update to latest zig which renames @min/@max

This commit is contained in:
Mitchell Hashimoto
2022-10-19 10:42:31 -07:00
parent 366ea2ff4c
commit 79f69885ca
8 changed files with 44 additions and 44 deletions

View File

@@ -397,7 +397,7 @@ pub const Row = struct {
self.storage[0].header.flags.dirty = true;
// If the source has no graphemes (likely) then this is fast.
const end = @minimum(src.storage.len, self.storage.len);
const end = @min(src.storage.len, self.storage.len);
if (!src.storage[0].header.flags.grapheme) {
std.mem.copy(StorageCell, self.storage[1..], src.storage[1..end]);
return;
@@ -586,7 +586,7 @@ pub const RowIndexTag = enum {
// Viewport can be any of the written rows or the max size
// of a viewport.
.viewport => @minimum(screen.rows, screen.rowsWritten()),
.viewport => @min(screen.rows, screen.rowsWritten()),
// History is all the way up to the top of our active area. If
// we haven't filled our active area, there is no history.
@@ -596,7 +596,7 @@ pub const RowIndexTag = enum {
// written here because this is the only row index that can
// actively grow our rows.
.active => screen.rows,
//TODO .active => @minimum(rows_written, screen.rows),
//TODO .active => @min(rows_written, screen.rows),
};
}
@@ -751,7 +751,7 @@ pub fn init(
// * Our buffer size is preallocated to fit double our visible space
// or the maximum scrollback whichever is smaller.
// * We add +1 to cols to fit the row header
const buf_size = (rows + @minimum(max_scrollback, rows)) * (cols + 1);
const buf_size = (rows + @min(max_scrollback, rows)) * (cols + 1);
return Screen{
.alloc = alloc,
@@ -943,7 +943,7 @@ fn scrollDelta(self: *Screen, delta: isize, grow: bool) !void {
// If we're scrolling down and not growing, then we just
// add to the viewport and clamp at the bottom.
if (!grow) {
self.viewport = @minimum(
self.viewport = @min(
self.history,
self.viewport + @intCast(usize, delta),
);
@@ -976,15 +976,15 @@ fn scrollDelta(self: *Screen, delta: isize, grow: bool) !void {
// of what we actually need and two pages. We don't want to
// allocate one row at a time (common for scrolling) so we do this
// to chunk it.
const needed_capacity = @maximum(
const needed_capacity = @max(
rows_final * (self.cols + 1),
@minimum(self.storage.capacity() * 2, max_capacity),
@min(self.storage.capacity() * 2, max_capacity),
);
// Allocate what we can.
try self.storage.resize(
self.alloc,
@minimum(max_capacity, needed_capacity),
@min(max_capacity, needed_capacity),
);
}
}
@@ -1076,7 +1076,7 @@ pub fn selectionString(self: *Screen, alloc: Allocator, sel: Selection) ![:0]con
// Our end index is usually a full row, but if we're the final
// row then we just use the length.
const end_idx = @minimum(slice.len, start_idx + self.cols + 1);
const end_idx = @min(slice.len, start_idx + self.cols + 1);
// We may have to skip some cells from the beginning if we're
// the first row.
@@ -1206,9 +1206,9 @@ pub fn resizeWithoutReflow(self: *Screen, rows: usize, cols: usize) !void {
// Calculate our buffer size. This is going to be either the old data
// with scrollback or the max capacity of our new size. We prefer the old
// length so we can save all the data (ignoring col truncation).
const old_len = @maximum(old.rowsWritten(), rows) * (cols + 1);
const old_len = @max(old.rowsWritten(), rows) * (cols + 1);
