diff --git a/src/renderer/Metal.zig b/src/renderer/Metal.zig index f1d912152..2aac285c6 100644 --- a/src/renderer/Metal.zig +++ b/src/renderer/Metal.zig @@ -434,7 +434,7 @@ fn chooseDevice() error{NoMetalDevice}!objc.Object { } /// Determines the maximum 2D texture size supported by the device. -/// We need to clamp our frame size to this if its larger. +/// We need to clamp our frame size to this if it's larger. fn queryMaxTextureSize(device: objc.Object) u32 { // https://developer.apple.com/metal/Metal-Feature-Set-Tables.pdf