tab,
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.move_tab,
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.inspector,
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.render_inspector,
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.quit_timer,
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@@ -456,6 +456,7 @@ pub fn performAction(
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.new_tab => try self.newTab(target),
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.goto_tab => self.gotoTab(target, value),
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.move_tab => self.moveTab(target, value),
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.new_split => try self.newSplit(target, value),
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.resize_split => self.resizeSplit(target, value),
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.equalize_splits => self.equalizeSplits(target),
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@@ -527,6 +528,23 @@ fn gotoTab(_: *App, target: apprt.Target, tab: apprt.action.GotoTab) void {
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}
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}
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fn moveTab(_: *App, target: apprt.Target, move_tab: apprt.action.MoveTab) void {
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switch (target) {
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.app => {},
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.surface => |v| {
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const window = v.rt_surface.container.window() orelse {
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log.info(
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"moveTab invalid for container={s}",
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.{@tagName(v.rt_surface.container)},
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);
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return;
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};
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window.moveTab(v.rt_surface, @intCast(move_tab.amount));
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},
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}
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}
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fn newSplit(
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self: *App,
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target: apprt.Target,
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@@ -456,6 +456,15 @@ pub fn gotoNextTab(self: *Window, surface: *Surface) void {
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self.focusCurrentTab();
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}
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/// Move the current tab for a surface.
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pub fn moveTab(self: *Window, surface: *Surface, position: c_int) void {
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const tab = surface.container.tab() orelse {
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log.info("surface is not attached to a tab bar, cannot navigate", .{});
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return;
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};
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self.notebook.moveTab(tab, position);
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}
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/// Go to the next tab for a surface.
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pub fn gotoLastTab(self: *Window) void {
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const max = self.notebook.nPages() -| 1;
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@@ -183,6 +183,35 @@ pub const Notebook = union(enum) {
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self.gotoNthTab(next_idx);
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}
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pub fn moveTab(self: Notebook, tab: *Tab, position: c_int) void {
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const page_idx = self.getTabPosition(tab) orelse return;
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const max = self.nPages() -| 1;
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var new_position: c_int = page_idx + position;
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if (new_position < 0) {
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new_position = max + new_position + 1;
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} else if (new_position > max) {
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new_position = new_position - max - 1;
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}
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if (new_position == page_idx) return;
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self.reorderPage(tab, new_position);
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}
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pub fn reorderPage(self: Notebook, tab: *Tab, position: c_int) void {
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switch (self) {
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.gtk_notebook => |notebook| {
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c.gtk_notebook_reorder_child(notebook, @ptrCast(tab.box), position);
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},
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.adw_tab_view => |tab_view| {
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if (comptime !adwaita.versionAtLeast(0, 0, 0)) unreachable;
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const page = c.adw_tab_view_get_page(tab_view, @ptrCast(tab.box));
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_ = c.adw_tab_view_reorder_page(tab_view, page, position);
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},
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}
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}
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pub fn setTabLabel(self: Notebook, tab: *Tab, title: [:0]const u8) void {
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switch (self) {
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.adw_tab_view => |tab_view| {
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@@ -301,6 +301,11 @@ pub const Action = union(enum) {
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/// is higher than the number of tabs, this will go to the last tab.
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goto_tab: usize,
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/// Moves a tab by a relative offset.
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/// Adjusts the tab position based on `offset` (e.g., -1 for left, +1 for right).
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/// If the new position is out of bounds, it wraps around cyclically within the tab range.
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move_tab: isize,
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/// Toggle the tab overview.
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/// This only works with libadwaita enabled currently.
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toggle_tab_overview: void,
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@@ -648,6 +653,7 @@ pub const Action = union(enum) {
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.next_tab,
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.last_tab,
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.goto_tab,
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.move_tab,
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.toggle_tab_overview,
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.new_split,
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.goto_split,
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