const new_max_capacity = self.maxCapacity();
const buf_size = @minimum(old_len, new_max_capacity);
const buf_size = @min(old_len, new_max_capacity);
// Reallocate the storage
self.storage = try StorageBuf.init(self.alloc, buf_size);
@@ -1243,7 +1243,7 @@ pub fn resizeWithoutReflow(self: *Screen, rows: usize, cols: usize) !void {
// screen we can accomodate keeping it on the same place if we retain
// the same scrollback.
const old_cursor_y_screen = RowIndexTag.active.index(old.cursor.y).toScreen(&old).screen;
self.cursor.x = @minimum(old.cursor.x, self.cols - 1);
self.cursor.x = @min(old.cursor.x, self.cols - 1);
self.cursor.y = if (old_cursor_y_screen <= RowIndexTag.screen.maxLen(self))
old_cursor_y_screen -| self.history
else
@@ -1282,7 +1282,7 @@ pub fn resize(self: *Screen, rows: usize, cols: usize) !void {
errdefer self.* = old;
// Allocate enough to store our screen plus history.
const buf_size = (self.rows + @maximum(self.history, self.max_scrollback)) * (cols + 1);
const buf_size = (self.rows + @max(self.history, self.max_scrollback)) * (cols + 1);
self.storage = try StorageBuf.init(self.alloc, buf_size);
errdefer self.storage.deinit(self.alloc);
defer old.storage.deinit(self.alloc);
@@ -1356,7 +1356,7 @@ pub fn resize(self: *Screen, rows: usize, cols: usize) !void {
const wrapped_cells_rem = wrapped_cells.len - wrapped_i;
// We copy as much as we can into our new row
const copy_len = @minimum(new_row_rem, wrapped_cells_rem);
const copy_len = @min(new_row_rem, wrapped_cells_rem);
// The row doesn't fit, meaning we have to soft-wrap the
// new row but probably at a diff boundary.
@@ -1436,7 +1436,7 @@ pub fn resize(self: *Screen, rows: usize, cols: usize) !void {
errdefer self.* = old;
// Allocate enough to store our screen plus history.
const buf_size = (self.rows + @maximum(self.history, self.max_scrollback)) * (cols + 1);
const buf_size = (self.rows + @max(self.history, self.max_scrollback)) * (cols + 1);
self.storage = try StorageBuf.init(self.alloc, buf_size);
errdefer self.storage.deinit(self.alloc);
defer old.storage.deinit(self.alloc);
@@ -1510,7 +1510,7 @@ pub fn resize(self: *Screen, rows: usize, cols: usize) !void {
{
assert(new_cursor == null);
new_cursor = .{
.x = @minimum(cursor_pos.x, self.cols - 1),
.x = @min(cursor_pos.x, self.cols - 1),
.y = self.viewport + y,
};
}
@@ -1528,14 +1528,14 @@ pub fn resize(self: *Screen, rows: usize, cols: usize) !void {
// point and set it up.
if (new_cursor) |pos| {
const viewport_pos = pos.toViewport(self);
self.cursor.x = @minimum(viewport_pos.x, self.cols - 1);
self.cursor.y = @minimum(viewport_pos.y, self.rows - 1);
self.cursor.x = @min(viewport_pos.x, self.cols - 1);
self.cursor.y = @min(viewport_pos.y, self.rows - 1);
} else {
// TODO: why is this necessary? Without this, neovim will
// crash when we shrink the window to the smallest size. We
// never got a test case to cover this.
self.cursor.x = @minimum(self.cursor.x, self.cols - 1);
self.cursor.y = @minimum(self.cursor.y, self.rows - 1);
self.cursor.x = @min(self.cursor.x, self.cols - 1);
self.cursor.y = @min(self.cursor.y, self.rows - 1);
}
}
}
@@ -1680,7 +1680,7 @@ pub fn testWriteString(self: *Screen, text: []const u8) !void {
}
// So the cursor doesn't go off screen
self.cursor.x = @minimum(x, self.cols - 1);
self.cursor.x = @min(x, self.cols - 1);
self.cursor.y = y;
}

