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renderer/metal: initialize layer in init, handle iOS layer
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@@ -18,6 +18,9 @@ padding: Padding,
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/// once the thread has started and should not be used outside of the thread.
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surface_mailbox: apprt.surface.Mailbox,
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/// The apprt surface.
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rt_surface: *apprt.Surface,
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pub const Padding = struct {
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// Explicit padding options, in pixels. The surface thread is
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// expected to convert points to pixels for a given DPI.
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