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render: bar cursor style
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@@ -45,9 +45,12 @@ cursor_style: CursorStyle,
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/// Default foreground color
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foreground: terminal.color.RGB,
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/// Available cursor styles for drawing. The values represents the mode value
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/// in the shader.
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const CursorStyle = enum(u8) {
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box = 3,
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box_hollow = 4,
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bar = 5,
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};
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/// The raw structure that maps directly to the buffer sent to the vertex shader.
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