View File

@@ -711,7 +711,7 @@ pub fn index(self: *Terminal) !void {
if (self.screen.cursor.y < self.scrolling_region.top or
self.screen.cursor.y > self.scrolling_region.bottom)
{
self.screen.cursor.y = @minimum(self.screen.cursor.y + 1, self.rows - 1);
self.screen.cursor.y = @min(self.screen.cursor.y + 1, self.rows - 1);
return;
}
@@ -734,7 +734,7 @@ pub fn index(self: *Terminal) !void {
}
// Increase cursor by 1, maximum to bottom of scroll region
self.screen.cursor.y = @minimum(self.screen.cursor.y + 1, self.scrolling_region.bottom);
self.screen.cursor.y = @min(self.screen.cursor.y + 1, self.scrolling_region.bottom);
}
/// Move the cursor to the previous line in the scrolling region, possibly
@@ -796,8 +796,8 @@ pub fn setCursorPos(self: *Terminal, row_req: usize, col_req: usize) void {
const row = if (row_req == 0) 1 else row_req;
const col = if (col_req == 0) 1 else col_req;
self.screen.cursor.x = @minimum(params.x_max, col) -| 1;
self.screen.cursor.y = @minimum(params.y_max, row + params.y_offset) -| 1;
self.screen.cursor.x = @min(params.x_max, col) -| 1;
self.screen.cursor.y = @min(params.y_max, row + params.y_offset) -| 1;
// log.info("set cursor position: col={} row={}", .{ self.screen.cursor.x, self.screen.cursor.y });
// Unset pending wrap state
@@ -821,7 +821,7 @@ pub fn setCursorColAbsolute(self: *Terminal, col_req: usize) void {
if (self.status_display != .main) return; // TODO
const col = if (col_req == 0) 1 else col_req;
self.screen.cursor.x = @minimum(self.cols, col) - 1;
self.screen.cursor.x = @min(self.cols, col) - 1;
}
/// Erase the display.
@@ -966,7 +966,7 @@ pub fn eraseChars(self: *Terminal, count: usize) void {
// Our last index is at most the end of the number of chars we have
// in the current line.
const end = @minimum(self.cols, self.screen.cursor.x + count);
const end = @min(self.cols, self.screen.cursor.x + count);
// Shift
var pen = self.screen.cursor.pen;
@@ -1169,7 +1169,7 @@ pub fn insertLines(self: *Terminal, count: usize) !void {
const rem = self.scrolling_region.bottom - self.screen.cursor.y + 1;
// If count is greater than the amount of rows, adjust down.
const adjusted_count = @minimum(count, rem);
const adjusted_count = @min(count, rem);
// The the top `scroll_amount` lines need to move to the bottom
// scroll area. We may have nothing to scroll if we're clearing.
@@ -1219,7 +1219,7 @@ pub fn deleteLines(self: *Terminal, count: usize) !void {
const rem = self.scrolling_region.bottom - self.screen.cursor.y + 1;
// If the count is more than our remaining lines, we adjust down.
const adjusted_count = @minimum(count, rem);
const adjusted_count = @min(count, rem);
// Scroll up the count amount.
var y: usize = self.screen.cursor.y;
@@ -1306,7 +1306,7 @@ pub fn setScrollingRegion(self: *Terminal, top: usize, bottom: usize) void {
defer tracy.end();
var t = if (top == 0) 1 else top;
var b = @minimum(bottom, self.rows);
var b = @min(bottom, self.rows);
if (t >= b) {
t = 1;
b = self.rows;

View File

@@ -120,7 +120,7 @@ pub fn CircBuf(comptime T: type, comptime default: T) type {
// If we're not full, we can just advance the tail. We know
// it'll be less than the length because otherwise we'd be full.
self.tail += @minimum(self.len(), n);
self.tail += @min(self.len(), n);
if (self.tail >= self.storage.len) self.tail -= self.storage.len;
self.full = false;
}